Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS): Difference between revisions

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'''''Mario & Sonic at the Rio 2016 Olympic Games''''' is a [[Genre#Sports|sports]] title for the [[Nintendo 3DS]], which is the fifth installment on the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, along with the [[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Wii U version]]. Like the other games, it takes place in the host city of the Olympics of the corresponding year, being [[Rio de Janeiro]]. It also features [[amiibo]] compatibility. This is the first game in the series where the handheld version was released before the home console version.
'''''Mario & Sonic at the Rio 2016 Olympic Games''''' is a [[Genre#Sports|sports]] title for the [[Nintendo 3DS]], which is the fifth installment on the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, along with the [[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Wii U version]]. Like the other games, it takes place in the host city of the Olympics of the corresponding year, being [[Rio de Janeiro]]. It also features [[amiibo]] compatibility. This is the first game in the series where the handheld version was released before the home console version.
==Characters==
==Characters==
===Playable===
===Playable===
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The Road to Rio mode features almost all the playable characters, with the exception of Ludwig and Dry Bones, and some unlockable characters, namely Jet, Diddy, Rosalina, and Roy, have additional roles besides that of being challenged to be unlocked.
The Road to Rio mode features almost all the playable characters, with the exception of Ludwig and Dry Bones, and some unlockable characters, namely Jet, Diddy, Rosalina, and Roy, have additional roles besides that of being challenged to be unlocked.
====Team Mario====
====Team Mario====
{| class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
|-
|-
!Artwork
!Artwork
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|Mario's Story Day 2 (unlock challenge)
|Mario's Story Day 2 (unlock challenge)
|}
|}
=====Unlocking criteria=====
=====Unlocking criteria=====
{| class="wikitable" cellpadding="0" style="text-align: center; min-width: 60%; margin: 0 auto;"
{|class="wikitable"cellpadding="0" style="text-align: center; min-width: 60%; margin: 0 auto;"
|-
|-
!style="background:#e0e0e0;width:8em"|Character
!style="background:#e0e0e0;width:8em"|Character
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====Team Sonic====
====Team Sonic====
{| class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
|-
|-
!Artwork
!Artwork
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=====Unlocking criteria=====
=====Unlocking criteria=====
{| class="wikitable" cellpadding="0" style="text-align: center; min-width: 60%; margin: 0 auto;"
{|class="wikitable"cellpadding="0"style="text-align: center; min-width: 60%; margin: 0 auto;"
|-
|-
!style="background:#e0e0e0;width:8em"|Character
!style="background:#e0e0e0;width:8em"|Character
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====Other====
====Other====
{| class="wikitable" cellpadding="0" style="text-align: center; width:30%; margin: 0 auto;"
{|class="wikitable"cellpadding="0"style="text-align: center; width:30%; margin: 0 auto;"
!width=100%|[[Mii]]
!width=100%|[[Mii]]
|-
|-
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|Available in all events.
|Available in all events.
|}
|}
=====Unlocking criteria=====
=====Unlocking criteria=====
{| class="wikitable" cellpadding="0" style="text-align: center; min-width: 60%; margin: 0 auto;"
{|class="wikitable"cellpadding="0"style="text-align: center; min-width: 60%; margin: 0 auto;"
|-
|-
!style="background:#e0e0e0;width:8em"|Character
!style="background:#e0e0e0;width:8em"|Character
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![[Mii]]
![[Mii]]
|Complete Day 1 of Road to Rio (either story)
|Complete Day 1 of Road to Rio (either story)
|-
|}
|}


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*[[Chao]] (Sonic & Sonic's Story Mii)
*[[Chao]] (Sonic & Sonic's Story Mii)
*[[Yoshi (species)|Yoshi]]s (Yoshi)
*[[Yoshi (species)|Yoshi]]s (Yoshi)
*[[Birdo (species)|Birdo]]s (Daisy)
*[[Birdo]]s (Daisy)
*Armored [[Egg Pawn]]s (Shadow)
*Armored [[Egg Pawn]]s (Shadow)
*[[Egg Pawn]]s (Jet)
*[[Egg Pawn]]s (Jet)
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*[[Piranha Plant]]s
*[[Piranha Plant]]s
*[[Goomba Tower]]s
*[[Goomba Tower]]s
*[[Orbot and Cubot]]
*[[Orbot & Cubot]]
*[[Charmy|Charmy Bee]]
*[[Charmy|Charmy Bee]]


