List of fighters debuting in Super Smash Bros. Brawl: Difference between revisions

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{{italic title|List of fighters debuting in ''Super Smash Bros. Brawl''}}
{{italic title|List of fighters debuting in ''Super Smash Bros. Brawl''}}
This is a list of [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] fighters that debuted in ''[[Super Smash Bros. Brawl]]''. The page details their role in this series as well as other ''[[Super Mario (franchise)|Super Mario]]''-related media. Characters from the ''Mario'' franchise are covered in detail on their own articles.
This is a list of [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] fighters that debuted in ''[[Super Smash Bros. Brawl]]''. The page details their role in this series as well as other ''[[Super Mario (franchise)|Super Mario]]''-related media. Characters from the ''Super Mario'' franchise are covered in detail on their own articles.


See also:
See also:
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[[File:MetaKnightSSBU.png|thumb|250px|Meta Knight in ''[[Super Smash Bros. Ultimate]]'']]
[[File:MetaKnightSSBU.png|thumb|250px|Meta Knight in ''[[Super Smash Bros. Ultimate]]'']]
{{quote|Victory is my destiny.|Meta Knight|Super Smash Bros. Brawl}}
{{quote|Victory is my destiny.|Meta Knight|Super Smash Bros. Brawl}}
'''Meta Knight''' is a recurring anti-hero character in the [[wikirby:Kirby (series)|''Kirby'' series]], making his debut in ''[[wikirby:Kirby's Adventure|Kirby's Adventure]]''. He always wears his metal mask in his series, and usually appears as a rival or a boss [[Kirby]] must fight, but on occasions has had to team up with him. He is one of the captains of the [[Halberd]] ship. In certain games, after Meta Knight is defeated, his mask splits into two, revealing a face near identical to Kirby's; the main difference being his blue skin tone. He has made crossover appearances with the [[Mario (franchise)|''Mario'' franchise]], mostly in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
'''Meta Knight''' is a recurring anti-hero in the [[wikirby:Kirby (series)|''Kirby'' series]], making his debut in ''[[wikirby:Kirby's Adventure|Kirby's Adventure]]''. He always wears his metal mask in his series, and usually appears as a rival or a boss [[Kirby]] must fight, but on occasions has had to team up with him. He is one of the captains of the [[Halberd]] ship. In certain games, after Meta Knight is defeated, his mask splits into two, revealing a face near identical to Kirby's; the main difference being his blue skin tone. He has made crossover appearances with the [[Super Mario (franchise)|''Super Mario'' franchise]], mostly in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
 
Meta Knight is the only ''Kirby'' series character in the ''Super Smash Bros.'' series that speaks in full dialogue, aside from [[Assist Trophy#Super Smash Bros. Brawl|Knuckle Joe]]. In addition, ''Super Smash Bros. Brawl'' is the first game in which Meta Knight has a voice actor.


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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:Meta Knight Sprite SSBB.png|200px|thumb|left|Meta Knight's artwork from ''Super Smash Bros. Brawl''.]]
[[File:Meta Knight SSBB.png|frame|left]]
{{main-external|SmashWiki|Meta Knight (SSBB)}}
{{main-external|SmashWiki|Meta Knight (SSBB)}}
Meta Knight appears as a playable fighter in ''[[Super Smash Bros. Brawl]]''. He is a small, quick fighter with fast yet weak attacks. Like in the ''Kirby'' series, Meta Knight's cape can transform into a pair of wings which not only grant him multiple jumps but also the ability to [[smashwiki:glide|glide]]. His ship, the [[Halberd]], also appears as a stage. Meta Knight's voice actor from ''[[wikirby:Kirby: Right Back at Ya!|Kirby: Right Back at Ya!]]'' anime series, Atsushi Kisaichi, provides Meta Knight's voice in the Japanese version ''Super Smash Bros. Brawl'', while [[Eric Newsome]], who provided [[Bowser]]'s voice in ''[[Super Paper Mario]]'', voices him in other versions.
Meta Knight appears as a playable fighter in ''[[Super Smash Bros. Brawl]]''. He is a small, quick fighter with fast yet weak attacks. Like in the ''Kirby'' series, Meta Knight's cape can transform into a pair of wings which not only grant him multiple jumps but also the ability to [[smashwiki:glide|glide]]. His ship, the [[Halberd]], also appears as a stage. Meta Knight's voice actor from ''[[wikirby:Kirby: Right Back at Ya!|Kirby: Right Back at Ya!]]'' anime series, Atsushi Kisaichi, provides Meta Knight's voice in the Japanese version ''Super Smash Bros. Brawl'', while [[Eric Newsome]], who provided [[Bowser]]'s voice in ''[[Super Paper Mario]]'', voices him in other versions.


Meta Knight's special moves are mostly based on attacks that appear in the ''Kirby'' series, his own or otherwise. His standard special is [[#Mach Tornado|Mach Tornado]], which causes Meta Knight to spin around rapidly to deal damage. His side special is [[#Drill Rush|Drill Rush]], in which Meta Knight charges forward in a spinning motion. His up special is [[#Shuttle Loop|Shuttle Loop]], in which he loops around before flying directly up, dealing two hits afterward. His down special is [[#Dimensional Cape|Dimensional Cape]], in which Meta Knight teleports and can attack by holding the button. His [[Final Smash]] is [[#Galaxia Darkness|Galaxia Darkness]], in which Meta Knight traps opponents by swiping his cape then deals a large sword swipe.
Meta Knight's special moves are mostly based on attacks that appear in the ''Kirby'' series, his own or otherwise. His standard special is Mach Tornado, which causes Meta Knight to spin around rapidly to deal damage, with the final hit dealing greater damage and knockback. His side special is Drill Rush, in which Meta Knight charges forward in a spinning motion; if the attack ends in the air, Meta Knight is left in a helpless state, unable to use another move until he lands. His up special is Shuttle Loop, in which he loops around before flying directly up, dealing two hits afterward. His down special is Dimensional Cape, in which Meta Knight teleports and can attack if the player holds the button; when used in the air, Meta Knight enters a helpless state. His [[Final Smash]] is Galaxia Darkness, in which Meta Knight traps opponents by swiping his cape then performs a large sword swipe, dealing high damage and knockback to all caught opponents as well as opponents outside of the attack.


Meta Knight is the only character in the game who does not share a victory theme with the other characters from his series, instead using a metal arrangement of the traditional ''Kirby'' victory theme. However, this trait would later be shared with other characters in future installments, such as [[Bowser]].
Meta Knight is the only character in the game who does not share a victory theme with the other characters from his series, instead using a metal arrangement of the traditional ''Kirby'' victory theme. However, this trait would later be shared with other characters in future installments, such as [[Bowser]].


=====The Subspace Emissary=====
=====The Subspace Emissary=====
[[File:SubspaceIntro-MetaKnight.png|200px|thumb|left|Meta Knight's snapshot in the Subspace Emissary]]
Meta Knight's story starts before the events of the actual game, trying to defend the [[Halberd]] from [[Master Hand]] and the [[Subspace Army]], but was unwittingly prevented from doing as such by [[King Dedede]]<ref>[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary (Smash Bros. DOJO!!)]</ref>. His actual first appearance is when he suddenly attacks [[Marth]], who is investigating the activity going on in [[the Battlefield Fortress]]. Their duel is interrupted when they are surrounded by Primids, and Meta Knight and Marth see they're both against the Subspace Army and team up. Afterwards, they chase after the [[Ancient Minister]]. Meta Knight is disarmed when the Minister disables his wings and forces him to change them into a cape. Out of nowhere, [[Ike]] shows up and disarms the [[Subspace Bomb]] the Minister had been carrying.
Meta Knight's story starts before the events of the actual game, trying to defend the [[Halberd]] from [[Master Hand]] and the [[Subspace Army]], but was unwittingly prevented from doing as such by [[King Dedede]]<ref>[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary (Smash Bros. DOJO!!)]</ref>. His actual first appearance is when he suddenly attacks [[Marth]], who is investigating the activity going on in [[the Battlefield Fortress]]. Their duel is interrupted when they are surrounded by Primids, and Meta Knight and Marth see they're both against the Subspace Army and team up. Afterwards, they chase after the [[Ancient Minister]]. Meta Knight is disarmed when the Minister disables his wings and forces him to change them into a cape. Out of nowhere, [[Ike]] shows up and disarms the [[Subspace Bomb]] the Minister had been carrying.


Meta Knight, Marth, and Ike ultimately lose the Ancient Minister near the edge of [[the Wilds]], but they find [[Galleom]] in the middle of the desert. After it is defeated, Galleom goes to [[The Ruined Hall]] and comes out holding [[Lucas]] and the [[Pokémon Trainer]] in one hand, with a Subspace Bomb about to go off in its head. Although Lucas manages to free himself and the Trainer, Meta Knight saves them when they almost hit the ground.
Meta Knight, Marth, and Ike ultimately lose the Ancient Minister near the edge of [[the Wilds]], but they find [[Galleom]] in the middle of the desert. After it is defeated, Galleom goes to [[The Ruined Hall]] and comes out holding [[Lucas]] and the [[Pokémon Trainer]] in one hand, with a Subspace Bomb about to go off in its head. Although Lucas manages to free himself and the Trainer, Meta Knight saves them when they almost hit the ground.


[[File:LucarioMetaKnightIceClimbers.png|thumb|upright=1.1|Meta Knight preparing to battle [[Lucario]]]]
Meta Knight and his group find the Halberd fighting the [[Great Fox]] above [[the Glacial Peak]], and he climbs the mountain while Marth, Ike, Lucas, and Pokémon Trainer stay behind. As he does this, however, the [[Ice Climbers]] race him and beat him to the top. At the summit, Meta Knight discovers the Aura Pokémon [[Lucario]], who challenges him to a duel. The duel ends, the loser gets turned into a trophy and the winner taps on the trophy base to recover him.
Meta Knight and his group find the Halberd fighting the [[Great Fox]] above [[the Glacial Peak]], and he climbs the mountain while Marth, Ike, Lucas, and Pokémon Trainer stay behind. As he does this, however, the [[Ice Climbers]] race him and beat him to the top. At the summit, Meta Knight discovers the Aura [[Pokémon]] [[Lucario]], who challenges him to a duel. The duel ends, the loser gets turned into a trophy and the winner taps on the trophy base to recover him.


After the battle, Meta Knight and Lucario agree to team up and enter the Halberd, where they find [[Solid Snake]] thanks to the use of Lucario's Aura. Lucario assures Meta Knight and Snake that they are on the same side and they join forces in taking back the Halberd as Primids approach. The three of them rescue [[Princess Peach|Peach]] and [[Princess Zelda|Zelda]] from their evil counterparts before heading to the cockpit to find many [[Mr. Game & Watch]]es controlling the Halberd. Lucario and Snake take care of them with the princesses, [[Fox McCloud]], and [[Falco Lombardi]] while Meta Knight takes the helm, regaining his ship.
After the battle, Meta Knight and Lucario agree to team up and enter the Halberd, where they find [[Solid Snake]] thanks to the use of Lucario's Aura. Lucario assures Meta Knight and Snake that they are on the same side and they join forces in taking back the Halberd as Primids approach. The three of them rescue [[Princess Peach|Peach]] and [[Princess Zelda|Zelda]] from their evil counterparts before heading to the cockpit to find many [[Mr. Game & Watch]]es controlling the Halberd. Lucario and Snake take care of them with the princesses, [[Fox|Fox McCloud]], and [[Falco Lombardi]] while Meta Knight takes the helm, regaining his ship.


Eventually, Meta Knight goes into Subspace with the other heroes, although the Halberd is destroyed by the [[Subspace Gunship]] as they do this. They find the real mastermind, [[Tabuu]], who fires his Off Waves at them and turns them into trophies. [[Kirby]], however, is revived by one of [[King Dedede]]'s badges and recovers Meta Knight along with some of the others before they go into [[the Great Maze]] to stop Tabuu.
Eventually, Meta Knight goes into Subspace with the other heroes, although the Halberd is destroyed by the [[Subspace Gunship]] as they do this. They find the real mastermind, [[Tabuu]], who fires his Off Waves at them and turns them into trophies. [[Kirby]], however, is revived by one of [[King Dedede]]'s badges and recovers Meta Knight along with some of the others before they go into [[the Great Maze]] to stop Tabuu.
{{br}}


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
=====Gallery=====
<gallery>
Meta Knight Sprite SSBB.png|Artwork
Meta Knight SSBB.png|Icon
Mach Tornado Brawl.png|Mach Tornado
Drill Rush.jpg|Drill Rush
Shuttle Loop.jpg|Shuttle Loop
Dimensional Cape.jpg|Dimensional Cape
Galaxia Darkness Brawl start.png|The beginning of Galaxia Darkness
Galaxia Darkness.jpg|Meta Knight attacking
SubspaceIntro-MetaKnight.png|Meta Knight's snapshot in The Subspace Emissary
LucarioMetaKnightIceClimbers.png|Meta Knight preparing to battle [[#Lucario|Lucario]]
</gallery>
 
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
{{main-external|SmashWiki|Meta Knight (SSB4)}}
{{main-external|SmashWiki|Meta Knight (SSB4)}}
[[File:Meta Knight SSB4.png|thumb|Meta Knight's artwork used in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.]]
Meta Knight returns as a playable character for ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. He, along with other winged characters [[Pit (character)|Pit]] and [[Charizard]], can no longer glide, either normally or at the end of Shuttle Loop, though Shuttle Loop now hits twice instead. Aside from this, however, Meta Knight's moveset has not been changed. His design has been slightly altered for this installment, giving him metal gauntlets over his gloves. Meta Knight's mobility is improved, but his overall damage output is toned down, his recovery is worsened, his attacks are slower, and their range is decreased.  
Meta Knight returns as a playable character for ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. He, along with other winged characters [[Pit (character)|Pit]] and [[Charizard]], can no longer glide, either normally or at the end of Shuttle Loop, though Shuttle Loop now hits twice instead. Aside from this, however, Meta Knight's moveset has not been changed. His design has been slightly altered for this installment, giving him metal gauntlets over his gloves. Meta Knight's mobility is improved, but his overall damage output is toned down, his recovery is worsened, his attacks are slower, and their range is decreased.  


