Stop & Go Barrel

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 21:55, November 30, 2020 by Hooded Pitohui (talk | contribs)
Jump to navigationJump to search
A Lakitu holding a Spotlight from Mario & Luigi: Superstar Saga This article has been chosen to be a focus for this month's edition of The 'Shroom Spotlight. Be sure to read about our goals for the article, and help to contribute in any way that you can.
Sprite of a stopped Stop & Go Barrel in Donkey Kong Country.Sprite of a going Stop & Go Barrel in Donkey Kong Country.
A Stop & Go Barrel.

Template:Quote2 Stop & Go Barrels[1] are a type of barrel that appears in Donkey Kong Country, and are exclusive to the level, Stop & Go Station. They are a dark barrel either reading either "Stop" or "Go" on it, respectively in red and green text. The stage lighting corresponds to the Stop & Go Barrels' current setting (red for "Stop" and green for "Go").

In Stop & Go Station, most of the paths are occupied by the invulnerable Rock Krocs, whose movements can oddly be manipulated from the numerous Stop & Go Barrels appearing throughout the level. By default, each Stop & Go Barrel is set to "Go", which permits the Rock Krocs to move around. If Donkey Kong and Diddy Kong jump at a Stop & Go Barrel, it and the other barrels of its type temporarily read "Stop", causing the Rock Krocs to curl into a ball and cease movement. This allows the Kongs to safely pass the Rock Krocs. After a while, the Stop & Go Barrels revert to "Go", and the Rock Krocs resume movement. The duration in which the barrels are set to "Stop" is based on the distance from that Stop & Go Barrel to the next one.

The level Loopy Lights features its own series of barrels with a similar functionality, ON/OFF Barrels, which temporarily turn on the lights throughout the stage.

References

  1. ^ M. Arakawa. Donkey Kong Country Player's Guide. Pages 14 and 48.