Melosphere Melodrama

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Mario + Rabbids Sparks of Hope battle
Melosphere Melodrama
The Melosphere Melodrama battle in Mario + Rabbids Sparks of Hope
World Melodic Gardens
Main Quest icon from Mario + Rabbids Sparks of Hope Main Quest A Friend In Need
Objective Icon of a Melosphere in Mario + Rabbids Sparks of Hope Bring the Melospheres to their Nest (3 of them)
XP icon from Mario + Rabbids Sparks of Hope XP 2840
Coins icon from Mario + Rabbids Sparks of Hope Coins 250
Star Bits icon from Mario + Rabbids Sparks of Hope Star Bits 1420
Music track Broken Silence
“Those poor Melospheres Icon of a Melosphere in Mario + Rabbids Sparks of Hope! They won't be safe until we rescue them and bring them to their nest Icon of the Melosphere nest in Mario + Rabbids Sparks of Hope at the center of the battlefield. You'll have to carry them - but be careful! They're fragile and easily frightened - protect them from attacks at all costs!”
Beep-0, Mario + Rabbids Sparks of Hope

Melosphere Melodrama is a Darkmess Puddle battle in Mario + Rabbids Sparks of Hope, specifically in the The Last Spark Hunter DLC. This battle is part of the A Friend In Need Main Quest.

In this battle, the heroes must carry all three Melospheres to their nest in the center of the battlefield. The heroes win the battle after all Melospheres are returned safely. If any of the Melospheres are hit three times, the battle is failed.

Layout[edit]

The battlefield is massive in size, and is divided into three areas. All of these areas have a Melosphere that is on an isolated part of the battlefield as to not have enemies attack them before the heroes arrive:

The heroes start in the center of the battlefield, where the Melopsheres' nest is. Three cannons can launch the heroes to the three different areas of the battlefield mentioned above.

Battle[edit]

The heroes must carry all three Melospheres to their nest, which is located in the center of the battlefield. Each Melosphere has three HP, and must be protected against the enemies. If a Melosphere loses all of its HP, the battle is lost and must be tried again. Heroes can pick up and place down the Melospheres, and even enter pipes, Team Jump or jump off of Jump Panels while carrying them.

As the heroes make progress, indestructible Darkmess portals will appear, containing enemies present on the battlefield, as well as Magikoopas and Deep Freezes. The enemies that appear depend on the area the Darkmess portals are in. After all three Melospheres are returned to their nest, the battle is won.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning
Italian Melodramma per le Melosfere
Melodrama for the Melospheres