One of Kirby's alternative palettes is identical to what Meta Knight looks like without his mask (though the palette has yellow eyes), armor and cape in the early ''Kirby'' games. In addition, two of Meta Knight's new alternate costumes are based on [[wikirby:Dark Meta Knight|Dark Meta Knight]] and [[wikirby:Galacta Knight|Galacta Knight]].
One of Kirby's alternative palettes is identical to what Meta Knight looks like without his mask (though the palette has yellow eyes), armor and cape in the early ''Kirby'' games. In addition, two of Meta Knight's new alternate costumes are based on [[wikirby:Dark Meta Knight|Dark Meta Knight]] and [[wikirby:Galacta Knight|Galacta Knight]].
=====Gallery=====
<gallery>
Meta Knight SSB4.png|Artwork
Meta Knight Mach Tornado Wii U.jpg|Mach Tornado in ''Super Smash Bros. for Wii U''
Meta Knight Drill Rush Wii U.jpg|Drill Rush in ''Super Smash Bros. for Wii U''
Meta Knight Shuttle Loop Wii U.jpg|Shuttle Loop in ''Super Smash Bros. for Wii U''
Meta Knight Dimensional Cape Wii U.jpg|Dimensional Cape in ''Super Smash Bros. for Wii U''
Meta Knight Galaxia Darkness Wii U.jpg|The beginning of Galaxia Darkness in ''Super Smash Bros. for Wii U''
Galaxia Darkness SSB4.JPG|The move's start in ''Super Smash Bros. for Nintendo 3DS''
Meta Knight Galaxia Darkness Wii U Cape.jpg|The cape's interior in ''Super Smash Bros. for Wii U''
</gallery>


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
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=====Classic Mode route=====
=====Classic Mode route=====
{| class="wikitable" style="margin: auto;"
{| class="wikitable" style="margin: auto;" align=left
!colspan="5"|Two Sides of the Same Coin
!colspan="5"|Two Sides of the Same Coin
|-
|-
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|Master Hand / Crazy Hand
|Master Hand / Crazy Hand
|}
|}
 
{{br}}
=====World of Light=====
=====World of Light=====
In the adventure mode, Meta Knight is not seen when the fighters oppose [[Galeem]] for the first time. However, he, like every fighter except Kirby, is hit by one of Galeem's beams of light and imprisoned in the World of Light, where a puppet fighter of him is created. While the Meta Knight puppet fighter initially serves Galeem, [[Dharkon]] later takes control of the puppet fighter. Kirby's team defeat the Dharkon-controlled Meta Knight puppet fighter and free the real Meta Knight, who joins them against Galeem and Dharkon.
In the adventure mode, Meta Knight is not seen when the fighters oppose [[Galeem]] for the first time. However, he, like every fighter except Kirby, is hit by one of Galeem's beams of light and imprisoned in the World of Light, where a puppet fighter of him is created. While the Meta Knight puppet fighter initially serves Galeem, [[Dharkon]] later takes control of the puppet fighter. Kirby's team defeat the Dharkon-controlled Meta Knight puppet fighter and free the real Meta Knight, who joins them against Galeem and Dharkon.
{{br}}
{{br}}


===Appearances in other ''Mario''-related media===
===Appearances in other ''Super Mario''–related media===
====''Nintendo Monopoly''====
Meta Knight is also in both versions of [[Nintendo Monopoly]], where he takes the position of St. Charles Place, and costs $140.
 
====''Super Mario Maker''====
====''Super Mario Maker''====
[[File:Meta KnightSMM.png|frame]]
[[File:Meta KnightSMM.png|frame]]
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===Quotes===
===Quotes===
*''"Fight me.''" - ''Super Smash Bros. Brawl
*"''Fight me.''" - ''Super Smash Bros. Brawl
*''"Come!''" - ''Super Smash Bros. Brawl
*"''Come!''" - ''Super Smash Bros. Brawl
*''"Come back when you can put up a fight.''" - ''Super Smash Bros. Brawl
*"''Come back when you can put up a fight.''" - ''Super Smash Bros. Brawl
*''"You have much yet to learn.''" - ''Super Smash Bros. Brawl
*"''You have much yet to learn.''" - ''Super Smash Bros. Brawl
*''"Know my power!''" - ''Super Smash Bros. Brawl
*"''Know my power!''" - ''Super Smash Bros. Brawl
*''"Behold!''" - ''Super Smash Bros. Brawl
*"''Behold!''" - ''Super Smash Bros. Brawl
*''"Victory is my destiny.''" - ''Super Smash Bros. Brawl
*"''Victory is my destiny.''" - ''Super Smash Bros. Brawl


====Audio samples====
====Audio samples====
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|Jap=メタナイト
|Jap=メタナイト
|JapR=Meta Naito
|JapR=Meta Naito
|JapM=-
|JapM=Meta Knight
|Spa=Meta Knight
|SpaM=-
|Fre=Meta Knight
|FreM=-
|Ger=Meta-Knight
|GerM=-
|Ita=Meta Knight
|ItaM=-
|Rus=Метанайт
|RusR=Metanayt
|RusM=Meta Knight
|Kor=메타 나이트
|KorR=Meta Naiteu
|KorM=-
|Chi=梅塔骑士
|Chi=梅塔骑士
|ChiR=Méitǎ Qíshì
|ChiR=Méitǎ Qíshì
|ChiM=Meta Knight
|ChiM=Meta Knight
|ChiS=魅塔骑士
|ChiSR=Mèitǎ Qíshì
|ChiSM=Meta Knight
|ChiT=魅塔騎士
|ChiT=魅塔騎士
|ChiTR=Mèitǎ Qíshì
|ChiTR=Mèitǎ Qíshì
|ChiTM=Meta Knight
|ChiTM=Meta Knight
|ChiS=魅塔骑士
|Fre=Meta Knight
|ChiSR=Mèitǎ Qíshì
|Ger=Meta-Knight
|ChiSM=Meta Knight
|Ita=Meta Knight
|Kor=메타 나이트
|KorR=Meta Naiteu
|KorM=Meta Knight
|Rus=Метанайт
|RusR=Metanayt
|RusM=Meta Knight
|Spa=Meta Knight
}}
}}


===Trivia===
*Meta Knight is also in both versions of [[Nintendo Monopoly]], where he takes the position of St. Charles Place, and costs $140.
*Meta Knight is the only ''Kirby'' series character in the ''Super Smash Bros.'' series that speaks in full dialogue, aside from [[Assist Trophy#Super Smash Bros. Brawl|Knuckle Joe]]. In addition, ''Super Smash Bros. Brawl'' is the first game in which Meta Knight has a voice actor.
</div>{{br}}
</div>{{br}}


==Pit==
==Pit==
[[File:Pit SSBU.png|thumb|250px|Pit in ''Super Smash Bros. Ultimate'']]
[[File:Pit SSBU.png|thumb|250px|Pit in ''Super Smash Bros. Ultimate'']]
{{quote2|Whoever it is, the goal remains the same: to fight and win!|Pit|[[Super Smash Bros. for Nintendo 3DS / Wii U]]}}
{{quote2|Whoever it is, the goal remains the same: to fight and win!|Pit|[[Super Smash Bros. for Nintendo 3DS]] and [[Super Smash Bros. for Wii U]]}}


'''Pit''', also known as '''Kid Icarus''' on occasion, is a young angel who is the main protagonist of the ''[[Icaruspedia:Kid Icarus (series)|Kid Icarus]]'' series, and the captain of [[Palutena]]'s [[icaruspedia:Palutena's Army|army]]. His most notable appearance alongside ''[[Super Mario (franchise)|Super Mario]]'' franchise characters, however, is in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
'''Pit''', also known as '''Kid Icarus''' on occasion, is a young angel who is the main protagonist of the ''[[Icaruspedia:Kid Icarus (series)|Kid Icarus]]'' series, and the captain of [[Palutena]]'s [[icaruspedia:Palutena's Army|army]]. His most notable appearance alongside ''[[Super Mario (franchise)|Super Mario]]'' franchise characters, however, is in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].


<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
===''Tetris''===
The results screen for the NES version of ''[[List of references in Nintendo video games#Tetris|Tetris]]'' features Pit as part of a band composed of himself, [[Donkey Kong]], [[Link]], [[Samus Aran]], [[Mario]], [[Luigi]], [[Princess Peach]], and [[Bowser]]. He is playing the harp. Pit in particular appears when the player has completed height 0 of Game B's ninth level.
===''Captain N: The Game Master''===
[[File:CaptainNMMPit.jpg|thumb|Megaman (left) next to Kid Icarus (right) in ''Captain N: The Game Master''.]]
Pit, referred to as Kid Icarus, appeared as a recurring character in the American television series, ''[[Captain N: The Game Master]]''.
==="Super Mario: Die Bescherung"===
[[File:Super Mario-Die Bescherung Group.jpg|200px|thumb|left|Pit along with other Nintendo characters (and Mega Man) in ''Super Mario: Die Bescherung''.]]
Pit makes a minor appearance in the ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic ''[[Super Mario: Die Bescherung]]''. In this comic strip, Pit is one of the invited guests that Mario had invited over for a Christmas party that he is hosting. Within the comic, Pit is seen alongside various characters including Mario, Luigi, Princess Toadstool, [[Toad]], [[Yoshi]], Link, and [[Mega Man]]. His appearance resembles his artwork from ''Of Myths and Monsters''.
{{br}}
===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:Pit SSBB.png|frame|left]]
{{main-external|SmashWiki|Pit (SSBB)}}
{{main-external|SmashWiki|Pit (SSBB)}}
Pit appears as a new fighter in ''[[Super Smash Bros. Brawl]]''. Pit's design has been significantly altered from his design in the two ''Kid Icarus'' games before, based on [[Masahiro Sakurai]]'s interpretation of what Pit would look like if the ''Kid Icarus'' series had continued after ''Of Myths and Monsters''.<ref>"In bringing [Pit] to Super Smash Bros. Brawl, I [Masahiro Sakurai] designed him imagining, 'if the series had continued and he had evolved with it over these long years, what kind of character would he be?'" [http://www.ssbwiki.com/images/a/af/UprisingSakuraiEmail.png Promotional e-mail from Nintendo] for ''Kid Icarus: Uprising''. SmashWiki. Retrieved September 6, 2015.</ref>  
Pit appears as a new fighter in ''[[Super Smash Bros. Brawl]]''. Pit's design has been significantly altered from his design in the two ''Kid Icarus'' games before, based on [[Masahiro Sakurai]]'s interpretation of what Pit would look like if the ''Kid Icarus'' series had continued after ''Kid Icarus: Of Myths and Monsters''.<ref>{{cite|quote=In bringing [Pit] to Super Smash Bros. Brawl, I [Masahiro Sakurai] designed him imagining, 'if the series had continued and he had evolved with it over these long years, what kind of character would he be?'|url=www.ssbwiki.com/images/a/af/UprisingSakuraiEmail.png|title=Promotional e-mail from Nintendo for ''Kid Icarus: Uprising''|publisher=SmashWiki|accessdate=September 6, 2015}}</ref>  
 
Pit is voiced by [[Lani Minella]] in English, who also voices [[Lucas]], and would later voice {{Larry}}, {{Morton}}, {{Wendy}} and {{Lemmy}} in later ''Super Smash Bros.'' games and several ''Super Mario'' games. In Japanese, he is voiced by {{wp|Minami Takayama}}.


Pit is voiced by [[Lani Minella]] in English, who also voices [[Lucas]], and would later voice [[Larry Koopa]], [[Morton Koopa Jr.]], [[Wendy O. Koopa]] and [[Lemmy Koopa]] in later ''Super Smash Bros.'' games and several ''Mario'' games; in Japanese, he is voiced by {{wp|Minami Takayama}}.
Pit carries the Sacred Bow of Palutena, which can fire arrows or split into two blades for up close combat. Because of his wings he is able to jump multiple times, and can also [[smashwiki:glide|glide]]. Pit's standard special move in this game is Palutena's Arrow, which lets him shoot an arrow that can be directed as it flies. His side special move is called Angel Ring, during which he spins his bow to deal multiple hits to enemies and deflect projectiles. Pit's down special move is the Mirror Shield, which allows him to reflect any attacks from the front and cause them to deal more damage; it can also protect against physical attacks, though only when the attacker is facing Pit. Finally, his up special move is the Wings of Icarus, which allows him to fly freely for a limited time. Pit's Final Smash, Palutena's Army, summons [[icaruspedia:Centurion|Centurions]] on the battlefield to attack opponents by ramming into them. Each Centurion disappears after hitting an opponent, and can also be defeated by attacking them.


Pit carries the Sacred Bow of Palutena, which can fire arrows or split into two blades for up close combat. Because of his wings he is able to jump multiple times, and can also [[smashwiki:glide|glide]]. Pit's standard special move in this game is [[#Palutena Bow|Palutena's Arrow]], which lets him shoot an arrow that can be directed as it flies. His side special move is called [[#Angel Ring|Angel Ring]], which is an attack that spins his bow and deflects projectiles. Pit's down special move is the [[#Mirror Shield|Mirror Shield]], which allows him to reflect any attacks from the front. Finally, his up special move is the [[#Wings of Icarus|Wings of Icarus]], which allows him to briefly fly. Pit's Final Smash, [[#Palutena's Army|Palutena's Army]], summons [[icaruspedia:Centurion|Centurions]] to attack opponents.
Pit is the only fighter in the game that does not appear in his own Final Smash trophy.


