Mario: Difference between revisions

40 bytes added ,  16 days ago
m
no edit summary
m (Reverted edits by Aomaf (talk) to last revision by Mario jc)
Tag: Rollback
mNo edit summary
(5 intermediate revisions by 3 users not shown)
Line 11: Line 11:
{{quote|It's-a me, Mario!|Mario|Super Mario 64}}
{{quote|It's-a me, Mario!|Mario|Super Mario 64}}


'''Mario''' is the main character and titular protagonist of the long-running and highly successful [[Super Mario (franchise)|''Super Mario'' franchise]]. He was created by Japanese video game designer [[Shigeru Miyamoto]] and serves as the main mascot of [[Nintendo]]. Mario made his first appearance as the protagonist of the arcade game ''[[Donkey Kong (game)|Donkey Kong]]'', released in [[List of games by date#1981|1981]] (in which he took the alias "'''Jumpman'''"). Since ''[[Super Mario Bros.]]'', his trademark abilities have been his [[jump]]ing and [[stomp]]ing powers, with which he defeats most of his enemies, and his ability to gain even more powers with a plethora of items, such as the [[Super Mushroom]], the [[Fire Flower]], and the [[Super Star]]. Games have usually portrayed Mario as a silent, straightforward character. According to Nintendo's philosophy, this allows Mario to fit in many different genres and roles. In most games, he is the hero that goes on an adventure to save [[Princess Peach]] from his arch-nemesis, [[Bowser]], but he has been shown doing many other activities besides adventuring, such as [[Mario Kart (series)|racing]] and sporting with his younger but taller twin brother, [[Luigi]]; his friends such as [[Yoshi]] and [[Toad]]; and others.
'''Mario''' is the main character and titular protagonist of the long-running and highly successful [[Super Mario (franchise)|''Super Mario'' franchise]]. He was created by Japanese video game designer [[Shigeru Miyamoto]] and serves as the main mascot of [[Nintendo]]. Mario made his first appearance as the protagonist of the arcade game ''[[Donkey Kong (game)|Donkey Kong]]'', released in [[List of games by date#1981|1981]] (in which he took the alias "'''Jumpman'''"). Since ''[[Super Mario Bros.]]'', his trademark abilities have been his [[jump]]ing and [[stomp]]ing powers, with which he defeats most of his enemies, and his ability to gain even more powers with a plethora of items, such as the [[Super Mushroom]], the [[Fire Flower]], and the [[Super Star]]. Games have usually portrayed Mario as a silent, straightforward character. According to Nintendo's philosophy, this allows Mario to fit in many different genres and roles. In most games, he is the hero who goes on an adventure to save [[Princess Peach]] from his arch-nemesis, [[Bowser]], but he has been shown doing many other activities besides adventuring, such as [[Mario Kart (series)|racing]] and sporting with his younger but taller twin brother, [[Luigi]]; his friends such as [[Yoshi]] and [[Toad]]; and others.


==Creation==
==Creation==
Line 25: Line 25:
{{main|History of Mario}}
{{main|History of Mario}}
[[File:SuperMarioBros35thAnniversary - Game Collection.jpg|thumb|Promotional image celebrating Mario's history in the mainline platformers]]
[[File:SuperMarioBros35thAnniversary - Game Collection.jpg|thumb|Promotional image celebrating Mario's history in the mainline platformers]]
Due to being a recurring major protagonist of a long-running video game series, Mario has extensive history spanning decades and across various media from video games to TV shows to comics and even full-length featured films. Although his history does not follow a clear established canon, some of Mario's earliest games chronologically are in the [[Yoshi's Island (series)|''Yoshi's Island'' series]], depicting Mario's birth as part of a twin delivery, with Luigi, by a [[stork]]. Sometimes, Mario has even interacted with [[Baby Mario|his baby self]], especially in ''[[Mario & Luigi: Partners in Time]]''. While most of Mario's adventures are told in straightforward narratives that involve rescuing Princess Peach from Bowser, various RPGs, comics, and animated films, including some ''[[Paper Mario (series)|Paper Mario]]'' and ''[[Mario & Luigi (series)|Mario & Luigi]]'' games, involve a more extensive plot, sometimes with Mario even allying with Bowser to defeat a greater villain. Mario has also been involved in some crossovers, including with other Nintendo properties in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]],  ''Sonic the Hedgehog'' in the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, ''Dragon Quest'' in ''[[Itadaki Street DS]]'' and ''[[Fortune Street]]'', and [[Rabbid]]s in the ''[[Mario + Rabbids (series)|Mario + Rabbids]]'' series. Mario's history also includes some appearances outside his own series, usually cameos.
Due to being a recurring major protagonist of a long-running video game series, Mario has an extensive history spanning decades and across various media from video games to TV shows to comics and even full-length featured films. Although his history does not follow a clearly established canon, some of Mario's earliest games chronologically are in the [[Yoshi's Island (series)|''Yoshi's Island'' series]], depicting Mario's birth as part of a twin delivery, with Luigi, by a [[stork]]. Sometimes, Mario has even interacted with [[Baby Mario|his baby self]], especially in ''[[Mario & Luigi: Partners in Time]]''. While most of Mario's adventures are told in straightforward narratives that involve rescuing Princess Peach from Bowser, various RPGs, comics, and animated films, including some ''[[Paper Mario (series)|Paper Mario]]'' and ''[[Mario & Luigi (series)|Mario & Luigi]]'' games, involve a more extensive plot, sometimes with Mario even allying with Bowser to defeat a greater villain. Mario has also been involved in some crossovers, including with other Nintendo properties in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]],  ''Sonic the Hedgehog'' in the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, ''Dragon Quest'' in ''[[Itadaki Street DS]]'' and ''[[Fortune Street]]'', and [[Rabbid]]s in the ''[[Mario + Rabbids (series)|Mario + Rabbids]]'' series. Mario's history also includes some appearances outside his own series, usually cameos.
{{br}}
{{br}}


Line 34: Line 34:


[[File:Bergsala Mario statue event 2016.jpg|thumb|upright=0.85|A Mario statue in Sweden]]
[[File:Bergsala Mario statue event 2016.jpg|thumb|upright=0.85|A Mario statue in Sweden]]
The ''Super Mario'' franchise is the best-selling video game franchise in history; the sales include 528.534 million, whereas the second-best-selling franchise, ''{{wp|Pokémon}}'', totals 300 million.<ref>http://www.pokemon.co.jp/corporate/en/data/</ref> Even with spinoff series excluded, the main ''Super Mario'' franchise has sold 311.46 million games (as of September 2015).<ref>https://www.nintendo.com/whatsnew/detail/vy8mvC_LJPHnlpBFTR5w-BYV1FP_m7hN. Nintendo Official</ref> Furthermore, ''Super Mario'' is the flagship franchise of Nintendo, and Mario is the company's mascot, furthering his publicity even more. According to ''[[Guinness World Records|Guinness World Records 2008: Gamer's Edition]]'', Mario has appeared in a total of 116 separate games, which is more than any other video game character,<ref>http://videogames.yahoo.com/events/plugged-in/groundbreaking-hit-super-mario-bros-celebrates-25th-birthday/1410955</ref> and more recent sources such as the Game On 2.0 traveling exhibit place the number at over 200.<ref>Game On 2.0 travelling exhibition. [[Media:Mario history Game On exhibit.jpg|The history of ''Super Mario'' feature]] discusses the origins of Mario's design, name and occupation as a plumber. Photo taken July 21, 2013.</ref>
The ''Super Mario'' franchise is the best-selling video game franchise in history; the sales include 528.534 million, whereas the second-best-selling franchise, ''{{wp|Pokémon}}'', totals 300 million.<ref>http://www.pokemon.co.jp/corporate/en/data/</ref> Even with spinoff series excluded, the main ''Super Mario'' franchise has sold 311.46 million games (as of September 2015).<ref>https://www.nintendo.com/whatsnew/detail/vy8mvC_LJPHnlpBFTR5w-BYV1FP_m7hN. Nintendo Official</ref> Furthermore, ''Super Mario'' is the flagship franchise of Nintendo, and Mario is the company's mascot, furthering his publicity even more. According to ''[[Guinness World Records|Guinness World Records 2008: Gamer's Edition]]'', Mario has appeared in a total of 116 separate games, which is more than any other video game character,<ref>http://videogames.yahoo.com/events/plugged-in/groundbreaking-hit-super-mario-bros-celebrates-25th-birthday/1410955</ref> and more recent sources such as the Game On 2.0 traveling exhibit place the number at over 200.<ref>Game On 2.0 traveling exhibition. [[Media:Mario history Game On exhibit.jpg|The history of ''Super Mario'' feature]] discusses the origins of Mario's design, name, and occupation as a plumber. Photo taken July 21, 2013.</ref>
{{br}}
{{br}}


Line 53: Line 53:
Mario's distinctive look is due to technology restrictions in the mid-1980s, particularly [[Nintendo]]'s inability to depict Popeye. With a limited number of pixels and colors, the game developers, including Mario's creator, [[Shigeru Miyamoto]], could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color, so they gave Mario overalls. The developers additionally did not have the space to give him a mouth, the result of Mario's mustache. Mario has a big nose to have his face read better in the limited pixel space. Mario was made stocky so he covers best in the space he was allocated in. Finally, the developers used a cap to bypass the problem of animating and drawing hair. Mario's gloves were a later addition by the artist Zavier Leslie Cabarga for the North American poster for ''[[Donkey Kong (game)|Donkey Kong]]''.<ref>[[:File:Zavier Leslie Cabarga Facebook post.png]]. Sourced from J.J. McCullough (March 19, 2023). [https://youtu.be/yJ8dblOC8Ho?t=374 Who created Mario? A global history]. ''YouTube''. Retrieved September 8, 2023.</ref>
Mario's distinctive look is due to technology restrictions in the mid-1980s, particularly [[Nintendo]]'s inability to depict Popeye. With a limited number of pixels and colors, the game developers, including Mario's creator, [[Shigeru Miyamoto]], could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color, so they gave Mario overalls. The developers additionally did not have the space to give him a mouth, the result of Mario's mustache. Mario has a big nose to have his face read better in the limited pixel space. Mario was made stocky so he covers best in the space he was allocated in. Finally, the developers used a cap to bypass the problem of animating and drawing hair. Mario's gloves were a later addition by the artist Zavier Leslie Cabarga for the North American poster for ''[[Donkey Kong (game)|Donkey Kong]]''.<ref>[[:File:Zavier Leslie Cabarga Facebook post.png]]. Sourced from J.J. McCullough (March 19, 2023). [https://youtu.be/yJ8dblOC8Ho?t=374 Who created Mario? A global history]. ''YouTube''. Retrieved September 8, 2023.</ref>


Mario has undergone major changes since his initial appearance in ''Donkey Kong'' up until ''[[Super Mario Bros.]]'' In ''Donkey Kong'', Mario initially appears lankier with a more realistic-looking red nose and a cleft chin. In some portrayals in ''Donkey Kong Jr.'', however, he appears stouter with a round nose, which resembles more closely to Mario's current design, although some promotional art retains his original ''Donkey Kong'' design. The stubbier design is retained in ''Mario Bros.'', with a few changes. It is not until ''Super Mario Bros.'' where he resembles as he is today, with the familiar blue eyes, full hair, a red cap with an insignia, a distinct mustache, a large round nose, large hands, and other features. However, due to color limitations at the time, his in-game design did not fully match the artwork, such as having black hair like his mustache instead of brown, white overall buttons instead of yellow ones in ''[[Super Mario World]]'', and hair that had a more reddish-brown color and was not very defined in shape below his hat in ''[[Super Mario 64]]''. Before ''[[Super Mario Bros. 2]]'', the colors of his shirt and overalls were reversed until ''Super Mario World'' and the remade sprites of ''[[Super Mario All-Stars]]'', and he also did not wear his gloves. His neck is very short and rarely visible due to his round and slightly disproportionate head compared to the rest of his body and the position of his chin.
Mario has undergone major changes since his initial appearance in ''Donkey Kong'' up until ''[[Super Mario Bros.]]'' In ''Donkey Kong'', Mario initially appears lankier with a more realistic-looking red nose and a cleft chin. In some portrayals in ''Donkey Kong Jr.'', however, he appears stouter with a round nose, which resembles more closely to Mario's current design, although some promotional art retains his original ''Donkey Kong'' design. The stubbier design is retained in ''Mario Bros.'', with a few changes. It is not until ''Super Mario Bros.'' where he resembles as he is today, with the familiar blue eyes, full hair, a red cap with an insignia, a distinct mustache, a large round nose, large hands, and other features. However, due to color limitations at the time, his in-game design did not fully match the artwork, such as having black hair like his mustache instead of brown, white overall buttons instead of yellow ones in ''[[Super Mario World]]'', and hair that had a more reddish-brown color and was not very defined in shape below his hat in ''[[Super Mario 64]]''. Before ''[[Super Mario Bros. 2]]'', the colors of his shirt and overalls were reversed until ''Super Mario World'' and the remade sprites of ''[[Super Mario All-Stars]]'', and he also did not wear his gloves. His neck is very short and barely visible due to his round and slightly disproportionate head compared to the rest of his body and the position of his chin.


