Wario Colosseum: Difference between revisions

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(Yeah, revising me own text)
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==Course Layout==
==Course Layout==
[[Image:Special cup wario colesseum01.jpg|thumb|left|A screenshot from the course depicting one of the larger jumps.]]
[[Image:Special cup wario colesseum01.jpg|thumb|left|A screenshot from the course depicting one of the larger jumps.]]
The course first starts at a straight road, which leads to a curve to the left. Past that curve is a ramp with boost panels in it and an [[Item Box]] for use. After the ramp is a small, twisty road with an overhang that leads into another ramp, with another Item Box in it. After the ramp is a curve to the left, which leads to a straight road with a set of Item Boxes. After the Item Boxes is a large ramp with boost panels in it that leads the player into the dome-shaped area, that will lead the player in a corkscrew for the next moment. Past the corkscrew curving to the right is a downhill road that turns right, leads into a straight road, and curves right again, that leads into a hill with boost panels that will send the player flying.
The course first starts at a straight road, which leads to a curve to the left. Past that curve is a ramp with boost panels in it and an [[Item Box]] for use. After the ramp is a small, twisty road with an overhang that leads into another ramp, with another Item Box in it. After the ramp is a curve to the left, which leads to a straight road with a set of Item Boxes. After the Item Boxes is a large ramp with boost panels in it that leads the player into the dome-shaped area, that leads the player in a corkscrew for the next moment. Past the corkscrew curving to the right is a downhill road that turns right, leads into a straight road, and curves right again, that leads into a hill with boost panels that sends the player flying.


Past the hill is a curve left that leads the player into a U-turn, and after the the U-turn is a steep downhill road that makes the player fly instead of driving downwards. After the downhill road is a set of item boxes in a curve to the left.  
Past the hill is a curve left that leads the player into a U-turn, and after the the U-turn is a steep downhill road that makes the player fly instead of driving downwards. After the downhill road is a set of item boxes in a curve to the left.  
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After that giant pit is a ascent of the road that leads into a 90 degree turn left, underneath an overhang. The road underneath the overhang slightly curves to the right. After the over hang, the road still curves to the right, until it is straight again and then, leads to a ramp with boost panels in it and the last set of Item Boxes. After the ramp is a curve to the right, which leads into the straight road into the finish line.
After that giant pit is a ascent of the road that leads into a 90 degree turn left, underneath an overhang. The road underneath the overhang slightly curves to the right. After the over hang, the road still curves to the right, until it is straight again and then, leads to a ramp with boost panels in it and the last set of Item Boxes. After the ramp is a curve to the right, which leads into the straight road into the finish line.


There are no hidden shortcuts in this course. The only route that acts the most like a shortcut is the ramp over the pit, but this can easily be seen and performed.
There are no hidden shortcuts in this course. The only route that acts the most like a shortcut is the ramp over the pit.


==Trivia==
==Trivia==

Revision as of 21:46, December 2, 2010

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Wario Colosseum is, as the name implies, a Colosseum that belongs to Wario. It's raced first in the Special Cup of Mario Kart: Double Dash!!. It is the longest course in the game, having it reduced to 2 laps in Grand Prix mode and in the "Recommended" option of laps in VS mode.

Course Layout

File:Special cup wario colesseum01.jpg
A screenshot from the course depicting one of the larger jumps.

The course first starts at a straight road, which leads to a curve to the left. Past that curve is a ramp with boost panels in it and an Item Box for use. After the ramp is a small, twisty road with an overhang that leads into another ramp, with another Item Box in it. After the ramp is a curve to the left, which leads to a straight road with a set of Item Boxes. After the Item Boxes is a large ramp with boost panels in it that leads the player into the dome-shaped area, that leads the player in a corkscrew for the next moment. Past the corkscrew curving to the right is a downhill road that turns right, leads into a straight road, and curves right again, that leads into a hill with boost panels that sends the player flying.

Past the hill is a curve left that leads the player into a U-turn, and after the the U-turn is a steep downhill road that makes the player fly instead of driving downwards. After the downhill road is a set of item boxes in a curve to the left.

Past the curve is a huge dome arena that the player can have a choice of taking two paths. One is the ramp in the middle, that leads the player flying across a pit underneath him/her. This way is quicker than the way around the pit, but more dangerous as the player is prone to falling off if not angled correctly. The other path, which leads the player around the pit, is safer, but a longer route. It is the route that the AI prefers, as they never take the ramp in the center.

After that giant pit is a ascent of the road that leads into a 90 degree turn left, underneath an overhang. The road underneath the overhang slightly curves to the right. After the over hang, the road still curves to the right, until it is straight again and then, leads to a ramp with boost panels in it and the last set of Item Boxes. After the ramp is a curve to the right, which leads into the straight road into the finish line.

There are no hidden shortcuts in this course. The only route that acts the most like a shortcut is the ramp over the pit.

Trivia

  • This course and Baby Park are the only courses in the Mario Kart series to not have the consistent amount of laps, with this one being only 2 instead of the usual 3.
  • This course, along with Baby Park and Rainbow Road are the only courses completely obstacle-free.


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