Arumajiron: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{anotherlanguage}} | {{anotherlanguage}} | ||
[[ | [[File:DKGB Armadillo.png|frame]] | ||
'''Arumajiron''' are enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in stage 5-7. They behave just like [[Bowbow]]s: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], he can only push them. They can be stood on, but not picked up. | '''Arumajiron''' are enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in stage 5-7. They behave just like [[Bowbow]]s: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], he can only push them. They can be stood on, but not picked up. | ||
Revision as of 12:41, May 13, 2014
Arumajiron are enemies from Donkey Kong for the Game Boy. They appear in the Desert, making their debut in stage 5-7. They behave just like Bowbows: they walk in circles around the environment, up walls and on the ceiling. They do not hurt Mario, he can only push them. They can be stood on, but not picked up.