[[File:MarioBrosMovieHeightChart.jpg|thumb|left|''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!'' pamphlet]]
[[File:MarioBrosMovieHeightChart.jpg|thumb|left|''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!'' pamphlet]]
Line 62: Line 62:
Merchandise for the original ''Donkey Kong'' showed Mario as balding, although most media depict Mario with a full set of hair. He has short chocolate brown hair with three front locks, four back locks, and a sprout-shaped cowlick on the top of his head. The most notable change Mario has received over the years since ''Super Mario Bros.'' (omitting stylistic variations such as depictions in ''[[Paper Mario]]'') is his change in stature; Mario is shown to be much stubbier in his earlier appearances compared to his more recent appearances, starting with ''Super Mario 64''. Mario's legs and arms have grown longer over the years, giving him a slimmer look. This may have been the result of Miyamoto's response to Mario's and Luigi's "cute" appearances, and he considered redesigning the Mario Bros. to "become a bit more grown-up" in the [[Nintendo GameCube|GameCube]] era—for instance, by removing their trademark {{wp|V sign}}.<ref>[http://cube.ign.com/articles/069/069250p1.html IGN] (Accessed on 7-6-09)</ref>
Merchandise for the original ''Donkey Kong'' showed Mario as balding, although most media depict Mario with a full set of hair. He has short chocolate brown hair with three front locks, four back locks, and a sprout-shaped cowlick on the top of his head. The most notable change Mario has received over the years since ''Super Mario Bros.'' (omitting stylistic variations such as depictions in ''[[Paper Mario]]'') is his change in stature; Mario is shown to be much stubbier in his earlier appearances compared to his more recent appearances, starting with ''Super Mario 64''. Mario's legs and arms have grown longer over the years, giving him a slimmer look. This may have been the result of Miyamoto's response to Mario's and Luigi's "cute" appearances, and he considered redesigning the Mario Bros. to "become a bit more grown-up" in the [[Nintendo GameCube|GameCube]] era—for instance, by removing their trademark {{wp|V sign}}.<ref>[http://cube.ign.com/articles/069/069250p1.html IGN] (Accessed on 7-6-09)</ref>


Mario's most prolific early 3D iteration is from ''Super Mario 64'', where he and other characters were created from {{wp|Silicon Graphics}} workstations. Mario is depicted with darker blue overalls and bigger eyes than in his current appearance based on the one in ''[[Luigi's Mansion]]''. He has a slightly darker skin, his ears are also rounder, his overall straps are longer, and his cap is less round. Ever since ''Luigi's Mansion'', however, Mario has received only minor proportion changes to his general appearance, becoming taller and slimmer, though still chubby and with brighter colors on his clothes, skin, and hair; pockets on his overalls; and added detail in his shoes, eyes, hat, and clothes in 3D artwork since ''[[Super Mario 3D World]]''. While he always has a fair complexion, the tone of his skin has become inconsistent over the course of the more recent games, sometimes taking on a peach tone like in the more recent artwork, including the updated versions of the existing ones, and at times not.
Mario's most prolific early 3D iteration is from ''Super Mario 64'', where he and other characters were created from {{wp|Silicon Graphics}} workstations. Mario is depicted with darker blue overalls and bigger eyes than in his current appearance based on the one in ''[[Luigi's Mansion]]''. He has slightly darker skin, his ears are also rounder, his overall straps are longer, and his cap is less round. Ever since ''Luigi's Mansion'', however, Mario has received only minor proportion changes to his general appearance, becoming taller and slimmer, though still chubby and with brighter colors on his clothes, skin, and hair; pockets on his overalls; and added detail in his shoes, eyes, hat, and clothes in 3D artwork since ''[[Super Mario 3D World]]''. While he always has a fair complexion, the tone of his skin has become inconsistent over the course of the more recent games, sometimes taking on a peach tone like in the more recent artwork, including the updated versions of the existing ones, and at times not.


Mario has a few stylistic variations across some games, sometimes within series. One variation is Mario's overall appearance in the ''Paper Mario'' games: It is generally the same, with black dots for eyes and no eyebrows, although he has a shorter stature. Since ''[[Paper Mario: The Thousand-Year Door]]'', however, Mario's body is more simplistic, with legless feet, a rounder face, and a full outline around the arms, while his mustache became brown like his hair. In addition, starting with ''[[Mario & Luigi: Paper Jam]]'', all of Mario's paper appearances have depicted him with a white outline around his entire body. Another variation is Mario's depiction in the ''Mario & Luigi'' games, although it is more subtle, where Mario is given black eyes rather than blue, and in artwork for all games in the series except for ''[[Mario & Luigi: Dream Team]]'', Mario is shown with a brown mustache instead of black. The artwork for the series also shows Mario with a serious or neutral expression that never leaves his mouth visible, unlike Luigi, who is shown with a larger variety of expressions.
Mario has a few stylistic variations across some games, sometimes within a series. One variation is Mario's overall appearance in the ''Paper Mario'' games: It is generally the same, with black dots for eyes and no eyebrows, although he has a shorter stature. Since ''[[Paper Mario: The Thousand-Year Door]]'', however, Mario's body is more simplistic, with legless feet, a rounder face, and a full outline around the arms, while his mustache became brown like his hair. In addition, starting with ''[[Mario & Luigi: Paper Jam]]'', all of Mario's paper appearances have depicted him with a white outline around his entire body. Another variation is Mario's depiction in the ''Mario & Luigi'' games, although it is more subtle, where Mario is given black eyes rather than blue, and in artwork for all games in the series except for ''[[Mario & Luigi: Dream Team]]'', Mario is shown with a brown mustache instead of black. The artwork for the series also shows Mario with a serious or neutral expression that never leaves his mouth visible, unlike Luigi, who is shown with a larger variety of expressions.


