Deep Magma Bog Flying Battleship

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Level
Deep Magma Bog Flying Battleship
The Wonder Effect in the level Deep Magma Bog Flying Battleship in Super Mario Bros. Wonder
World Fluff-Puff Peaks
Game Super Mario Bros. Wonder
Difficulty ★★★
Wonder Effect Causes a large Bowser structure that fires explosive blasts at the players
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Deep Magma Bog Flying Battleship is a course in Super Mario Bros. Wonder, found in the sixth world of the game, Deep Magma Bog. It is an Airship summoned by Kamek to hinder the players' progress. This course is unlocked after the completion of Where the Rrrumbas Rule, and after a bridge is repaired for fifty Flower coins. This course has a difficulty of three stars, has one Wonder Seed.

Layout

The players start in a small area at the front of the battleship. A pipe will lead to a long corridor that autoscrolls. There are several poles throughout this area that stretch horizontally, as to allow the players to use them to travel below walls. There are Bowser Burners that breathe green fire, damaging the players upon contact. Nearby pull switches can temporarily block out the fire, as well as pause the autoscrolling. Several Mecha Koopa Mk 2s fly around as enemies. There is also a row of Marimba Blocks that can help the players grab a pole high-up to cross a large gap. A ? Switch after this gap removes a wall of blocks that impede the progress of the players. After three stacked Bowser Burners is the first checkpoint.

After the first checkpoint, there are Rumbles that travel along set paths. Inside a box of blocks is the Wonder Flower for the course. To get to it, a nearby ? Switch must be pressed to make the blocks vanish. Upon collecting the Wonder Flower, a Bowser cannon will appear and start firing explosive blasts at the players. A cursor signals where the Bowser cannon will fire at, homing to a player and then stopping to fire. The explosions destroy Bowser blocks as well. More Bowser Burners, Mecha Koopa Mk 2s and Rumbles are along the way. At the end of the corridor is the Wonder Seed, and collecting it will cause the Bowser cannon to disappear. After the Wonder Seed is the second checkpoint, as well as a pipe that leads to inside of the battleship.

Inside the battleship is a conveyor belt leading to a Bowser Generator, which continuously breathes green fire. The players must use the pull switches here to repel the fire and eventually dispel it. Mecha Koopa Mk 2s fly in from above to attack the players while they are doing this. After the fire is dispelled, the Bowser Generator will close its mouth, making it easier for the players to press the switch on its head, causing it to malfunction for the conveyor belt to reverse. Bowser blocks will slam into the Bowser Generator, causing it to explode and destroy the battleship. The players successfully escape by using Propeller Flowers.

10-flower coins

  • 10-flower coin 1: Close to the first Bowser Burner, along a wall.
  • 10-flower coin 2: Floating above a pit. A Mecha Koopa Mk 2 can be thrown at the coin to obtain it.
  • 10-flower coin 3: Past the first checkpoint, along a high-up wall. A ? Switch can be pressed to create blocks that can help the players obtain the coin more easily. Can be obtained during the Wonder Effect.

Primary power-up

Enemies

Obstacles

  • Bowser Burner

Gallery