Rock (Super Mario series): Difference between revisions

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|latest_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|latest_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
}}
}}
'''Rocks'''<ref>Kazuya Sakai (ed.). ''[[The Art of Super Mario Odyssey]]''. First English Edition. Translated by {{wp|TransPerfect}}. Milwaukie: {{wp|Dark Horse Comics|Dark Horse}}, 2019. p. 082. ISBN: 978-1-50671-375-5.</ref> are somewhat recurring objects in the 3D ''[[Super Mario (series)|Super Mario]]'' games. A rock has an item of interest inside. Making contact or attacking one makes it roll and eventually break. Its geometric shape prevents it from rolling very far. In most situations, rocks fall apart after one hit and contain a [[coin]]. In ''[[Super Mario Odyssey]]'', some rocks contain multiple coins or [[Power Moon]]s and require several hits before breaking.
'''Rocks'''<ref>Nick van Esmarch. ''Super Mario 3D Land PRIMA Official Game Guide'' (Premiere Edition). Roseville: [[Prima Games]], 2011. p. 011. ISBN: 978-0-307-89386-4.</ref><ref>Kazuya Sakai (ed.). ''[[The Art of Super Mario Odyssey]]'' (First English Edition). Translated by {{wp|TransPerfect}}. Milwaukie: {{wp|Dark Horse Comics|Dark Horse}}, 2019. p. 082. ISBN: 978-1-50671-375-5.</ref> are somewhat recurring objects in the 3D ''[[Super Mario (series)|Super Mario]]'' games. A Rock has an item of interest inside. Making contact or attacking one makes it roll and eventually break. Its geometric shape prevents it from rolling very far. In most situations, Rocks fall apart after one hit and contain a [[coin]]. In ''[[Super Mario 3D Land]]'', kicking a Rock into a [[Warp Pipe|pipe]] causes a [[1-Up Mushroom]] to pop out. In ''[[Super Mario Odyssey]]'', some Rocks contain multiple coins or [[Power Moon]]s and require several hits before breaking.
 
''[[Super Mario 3D World]]'' is the only 3D ''Super Mario'' title released since 2010 not to feature Rocks.


==Gallery==
==Gallery==
<gallery>
<gallery>
SMG2 Asset Model Rock.png|Model from ''Super Mario Galaxy 2''
SMG2 Asset Model Rock.png|Model from ''Super Mario Galaxy 2''
SM3DL Screenshot Rock.jpg|Screenshot from ''[[Super Mario 3D Land]]''
</gallery>
</gallery>
==Names in other languages==
{{Foreign names
|Jap=小石<ref name=shoga>Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan) (ed.). ''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]'' (Japanese source). Tokyo: Shogakukan, 2015. p. 136, 185. ISBN: 978-4-09-106569-8.</ref>
|JapR=Koishi
|JapM=Pebble
}}


==References==
==References==
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{{SMG2}}
{{SMG2}}
{{SM3DL}}
{{SMO}}
{{SMO}}
[[Category:Super Mario 3D Land objects]]
[[Category:Super Mario Galaxy 2 objects]]
[[Category:Super Mario Galaxy 2 objects]]
[[Category:Super Mario Odyssey objects]]
[[Category:Super Mario Odyssey objects]]

Latest revision as of 09:11, February 21, 2024

Rock
Artwork of a rock from Super Mario Odyssey.
Artwork from Super Mario Odyssey
First appearance Super Mario Galaxy 2 (2010)
Latest appearance Super Mario Odyssey (2017)

Rocks[1][2] are somewhat recurring objects in the 3D Super Mario games. A Rock has an item of interest inside. Making contact or attacking one makes it roll and eventually break. Its geometric shape prevents it from rolling very far. In most situations, Rocks fall apart after one hit and contain a coin. In Super Mario 3D Land, kicking a Rock into a pipe causes a 1-Up Mushroom to pop out. In Super Mario Odyssey, some Rocks contain multiple coins or Power Moons and require several hits before breaking.

Super Mario 3D World is the only 3D Super Mario title released since 2010 not to feature Rocks.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 小石[3]
Koishi
Pebble

References[edit]

  1. ^ Nick van Esmarch. Super Mario 3D Land PRIMA Official Game Guide (Premiere Edition). Roseville: Prima Games, 2011. p. 011. ISBN: 978-0-307-89386-4.
  2. ^ Kazuya Sakai (ed.). The Art of Super Mario Odyssey (First English Edition). Translated by TransPerfect. Milwaukie: Dark Horse, 2019. p. 082. ISBN: 978-1-50671-375-5.
  3. ^ Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan) (ed.). Encyclopedia Super Mario Bros. (Japanese source). Tokyo: Shogakukan, 2015. p. 136, 185. ISBN: 978-4-09-106569-8.