=====The Subspace Emissary=====
=====The Subspace Emissary=====
[[File:SubspaceIntro-Pit.png|200px|thumb|left|upright=1.1|Pit's snapshot in the Subspace Emissary]]
In the Subspace Emissary of ''Super Smash Bros. Brawl'', Pit joins the story early in the game. He was watching the fight between [[Mario]] and [[Kirby]] at [[Midair Stadium]] when he sees the devastation of the [[Subspace Army]]'s [[Subspace Bomb]], and is sent by [[Palutena]] to go assist the other heroes in defeating the Subspace Army. Palutena gives him the Palutena's Bow. He hurries down to the world, so he can help the other defeat the Subspace Army. He lands on a spot near the [[Halberd]], and has to fight [[Primid]]s and other Subspace enemies that are appearing. He also finds [[Mario]], transformed into a trophy. He awakens him and the two team up. They soon witness [[Fox|Fox McCloud]]'s [[Arwing]] chasing after Halberd.
In the Subspace Emissary of ''Super Smash Bros. Brawl'', Pit joins the story early in the game. He was watching the fight between [[Mario]] and [[Kirby]] at [[Midair Stadium]] when he sees the devastation of the [[Subspace Army]]'s [[Subspace Bomb]], and is sent by [[Palutena]] to go assist the other heroes in defeating the Subspace Army. Palutena gives him the Palutena's Bow. He hurries down to the world, so he can help the other defeat the Subspace Army. He lands on a spot near the [[Halberd]], and has to fight [[Primid]]s and other Subspace enemies that are appearing. He also finds [[Mario]], transformed into a trophy. He awakens him and the two team up. They soon witness [[Fox McCloud]]'s [[Arwing]] chasing after Halberd.


Upon reaching solid ground, they find the [[Ancient Minister]] carrying another Subspace Bomb, but they were unable to reach him, and he gets away. What happens next depends on which princess was rescued.
Upon reaching solid ground, they find the [[Ancient Minister]] carrying another Subspace Bomb, but they were unable to reach him, and he gets away. What happens next depends on which princess was rescued.


[[File:MarioPitLinkTrophy.png|thumb|upright=1.1|left|Pit and [[Mario]] after defeating [[Link]] and [[Yoshi]]]]
If [[Princess Zelda]] was rescued, Pit destroys the [[Dark Cannon]] that [[False Zelda]] is about to fire at [[Link]] and [[Yoshi]], and subsequently fights her with Mario. They are then attacked by Link and Yoshi, who have mistaken False Zelda as the real Zelda. Otherwise, if [[Princess Peach]] was rescued instead, then Pit and Mario are instead targeted by [[False Peach]], who was defeated by Link and Yoshi. Pit and Mario then end up fighting them as well. In both variants, the outcome is similar; the team who defeated the fake princess also defeat the other team, who gets snatched up by [[King Dedede]]'s [[Cargo]]. However, [[Kirby]] arrives and revives the defeated team from their trophy forms. Then either Pit or Link blows out the Cargo's engine and all five go after Dedede.
If [[Princess Zelda]] was rescued, Pit destroys the [[Dark Cannon]] that [[False Zelda]] is about to fire at [[Link]] and [[Yoshi]], and subsequently fights her with Mario. They are then attacked by Link and Yoshi, who have mistaken False Zelda as the real Zelda. Otherwise, if [[Princess Peach]] was rescued instead, then Pit and Mario are instead targeted by [[False Peach]], who was defeated by Link and Yoshi. Pit and Mario then end up fighting them as well. In both variants, the outcome is similar; the team who defeated the fake princess also defeat the other team, who gets snatched up by [[King Dedede]]'s [[Cargo]]. However, [[Kirby]] arrives and revives the defeated team from their trophy forms. Then either Pit or Link blows out the Cargo's engine and all five go after Dedede.


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Fortunately, King Dedede had designed badges (including the one Kirby ate) to revive fighters from their trophy forms after a set amount of time. With [[Luigi]] and [[Ness]] by his side, Dedede rescues Pit and most of the others, while Kirby saves the remainder of the team. They then explore [[the Great Maze]] before reaching Tabuu for their final battle.
Fortunately, King Dedede had designed badges (including the one Kirby ate) to revive fighters from their trophy forms after a set amount of time. With [[Luigi]] and [[Ness]] by his side, Dedede rescues Pit and most of the others, while Kirby saves the remainder of the team. They then explore [[the Great Maze]] before reaching Tabuu for their final battle.


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
=====Gallery=====
[[File:Pit (shadowless) - Super Smash Bros. for Nintendo 3DS and Wii U.png|thumb|Pit in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']]
<gallery>
BrawlPit.jpg|Artwork
PitBrawl.png|Title artwork
Pit SSBB.png|Icon
Palutena Arrow.jpg|Palutena Bow
AngelRing.jpg|Angel Ring
Pit wings of icarus.jpg|Wings of Icarus
Mirror Shield Brawl.png|Mirror Shield
Palutena Brawl screenshot.png|Pit's Final Smash, Palutena's Army
Centurions Brawl.png|Centurions from Palutena's Army
Palutena's Army.jpg|The Centurions attacking [[List of fighters debuting in Super Smash Bros. Brawl#Ike|Ike]], [[Link]], and [[Mario]]
SubspaceIntro-Pit.png|Pit's snapshot in The Subspace Emissary
MarioPitLinkTrophy.png|Pit and Mario after defeating Link and [[Yoshi]]
</gallery>
 
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
{{main-external|SmashWiki|Pit (SSB4)}}
{{main-external|SmashWiki|Pit (SSB4)}}
Pit returns as a playable character in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. While Minami Takayama reprised her role in the Japanese version, Pit is now voiced in English by Anthony Del Rio, his voice actor from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', which was also developed by Masahiro Sakurai. While part of his moveset is the same as in ''Super Smash Bros. Brawl'', such as Palutena's Arrow (now named Palutena Bow, as the weapon is known in ''Kid Icarus: Uprising''), all of his other special moves as well as his [[Final Smash]] have been replaced, mostly to reflect his appearance in ''Kid Icarus: Uprising''. While Pit still has multiple jumps, the gliding mechanic has been removed entirely.
Pit returns as a playable character in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. While Minami Takayama reprised her role in the Japanese version, Pit is now voiced in English by Anthony Del Rio, his voice actor from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'', which was also developed by Masahiro Sakurai. While part of his moveset is the same as in ''Super Smash Bros. Brawl'', such as Palutena's Arrow (now named Palutena Bow, as the weapon is known in ''Kid Icarus: Uprising''), all of his other special moves as well as his [[Final Smash]] have been replaced, mostly to reflect his appearance in ''Kid Icarus: Uprising''. While Pit still has multiple jumps, the gliding mechanic has been removed entirely.


His side special has been changed to the [[#Upperdash Arm|Upperdash Arm]], in which Pit dashes forward to uppercut opponents, and his down special is the [[#Guardian Orbitars|Guardian Orbitars]], which puts up a pair of shields to defend Pit on both sides. His up special is the [[#Power of Flight|Power of Flight]], which gives Pit a brief burst of height. His Final Smash has been changed to the [[#Three Sacred Treasures|Three Sacred Treasures]], in which he dons the treasures and attacks with light arrows.
His side special has been changed to the Upperdash Arm, in which Pit dashes forward to uppercut opponents. His down special is now the Guardian Orbitars, which puts up a pair of shields to defend Pit on both sides and push away opponents, though they shatter if attacked enough. His up special is the Power of Flight, which gives Pit a brief burst of height. His Final Smash has been changed to the [[icaruspedia:Three Sacred Treasures|Three Sacred Treasures]], in which he dons the treasures and attacks with light arrows.


In addition, by quickly using Pit's down taunt on the [[Palutena's Temple]] stage in ''Super Smash Bros. for Wii U'', it triggers his smash taunt, [[List of Palutena's Guidance conversations|Palutena's Guidance]], in which Pit, Palutena, and [[icaruspedia:Viridi|Viridi]] appear and talk about one of the opponents, similar to [[Solid Snake|Snake]]'s [[List of Snake's codec conversations|codecs]] in the previous game.
In addition, by quickly using Pit's down taunt on the [[Palutena's Temple]] stage in ''Super Smash Bros. for Wii U'', it triggers his smash taunt, [[List of Palutena's Guidance conversations|Palutena's Guidance]], in which Pit, Palutena, and [[icaruspedia:Viridi|Viridi]] appear and talk about one of the opponents, similarly to [[Solid Snake|Snake]]'s [[List of Snake's codec conversations|codecs]] in the previous game.
 
=====Gallery=====
<gallery>
Pit (shadowless) - Super Smash Bros. for Nintendo 3DS and Wii U.png|Artwork
Pit Profile Icon.png|Profile icon
3DS SmashBros scrnC06 04 E3.png|Palutena Bow in ''Super Smash Bros. for Nintendo 3DS''
Pit Palutena Arrow Wii U.jpg|Palutena Bow in ''Super Smash Bros. for Wii U''
WiiU SmashBros scrnC06 01 E3.png|Upperdash Arm in ''Super Smash Bros. for Wii U''
Pit Upperdash Arm Wii U.jpg|Upperdash Arm in ''Super Smash Bros. for Wii U''
3DS SmashBros scrnC06 03 E3.png|Pit using the Power of Flight in ''Super Smash Bros. for Nintendo 3DS''
Pit Power of Flight Wii U.jpg|Pit using the Power of Flight in ''Super Smash Bros. for Wii U''
SSBWiiU Guardian Orbitars.jpg|Pit using the Guardian Orbitars in ''Super Smash Bros. for Wii U''
Pit´s Three Sacred Treasures.jpg|The Three Sacred Treasures in ''Super Smash Bros. for Nintendo 3DS''
Pit Three Sacred Treasures Wii U.jpg|The Three Sacred Treasures in ''Super Smash Bros. for Wii U''
</gallery>


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-external|SmashWiki|Pit (SSBU)}}
{{main-external|SmashWiki|Pit (SSBU)}}
Pit returns in ''[[Super Smash Bros. Ultimate]]'', as an unlockable playable character, retaining his special moveset from the previous installment. He has a new Final Smash, where instead of wielding the Three Sacred Treasures, he rides in on the [[#Lightning Chariot|Lightning Chariot]]. This makes him one of the few fighters that have appeared since ''Super Smash Bros. Brawl'' to have a different Final Smash in each appearance (along with [[King Dedede]], [[R.O.B.]], and [[Zero Suit Samus]]). [[Dark Pit]] is also specified as an Echo Fighter based on Pit in this game. Pit gains a new quote for his Star KO'd animation. Pit's up tilt is called Anti-Air Attack, while his down aerial is called Under-Arch Slash.
Pit returns in ''[[Super Smash Bros. Ultimate]]'', as an unlockable playable character, retaining his special moveset from the previous installment. He has a new Final Smash, whereby he rides in the [[icaruspedia:Lightning Chariot|Lightning Chariot]] and can charge onto any spot on the battlefield using a reticle. This makes him one of the few fighters that have appeared since ''Super Smash Bros. Brawl'' to have a different Final Smash in each appearance (along with [[King Dedede]], [[R.O.B.]], and [[Zero Suit Samus]]). [[Dark Pit]] is also specified as an Echo Fighter based on Pit in this game. Pit gains a new quote for his Star KO'd animation. Pit's up tilt is called Anti-Air Attack, while his down aerial is called Under-Arch Slash.


Pit has received many improvements compared to the previous installment, such as faster mobility, reduced short hop timing and landing lag in aerial attacks, the reintroduction of directional air dodging, the ability to dash cancel any ground attack, and the ability to use aerial attacks on ladders. Pit also receives improvements such as decreased ending lag in his up tilt, down tilt, and down throw; increased ability to knock back opponents in his dash attack, forward smash, back aerial attack, and down aerial attack; and increased damage for his standard, forward, and up aerial attacks.
Pit has received many improvements compared to the previous installment, such as faster mobility, reduced short hop timing and landing lag in aerial attacks, the reintroduction of directional air dodging, the ability to dash cancel any ground attack, and the ability to use aerial attacks on ladders. Pit also receives improvements such as decreased ending lag in his up tilt, down tilt, and down throw; increased ability to knock back opponents in his dash attack, forward smash, back aerial attack, and down aerial attack; and increased damage for his standard, forward, and up aerial attacks.


In the Adventure mode, both Pit and Dark Pit are present when the fighters oppose [[Galeem]] for the first time. The former is seen before Galeem unleash the large laser attack; [[Palutena]] then tries to [[Palutena#Reflect Barrier|reflect]] Galeem's attack while granting the Power of Flight to both Pit and Dark Pit, but fails and is eliminated, cutting off Pit and Dark Pit's flight and causing them to fall to Galeem's attack as well.
In the Adventure mode, both Pit and Dark Pit are present when the fighters oppose [[Galeem]] for the first time. The former is seen before Galeem unleash the large laser attack; [[Palutena]] then tries to reflect Galeem's attack while granting the Power of Flight to both Pit and Dark Pit, but fails and is eliminated, cutting off Pit and Dark Pit's flight and causing them to fall to Galeem's attack as well.
{{br}}
{{br}}


=====Classic Mode route=====
=====Classic Mode route=====
{| class="wikitable" style="margin: auto;"
{| class="wikitable" style="margin: auto;" align=left
!colspan="5"|Fighting for the Goddess!
!colspan="5"|Fighting for the Goddess!
|-
|-
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|Master Hand / Crazy Hand
|Master Hand / Crazy Hand
|}
|}
{{br}}
=====Gallery=====
<gallery>
SSBU Guardian Orbitars Pit.jpg|Pit using the Guardian Orbitars
SSBU Lightning Chariot.jpg|The Lightning Chariot
</gallery>
===Appearances in other ''Super Mario''–related media===
====''Tetris''====
The results screen for the NES version of ''[[List of references in Nintendo video games#Tetris|Tetris]]'' features Pit as part of a band composed of himself, [[Donkey Kong]], [[Link]], [[Samus Aran]], [[Mario]], [[Luigi]], [[Princess Peach]], and [[Bowser]]. He is playing the harp. Pit in particular appears when the player has completed height 0 of Game B's ninth level.


===''WarioWare'' series===
====''Captain N: The Game Master''====
[[File:CaptainNMMPit.jpg|thumb|Megaman (left) next to Kid Icarus (right) in ''Captain N: The Game Master''.]]
Pit, referred to as Kid Icarus, appeared as a recurring character in the American television series, ''[[Captain N: The Game Master]]''.
 