The ''Super Smash Bros.'' series also has Mario's appearance change between games. In the original ''[[Super Smash Bros.]]'', Mario's appearance is derived from ''Super Mario 64'' but with minor alterations, such as a slimmer appearance. In ''[[Super Smash Bros. Melee]]'', Mario's design incorporates elements from ''[[Mario Kart 64]]'' and ''Super Mario World'', as well as official artwork from the [[Nintendo 64]] era. Mario's hair and clothing are darker and have more detail in them, with his overalls particularly sporting back pockets and having denim textures, similar to his sprite in ''Super Mario World'', and his skin having a more original tan complexion. In ''[[Super Smash Bros. Brawl]]'', Mario's back pockets return, but his overall design is updated to resemble his appearances in ''Super Mario Sunshine'' and later games. However, Mario's color scheme is darker than before, while his hair and clothing have more-realistic detailing. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Mario's design is slimmer and more vibrant, matching his appearances in games such as ''[[Super Mario 3D Land]]'', ''[[Mario Kart 7]]'', ''Super Mario 3D World'', and ''[[Mario Kart 8]]''. As an accompaniment, Mario's hair and clothing have much less detailing. In ''[[Super Smash Bros. Ultimate]]'', Mario's design is mostly the same, aside from a more subdued color scheme and simple detailing in his hair and clothing, but not to the same extent as ''Melee'' and ''Brawl''. ''Super Mario Odyssey'' has realistic details on his hair and overalls, and some other games also retain the realistic details to an extent.
The ''Super Smash Bros.'' series also has Mario's appearance change between games. In the original ''[[Super Smash Bros.]]'', Mario's appearance is derived from ''Super Mario 64'' but with minor alterations, such as a slimmer appearance. In ''[[Super Smash Bros. Melee]]'', Mario's design incorporates elements from ''[[Mario Kart 64]]'' and ''Super Mario World'', as well as official artwork from the [[Nintendo 64]] era. Mario's hair and clothing are darker and have more detail in them, with his overalls particularly sporting back pockets and having denim textures, similar to his sprite in ''Super Mario World'', and his skin having a more original tan complexion. In ''[[Super Smash Bros. Brawl]]'', Mario's back pockets return, but his overall design is updated to resemble his appearances in ''Super Mario Sunshine'' and later games. However, Mario's color scheme is darker than before, while his hair and clothing have more realistic detailing. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Mario's design is slimmer and more vibrant, matching his appearances in games such as ''[[Super Mario 3D Land]]'', ''[[Mario Kart 7]]'', ''Super Mario 3D World'', and ''[[Mario Kart 8]]''. As an accompaniment, Mario's hair and clothing have much less detailing. In ''[[Super Smash Bros. Ultimate]]'', Mario's design is mostly the same, aside from a more subdued color scheme and simple detailing in his hair and clothing, but not to the same extent as ''Melee'' and ''Brawl''. ''Super Mario Odyssey'' has realistic details on his hair and overalls, and some other games also retain the realistic details to an extent.


According to the Insiders' Calendar included in the second issue of ''[[Nintendo Power]]'', Mario's birthday is October 11.<ref>[http://transience.paragonsigma.com/nintendo/Nintendo%20Power%20002%20-%201988%20Sep-Oct.pdf Nintendo Power (September/October 1988)]</ref><ref>[https://archive.org/stream/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20003%20November-December%201988#page/n95/mode/2up Nintendo Power (November/December 1988)], page 96. "''Check your Insider's Calendar and you'll see that Mario's birthday is October 11.''"</ref>
According to the Insiders' Calendar included in the second issue of ''[[Nintendo Power]]'', Mario's birthday is October 11.<ref>[http://transience.paragonsigma.com/nintendo/Nintendo%20Power%20002%20-%201988%20Sep-Oct.pdf Nintendo Power (September/October 1988)]</ref><ref>[https://archive.org/stream/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20003%20November-December%201988#page/n95/mode/2up Nintendo Power (November/December 1988)], page 96. "''Check your Insider's Calendar and you'll see that Mario's birthday is October 11.''"</ref>
Line 102: Line 102:


===Speech===
===Speech===
Mario did not speak in any games from the 1980s to the early 1990s due to each system not having the required storage to fit voice clips without compromising graphical fidelity. Despite the increase of storage, Mario was still not given voice acting on the [[Super Nintendo Entertainment System]]. The MS-DOS version of ''[[Mario Teaches Typing]]'' was the first game to introduce voice acting for Mario, while the CD-ROM version was the first to feature voice acting by [[Charles Martinet]].
Mario did not speak in any games from the 1980s to the early 1990s due to each system not having the required storage to fit voice clips without compromising graphical fidelity. Despite the increase of storage, Mario was still not given voice-acting on the [[Super Nintendo Entertainment System]]. The MS-DOS version of ''[[Mario Teaches Typing]]'' was the first game to introduce voice acting for Mario, while the CD-ROM version was the first to feature voice acting by [[Charles Martinet]].