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Local Play and Download Play are both offered for 2 to 4 players.
Local Play and Download Play are both offered for 2 to 4 players.
===Ways to connect===
===Ways to connect===
Like ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', there are two ways to connect to Versus Mode.
Like ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', there are two ways to connect to Versus Mode.
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===Modes of play===
===Modes of play===
There are two methods of play to Versus Mode.
There are two methods of play to Versus Mode.
====Single Match====
====Single Match====
Like Rio 2016 Quick Play, but with 2 to 4 players. Players select an Olympic or Plus event and play a Single Match.
Like Rio 2016 Quick Play, but with 2 to 4 players. Players select an Olympic or Plus event and play a Single Match.
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==Events==
==Events==
There are a total of fourteen events in the game, each with two variants; an "Olympic" version in which the events behave similarly to their real-life counterparts, and a "Plus" version where Mario and Sonic elements are incorporated into the event. The best finish of each event in each difficulty level is recorded, and finishing an event in 1st place on the Hard level will unlock a star next to the event.
There are a total of fourteen events in the game, each with two variants; an "Olympic" version in which the events behave similarly to their real-life counterparts, and a "Plus" version where Mario and Sonic elements are incorporated into the event. The best finish of each event in each difficulty level is recorded, and finishing an event in 1st place on the Hard level will unlock a rainbow star next to the event.


Every event has seven playable characters, three of which are always Mario, Sonic, and Miis, and one of which has to be unlocked, marked by an asterisk (*).
Every event has seven playable characters, three of which are always Mario, Sonic, and Miis, and one of which has to be unlocked, marked by an asterisk (*).
 