===="Super Mario: Die Bescherung"====
[[File:Super Mario-Die Bescherung Group.jpg|200px|thumb|left|Pit along with other Nintendo characters (and Mega Man) in ''Super Mario: Die Bescherung''.]]
Pit makes a minor appearance in the ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic ''[[Super Mario: Die Bescherung]]''. In this comic strip, Pit is one of the invited guests that Mario had invited over for a Christmas party that he is hosting. Within the comic, Pit is seen alongside various characters including Mario, Luigi, Princess Toadstool, [[Toad]], [[Yoshi]], Link, and [[Mega Man]]. His appearance resembles his artwork from ''Of Myths and Monsters''.
{{br}}
 
====''WarioWare'' series====
[[File:Kid Icarus WWT.png|thumb|upright=1.1|Pit in the [[Kid Icarus (WarioWare: Twisted!)|Kid Icarus]] microgame in ''[[WarioWare: Twisted!]]'']]
[[File:Kid Icarus WWT.png|thumb|upright=1.1|Pit in the [[Kid Icarus (WarioWare: Twisted!)|Kid Icarus]] microgame in ''[[WarioWare: Twisted!]]'']]
====''WarioWare: Twisted!''====
=====''WarioWare: Twisted!''=====
Pit appears as part of the [[Kid Icarus (WarioWare: Twisted!)|Kid Icarus]] [[microgame]] in ''[[WarioWare: Twisted!]]'', based upon the NES game. The objective is to tilt the [[Game Boy Advance]] so that Pit can avoid the attacks from the [[icaruspedia:Eggplant Wizard|Eggplant Wizards]].
Pit appears as part of the [[Kid Icarus (WarioWare: Twisted!)|Kid Icarus]] [[microgame]] in ''[[WarioWare: Twisted!]]'', based upon the NES game. The objective is to tilt the [[Game Boy Advance]] so that Pit can avoid the attacks from the [[icaruspedia:Eggplant Wizard|Eggplant Wizards]].


====''WarioWare: Smooth Moves''====
=====''WarioWare: Smooth Moves''=====
In ''[[WarioWare: Smooth Moves]]'', Pit makes an appearance as one of the 8-bit characters performing in the [[Opening Night]] microgame, during stages two and three.
In ''[[WarioWare: Smooth Moves]]'', Pit makes an appearance as one of the 8-bit characters performing in the [[Opening Night]] microgame, during stages two and three.


====''WarioWare: D.I.Y. Showcase''====
=====''WarioWare: D.I.Y. Showcase''=====
Pit appears in the [[Kid Icarus (WarioWare: D.I.Y. Showcase)|Kid Icarus]] microgame in international versions of ''[[WarioWare: D.I.Y. Showcase]]'', in which players must break the pots and collect the items in a room in order to win.
Pit appears in the [[Kid Icarus (WarioWare: D.I.Y. Showcase)|Kid Icarus]] microgame in international versions of ''[[WarioWare: D.I.Y. Showcase]]'', in which players must break the pots and collect the items in a room in order to win.


====''WarioWare Gold''====
=====''WarioWare Gold''=====
Pit appears in another microgame also titled [[Kid Icarus (WarioWare Gold)|Kid Icarus]], where he must shoot [[icaruspedia:Medusa|Medusa]]'s eye three times.
Pit appears in another microgame also titled [[Kid Icarus (WarioWare Gold)|Kid Icarus]], where he must shoot [[icaruspedia:Medusa|Medusa]]'s eye three times.
{{br}}
{{br}}


===''Super Mario Maker''===
====''Super Mario Maker''====
[[file:Pit Updated Super Mario Maker.png|frame]]
[[file:Pit Updated Super Mario Maker.png|frame]]
By tapping the Pit [[amiibo]] to the Wii U GamePad in ''[[Super Mario Maker]]'', the player will unlock a [[Mystery Mushroom]] that gives Mario a [[Costume Mario|costume]] based on Pit to use in the ''[[Super Mario Bros.]]'' graphical style. Rather than use his original ''Kid Icarus'' sprite, the sprite for this game is a new one based on his design in ''Kid Icarus: Uprising''. When in use, the costume also replaces some sound effects with sound effects from the Famicom Disk System version of ''Kid Icarus''.
By tapping the Pit [[amiibo]] to the Wii U GamePad in ''[[Super Mario Maker]]'', the player will unlock a [[Mystery Mushroom]] that gives Mario a [[Costume Mario|costume]] based on Pit to use in the ''[[Super Mario Bros.]]'' graphical style. Rather than use his original ''Kid Icarus'' sprite, the sprite for this game is a new one based on his design in ''Kid Icarus: Uprising''. When in use, the costume also replaces some sound effects with sound effects from the Famicom Disk System version of ''Kid Icarus''.


===''The Super Mario Bros. Movie''===
====''The Super Mario Bros. Movie''====
Pit makes a cameo in ''[[The Super Mario Bros. Movie]]'', early in the film when Mario is in Brooklyn playing ''Kid Icarus'' on his NES. The ''Kid Icarus'' cartridge, featuring Pit, also appears in the credits.
Pit makes a cameo in ''[[The Super Mario Bros. Movie]]'', early in the film when Mario is in Brooklyn playing ''Kid Icarus'' on his NES. The ''Kid Icarus'' cartridge, featuring Pit, also appears in the credits.


===Quotes===
===Quotes===
*''"Great Palutena, victory is ours!"'' - ''[[Super Smash Bros. Brawl]]''
*"''Great Palutena, victory is ours!''" - ''[[Super Smash Bros. Brawl]]''
*''"You're not ready yet!"'' - ''Super Smash Bros. Brawl''
*"''You're not ready yet!''" - ''Super Smash Bros. Brawl''
*''"Too easy!!"'' - ''Super Smash Bros. Brawl''
*"''Too easy!!''" - ''Super Smash Bros. Brawl''
*''"I'm done for!"'' - ''Super Smash Bros. Brawl''
*"''I'm done for!''" - ''Super Smash Bros. Brawl''
*''"You can't defeat me!"'' - ''Super Smash Bros. Brawl''
*"''You can't defeat me!''" - ''Super Smash Bros. Brawl''
*''"All troops, move out!"'' - ''Super Smash Bros. Brawl''
*"''All troops, move out!''" - ''Super Smash Bros. Brawl''
*''"Nice try!"'' - ''Super Smash Bros. Brawl''
*"''Nice try!''" - ''Super Smash Bros. Brawl''
*''"I'm finished!"'' - ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''
*"''I'm finished!''" - ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''
*''"That all you got?"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''That all you got?''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"It's game over for you!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''It's game over for you!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"Victory!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''Victory!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"What's up now?"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''What's up now?''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"That was easy!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''That was easy!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"Dash Upper!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' (Japanese version only)
*"''Dash Upper!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' (Japanese version only)
*''"Stay back!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''Stay back!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"Ha-ha!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''Ha-ha!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"Equipped!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''Equipped!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"Bye, now!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''Bye, now!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"Three Sacred Treasures!"'' - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*"''Three Sacred Treasures!''" - ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
*''"I never learned how to read!"'' - ''[[Super Smash Bros. Ultimate]]''
*"''I never learned how to read!''" - ''[[Super Smash Bros. Ultimate]]''
*''"We'll win this. I know we will!"'' - ''Super Smash Bros. Ultimate '' (World of Light)
*"''We'll win this. I know we will!''" - ''Super Smash Bros. Ultimate '' (World of Light)
*''"Lightning Chariot! Phos! Lux! Let's go!"'' - ''Super Smash Bros. Ultimate''
*"''Lightning Chariot! Phos! Lux! Let's go!''" - ''Super Smash Bros. Ultimate''


====Audio samples====
====Audio samples====
Line 354: Line 408:
|Jap=ピット
|Jap=ピット
|JapR=Pitto
|JapR=Pitto
|JapM=Pit; based on「キューピット」(''Kyupitto'', {{wp|Cupid}})
|JapM=Pit; based on「キューピット」(''Kyupitto'', "{{wp|Cupid}}")
|Rus=Пит
|Chi=皮特
|RusR=Pit
|ChiR=Pítè
|RusM=-
|ChiM=Pit
|Chi2=彼特 <small>(''Super Smash Bros. Ultimate'')</small>
|Chi2R=Bǐtè
|Chi2M=Pit
|Fin=Kid Icarus{{ref needed}}
|Fin2=Icarus{{ref needed}}
|Kor=피트
|Kor=피트
|KorR=Piteu
|KorR=Piteu
|KorM=Pit
|KorM=Pit
|Chi=皮特<br>''Pítè''<br>彼特 (''Super Smash Bros. Ultimate'')<br>''Bǐtè''
|Rus=Пит
|ChiM=Pit
|RusR=Pit
|Fin=Kid Icarus<br>Icarus
|FinM=-
|Spa=Pit
|Spa=Pit
|SpaM=-
}}
}}


===Gallery===
===Trivia===
<gallery>
BrawlPit.jpg|Artwork of Pit from ''Super Smash Bros. Brawl''
PitBrawl.png|Title artwork of Pit from ''Super Smash Bros. Brawl''
Pit Profile Icon.png|Profile icon of Pit from ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
</gallery>
 
===Trivia===
*Pit's redesign from ''Super Smash Bros. Brawl'' was re-used in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' for the [[Nintendo 3DS]] developed by [[Sora Ltd.]], who also developed ''Super Smash Bros. Brawl''.
*Pit's redesign from ''Super Smash Bros. Brawl'' was re-used in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' for the [[Nintendo 3DS]] developed by [[Sora Ltd.]], who also developed ''Super Smash Bros. Brawl''.
*Pit is the only fighter in ''Super Smash Bros. Brawl'' that does not appear in his own Final Smash trophy.
*In the Japanese version of the games, Pit occasionally says "Yarare-chatta..." when he is KO'd; a reference to the [[Game Over]] text in the NES ''Kid Icarus''. In the international versions of ''Super Smash Bros. Brawl'', however, this is translated directly to "I'm done for...", making it break the reference. This is changed to "I'm finished!" in the subsequent games; as how the aforementioned Game Over screen is translated in the international release of ''Kid Icarus''.  
*In the Japanese version of the games, Pit occasionally says ''"Yarare-chatta..."'' when he is KO'd; a reference to the [[Game Over]] text in the NES ''Kid Icarus''. In the international versions of ''Super Smash Bros. Brawl'', however, this is translated directly to ''"I'm done for..."'', making it break the reference. This is changed to ''"I'm finished!"'' in the subsequent games; as how the aforementioned Game Over screen is translated in the international release of ''Kid Icarus''.  
**Similarly, Pit's Star KO line in ''Super Smash Bros. Ultimate'', ''"I never learned how to read!"'', is a reference to a line of dialogue he uses in ''Kid Icarus: Uprising''. This is not present in the Japanese version, which simply uses his Star KO scream in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''.
**Similarly, Pit's Star KO line in ''Super Smash Bros. Ultimate'', ''"I never learned how to read!"'', is a reference to a line of dialogue he uses in ''Kid Icarus: Uprising''. This is not present in the Japanese version, which simply uses his Star KO scream in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.
</div>{{br}}
</div>{{br}}


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[[File:ZeroSuitSamus SSBU.png|thumb|250px|Zero Suit Samus in ''Super Smash Bros. Ultimate'']]
[[File:ZeroSuitSamus SSBU.png|thumb|250px|Zero Suit Samus in ''Super Smash Bros. Ultimate'']]
{{quote|Is that all?|Zero Suit Samus|Super Smash Bros. Brawl}}
{{quote|Is that all?|Zero Suit Samus|Super Smash Bros. Brawl}}
'''Zero Suit Samus''' is an alternate form of [[Samus Aran]] without her [[metroidwiki:Power Suit|Power Suit]]. In this form, Samus's main weapon is the [[#Paralyzer|Paralyzer]], a small pistol-like weapon that is only capable of stunning enemies. Although Samus has appeared without her armor in previous [[metroidwiki:Metroid (series)|''Metroid'' games]] in a small capacity, the first appearance of Samus in her recurring "[[metroidwiki:Zero Suit|Zero Suit]]" was in ''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]'', which consolidated Samus's appearance and abilities outside the Power Suit. While Zero Suit Samus appears in that game as a very vulnerable and more stealth-based form, the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series enhances her abilities by giving her an extensive, speedy hand-to-hand moveset similar to [[Sheik]], with a strong focus on aerial combat, as well as additional weaponry in the form of a "Plasma Whip" mode for her Paralyzer and, in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', rocket-powered "Jet Boots" that resemble high-heeled stilettos.
'''Zero Suit Samus''' is an alternate form of [[Samus Aran]] without her [[metroidwiki:Power Suit|Power Suit]]. In this form, Samus's main weapon is the [[#Paralyzer|Paralyzer]], a small pistol-like weapon that is only capable of stunning enemies. Although Samus has appeared without her armor in previous [[metroidwiki:Metroid (series)|''Metroid'' games]] in a small capacity, the first appearance of Samus in her recurring "[[metroidwiki:Zero Suit|Zero Suit]]" was in ''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]'', which consolidated Samus's appearance and abilities outside the Power Suit. While Zero Suit Samus appears in that game as a very vulnerable and more stealth-based form, the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series enhances her abilities by giving her an extensive, speedy hand-to-hand moveset similar to [[Sheik]], with a strong focus on aerial combat, as well as additional weaponry in the form of a "Plasma Whip" mode for her Paralyzer and, in ''[[Super Smash Bros. for Nintendo 3DS]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', rocket-powered "Jet Boots" that resemble high-heeled stilettos.
 
The Zero Suit is never actually referred to as such in any ''Metroid'' title released prior to ''Super Smash Bros. Brawl''.