Since then, like many other protagonists of Nintendo games, Mario has rarely spoken in full sentences in most of the mainline video games, usually making him a semi-silent protagonist. In early games, however, Mario fully speaks for long periods of time, such as in ''[[Mario's FUNdamentals|Mario's Game Gallery]]'' and ''[[Mario Teaches Typing 2]]''. In the Japanese version of ''[[Super Mario Sunshine]]'', which retains the English voice acting, Mario (Charles Martinet) speaks full sentences and holds a full conversation with [[Toadsworth]] ([[Scott Burns]]) in the cutscenes.<ref>''[[Super Mario Sunshine]]'' [https://www.youtube.com/watch?v=PfqvxuGlSLw Opening cutscene (JP)]</ref> Mario, when voiced in the games by Martinet and later [[Kevin Afghani]], speaks sometimes broken English with a heavy Italian accent and in a soft, high-pitched voice, often referring to himself in the third person as {{wp|illeism}}. When he screams or is happy or excited, his voice tends to go falsetto. There are some games where Mario has also been given complete dialogue bubbles, such as ''[[Itadaki Street DS]]'' and ''Fortune Street''. Mario has also spoken in full sentences in various promotional events, such as the 2006 interview for ''[[New Super Mario Bros.]]'',<ref>Inkydog (November 8, 2007). [https://www.youtube.com/watch?v=sxy2D8kXdHk Mario Interview - New Super Mario Bros.] ''YouTube''. Retrieved October 28, 2022.</ref> a [[Mario Press Conference|press conference released for ''Mario Sports Mix'']], the [[Nintendo 3DS]] system demonstration,<ref>mattwu64 (November 3, 2011). [https://www.youtube.com/watch?v=KYa7G467_Yo Super Mario's Nintendo 3DS Tour]. ''YouTube''. Retrieved July 16, 2022.</ref> and [[Play Nintendo]]'s series ''[[Mario Reads Your Letters]]''. In promotional venues with MIRT, people can communicate with Mario by asking various questions; there, too, Mario speaks for long periods of time.<ref name="Mario Mario"/><ref>Replay the past (November 7, 2007). [http://www.youtube.com/watch?v=9ihWsOcbS_E mario diss to sony at e3 and also does impressions]. ''YouTube''.</ref><ref>Sly Peach (October 13, 2014). [https://youtu.be/BXyJwvhrNCY Mario In Real Time at New York Comic Con 2013]. ''YouTube''. Retrieved April 23, 2023.</ref> In ''[[The Cat Mario Show]]'', Mario can speak fully, but he has an entirely different voice. After the [[Nintendo GameCube|GameCube]] era, Martinet made a slight change to the way he voices Mario, using his tenor voice more consistently and taking on a slightly lower pitch to make him more expressive, while in the [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] from ''[[Super Smash Bros. Brawl]]'' onwards, Mario's voice became deeper and raspier than usual, similarly to ''[[Super Mario Galaxy]]''. In ''Super Mario 3D World'', as well as various games from the [[Nintendo Switch]] era (including ''Super Mario Odyssey'' and ''Luigi's Mansion 3''), Mario's voice has become noticeably deeper and slightly weaker in energy due to Martinet aging. In ''Super Mario Bros. Wonder'', after Martinet stopped voicing Mario, Afghani succeeded him and gave Mario a similar but higher-pitched voice.
Since then, like many other protagonists of Nintendo games, Mario has rarely spoken in full sentences in most of the mainline video games, usually making him a semi-silent protagonist. In early games, however, Mario fully speaks for long periods of time, such as in ''[[Mario's FUNdamentals|Mario's Game Gallery]]'' and ''[[Mario Teaches Typing 2]]''. In the Japanese version of ''[[Super Mario Sunshine]]'', which retains the English voice acting, Mario (Charles Martinet) speaks full sentences and holds a full conversation with [[Toadsworth]] ([[Scott Burns]]) in the cutscenes.<ref>''[[Super Mario Sunshine]]'' [https://www.youtube.com/watch?v=PfqvxuGlSLw Opening cutscene (JP)]</ref> Mario, when voiced in the games by Martinet and later [[Kevin Afghani]], speaks sometimes broken English with a heavy Italian accent and in a soft, high-pitched voice, often referring to himself in the third person as {{wp|illeism}}. When he screams or is happy or excited, his voice tends to go falsetto. There are some games where Mario has also been given complete dialogue bubbles, such as ''[[Itadaki Street DS]]'' and ''Fortune Street''. Mario has also spoken in full sentences in various promotional events, such as the 2006 interview for ''[[New Super Mario Bros.]]'',<ref>Inkydog (November 8, 2007). [https://www.youtube.com/watch?v=sxy2D8kXdHk Mario Interview - New Super Mario Bros.] ''YouTube''. Retrieved October 28, 2022.</ref> a [[Mario Press Conference|press conference released for ''Mario Sports Mix'']], the [[Nintendo 3DS]] system demonstration,<ref>mattwu64 (November 3, 2011). [https://www.youtube.com/watch?v=KYa7G467_Yo Super Mario's Nintendo 3DS Tour]. ''YouTube''. Retrieved July 16, 2022.</ref> and [[Play Nintendo]]'s series ''[[Mario Reads Your Letters]]''. In promotional venues with MIRT, people can communicate with Mario by asking various questions; there, too, Mario speaks for long periods of time.<ref name="Mario Mario"/><ref>Replay the past (November 7, 2007). [http://www.youtube.com/watch?v=9ihWsOcbS_E mario diss to sony at e3 and also does impressions]. ''YouTube''.</ref><ref>Sly Peach (October 13, 2014). [https://youtu.be/BXyJwvhrNCY Mario In Real Time at New York Comic Con 2013]. ''YouTube''. Retrieved April 23, 2023.</ref> In ''[[The Cat Mario Show]]'', Mario can speak fully, but he has an entirely different voice. After the [[Nintendo GameCube|GameCube]] era, Martinet made a slight change to the way he voices Mario, using his tenor voice more consistently and taking on a slightly lower pitch to make him more expressive, while in the [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] from ''[[Super Smash Bros. Brawl]]'' onwards, Mario's voice became deeper and raspier than usual, similarly to ''[[Super Mario Galaxy]]''. In ''Super Mario 3D World'', as well as various games from the [[Nintendo Switch]] era (including ''Super Mario Odyssey'' and ''Luigi's Mansion 3''), Mario's voice has become noticeably deeper and slightly weaker in energy due to Martinet aging. In ''Super Mario Bros. Wonder'', after Martinet stopped voicing Mario, Afghani succeeded him and gave Mario a similar but higher-pitched voice.


Most non-game media, such as the comics, manga, anime films, and cartoons, also show Mario speaking. In the cartoons and ''The Super Mario Bros. Movie'', Mario is usually associated with a Brooklyn accent, the former with a gruff voice. Mario speaks in the various anime films and shorts such as in ''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!'', though his voice is not as gruff as in the cartoons.  
Most non-game media, such as comics, manga, anime films, and cartoons, also show Mario speaking. In the cartoons and ''The Super Mario Bros. Movie'', Mario is usually associated with a Brooklyn accent, the former with a gruff voice. Mario speaks in the various anime films and shorts such as in ''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!'', though his voice is not as gruff as in the cartoons.  


