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Display title | File:SMBW Wonder Effect Testing Sessions.jpg |
Default sort key | SMBW Wonder Effect Testing Sessions.jpg |
Page length (in bytes) | 644 |
Namespace | File |
Page ID | 437332 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Hash value | 1fa29caa9456415781b6e71109b4277fa3f86d0f |
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Page creator | KinokoBlast (talk | contribs) |
Date of page creation | 20:25, March 20, 2024 |
Latest editor | 1468z (talk | contribs) |
Date of latest edit | 11:36, April 12, 2024 |
Total number of edits | 4 |
Recent number of edits (within past 90 days) | 4 |
Recent number of distinct authors | 2 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Wonder Effect concepts showcased during the "2D and Tomorrow: How the Developers of Super Mario Bros. Wonder Find New Joy in Creating Classic Side-Scrolling Adventures" panel at Game Developers Conference (GDC) 2024 |
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