<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:ZSS After Zero Laser Brawl.png|thumb|upright=1.1|left|Samus, after using the Zero Laser]]
[[File:Zero Suit Samus SSBB.png|frame|left]]
{{main-external|SmashWiki|Zero Suit Samus (SSBB)}}
{{main-external|SmashWiki|Zero Suit Samus (SSBB)}}
When Samus finishes her Final Smash, the [[Samus Aran#Zero Laser|Zero Laser]], the force of the beam is so strong it causes the Power Suit to fall off, allowing Zero Suit Samus to be playable and enabling the use of the discarded pieces of her Power Suit as projectiles. Zero Suit Samus is more swift and agile than her armored form, though lighter and easier to KO. In this state, Samus fights using a gun that can stun opponents and also turn into an energy whip. Zero Suit Samus's standard special move is the [[#Paralyzer|Paralyzer]], in which she fires a blast from the gun that can stun opponents. Her side special is [[#Plasma Whip|Plasma Whip]], in which she fires a whip to the side that deals more damage at the tip. Her up special is [[#Plasma Wire|Plasma Wire]], in which she fires the whip directly up. Finally, her down special is [[#Flip Jump|Flip Jump]], in which she does a jump that can be followed up with a kick. Similar to Samus, Zero Suit Samus's grab also uses the Paralyzer's whip, which gives her an extended grab; this and her up and side specials can all be used as [[smashwiki:tether recovery|tether recoveries]].
When Samus finishes her Final Smash, the Zero Laser, the force of the beam is so strong it causes the Power Suit to fall off, allowing Zero Suit Samus to be playable and enabling the use of the discarded pieces of her Power Suit as projectiles. Zero Suit Samus is more swift and agile than her armored form, though lighter and easier to KO. In this state, Samus fights using a gun that can stun opponents and also turn into an energy whip. Zero Suit Samus's standard special move is the Paralyzer, in which she fires a blast from the gun that can stun opponents. Her side special is Plasma Whip, in which she fires a whip to the side that deals more damage at the tip. Her up special is Plasma Wire, in which she fires the whip directly up, damaging opponents above her multiple times and forcing them back toward the ground. Finally, her down special is Flip Jump, in which she leaps up into the air at an arc in the direction she is facing and lands facing the opposite direction; this can be followed up with a downward kick that acts as a [[smashwiki:meteor smash|meteor smash]]. Similarly to Samus, Zero Suit Samus's grab also uses the Paralyzer's whip, which gives her an extended grab; this and her up and side specials can all be used as [[smashwiki:tether recovery|tether recoveries]].  
 
At the character selection screen, when players select Samus, they can start the battle as Zero Suit Samus by holding the controller's assigned shield button when proceeding to the stage selection screen.


Players can also turn into Zero Suit Samus from normal Samus mid-battle by executing her up, down, and up taunts in rapid succession.
Players can also turn into Zero Suit Samus from normal Samus mid-battle by executing her up, down, and up taunts in rapid succession.


By using Zero Suit Samus's [[Final Smash]], [[#Power Suit Samus|Power Suit Samus]], she transforms back into her armored form.
By using Zero Suit Samus's [[Final Smash]], Power Suit Samus, she transforms back into her armored form. During the transformation, electrical sparks are emitted from the suit, repeatedly damaging and launching nearby fighters.
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=====The Subspace Emissary=====
=====The Subspace Emissary=====
[[File:SubspaceIntro-ZeroSuitSamus.png|200px|thumb|left|Zero Suit Samus's snapshot in the Subspace Emissary]]
Samus first appears in the Subspace Emissary in her Zero Suit, infiltrating [[The Research Facility]] to retrieve her stolen Power Suit. Along the way, she finds [[Pikachu]] trapped in a power generator and frees it. Eventually, Samus tracks her Power Suit down, but was stopped by evil copies of it. She defeats them and retrieves her suit. She, along with Pikachu, spends most of the Subspace Emissary in either The Research Facility or [[The Subspace Bomb Factory]]. When Samus is selected on the World Map, she can still be turned into Zero Suit Samus by pressing the grab button.
Samus first appears in the Subspace Emissary in her Zero Suit, infiltrating [[The Research Facility]] to retrieve her stolen Power Suit. Along the way, she finds [[Pikachu]] trapped in a power generator and frees it. Eventually, Samus tracks her Power Suit down, but was stopped by evil copies of it. She defeats them and retrieves her suit. She, along with Pikachu, spends most of the Subspace Emissary in either The Research Facility or [[The Subspace Bomb Factory]]. When Samus is selected on the World Map, she can still be turned into Zero Suit Samus by pressing the grab button.
=====Gallery=====
<gallery>
Zero Suit Samus SSBB.png|Icon
ZSS After Zero Laser Brawl.png|Samus, after using the Zero Laser
ZSS Tether Recovery Brawl.png|Zero Suit Samus clinging to a wal
Paralyzer.jpg|Paralyzer
Plasma Whip.jpg|Plasma Whip
Plasma Wire.jpg|Plasma Wire
FlipJump.jpg|Flip Jump
Power Suit Samus Brawl screenshot.png|Zero Suit Samus transforming
Power Suit Samus Brawl screenshot 2.png|Samus now in her Varia Suit after using the Power Suit Samus move
SubspaceIntro-ZeroSuitSamus.png|Zero Suit Samus's snapshot in the Subspace Emissary
</gallery>
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====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
[[File:ZeroSuitSamusSSB4.png|thumb|left|150px|Zero Suit Samus's artwork for ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']]
{{main-external|SmashWiki|Zero Suit Samus (SSB4)}}
{{main-external|SmashWiki|Zero Suit Samus (SSB4)}}
Zero Suit Samus reappears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an independent character, after the removal of in-battle transformation moves. Her overall appearance has been somewhat altered, still using her general design from ''Metroid: Zero Mission'' while also taking elements from her appearance in ''[[metroidwiki:Metroid: Other M|Metroid: Other M]]''. As a result of being a separate character, she has a different Final Smash, [[#Gunship|Gunship]]. For her general moveset, she adopts different footwear, her boots now featuring a pair of jet boosters on the heels, which enables her kicking moves to be more powerful and have an electricity effect. These Jet Boots have also replaced her up special move, Plasma Wire, with [[Boost Kick]], which uses the jet heels to boost herself into the air while kicking.
Zero Suit Samus reappears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an independent character, after the removal of in-battle transformation moves. Her overall appearance has been somewhat altered, still using her general design from ''Metroid: Zero Mission'' while also taking elements from her appearance in ''[[metroidwiki:Metroid: Other M|Metroid: Other M]]''. As a result of being a separate character, she has a different Final Smash involving her [[List of Super Smash Bros. series objects#Gunship|Gunship]], from which the player can blast opponents with twin laser cannons, aiming the targeting reticle with the control stick. For her general moveset, she adopts different footwear, her boots now featuring a pair of jet boosters on the heels, which enables her kicking moves to be more powerful and have an electricity effect. These Jet Boots have also replaced her up special move, Plasma Wire, with [[Boost Kick]], which uses the jet heels to boost herself into the air while kicking.


Zero Suit Samus receives significant improvements: her mobility and combo ability have been improved and her tilt attacks and forward smash deal more damage. However, her overall damage output is lowered, many of her attacks have smaller hitboxes, some of her moves have increased lag, and she no longer has access to her Power Suit pieces.  
Zero Suit Samus receives significant improvements: her mobility and combo ability have been improved and her tilt attacks and forward smash deal more damage. However, her overall damage output is lowered, many of her attacks have smaller hitboxes, some of her moves have increased lag, and she no longer has access to her Power Suit pieces.  


Zero Suit Samus also has two additional alternate costumes, based upon her appearances during the endings for ''Metroid: Zero Mission'' and ''[[metroidwiki:Metroid Fusion|Metroid Fusion]]''.
Zero Suit Samus also has two additional alternate costumes, based upon her appearances during the endings for ''Metroid: Zero Mission'' and ''[[metroidwiki:Metroid Fusion|Metroid Fusion]]''.
=====Gallery=====
<gallery>
ZeroSuitSamusSSB4.png|Artwork
ZSSamus Paralyzer Wii U.jpg|The Paralyzer in ''Super Smash Bros. for Wii U''
ZSSamus Plasma Whip Wii U.jpg|Plasma Whip in ''Super Smash Bros. for Wii U''
ZSSamus Boost Kick Wii U.jpg|Boost Kick in ''Super Smash Bros. for Wii U''
ZSSamus Flip Jump Wii U.jpg|Flip Jump in ''Super Smash Bros. for Wii U''
Gunship FS lasers.JPG|Gunship in ''Super Smash Bros. for Nintendo 3DS''
ZSSamus Gunship Wii U.jpg|Gunship in ''Super Smash Bros. for Wii U''
</gallery>


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-external|SmashWiki|Zero Suit Samus (SSBU)}}
{{main-external|SmashWiki|Zero Suit Samus (SSBU)}}
Zero Suit Samus returns as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]'', retaining many of her moves from the previous installment, as well as continuing to be considered a separate fighter from Samus. For her Final Smash, instead of attacking fighters directly from her Gunship, she rides on top of it while wearing the Power Suit and fires a laser very similar to Samus's Zero Laser from the background, which can be aimed with the on-screen reticle. This makes her one of the few fighters that have appeared since ''Super Smash Bros. Brawl'' to have a different Final Smash in each appearance (along with [[King Dedede]], [[Pit (character)|Pit]], and [[R.O.B.]]).
Zero Suit Samus returns as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]'', retaining many of her moves from the previous installment, as well as continuing to be considered a separate fighter from Samus. For her Final Smash, instead of attacking fighters directly from her Gunship, she rides on top of it while wearing the Power Suit and fires a laser very similarly to Samus's Zero Laser from the background, which can be aimed with the on-screen reticle. This makes her one of the few fighters that have appeared since ''Super Smash Bros. Brawl'' to have a different Final Smash in each appearance (along with [[King Dedede]], [[Pit (character)|Pit]], and [[R.O.B.]]).


Zero Suit Samus benefits from universal changes: her mobility is even faster, her short hop timing is reduced, the landing lag in her aerials are reduced, the reintroduction of directional air dodging aids her recovery, and the ability to use any ground attack out of a run and her aerials on ladders come with merits. However, her combo potential has been reduced, with her down throw in particular having increased ending lag, while her down smash keeps opponents paralyzed for a shorter time.
Zero Suit Samus benefits from universal changes: her mobility is even faster, her short hop timing is reduced, the landing lag in her aerials are reduced, the reintroduction of directional air dodging aids her recovery, and the ability to use any ground attack out of a run and her aerials on ladders come with merits. However, her combo potential has been reduced, with her down throw in particular having increased ending lag, while her down smash keeps opponents paralyzed for a shorter time.
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=====Classic Mode route=====
=====Classic Mode route=====
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{|class="wikitable" style="margin: auto;" align=left
!colspan="5"|Grapplers! Whips! Claws!
!colspan="5"|Grapplers! Whips! Claws!
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|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}
|}
 
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===''WarioWare'' series===
===Appearances in ''Super Mario''–related media===
====''WarioWare'' series====
Zero Suit Samus only appears in the [[Metroid (Big Name Game)|Metroid]] Big Name Game in ''[[WarioWare: D.I.Y.]]'' There is a small chance that Samus appears in her Zero Suit after the player defeats the Metroids on-screen, rather than her in her Power Suit.
Zero Suit Samus only appears in the [[Metroid (Big Name Game)|Metroid]] Big Name Game in ''[[WarioWare: D.I.Y.]]'' There is a small chance that Samus appears in her Zero Suit after the player defeats the Metroids on-screen, rather than her in her Power Suit.


Samus can also appear without her armor at random in the [[Metroid (WarioWare: Touched!)|Metroid]] microgame in the earlier ''[[WarioWare: Touched!]]'', though she uses her sprite from the original ''Metroid'' rather wearing than the Zero Suit.
Samus can also appear without her armor at random in the [[Metroid (WarioWare: Touched!)|Metroid]] microgame in the earlier ''[[WarioWare: Touched!]]'', though she uses her sprite from the original ''Metroid'' rather wearing than the Zero Suit.


===''Super Mario Maker''===
====''Super Mario Maker''====
[[File:Zero Suit SamusSMM.png|frame]]
[[File:Zero Suit SamusSMM.png|frame]]
Zero Suit Samus appears as a [[Costume Mario]] costume in ''[[Super Mario Maker]]''. Her sound effects are taken from ''Metroid: Zero Mission''; the theme that plays when the game is loaded plays when the [[Mystery Mushroom]] is collected, the theme that plays when an item is obtained plays when the level is completed, and the death sound is played when the player loses a life with the costume on.
Zero Suit Samus appears as a [[Costume Mario]] costume in ''[[Super Mario Maker]]''. Her sound effects are taken from ''Metroid: Zero Mission''; the theme that plays when the game is loaded plays when the [[Mystery Mushroom]] is collected, the theme that plays when an item is obtained plays when the level is completed, and the death sound is played when the player loses a life with the costume on.
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}}
}}