Likewise, in some cases, Mario is a true silent protagonist, or he does not speak in English. In ''Super Mario RPG: Legend of the Seven Stars'', Mario is completely silent, communicating solely through pantomime. In the [[Paper Mario (series)|''Paper Mario'' titles]], he mainly communicates through simple nodding and hand gestures; while he is completely silent in ''Paper Mario'', however, he is given his usual voice in ''Paper Mario: The Thousand-Year Door'' and ''Super Paper Mario''. Mario is also silent during dialogue scenes in the ''[[Mario Baseball (series)|Mario Baseball]]'' series, ''[[Mario Tennis Aces]]'', the [[Mario Golf (series)|''Mario Golf'' series]], and the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, although he does say the usual catchphrases in a game session. In these games, other characters speak for him, mainly [[Lakitu]] and [[Toad]]. In the ''[[Mario & Luigi (series)|Mario & Luigi]]'' titles, Mario and Luigi speak in unintelligible Italian-sounding gibberish that the other characters can understand.
Likewise, in some cases, Mario is a true silent protagonist, or he does not speak in English. In ''Super Mario RPG: Legend of the Seven Stars'', Mario is completely silent, communicating solely through pantomime. In the [[Paper Mario (series)|''Paper Mario'' titles]], he mainly communicates through simple nodding and hand gestures; while he is completely silent in ''Paper Mario'', however, he is given his usual voice in ''Paper Mario: The Thousand-Year Door'' and ''Super Paper Mario''. Mario is also silent during dialogue scenes in the ''[[Mario Baseball (series)|Mario Baseball]]'' series, ''[[Mario Tennis Aces]]'', the [[Mario Golf (series)|''Mario Golf'' series]], and the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, although he does say the usual catchphrases in a game session. In these games, other characters speak for him, mainly [[Lakitu]] and [[Toad]]. In the ''[[Mario & Luigi (series)|Mario & Luigi]]'' titles, Mario and Luigi speak in unintelligible Italian-sounding gibberish that the other characters can understand.
Line 131: Line 131:
Mario can also take advantage of several power-ups and transformations.
Mario can also take advantage of several power-ups and transformations.
*Mario has fourteen power-ups that allow him to fly: the [[Wing (Super Mario Bros. Special)|Wing]], the [[Super Leaf]], the [[Tanooki Suit]], the [[P-Wing]], the [[Cape Feather]], the [[Power Balloon]], the [[Wing Cap]], the [[Power Flower (Super Mario 64 DS)|Power Flower]], the [[Bee Mushroom]], the [[Boo Mushroom]], the [[Red Star]], the [[Propeller Mushroom]], the [[Invincibility Leaf]], and the [[Super Acorn]]. On ''[[The Super Mario Bros. Super Show!]]'', Fire Mario can fly.
*Mario has fourteen power-ups that allow him to fly: the [[Wing (Super Mario Bros. Special)|Wing]], the [[Super Leaf]], the [[Tanooki Suit]], the [[P-Wing]], the [[Cape Feather]], the [[Power Balloon]], the [[Wing Cap]], the [[Power Flower (Super Mario 64 DS)|Power Flower]], the [[Bee Mushroom]], the [[Boo Mushroom]], the [[Red Star]], the [[Propeller Mushroom]], the [[Invincibility Leaf]], and the [[Super Acorn]]. On ''[[The Super Mario Bros. Super Show!]]'', Fire Mario can fly.
*Various games also allow Mario to grow to enormous sizes, sometimes with help of the [[Mega Mushroom]] or a [[Super Mushroom]]. Mario's taunt in ''Super Smash Bros.'' has him posing and temporarily growing and shrinking. Growing large is sometimes Mario's special trait such as in ''[[Mario Super Sluggers]]'' ([[Enlarge]]) and ''[[Mario Strikers Charged]]'' ([[Super Mario!]] [[Super Ability]]).
*Various games also allow Mario to grow to enormous sizes, sometimes with the help of the [[Mega Mushroom]] or a [[Super Mushroom]]. Mario's taunt in ''Super Smash Bros.'' has him posing and temporarily growing and shrinking. Growing large is sometimes Mario's special trait such as in ''[[Mario Super Sluggers]]'' ([[Enlarge]]) and ''[[Mario Strikers Charged]]'' ([[Super Mario!]] [[Super Ability]]).
*In ''[[Super Mario Bros. 3]]'', Mario can [[Hammer Suit|transform into a Hammer Brother]] with the ability to throw hammers at his enemies, or he can [[Frog Suit|transform into a frog]] with the ability to [[swim]] faster and jump higher.
*In ''[[Super Mario Bros. 3]]'', Mario can [[Hammer Suit|transform into a Hammer Brother]] with the ability to throw hammers at his enemies, or he can [[Frog Suit|transform into a frog]] with the ability to [[swim]] faster and jump higher.
*Mario has three other [[cap]]s he can wear: the [[Metal Cap]], [[Wing Cap]], and [[Vanish Cap]]. These turn him into a [[Metal Mario|metal form]], [[Wing Mario|allow him to fly]], and make him [[Vanish Mario|invisible and intangible]], respectively.
*Mario has three other [[cap]]s he can wear: the [[Metal Cap]], [[Wing Cap]], and [[Vanish Cap]]. These turn him into a [[Metal Mario|metal form]], [[Wing Mario|allow him to fly]], and make him [[Vanish Mario|invisible and intangible]], respectively.
Line 171: Line 171:


[[File:Mario and Peach (trophy cutscene) - Mario Power Tennis.png|thumb|left|Peach rewards Mario with a kiss after he wins a trophy in ''Mario Power Tennis''.]]
[[File:Mario and Peach (trophy cutscene) - Mario Power Tennis.png|thumb|left|Peach rewards Mario with a kiss after he wins a trophy in ''Mario Power Tennis''.]]
Mario and Princess Peach have been friends since infancy. As adults, Mario often saves Peach, and she usually rewards him with a kiss on the cheek or nose, a [[cake]], or even both. The German ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic "[[Warios Weihnachtsmärchen]]" even reveals that they spent their graduation ball in school together, and in the official guide of ''[[Yoshi's Island DS]]'', the description for the level [[Baby Mario and Baby Peach: Dynamic Duo]] states they have teamed up as babies to stop evil before the "romantic entanglements" of their adult lives. Contrariwise, in a video published on the [[Play Nintendo]] channel on {{wp|YouTube}}, Mario and Peach are described simply as friends.<ref>Play Nintendo (February 11, 2023). [https://youtu.be/KD2GUHxME5c?t=102 DIY Nintendo Cards! 🤭 <nowiki>|</nowiki> Craft with Mario, Peach & Bowser <nowiki>|</nowiki> @PlayNintendo]. ''YouTube''. Retrieved February 16, 2023.</ref> In ''Super Paper Mario'', while both Mario and Luigi deny a relationship when [[Luvbi]] asks if Peach was Mario's "lady friend," Luvbi also comments that the princess "looms large in his regard" and then wonders if Mario had a "one-sided crush." Many other sources, however, do portray Mario and Peach as having an ongoing romantic relationship as well as a friendship, such as the official European ''Super Mario'' website listing Peach as Mario's girlfriend and ''[[Mario Party 5]]'' calling Peach and Mario's team "Cutest Couple." When Mario gets kissed by Peach, he often blushes heavily and becomes embarrassed and/or infatuated before celebrating. In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Peach calls Mario her "knight in shining armor," and in the first ''Paper Mario'', one of the [[Toad (species)|Toad]]s tells Mario to take Peach on a date to [[Star Hill|Shooting Star Summit]]. In ''[[Super Princess Peach]]'', after Peach rescues Mario, she enthusiastically calls and runs towards him, and they happily dance together in celebration, with Mario revealing flowers in his hat and another one in between his hair as he holds her in his arms. [[Rosalina]] refers to Peach as Mario's "special one" in ''[[Super Mario Galaxy]]'', with the two seen holding hands toward the ending of the game. [[Lubba]] refers to Peach as Mario's "special someone" in ''[[Super Mario Galaxy 2]]''. ''Mario Power Tennis'' even goes as far as showing Mario himself telling Peach of his love for her in her victory scene, which she responds to by smiling and blowing a kiss to him and Luigi, causing them to become lovestruck. Also, in Mario's victory scene in ''Mario Power Tennis'', Peach gives him a small kiss on the cheek. In ''[[Super Mario Odyssey]]'', after kidnapping her, Bowser declares his intention to make Peach marry him, and Mario's main motivation is to stop Bowser from taking Peach's hand in a forced marriage, separating her from him. In ''Luigi's Mansion 3'', after Luigi rescues him, Mario refuses to escape and leads Luigi to rescue Peach, and when he finds her imprisoned in a [[painting]], he is devastated, crying in despair for her. When Luigi catches up to him, Mario pleads with him to free her if he is talked to.
Mario and Princess Peach have been friends since infancy. As adults, Mario often saves Peach, and she usually rewards him with a kiss on the cheek or nose, a [[cake]], or even both. The German ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic "[[Warios Weihnachtsmärchen]]" even reveals that they spent their graduation ball in school together, and in the official guide of ''[[Yoshi's Island DS]]'', the description for the level [[Baby Mario and Baby Peach: Dynamic Duo]] states they have teamed up as babies to stop evil before the "romantic entanglements" of their adult lives. Contrariwise, in a video published on the [[Play Nintendo]] channel on {{wp|YouTube}}, Mario and Peach are described simply as friends.<ref>Play Nintendo (February 11, 2023). [https://youtu.be/KD2GUHxME5c?t=102 DIY Nintendo Cards! 🤭 <nowiki>|</nowiki> Craft with Mario, Peach & Bowser <nowiki>|</nowiki> @PlayNintendo]. ''YouTube''. Retrieved February 16, 2023.</ref> In ''Super Paper Mario'', while both Mario and Luigi deny a relationship when [[Luvbi]] asks if Peach was Mario's "lady friend," Luvbi also comments that the princess "looms large in his regard" and then wonders if Mario had a "one-sided crush." Many other sources, however, do portray Mario and Peach as having an ongoing romantic relationship as well as a friendship, such as the official European ''Super Mario'' website listing Peach as Mario's girlfriend and ''[[Mario Party 5]]'' calling Peach and Mario's team "Cutest Couple." When Mario gets kissed by Peach, he often blushes heavily and becomes embarrassed and/or infatuated before celebrating. In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Peach calls Mario her "knight in shining armor," and in the first ''Paper Mario'', one of the [[Toad (species)|Toad]]s tells Mario to take Peach on a date to [[Star Hill|Shooting Star Summit]]. In ''[[Super Princess Peach]]'', after Peach rescues Mario, she enthusiastically calls and runs towards him, and they happily dance together in celebration, with Mario revealing flowers in his hat and another one in between his hair as he holds her in his arms. [[Rosalina]] refers to Peach as Mario's "special one" in ''[[Super Mario Galaxy]]'', with the two seen holding hands toward the end of the game. [[Lubba]] refers to Peach as Mario's "special someone" in ''[[Super Mario Galaxy 2]]''. ''Mario Power Tennis'' even goes as far as showing Mario himself telling Peach of his love for her in her victory scene, which she responds to by smiling and blowing a kiss to him and Luigi, causing them to become lovestruck. Also, in Mario's victory scene in ''Mario Power Tennis'', Peach gives him a small kiss on the cheek. In ''[[Super Mario Odyssey]]'', after kidnapping her, Bowser declares his intention to make Peach marry him, and Mario's main motivation is to stop Bowser from taking Peach's hand in a forced marriage, separating her from him. In ''Luigi's Mansion 3'', after Luigi rescues him, Mario refuses to escape and leads Luigi to rescue Peach, and when he finds her imprisoned in a [[painting]], he is devastated, crying in despair for her. When Luigi catches up to him, Mario pleads with him to free her if he is talked to.