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
{| class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
|-
|-
!Image
!Image
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===Training events===
===Training events===
In the Road to Rio mode, the player can train by playing thirty events from the 3DS version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'']]<ref>GreenKokiri54 (February 21, 2016). [https://www.youtube.com/watch?v=hJktzeWUEwc Mario and Sonic at the Rio 2016 Olympic Games - All Story Mode Events (3DS)]. ''Youtube''. Retrieved February 25, 2016.</ref>. These events are:
In the Road to Rio mode, the player can train by playing thirty events from the 3DS version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'']]<ref>GreenKokiri54 (February 21, 2016). [https://www.youtube.com/watch?v=hJktzeWUEwc Mario and Sonic at the Rio 2016 Olympic Games - All Story Mode Events (3DS)]. ''Youtube''. Retrieved February 25, 2016.</ref>. These events are:
*[[Hockey (event)|Hockey]]
*[[Badminton (Singles)]]
*[[Badminton (Singles)]]
*[[Badminton (Doubles)]]
*[[Badminton (Doubles)]]
*[[Basketball (event)|Basketball]]
*[[Basketball (event)|Basketball]]
*[[Handball]]
*[[Handball]]
*[[Hockey (event)|Hockey]]
*[[Water Polo]]
*[[Water Polo]]
*[[Taekwondo]]
*[[Taekwondo]]
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==Road to Rio==
==Road to Rio==
The game features a Road to Rio mode that is similar to the Adventure Tours in the DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'' and the Castle Club in ''[[Mario Golf: World Tour]]'' and is divided in two stories, Mario's Story and Sonic's Story, with the Mii joining either Mario's Gym or Sonic's Gym and participating each of the 7 days to the preliminaries and the finals of a main event, the latter of which are against a trainer of the opposing gym. The player can freely explore the areas, where the venue of the main event or the bus stop to reach the area where the main event is held, Training Gyms, shops, non playable characters, unlockable characters, treasure chests and ? crates can be found. Training Gyms are used to train for the main events, by playing an event from the 3DS version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'']]. After training, the players gains Apples and Training Points. The former are used to buy outfits at the Light-Blue Yoshi Outfit Shop that increase the Mii's stats, the latter are used to [[level up]] and gain stars that are needed to wear outfits. Treasure chests contain costumes or musical instruments, while ? crates contain melons that can be used to buy gear at the Yellow Yoshi Gear Shop that slightly alter the gameplay of the main events. Both of them can be hidden and appear only when the player is nearby. The unlockable characters can be unlocked by beating them at a Plus version of the main event after the preliminaries of said event have been passed. Finally, there is an optional subplot involving the contrast between Mario's gym and Sonic's gym and the disappearance of Mario, Sonic, and the medals from the Hall of Medals, that the player can follow to reach the true ending of each story, where it's revealed that Bowser and Dr. Eggman hypnotized two boys in Mario and Sonic costumes to steal the medals and spread rumors that one of the two gyms did it. Mario and Sonic go into hiding to foil the villains' plans, and together with the player, they defeat the two and reclaim the medals. Afterwards, the ''Super Mario'' and ''Sonic'' characters and Miis participate in the {{wp|Rio Carnival}}.
The game features a Road to Rio mode that is similar to the Adventure Tours in the DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'' and the Castle Club in ''[[Mario Golf: World Tour]]'' and is divided in two stories, Mario's Story and Sonic's Story, with the Mii joining either Mario's Gym or Sonic's Gym and participating each of the 7 days to the preliminaries and the finals of a main event, the latter of which are against a trainer of the opposing gym. The player can freely explore the areas, where the venue of the main event or the bus stop to reach the area where the main event is held, Training Gyms, shops, non playable characters, unlockable characters, treasure chests and ? crates can be found. Training Gyms are used to train for the main events, by playing an event from the 3DS version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'']]. After training, the players gains Apples and Training Points. The former are used to buy outfits at the Light-Blue Yoshi Outfit Shop that increase the Mii's stats, the latter are used to [[level up]] and gain stars that are needed to wear outfits. Treasure chests contain costumes or musical instruments, while ? crates contain melons that can be used to buy gear at the Yellow Yoshi Gear Shop that slightly alter the gameplay of the main events. Both of them can be hidden and appear only when the player is nearby. The unlockable characters can be unlocked by beating them at a Plus version of the main event after the preliminaries of said event have been passed. Finally, there is an optional subplot involving the contrast between Mario's gym and Sonic's gym and the disappearance of Mario, Sonic, and the medals from the Hall of Medals, that the player can follow to reach the true ending of each story, where it's revealed that Bowser and Dr. Eggman hypnotized two boys in Mario and Sonic costumes to steal the medals and spread rumors that one of the two gyms did it. Mario and Sonic go into hiding to foil the villains' plans, and together with the player, they defeat the two and reclaim the medals. Afterwards, the ''Super Mario'' and ''Sonic'' characters and Miis participate in the {{wp|Rio Carnival}}.
