Thirsty Gulch: Difference between revisions

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[[Image:Thirsty Gultch.JPG|right|thumb|'''Thirsty Gulch'''.]]
[[Image:Thirsty Gultch.JPG|right|thumb|'''Thirsty Gulch'''.]]


'''Thirsty Gulch''' is a board in [[Solo Mode]] from ''[[Mario Party 6]]''. The setting here was a desert mesa above a canyon. The inhabitants consisted of [[Goomba]]s that watched player's progress, [[Piranha Plant]]s that were doing a jig as if they were from [[Pop-Star Piranhas]], and [[Klepto]], who flew around the higher area of the board. The board was mostly made up of [[2-Vs-2 Space]]s.
'''Thirsty Gulch''' is a board in [[Solo Mode]] from ''[[Mario Party 6]]''. The setting is a desert mesa above a canyon. The inhabitants consist of [[Goomba]]s that watch players' progress, [[Piranha Plant]]s, and [[Klepto]], who flies around the higher area of the board. The board is mostly made up of [[2-Vs-2 Space]]s.


Landing on the [[? Space]]s caused the slab underneath to fall off, sending players to the lower section of the board. If a player went past the last space of the board, they stopped at the edge of a cliff. The cliff then crumbled beneath them, and they ended up falling Wile E. Coyote-style into the river below, losing everything.
Landing on the [[? Space]]s caused the slab underneath to fall off, sending players to the lower section of the board. If a player went past the last space of the board, they stopped at the edge of a cliff. The cliff then crumbled beneath them, and the player would fall to the river below, having to start over.


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Revision as of 17:37, February 16, 2009

Thirsty Gulch is a board in Solo Mode from Mario Party 6. The setting is a desert mesa above a canyon. The inhabitants consist of Goombas that watch players' progress, Piranha Plants, and Klepto, who flies around the higher area of the board. The board is mostly made up of 2-Vs-2 Spaces.

Landing on the ? Spaces caused the slab underneath to fall off, sending players to the lower section of the board. If a player went past the last space of the board, they stopped at the edge of a cliff. The cliff then crumbled beneath them, and the player would fall to the river below, having to start over.


Template:Deserts