Peach has not been Mario's only romantic interest, however. In the original ''[[Donkey Kong (game)|Donkey Kong]]'', [[Pauline]] was Mario's first girlfriend and damsel-in-distress, but while he still has to occasionally rescue her in the ''Mario vs. Donkey Kong'' series, the two are considered just friends now. In addition, when Mario saved [[Princess Daisy]] in her debut appearance in ''[[Super Mario Land]]'', a heart appeared overhead, implying a romantic connection. This was never explored further, however, and while ''[[Mario Party 4]]'' gave them the team name "Nice Couple," most games link Daisy with Luigi instead, with her and Mario simply being friends, not even sharing any player [[chemistry]] in the ''[[Mario Baseball (series)|Mario Baseball]]'' series.
Peach has not been Mario's only romantic interest, however. In the original ''[[Donkey Kong (game)|Donkey Kong]]'', [[Pauline]] was Mario's first girlfriend and damsel-in-distress, but while he still has to occasionally rescue her in the ''Mario vs. Donkey Kong'' series, the two are considered just friends now. In addition, when Mario saved [[Princess Daisy]] in her debut appearance in ''[[Super Mario Land]]'', a heart appeared overhead, implying a romantic connection. This was never explored further, however, and while ''[[Mario Party 4]]'' gave them the team name "Nice Couple," most games link Daisy with Luigi instead, with her and Mario simply being friends, not even sharing any player [[chemistry]] in the ''[[Mario Baseball (series)|Mario Baseball]]'' series.


In ''[[Mario & Luigi: Partners in Time]]'', Mario has also shown to be a caring parental figure over Baby Mario, but he also steps in if any of his teammates misbehave. Mario appears to enjoy the babies' company. Before Baby Mario returns to his own time period, he gives Mario his hammer as a parting gift, showing his pleasure to be with his adult self.
In ''[[Mario & Luigi: Partners in Time]]'', Mario is also shown to be a caring parental figure over Baby Mario, but he also steps in if any of his teammates misbehave. Mario appears to enjoy the babies' company. Before Baby Mario returns to his own time period, he gives Mario his hammer as a parting gift, showing his pleasure to be with his adult self.


Mario appears to be friendly rivals with [[Sonic|Sonic the Hedgehog]], extremely competitive in sports and events. Though rivals, they have a good friendship and partnership as the two have teamed up several times to stop their respective archenemies, Bowser and [[Dr. Eggman]]. According to an informal conversation with Mario, he [[List of Mario quotes#Miscellaneous|stated in response]] that he likes Sonic and views him as a friendly archrival than an enemy. This is further supported in recent installments of the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, where they often share a high-five.
Mario appears to be friendly rivals with [[Sonic|Sonic the Hedgehog]], extremely competitive in sports and events. Though rivals, they have a good friendship and partnership as the two have teamed up several times to stop their respective archenemies, Bowser and [[Dr. Eggman]]. According to an informal conversation with Mario, he [[List of Mario quotes#Miscellaneous|stated in response]] that he likes Sonic and views him as a friendly archrival rather than an enemy. This is further supported in recent installments of the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, where they often share a high-five.