===Gallery===
<gallery>
ZSS Tether Recovery Brawl.png|Zero Suit Samus clinging to a wall
Paralyzer.jpg|The Paralyzer in ''[[Super Smash Bros. Brawl]]''
Plasma Whip.jpg|Plasma Whip in ''Super Smash Bros. Brawl''
FlipJump.jpg|Flip Jump in ''Super Smash Bros. Brawl''
ZSSamus Gunship Wii U.jpg|Gunship in ''Super Smash Bros. for Wii U''
</gallery>
===Names in other languages===
===Names in other languages===
{{NIWA|title=Zero Suit Samus|SmashWiki=Zero Suit Samus|MetroidWiki=Zero Suit Samus}}
{{foreign names
{{foreign names
|Jap=ゼロスーツサムス
|Jap=ゼロスーツサムス
|JapR=Zero Sūtsu Samusu
|JapR=Zero Sūtsu Samusu
|JapM=Zero Suit Samus
|JapM=Zero Suit Samus
|ChiS=零装甲萨姆斯
|ChiSR=Líng Zhuāngjiǎ Sàmǔsī
|ChiSM=Zero Armor Samus
|ChiT=零裝甲薩姆斯
|ChiTR=Líng Zhuāngjiǎ Sàmǔsī
|ChiTM=Zero Armor Samus
|Dut=Zero Suit Samus
|FreA=Samus sans combinaison
|FreAM=Suitless Samus
|FreE=Samus sans armure
|FreEM=Armorless Samus
|Ger=Zero Suit Samus
|Ger=Zero Suit Samus
|GerM=
|FraA=Samus sans combinaison
|FraAM=Suitless Samus
|FraE=Samus sans armure
|FraEM=Armorless Samus
|Spa=Samus Zero
|SpaM=Zero Samus
|Ita=Samus Tuta Zero
|Ita=Samus Tuta Zero
|ItaM=Zero Suit Samus
|ItaM=Zero Suit Samus
|Dut=Zero Suit Samus
|Kor=제로 슈트 사무스
|DutM=
|KorR=Jero Syuteu Samuseu
|KorM=Zero Suit Samus
|Por=Samus com Armadura Zero
|Por=Samus com Armadura Zero
|PorM=Samus with Zero Armor
|PorM=Samus with Zero Armor
|Rus=Самус в нуль-костюме
|Rus=Самус в нуль-костюме
|RusR=Samus v nul-kostyume
|RusR=Samus v nul-kostyume
|RusM=Samus in Zero Suit; abbreviated as "Самус (НК)".
|RusM=Samus in Zero Suit; abbreviated as ''Самус (НК)''.
|Kor=제로 슈트 사무스
|Spa=Samus Zero
|KorR=Jero Syuteu Samuseu
|SpaM=Zero Samus
|KorM=Zero Suit Samus
|Chi=零裝甲薩姆斯 (Traditional)<br>零装甲萨姆斯 (Simplified)
|ChiR=Líng Zhuāngjiǎ Sàmǔsī
|ChiM=Zero Armor Samus
}}
}}
===Trivia===
{{NIWA|title=Zero Suit Samus|SmashWiki=Zero Suit Samus|MetroidWiki=Zero Suit Samus}}
*The Zero Suit is never actually referred to as such in any ''Metroid'' title released prior to ''Super Smash Bros. Brawl''.
</div>{{br}}
</div>{{br}}


==Wario==
==Wario==
[[File:WarioSSBU.png|thumb|200px|Wario in ''Super Smash Bros. Ultimate'']]
[[File:WarioSSBU.png|thumb|200px|Wario in ''Super Smash Bros. Ultimate'']]
{{main|Wario#Super Smash Bros. series{{!}}Wario § Super Smash Bros. series}}
{{main|History of Wario#Super Smash Bros. series{{!}}History of Wario § Super Smash Bros. series}}


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Snake fights using a combination of explosives and hand-to-hand combat. Snake's special moves are [[#Hand Grenade|Hand Grenade]], an explosive that can be thrown various distances, [[#Remote Controlled Missile|Remote Controlled Missile]], a guided missile that rockets wherever it is aimed, [[#Cypher|Cypher]], a flying security drone that flies Snake up, and [[#C4|C4]], a sticky explosive that can be mounted on various surfaces. Snake can also deal a small amount of damage with his taunts, which involve him hiding in and coming out his cardboard box, which can also be thrown like an item to deal 1-2% of damage.
Snake fights using a combination of explosives and hand-to-hand combat. Snake's special moves are [[#Hand Grenade|Hand Grenade]], an explosive that can be thrown various distances, [[#Remote Controlled Missile|Remote Controlled Missile]], a guided missile that rockets wherever it is aimed, [[#Cypher|Cypher]], a flying security drone that flies Snake up, and [[#C4|C4]], a sticky explosive that can be mounted on various surfaces. Snake can also deal a small amount of damage with his taunts, which involve him hiding in and coming out his cardboard box, which can also be thrown like an item to deal 1-2% of damage.
Additionally, Snake has access to a unique series of taunts, which spawns in a cardboard box that Snake retreats into. When Snake exits the box at the end of the taunt, it can hit an opponent for a small amount of damage (1%~2%.) The cardboard box is an iconic trademark of the ''Metal Gear'' series, appearing in most games as a way to sneak by enemies.


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|Spa=Solid Snake
|Spa=Solid Snake
|SpaM=-
|SpaM=-
|Fra=Solid Snake
|Fre=Solid Snake
|FraM=-
|FreM=-
|Rus=Снейк
|Rus=Снейк
|RusR=Sneyk
|RusR=Sneyk
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*In the codec call about [[Princess Peach|Peach]], Snake, after criticizing Peach for constantly letting herself get kidnapped instead of actually doing something to prevent it, is accused by Mei Ling of not getting many dates, alluding to how he constantly has trouble maintaining a constant relationship with various women, notably stiffing Holly White in the ending to ''Metal Gear 2: Solid Snake'' and his leaving Meryl Silverburgh sometime between ''Metal Gear Solid'' and ''Metal Gear Solid 2: Sons of Liberty''.
*In the codec call about [[Princess Peach|Peach]], Snake, after criticizing Peach for constantly letting herself get kidnapped instead of actually doing something to prevent it, is accused by Mei Ling of not getting many dates, alluding to how he constantly has trouble maintaining a constant relationship with various women, notably stiffing Holly White in the ending to ''Metal Gear 2: Solid Snake'' and his leaving Meryl Silverburgh sometime between ''Metal Gear Solid'' and ''Metal Gear Solid 2: Sons of Liberty''.
*In the codec call about [[Donkey Kong]], Snake refers to him as being a "chip off the old block" upon learning about how he is the most recent Donkey Kong after inheriting the title from [[Cranky Kong]] and continuing the tradition of being a rival to Mario, alluding to how Snake himself inherited his title from his "father", Big Boss/Naked Snake, who himself had inherited the title of "Boss" from his mentor and mother figure, The Boss.
*In the codec call about [[Donkey Kong]], Snake refers to him as being a "chip off the old block" upon learning about how he is the most recent Donkey Kong after inheriting the title from [[Cranky Kong]] and continuing the tradition of being a rival to Mario, alluding to how Snake himself inherited his title from his "father", Big Boss/Naked Snake, who himself had inherited the title of "Boss" from his mentor and mother figure, The Boss.
*When Snake talks about [[Sonic the Hedgehog]] over his codec, he mentions that he dislikes Sonic, giving no specific reason as to why. This may be a reference to hedgehogs being common snake predators in real life, as their spikes prevent the snake from being able to eat it. It may also be a joke in reference to Snake's Japanese voice actor, Akio Ōtsuka, being the son of [[Dr. Eggman]]'s Japanese voice actor, Chikao Ōtsuka.
*When Snake talks about [[Sonic|Sonic the Hedgehog]] over his codec, he mentions that he dislikes Sonic, giving no specific reason as to why. This may be a reference to hedgehogs being common snake predators in real life, as their spikes prevent the snake from being able to eat it. It may also be a joke in reference to Snake's Japanese voice actor, Akio Ōtsuka, being the son of [[Dr. Eggman]]'s Japanese voice actor, Chikao Ōtsuka.
*Solid Snake is one of only three characters in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] to come from an M-rated series, with the others being [[Bayonetta]] and [[Joker]].
*Solid Snake is one of only three characters in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] to come from an M-rated series, with the others being [[Bayonetta]] and [[Joker]].
*Snake, or more specifically, his frequent usage of the cardboard box, is referenced in ''[[Paper Mario: Color Splash]]'' when, in [[Fort Cobalt]], a [[Toad (species)|Toad]] is hiding in a box, saying he is being "stealthy."
*Snake, or more specifically, his frequent usage of the cardboard box, is referenced in ''[[Paper Mario: Color Splash]]'' when, in [[Fort Cobalt]], a [[Toad (species)|Toad]] is hiding in a box, saying he is being "stealthy."
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!2
!2
|[[Morton Koopa Jr.|Morton]], [[Greninja]], [[Sonic the Hedgehog|Sonic]]
|[[Morton Koopa Jr.|Morton]], [[Greninja]], [[Sonic]]
|[[Spear Pillar]]
|[[Spear Pillar]]
|Knight of the Wind
|Knight of the Wind
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{{quote|Take this! Triple Finish!|Pokémon Trainer|Super Smash Bros. Brawl}}
{{quote|Take this! Triple Finish!|Pokémon Trainer|Super Smash Bros. Brawl}}


A '''Pokémon Trainer''' is a [[bulbapedia:Human|human]] that catches, trains, cares for, and battles alongside [[Pokémon]]. The [[bulbapedia:Player character|player character]] in the ''Pokémon'' series is fittingly a Pokémon Trainer, as are most humans in the series.
A '''Pokémon Trainer''' is a [[bulbapedia:Human|human]] that catches, trains, cares for, and battles alongside [[bulbapedia:Pokémon (species)|Pokémon]]. The [[bulbapedia:Player character|player character]] in the ''Pokémon'' series is fittingly a Pokémon Trainer, as are most humans in the series.


[[bulbapedia:Red (game)|Red]], the player character of the ''Pokémon'' series' [[bulbapedia:Generation I|first generation]] and male player character of [[bulbapedia:Pokémon FireRed and LeafGreen Versions|''Pokémon FireRed Version'' and ''Pokémon LeafGreen Version'']], makes a playable appearance in ''[[Super Smash Bros. Brawl]]'' as a default fighter and (alongside his female counterpart [[bulbapedia:Leaf (game)|Leaf]]) in ''[[Super Smash Bros. Ultimate]]'' as an unlockable fighter. However, Red and Leaf are referred to simply as "Pokémon Trainer", and differ from other fighters by issuing commands to three Pokémon ([[Squirtle]], [[Ivysaur]], and [[Charizard]]) to fight on their behalf.
[[bulbapedia:Red (game)|Red]], the player character of the ''Pokémon'' series' [[bulbapedia:Generation I|first generation]] and male player character of [[bulbapedia:Pokémon FireRed and LeafGreen Versions|''Pokémon FireRed Version'' and ''Pokémon LeafGreen Version'']], makes a playable appearance in ''[[Super Smash Bros. Brawl]]'' as a default fighter and (alongside his female counterpart [[bulbapedia:Leaf (game)|Leaf]]) in ''[[Super Smash Bros. Ultimate]]'' as an unlockable fighter. However, Red and Leaf are referred to simply as "Pokémon Trainer", and differ from other fighters by issuing commands to three Pokémon ([[Squirtle]], [[Ivysaur]], and [[Charizard]]) to fight on their behalf.
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[[bulbapedia: Red (game)|Red]], albeit known simply as "Pokémon Trainer", is the first playable [[Pokémon]] representative in the ''Super Smash Bros.'' series who is not an actual Pokémon. Though a selectable character, he is not an actual fighter, instead commanding any of his three Pokémon in the background of the stage, his team consisting of [[Squirtle]], [[Ivysaur]], and [[Charizard]]. The only move the trainer performs is [[#Pokémon Change|Pokémon Change]], which allows the player to switch out his three Pokémon at will throughout the battle. He also automatically switches Pokémon whenever one is KO'd. The Pokémon also run on a stamina system that weakens them, as their stamina decreases the longer they are out on the field. Their [[Final Smash]] is [[#Triple Finish|Triple Finish]], which has the trainer send out all three Pokémon at once to attack. In English, the Pokémon Trainer is voiced by {{wp|Michele Knotz}}.
[[bulbapedia: Red (game)|Red]], albeit known simply as "Pokémon Trainer", is the first playable [[Pokémon]] representative in the ''Super Smash Bros.'' series who is not an actual Pokémon. Though a selectable character, he is not an actual fighter, instead commanding any of his three Pokémon in the background of the stage, his team consisting of [[Squirtle]], [[Ivysaur]], and [[Charizard]]. The only move the trainer performs is [[#Pokémon Change|Pokémon Change]], which allows the player to switch out his three Pokémon at will throughout the battle. He also automatically switches Pokémon whenever one is KO'd. The Pokémon also run on a stamina system that weakens them, as their stamina decreases the longer they are out on the field. Their [[Final Smash]] is [[#Triple Finish|Triple Finish]], which has the trainer send out all three Pokémon at once to attack. In English, the Pokémon Trainer is voiced by {{wp|Michele Knotz}}.


Pokémon Trainer is one of the few fighters to only get five alternate costumes in ''Super Smash Bros. Brawl'', instead of the usual six. This is also shared with fellow ''Pokémon'' representatives [[Lucario]] and [[Jigglypuff]], as well as [[Sonic the Hedgehog|Sonic]]. One of Pokémon Trainer's alternative costumes has the same colors as another Pokémon Trainer: Brendan's outfit from ''Pokémon Emerald''.
Pokémon Trainer is one of the few fighters to only get five alternate costumes in ''Super Smash Bros. Brawl'', instead of the usual six. This is also shared with fellow ''Pokémon'' representatives [[Lucario]] and [[Jigglypuff]], as well as [[Sonic]]. One of Pokémon Trainer's alternative costumes has the same colors as another Pokémon Trainer: Brendan's outfit from ''Pokémon Emerald''.


For unknown reasons, Pokémon Trainer's name is announced differently between the English and Japanese versions of ''Super Smash Bros. Brawl''. This trait is shared with [[Fox McCloud]] in the original ''[[Super Smash Bros.]]''
For unknown reasons, Pokémon Trainer's name is announced differently between the English and Japanese versions of ''Super Smash Bros. Brawl''. This trait is shared with [[Fox|Fox McCloud]] in the original ''[[Super Smash Bros.]]''