====Foes and rivals====
====Foes and rivals====
[[File:Club Nintendo Characters Poster.png|thumb|upright=1.66|Mario with his many friends and foes]]
[[File:Club Nintendo Characters Poster.png|thumb|upright=1.66|Mario with his many friends and foes]]
Bowser is Mario's arch-nemesis. Bowser constantly tries to take over the [[Mushroom Kingdom]], harm Mario's brother and his friends, and/or kidnap Peach, while Mario usually defeats him. While Bowser resents Mario, he is often more than happy to forgive Bowser, such as in ''[[Mario Party DS]]'', where they enjoy playing [[Triangle Twisters]] together. Even so, the resentment appears mutual, given their victory animations in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' and ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. Bowser often calls Mario a variety of disparaging nicknames, especially in the cartoons. Mario sometimes returns the insults, but such retorts are usually restricted to the cartoons and other non-game media. When Mario does lose to Bowser, generally in spinoffs, he acknowledges it in good nature, such as in ''[[Fortune Street]]'', although he expects himself to be a competent adversary for Bowser. Occasionally the two team up to defeat greater evils, such as in ''Super Mario RPG: Legend of the Seven Stars'', ''[[Mario & Luigi: Superstar Saga]]'', ''Super Paper Mario'', and ''[[Paper Mario: The Origami King]]''.
Bowser is Mario's arch-nemesis. Bowser constantly tries to take over the [[Mushroom Kingdom]], harm Mario's brother and his friends, and/or kidnap Peach, while Mario usually defeats him. While Bowser resents Mario, he is often more than happy to forgive Bowser, such as in ''[[Mario Party DS]]'', where they enjoy playing [[Triangle Twisters]] together. Even so, the resentment appears mutual, given their victory animations in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' and ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. Bowser often calls Mario a variety of disparaging nicknames, especially in the cartoons. Mario sometimes returns the insults, but such retorts are usually restricted to cartoons and other non-game media. When Mario does lose to Bowser, generally in spinoffs, he acknowledges it in good nature, such as in ''[[Fortune Street]]'', although he expects himself to be a competent adversary for Bowser. Occasionally the two team up to defeat greater evils, such as in ''Super Mario RPG: Legend of the Seven Stars'', ''[[Mario & Luigi: Superstar Saga]]'', ''Super Paper Mario'', and ''[[Paper Mario: The Origami King]]''.


Mario's first enemy, however, was [[Donkey Kong]] (later known as [[Cranky Kong]]), who kidnapped Mario's girlfriend and whom Mario had to defeat. The current Donkey Kong and Mario are on much better terms and often participate in sports and spinoffs together. Although they do maintain a friendly and somewhat competitive rivalry, Mario must defeat Donkey Kong a couple times in the ''Mario vs. Donkey Kong'' series because Donkey Kong went into mischief, stemming from his passion and frustration for [[Mini Mario (toy)|Mini Mario]]s and Pauline. Even after his victory, after noticing Donkey Kong upset, Mario reconciles by offering his toys.
Mario's first enemy, however, was [[Donkey Kong]] (later known as [[Cranky Kong]]), who kidnapped Mario's girlfriend and whom Mario had to defeat. The current Donkey Kong and Mario are on much better terms and often participate in sports and spinoffs together. Although they do maintain a friendly and somewhat competitive rivalry, Mario must defeat Donkey Kong a couple of times in the ''Mario vs. Donkey Kong'' series because Donkey Kong went into mischief, stemming from his passion and frustration for [[Mini Mario (toy)|Mini Mario]]s and Pauline. Even after his victory, after noticing Donkey Kong upset, Mario reconciles by offering his toys.


Mario's archrival is [[Wario]], with various comics depicting their antagonistic relationship starting in childhood, and it is a major theme in ''[[Super Mario-kun]]''. In Wario's first appearance, in ''[[Super Mario Land 2: 6 Golden Coins]]'', he stole [[Mario's castle]], and in ''[[Mario Super Sluggers]]'', he tried to destroy Mario, although for the most part, their rivalry is far more mild in nature, and the two even team up to defeat Bowser in ''[[Super Mario 64 DS]]''. Finally, according to Wario in [[Wario's Warehouse]], both Wario and [[Waluigi]] hang out with him, although Mario frequently peeks at Wario's Warehouse. Wario has shown mostly contempt for Mario, but he does not have the same level of dislike as Bowser, whereas Mario, although he has been initially bitter and even called Wario an "evil creep,"<ref>''Super Mario Land 2: 6 Golden Coins'' instruction booklet. "''While I was away crusading against the mystery alien Tatanga in Sarasa Land, an evil creep took over my castle and put the people of Mario Land under his control with a magic spell. The intruder goes by the name of Wario. He has been jealous of my popularity ever since we were boys, and has tried to steal my castle many times. It seems he has succeeded this time. Wario has scattered the 6 Golden Coins from my castle all over Mario Land. These Golden Coins are guarded by those under Wario's spell. Without these coins, we can't get into the castle to deal with Wario. We must collect the six coins, attack Wario in the castle, and save everybody!''"</ref> maintains his cheerful and positive attitude as he does with most of his enemies.
Mario's archrival is [[Wario]], with various comics depicting their antagonistic relationship starting in childhood, and it is a major theme in ''[[Super Mario-kun]]''. In Wario's first appearance, in ''[[Super Mario Land 2: 6 Golden Coins]]'', he stole [[Mario's castle]], and in ''[[Mario Super Sluggers]]'', he tried to destroy Mario, although for the most part, their rivalry is far more mild in nature, and the two even team up to defeat Bowser in ''[[Super Mario 64 DS]]''. Finally, according to Wario in [[Wario's Warehouse]], both Wario and [[Waluigi]] hang out with him, although Mario frequently peeks at Wario's Warehouse. Wario has shown mostly contempt for Mario, but he does not have the same level of dislike as Bowser, whereas Mario, although he has been initially bitter and even called Wario an "evil creep,"<ref>''Super Mario Land 2: 6 Golden Coins'' instruction booklet. "''While I was away crusading against the mystery alien Tatanga in Sarasa Land, an evil creep took over my castle and put the people of Mario Land under his control with a magic spell. The intruder goes by the name of Wario. He has been jealous of my popularity ever since we were boys, and has tried to steal my castle many times. It seems he has succeeded this time. Wario has scattered the 6 Golden Coins from my castle all over Mario Land. These Golden Coins are guarded by those under Wario's spell. Without these coins, we can't get into the castle to deal with Wario. We must collect the six coins, attack Wario in the castle, and save everybody!''"</ref> maintains his cheerful and positive attitude as he does with most of his enemies.
Line 813: Line 813:
{{stub|section=y}}
{{stub|section=y}}
===Games===
===Games===
*"''Let's-a play!''" – ''[[Mario Power Tennis]]'' / ''[[Mario Tennis: Power Tour]]'' / ''[[New Super Mario Bros. Wii]]'' / ''[[Super Mario 3D Land]]'' / ''[[Mario Tennis Open]]''
*"''Let's-a play!''" – ''[[Mario Power Tennis]]'' / ''[[Mario Tennis: Power Tour]]'' / ''[[New Super Mario Bros. Wii]]'' / ''[[Super Mario 3D Land]]'' / ''[[Mario Tennis Open]]'' / ''[[New Super Mario Bros. U]]''
*"''It's-a me, Mario!''" – ''[[Super Mario 64]]''
*"''It's-a me, Mario!''" – ''[[Super Mario 64]]''
*"''Press Start to play.''" – ''Super Mario 64''
*"''Press Start to play.''" – ''Super Mario 64''