====The Subspace Emissary====
====The Subspace Emissary====
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|Ger=Pokémon-Trainer (if male)<br>Pokémon-Trainerin (if female)
|Ger=Pokémon-Trainer (if male)<br>Pokémon-Trainerin (if female)
|GerM=Pokémon Trainer<br>''-in'' is a feminine suffix
|GerM=Pokémon Trainer<br>''-in'' is a feminine suffix
|Fra=Dresseur de Pokémon (if male)<br>Dresseuse de Pokémon (if female)
|Fre=Dresseur de Pokémon (if male)<br>Dresseuse de Pokémon (if female)
|FraM=Pokémon Trainer<br>''-e'' is a feminine suffix
|FreM=Pokémon Trainer<br>''-e'' is a feminine suffix
|Spa=Entrenador Pokémon (if male)<br>Entrenadora Pokémon (if female)
|Spa=Entrenador Pokémon (if male)<br>Entrenadora Pokémon (if female)
|SpaM=Pokémon Trainer<br>''-a'' is a feminine suffix
|SpaM=Pokémon Trainer<br>''-a'' is a feminine suffix
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[[File:Squirtle SSBU.png|thumb|200px|Artwork of Squirtle from ''Super Smash Bros. Ultimate'']]
[[File:Squirtle SSBU.png|thumb|200px|Artwork of Squirtle from ''Super Smash Bros. Ultimate'']]
{{quote2|Squirtle is one of three Pokémon you can get from Professor Oak in Pokémon Red and Blue. Squirtle was one of the few Water-type Pokémon you could get until you got a Fishing Rod.|[[smashwiki:Tips|Tips]]|Super Smash Bros. Ultimate}}
{{quote2|Squirtle is one of three Pokémon you can get from Professor Oak in Pokémon Red and Blue. Squirtle was one of the few Water-type Pokémon you could get until you got a Fishing Rod.|[[smashwiki:Tips|Tips]]|Super Smash Bros. Ultimate}}
'''Squirtle''' is a [[bulbapedia:Water (type)|Water]]-type [[Pokémon]] and one of the three starting Pokémon in [[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Green Version'']], later localized as [[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Blue Version'']]. Its name is a portmanteau of "squirt" and "turtle." In the ''Pokémon'' series, it evolves into [[bulbapedia:Wartortle (Pokémon)|Wartortle]] and later into [[Pokémon#Blastoise|Blastoise]].
'''Squirtle''' is a [[bulbapedia:Water (type)|Water]]-type [[bulbapedia:Pokémon (species)|Pokémon]] and one of the three starting Pokémon in [[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Green Version'']], later localized as [[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Blue Version'']]. Its name is a portmanteau of "squirt" and "turtle." In the ''Pokémon'' series, it evolves into [[bulbapedia:Wartortle (Pokémon)|Wartortle]] and later into [[bulbapedia:Blastoise (Pokémon)|Blastoise]].


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<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
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|JapM=From「銭亀」(''zenigame'', Japanese pond turtle)
|JapM=From「銭亀」(''zenigame'', Japanese pond turtle)
|Spa=Squirtle
|Spa=Squirtle
|Fra=Carapuce
|Fre=Carapuce
|FraM=Play on ''carapace'' (shell) + ''puce'' (flea)
|FreM=Play on ''carapace'' (shell) + ''puce'' (flea)
|Ger=Schiggy
|Ger=Schiggy
|GerM=From ''schildkröte'' (turtle)
|GerM=From ''schildkröte'' (turtle)
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====Trivia====
====Trivia====
{{NIWA|title=Squirtle|SmashWiki=Squirtle|Bulbapedia=Squirtle (Pokémon)}}
{{NIWA|title=Squirtle|SmashWiki=Squirtle|Bulbapedia=Squirtle (Pokémon)}}
*Along with [[Sheik]], [[Zero Suit Samus]], and [[Sonic the Hedgehog]], Squirtle is one of the few characters in the Subspace Emissary not to be seen in trophy form.
*Along with [[Sheik]], [[Zero Suit Samus]], and [[Sonic|Sonic the Hedgehog]], Squirtle is one of the few characters in the Subspace Emissary not to be seen in trophy form.
</div>{{br}}
</div>{{br}}
===Ivysaur===
===Ivysaur===
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|JapR=Fushigisō
|JapR=Fushigisō
|JapM=From「不思議」(''fushigi'', mysterious) and「草」(''sō'', grass); also a pun on「不思議そう」(''fushigi sō'', a phrase meaning "it seems mysterious"); officially romanized as "Fushigisou"
|JapM=From「不思議」(''fushigi'', mysterious) and「草」(''sō'', grass); also a pun on「不思議そう」(''fushigi sō'', a phrase meaning "it seems mysterious"); officially romanized as "Fushigisou"
|Fra=Herbizarre
|Fre=Herbizarre
|FraM=Pun on "herbe" (grass) and "bizarre"
|FreM=Pun on "herbe" (grass) and "bizarre"
|Ger=Bisaknosp
|Ger=Bisaknosp
|GerM=From "bisamratte" (muskrat) and "knospe" (bulb)
|GerM=From "bisamratte" (muskrat) and "knospe" (bulb)
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|KorR=Isanghaepul
|KorR=Isanghaepul
|KorM=Pun on "이상하다" (''isanghada'', strange) and "풀" (''pul'', grass)
|KorM=Pun on "이상하다" (''isanghada'', strange) and "풀" (''pul'', grass)
|Chi='''[[wikipedia:Hong Kong|Hong Kong]]:''' 奇異草<br>''Gēiyihchóu''<br>'''[[wikipedia:Taiwan|Taiwan]] / [[wikipedia:China|Mainland China]]:''' 妙蛙草<br>''Mìaowācăo''
|Chi='''{{wp|Hong Kong}}:''' 奇異草<br>''Gēiyihchóu''<br>'''{{wp|Taiwan}} / {{wp|China|Mainland China}}:''' 妙蛙草<br>''Mìaowācăo''
|ChiM=Literally "Unusual grass"<br>Literally "Wonderful frog grass"
|ChiM=Literally "Unusual grass"<br>Literally "Wonderful frog grass"
}}
}}
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===Charizard===
===Charizard===
{{about|the fire [[Pokémon]] featured in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'', who is known as Lizardon in Japan|the boss from ''Wario's Woods''|[[Lizardon]]|section=yes}}
{{about|the fire [[bulbapedia:Pokémon (species)|Pokémon]] featured in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'', who is known as Lizardon in Japan|the boss from ''Wario's Woods''|[[Lizardon]]|section=yes}}
[[File:Charizard SSBU.png|thumb|250px|Charizard in Super Smash Bros. Ultimate]]
[[File:Charizard SSBU.png|thumb|250px|Charizard in Super Smash Bros. Ultimate]]
{{quote2|Charizard, the Flame Pokémon, graced the package cover of Pokémon Red. Its fiery breath can melt anything, but it never turns its flame on an opponent weaker than itself.|[[smashwiki:Tips|Tips]]|Super Smash Bros. Ultimate}}
{{quote2|Charizard, the Flame Pokémon, graced the package cover of Pokémon Red. Its fiery breath can melt anything, but it never turns its flame on an opponent weaker than itself.|[[smashwiki:Tips|Tips]]|Super Smash Bros. Ultimate}}
'''Charizard''' is a [[bulbapedia:Fire (type)|Fire]]/[[bulbapedia:Flying (type)|Flying]]-type [[Pokémon]] resembling a winged European dragon. In the ''Pokémon'' series, it evolves from [[bulbapedia:Charmeleon (Pokémon)|Charmeleon]], which evolves from [[bulbapedia:Charmander (Pokémon)|Charmander]], and is one of the three fully-evolved starter Pokémon of the [[bulbapedia:Kanto|Kanto]] region. In [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']], Charizard gained the ability to [[bulbapedia:Mega Evolution|Mega Evolve]] into Mega Charizard X or Mega Charizard Y, the former of which appears as its [[Final Smash]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. Charizard appears in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'' as a [[Poké Ball]] Pokémon, and in ''[[Super Smash Bros. Brawl]]'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''[[Super Smash Bros. Ultimate]]'' as a playable character. When playable, its fighting style is similar to [[Bowser]]'s, as a slow, powerful, heavy reptile with some fast movement options and the ability to [[Flamethrower (move)|breathe fire]].
'''Charizard''' is a [[bulbapedia:Fire (type)|Fire]]/[[bulbapedia:Flying (type)|Flying]]-type [[bulbapedia:Pokémon (species)|Pokémon]] resembling a winged European dragon. Its name is a combination of the words char, meaning burnt, and lizard. In the ''Pokémon'' series, it evolves from [[bulbapedia:Charmeleon (Pokémon)|Charmeleon]], which evolves from [[bulbapedia:Charmander (Pokémon)|Charmander]], and is one of the three fully-evolved starter Pokémon of the [[bulbapedia:Kanto|Kanto]] region. In [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']], Charizard gained the ability to [[bulbapedia:Mega Evolution|Mega Evolve]] into Mega Charizard X or Mega Charizard Y, the former of which appears as its [[Final Smash]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. Charizard appears in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'' as a [[Poké Ball]] Pokémon, and in ''[[Super Smash Bros. Brawl]]'', ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', and ''[[Super Smash Bros. Ultimate]]'' as a playable character. When playable, its fighting style is similar to [[Bowser]]'s, as a slow, powerful, heavy reptile with some fast movement options and the ability to [[Flamethrower (move)|breathe fire]].
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
====''Super Smash Bros.'' series====
====''Super Smash Bros.'' series====
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Charizard appears, along with [[Squirtle]] and [[Ivysaur]], as part of the [[Pokémon Trainer]]'s team in ''[[Super Smash Bros. Ultimate]]''. Its moveset is similar to that seen in ''Super Smash Bros. for Nintendo 3DS / Wii U'', with Rock Smash being replaced by Pokémon Change. Furthermore, its stamina mechanics are removed, allowing it to be used for the whole fight with no penalty. Just like in ''Super Smash Bros. Brawl'', its final Smash is Triple Finish and no longer has it Mega Evolving into its Mega Charizard X form. Its type effectiveness mechanic is also abolished, which removes Charizard's vulnerability to Water-type attacks (e.g., those that Squirtle uses), but, in exchange, eliminates its resistance to Grass-type attacks (e.g., those that Ivysaur uses).
Charizard appears, along with [[Squirtle]] and [[Ivysaur]], as part of the [[Pokémon Trainer]]'s team in ''[[Super Smash Bros. Ultimate]]''. Its moveset is similar to that seen in ''Super Smash Bros. for Nintendo 3DS / Wii U'', with Rock Smash being replaced by Pokémon Change. Furthermore, its stamina mechanics are removed, allowing it to be used for the whole fight with no penalty. Just like in ''Super Smash Bros. Brawl'', its final Smash is Triple Finish and no longer has it Mega Evolving into its Mega Charizard X form. Its type effectiveness mechanic is also abolished, which removes Charizard's vulnerability to Water-type attacks (e.g., those that Squirtle uses), but, in exchange, eliminates its resistance to Grass-type attacks (e.g., those that Ivysaur uses).


Charizard benefits from the game's universal changes: its overall mobility is faster (in spite of having a slightly slower walking speed); its aerials have less landing lag; its short hop timing is shortened; it can directionally air dodge; and it can use any grounded attack out of a run and any aerial attack while on ladders. Charizard's overall damage output and its attacks' knockback are both increased. In a similar vein to fellow veteran [[Sonic the Hedgehog]] and newcomers [[Inkling]] and [[Incineroar]], Charizard takes minor damage from swimming in water; this is due to it both being unable to swim its home games and being weak to Water-type Pokémon in said games.
Charizard benefits from the game's universal changes: its overall mobility is faster (in spite of having a slightly slower walking speed); its aerials have less landing lag; its short hop timing is shortened; it can directionally air dodge; and it can use any grounded attack out of a run and any aerial attack while on ladders. Charizard's overall damage output and its attacks' knockback are both increased. In a similar vein to fellow veteran [[Sonic|Sonic the Hedgehog]] and newcomers [[Inkling]] and [[Incineroar]], Charizard takes minor damage from swimming in water; this is due to it both being unable to swim its home games and being weak to Water-type Pokémon in said games.
{{br}}
{{br}}
======Gallery======
======Gallery======
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|Spa=Charizard
|Spa=Charizard
|SpaM= -
|SpaM= -
|Fra=Dracaufeu
|Fre=Dracaufeu
|FraM=A portmanteau of "draco" (Latin for "dragon") and "feu" (fire)
|FreM=A portmanteau of "draco" (Latin for "dragon") and "feu" (fire)
|Ger=Glurak
|Ger=Glurak
|GerM=A portmanteau of "glut" (ember) and "drache" (dragon); also "-rak" comes from "raket" (rocket)
|GerM=A portmanteau of "glut" (ember) and "drache" (dragon); also "-rak" comes from "raket" (rocket)
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====Trivia====
====Trivia====
{{NIWA|title=Charizard|SmashWiki=Charizard|Bulbapedia=Charizard (Pokémon)}}
{{NIWA|title=Charizard|SmashWiki=Charizard|Bulbapedia=Charizard (Pokémon)}}
*Charizard's name is a combination of the words char (meaning burnt) and lizard (since it's a lizard-like creature).
*Charizard's name in Japan, Lizardon, is the same name as [[Lizardon|a character in ''Wario's Woods'']]. Interestingly, ''Wario's Woods'' preceded the release of ''Pokémon Red and Green'' in Japan by a little over two years.
*Charizard's name in Japan, Lizardon, is the same name as [[Lizardon|a character in ''Wario's Woods'']]. Interestingly, ''Wario's Woods'' preceded the release of ''Pokémon Red and Green'' in Japan by a little over two years.
</div>{{br}}
</div>{{br}}
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==Sonic==
==Sonic==
[[File:Sonic SSBU.png|thumb|200px|Sonic in ''Super Smash Bros. Ultimate'']]
[[File:Sonic SSBU.png|thumb|200px|Sonic in ''Super Smash Bros. Ultimate'']]
{{main|Sonic the Hedgehog#Super Smash Bros. series{{!}}Sonic the Hedgehog § Super Smash Bros. series}}
{{main|Sonic#Super Smash Bros. series{{!}}Sonic § Super Smash Bros. series}}


{{br}}
{{br}}
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|FreA=Roi Dadidou
|FreA=Roi Dadidou
|FreAM=King Dadidou
|FreAM=King Dadidou
|FraE=Roi DaDiDou
|FreE=Roi DaDiDou
|FraEM=King DaDiDou
|FreEM=King DaDiDou
|Ger=König Nickerchen (until ''Kirby: Nightmare in Dreamland'')<br>King Dedede (after ''Kirby: Nightmare in Dreamland'')<br>König Dedede (since ''Super Smash Bros. Brawl'')
|Ger=König Nickerchen (until ''Kirby: Nightmare in Dreamland'')<br>King Dedede (after ''Kirby: Nightmare in Dreamland'')<br>König Dedede (since ''Super Smash Bros. Brawl'')
|GerM=King Nap<br>King Dedede<br>King Dedede
|GerM=King Nap<br>King Dedede<br>King Dedede
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=====The Subspace Emissary=====
=====The Subspace Emissary=====
[[File:SubspaceIntro-Olimar.png|thumb|upright=1.1|left|Olimar's snapshot in the Subspace Emissary]]
[[File:SubspaceIntro-Olimar.png|thumb|upright=1.1|left|Olimar's snapshot in the Subspace Emissary]]
Captain Olimar's Pikmin are attacking a huge [[R.O.B.]]. However, the R.O.B. spins around and all the Pikmin that are latched onto him are shaken off and perish. Captain Olimar starts shivering in fear of the robot. A red Pikmin walks up to Olimar and taps him on the side. Olimar turns around and the red Pikmin points at the [[Blue Falcon]] that is speeding through the forest.
Captain Olimar's Pikmin are attacking a huge [[R.O.B.]] However, the R.O.B. spins around and all the Pikmin that are latched onto him are shaken off and perish. Captain Olimar starts shivering in fear of the robot. A red Pikmin walks up to Olimar and taps him on the side. Olimar turns around and the red Pikmin points at the [[Blue Falcon]] that is speeding through the forest.


[[Captain Falcon]] jumps out of the Blue Falcon and then [[Falcon Punch]]es the R.O.B., which defeats the R.O.B. instantly. Captain Falcon lands back on the ground while doing a slide similar to the Falcon Kick. However, while he is sliding on the ground, he accidentally kills the Pikmin who are in the way. Olimar and the Captain then team up to fight the [[Subspace Army]].
[[Captain Falcon]] jumps out of the Blue Falcon and then [[Falcon Punch]]es the R.O.B., which defeats the R.O.B. instantly. Captain Falcon lands back on the ground while doing a slide similar to the Falcon Kick. However, while he is sliding on the ground, he accidentally kills the Pikmin who are in the way. Olimar and the Captain then team up to fight the [[Subspace Army]].
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|-
|-
!5
!5
|[[Fox McCloud|Fox]], [[Falco Lombardi|Falco]]
|[[Fox]], [[Falco Lombardi|Falco]]
|
|
|[[Corneria]]
|[[Corneria]]
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AlphSSB4Website.jpg|''Super Smash Bros. for Wii U'', Alph and Olimar
AlphSSB4Website.jpg|''Super Smash Bros. for Wii U'', Alph and Olimar
AlphUltimate.jpg|''Super Smash Bros. Ultimate'', Alph and Olimar
AlphUltimate.jpg|''Super Smash Bros. Ultimate'', Alph and Olimar
WWMI Pikmin 2.png|''[[WarioWare: Move It!]]''
</gallery>
</gallery>


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[[File:Lucario SSBU.png|thumb|250px|Lucario in ''Super Smash Bros. Ultimate'']]
[[File:Lucario SSBU.png|thumb|250px|Lucario in ''Super Smash Bros. Ultimate'']]
{{quote|Watch the power of Aura!|Lucario|Super Smash Bros. Brawl}}
{{quote|Watch the power of Aura!|Lucario|Super Smash Bros. Brawl}}
'''Lucario''' is a [[bulbapedia:Fighting (type)|Fighting]]/[[bulbapedia:Steel (type)|Steel]]-type [[Pokémon]] from the ''Pokémon'' series. It originates from the movie ''[[bulbapedia:M08|Pokémon: Lucario and the Mystery of Mew]]'' before debuting in the games with [[bulbapedia:Pokémon Diamond and Pearl Versions|''Pokémon Diamond'' and ''Pokémon Pearl'']] and is the evolved form of [[bulbapedia:Riolu (Pokémon)|Riolu]]. In [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']], Lucario gained the ability to [[bulbapedia:Mega Evolution|Mega Evolve]] into Mega Lucario.
'''Lucario''' is a [[bulbapedia:Fighting (type)|Fighting]]/[[bulbapedia:Steel (type)|Steel]]-type [[bulbapedia:Pokémon (species)|Pokémon]] from the ''Pokémon'' series. It originates from the movie ''[[bulbapedia:M08|Pokémon: Lucario and the Mystery of Mew]]'' before debuting in the games with [[bulbapedia:Pokémon Diamond and Pearl Versions|''Pokémon Diamond'' and ''Pokémon Pearl'']] and is the evolved form of [[bulbapedia:Riolu (Pokémon)|Riolu]]. In [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']], Lucario gained the ability to [[bulbapedia:Mega Evolution|Mega Evolve]] into Mega Lucario.


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<div style="float:right">[[File:LucarioSnake.png|thumb|upright=1.1|Lucario finding [[Solid Snake]] in his cardboard box]]</div>
<div style="float:right">[[File:LucarioSnake.png|thumb|upright=1.1|Lucario finding [[Solid Snake]] in his cardboard box]]</div>
As the two are traveling through the Halberd, Lucario senses [[Solid Snake]]'s Aura from inside his cardboard box and exposes him. His cover blown, Snake and Meta Knight are about to fight, but Lucario stops them, sensing the Aura of some nearby [[Primid]]s which they fight instead. As the three travel on they find a room where the trophies of [[Princess Peach|Peach]] and [[Princess Zelda|Zelda]] are being held in cages. [[Shadow Bug]]s then appear and take the form of the princesses, which Lucario, Meta Knight and Snake battle. After the clones are defeated the actual Peach and Zelda are freed and left in the room while the group travels on. They arrive at the bridge, where they find multiple [[Mr. Game & Watch]]es controlling the ship. Snake knocks them all onto the main deck, where they dissolve into Shadow Bugs and reform into [[Duon]]. Snake and Lucario leap down onto the deck, teaming up with [[Sheik]], Peach, [[Fox McCloud|Fox]], and [[Falco Lombardi|Falco]] to fight. After it is defeated, Duon dissolves to reveal the actual Mr. Game & Watch's trophy, which Peach restores.
As the two are traveling through the Halberd, Lucario senses [[Solid Snake]]'s Aura from inside his cardboard box and exposes him. His cover blown, Snake and Meta Knight are about to fight, but Lucario stops them, sensing the Aura of some nearby [[Primid]]s which they fight instead. As the three travel on they find a room where the trophies of [[Princess Peach|Peach]] and [[Princess Zelda|Zelda]] are being held in cages. [[Shadow Bug]]s then appear and take the form of the princesses, which Lucario, Meta Knight and Snake battle. After the clones are defeated the actual Peach and Zelda are freed and left in the room while the group travels on. They arrive at the bridge, where they find multiple [[Mr. Game & Watch]]es controlling the ship. Snake knocks them all onto the main deck, where they dissolve into Shadow Bugs and reform into [[Duon]]. Snake and Lucario leap down onto the deck, teaming up with [[Sheik]], Peach, [[Fox]], and [[Falco Lombardi|Falco]] to fight. After it is defeated, Duon dissolves to reveal the actual Mr. Game & Watch's trophy, which Peach restores.


The Halberd lands in the desert, where most of the cast units. They all then fight against the [[Subspace Gunship]] and make it to [[Subspace (Super Smash Bros. Brawl)|Subspace]]. Inside, the team stand against [[Tabuu]], but are all instantly turned into Trophies. However, they are all eventually restored and head to face Tabuu. After he is defeated, everyone returns to the real world, the Subspace portals all closed.
The Halberd lands in the desert, where most of the cast units. They all then fight against the [[Subspace Gunship]] and make it to [[Subspace (Super Smash Bros. Brawl)|Subspace]]. Inside, the team stand against [[Tabuu]], but are all instantly turned into Trophies. However, they are all eventually restored and head to face Tabuu. After he is defeated, everyone returns to the real world, the Subspace portals all closed.
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|Spa=Lucario
|Spa=Lucario
|SpaM=
|SpaM=
|Fra=Lucario
|Fre=Lucario
|FraM=
|FreM=
|Ger=Lucario
|Ger=Lucario
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===Trivia===
===Trivia===
{{NIWA|title=Lucario|Bulbapedia=Lucario (Pokémon)|SmashWiki=Lucario}}
{{NIWA|title=Lucario|Bulbapedia=Lucario (Pokémon)|SmashWiki=Lucario}}
*Lucario is one of the few fighters to only have five recolors in ''Super Smash Bros. Brawl''. The others are [[Pokémon Trainer]], [[Jigglypuff]], and [[Sonic the Hedgehog|Sonic]].
*Lucario is one of the few fighters to only have five recolors in ''Super Smash Bros. Brawl''. The others are [[Pokémon Trainer]], [[Jigglypuff]], and [[Sonic]].
*Lucario is the only Pokémon in ''Super Smash Bros. Brawl'' to actually speak (telepathically), instead of just saying its name.
*Lucario is the only Pokémon in ''Super Smash Bros. Brawl'' to actually speak (telepathically), instead of just saying its name.
</div>{{br}}
</div>{{br}}
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|Spa=Toon Link
|Spa=Toon Link
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|SpaM=-
|Fra=Link Cartoon
|Fre=Link Cartoon
|FraM=Cartoon Link
|FreM=Cartoon Link
|Dut=Toon Link
|Dut=Toon Link
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{{quote|I've got you now, Star Fox!|Wolf O'Donnell|Super Smash Bros. Ultimate}}
{{quote|I've got you now, Star Fox!|Wolf O'Donnell|Super Smash Bros. Ultimate}}


'''Wolf O'Donnell''' is the longtime rival of [[Fox McCloud]], who appears in the ''[[Wikipedia:Star Fox (series)|Star Fox]]'' series of games, making his debut in ''[[Wikipedia:Star Fox 64|Star Fox 64]]''. He is the leader of the [[LylatWiki:Star Wolf|Star Wolf wing]], a rival team to Fox's [[LylatWiki:Star Fox (team)|Star Fox team]]. Wolf later appears as an unlockable playable character in ''[[Super Smash Bros. Brawl]]''. After a ten-year playable absence in the ''Super Smash Bros.'' series, he reappears in ''[[Super Smash Bros. Ultimate]]''.
'''Wolf O'Donnell''' is the longtime rival of [[Fox|Fox McCloud]], who appears in the ''[[Wikipedia:Star Fox (series)|Star Fox]]'' series of games, making his debut in ''[[Wikipedia:Star Fox 64|Star Fox 64]]''. He is the leader of the [[LylatWiki:Star Wolf|Star Wolf wing]], a rival team to Fox's [[LylatWiki:Star Fox (team)|Star Fox team]]. Wolf later appears as an unlockable playable character in ''[[Super Smash Bros. Brawl]]''. After a ten-year playable absence in the ''Super Smash Bros.'' series, he reappears in ''[[Super Smash Bros. Ultimate]]''.


<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
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Wolf is one of the unlockable characters in ''[[Super Smash Bros. Brawl]]'', using his appearance from ''[[lylatwiki:Star Fox: Assault|Star Fox: Assault]]'', and is voiced by Jay Ward. According to [[Masahiro Sakurai]], Wolf was nearly cut from the game due to time constraints. He is both the biggest and heaviest of the ''Star Fox'' characters. He is not as fast as Fox and [[Falco Lombardi|Falco]], but his attacks are more powerful. His aerial speed is better than that of Fox's and Falco's. He can be unlocked by having him join the party in The Subspace Emissary, playing 450 Brawl matches, or by clearing Boss Battles with either Fox or Falco, then defeating him on [[Lylat Cruise]].
Wolf is one of the unlockable characters in ''[[Super Smash Bros. Brawl]]'', using his appearance from ''[[lylatwiki:Star Fox: Assault|Star Fox: Assault]]'', and is voiced by Jay Ward. According to [[Masahiro Sakurai]], Wolf was nearly cut from the game due to time constraints. He is both the biggest and heaviest of the ''Star Fox'' characters. He is not as fast as Fox and [[Falco Lombardi|Falco]], but his attacks are more powerful. His aerial speed is better than that of Fox's and Falco's. He can be unlocked by having him join the party in The Subspace Emissary, playing 450 Brawl matches, or by clearing Boss Battles with either Fox or Falco, then defeating him on [[Lylat Cruise]].


Though his [[List of moves|special moves]] are based on the basic design of Fox's special moves, they have been altered for Wolf, with new effects for all of them. All his standard moves are different as well. Wolf's standard special move is the [[#Blaster|Blaster]], though unlike Fox and Falco's, the gun has a claw-like extension that damages nearby opponents. His side special is [[#Wolf Flash|Wolf Flash]], which gives Wolf some vertical height and has a [[meteor smash]] at the end. His up special is [[#Fire Wolf|Fire Wolf]], in which Wolf instantly charges in the direction held on the control stick, the air surrounding him damaging opponents. His down special is [[#Reflector|Reflector]], which has a different visual effect than the other characters' Reflectors and increases the speed of reflected items and projectiles rather than power. His [[Final Smash]] is the [[#Landmaster|Landmaster]], his version having more firepower and sporting Wolfen coloration.
Though his [[List of moves|special moves]] are based on the basic design of Fox's special moves, they have been altered for Wolf, with new effects for all of them. All his standard moves are different as well. Wolf's standard special move is the [[#Blaster|Blaster]], though unlike Fox and Falco's, the gun has a claw-like extension that damages nearby opponents. His side special is [[#Wolf Flash|Wolf Flash]], which gives Wolf some vertical height and has a [[smashwiki:meteor smash|meteor smash]] at the end. His up special is [[#Fire Wolf|Fire Wolf]], in which Wolf instantly charges in the direction held on the control stick, the air surrounding him damaging opponents. His down special is [[#Reflector|Reflector]], which has a different visual effect than the other characters' Reflectors and increases the speed of reflected items and projectiles rather than power. His [[Final Smash]] is the [[#Landmaster|Landmaster]], his version having more firepower and sporting Wolfen coloration.


Wolf also appears in all of the ''Star Fox'' character Smash Taunts on Lylat Cruise.
Wolf also appears in all of the ''Star Fox'' character Smash Taunts on Lylat Cruise.
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