===Mario's Gym===
===Mario's Gym===
{|cellspacing=10 cellpadding=8 border=1 align=center width=80% style="text-align: center; border-collapse: collapse;"
{|cellspacing=10 cellpadding=8 border=1 align=center width=80% style="text-align: center; border-collapse: collapse;"
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|rowspan=3|Day 1
|rowspan=3|Day 1
|rowspan=3|110m Hurdles
|rowspan=3|110m Hurdles
|rowspan=3|Silver the Hedgehog
|rowspan=3|Silver
|Copacabana
|Copacabana
|Pole Vault
|Pole Vault
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|rowspan=4|Day 2
|rowspan=4|Day 2
|rowspan=4|Beach Volleyball<br>'''(Teammate: Donkey Kong)'''
|rowspan=4|Beach Volleyball<br>'''(Teammate: Donkey Kong)'''
|rowspan=4|Miles "Tails" Prower & Cream the Rabbit
|rowspan=4|Tails & Cream
|rowspan=4|Copacabana
|rowspan=4|Copacabana
|Trampoline
|Trampoline
|rowspan=4|Roy Koopa
|rowspan=4|Roy
|-
|-
|Shot Put
|Shot Put
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|rowspan=3|Day 3
|rowspan=3|Day 3
|rowspan=3|Rhythmic Gymnastics
|rowspan=3|Rhythmic Gymnastics
|rowspan=3|Blaze the Cat
|rowspan=3|Blaze
|rowspan=3|Barra
|rowspan=3|Barra
|100m Breaststroke
|100m Breaststroke
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|rowspan=8|Day 4
|rowspan=8|Day 4
|rowspan=8|Long Jump
|rowspan=8|Long Jump
|rowspan=8|Espio the Chameleon
|rowspan=8|Espio
|rowspan=4|Copacabana
|rowspan=4|Copacabana
|Platform Diving (Synchronized)
|Platform Diving (Synchronized)
|rowspan=8|Dr. Eggman Nega
|rowspan=8|Eggman Nega
|-
|-
|Rings
|Rings
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|rowspan=4|Deodoro
|rowspan=4|Deodoro
|100m Backstroke
|100m Backstroke
|rowspan=4|Wave the Swallow
|rowspan=4|Wave
|-
|-
|4x100m Relay
|4x100m Relay
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|rowspan=4|Day 6
|rowspan=4|Day 6
|rowspan=4|100m Freestyle Swimming
|rowspan=4|100m Freestyle Swimming
|rowspan=4|Amy Rose
|rowspan=4|Amy
|rowspan=4|Barra
|rowspan=4|Barra
|Synchronized Swimming (Team)
|Synchronized Swimming (Team)
|rowspan=4|Wendy O. Koopa
|rowspan=4|Wendy
|-
|-
|Canoe Slalom (Doubles)
|Canoe Slalom (Doubles)
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|rowspan=4|Copacabana
|rowspan=4|Copacabana
|Rowing - Quadruple Sculls
|Rowing - Quadruple Sculls
|rowspan=8|Rouge the Bat
|rowspan=8|Rouge
|-
|-
|Synchronized Swimming (Duet)
|Synchronized Swimming (Duet)
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|rowspan=4|Maracanã
|rowspan=4|Maracanã
|Badminton (Doubles)
|Badminton (Doubles)
|rowspan=4|Sticks the Badger
|rowspan=4|Sticks
|-
|-
|Water Polo
|Water Polo
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|rowspan=4|Deodoro
|rowspan=4|Deodoro
|Sailing - 470 (Pair)
|Sailing - 470 (Pair)
|rowspan=4|Larry Koopa
|rowspan=4|Larry
|-
|-
|Fencing - Epée
|Fencing - Epée
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|rowspan=4|Day 6
|rowspan=4|Day 6
|rowspan=4|Boxing
|rowspan=4|Boxing
|rowspan=4|Knuckles the Echidna (Semfinals)<br>Donkey Kong (Finals)
|rowspan=4|Knuckles (Semfinals)<br>Donkey Kong (Finals)
|rowspan=4|Barra
|rowspan=4|Barra
|100m Breaststroke
|100m Breaststroke
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|rowspan=8|Day 7
|rowspan=8|Day 7
|rowspan=8|Football
|rowspan=8|Football
|rowspan=8|Princess Daisy
|rowspan=8|Daisy
|rowspan=4|Copacabana
|rowspan=4|Copacabana
|Handball
|Handball
|rowspan=8|Jet the Hawk
|rowspan=8|Jet
|-
|-
|10km Marathon Swim
|10km Marathon Swim
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|}
|}


==Challenge Mode==
==Pocket Marathon==
The game includes a challenge mode similar to the [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] and ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''<ref name="Gameplay of Japanese version" />.
The game has a special mode where based on the number of steps the player's Mii moves, going certain distances unlocks certain milestones. The maximum storage of the number of steps is 99,999.
Each challenge has three steps to complete the challenge fully with progressing difficulty.
 
Clearing the Level 3 challenges for 10, 20, 30, 40 and all 48 of them unlocks content for the player.


==Pocket Marathon==
The game has a special mode where based on the number of steps the player's Mii moves, going certain distances unlocks certain milestones.
There are three maps each one twice as long as the last. Each 2000m walked a gift is rewarded. In the first course, there are also gifts rewarded at 200m and 700m.
There are three maps each one twice as long as the last. Each 2000m walked a gift is rewarded. In the first course, there are also gifts rewarded at 200m and 700m.


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By tagging people via StreetPass, player's [[Mii]]s can become supporters, in which the player can travel a maximum of 50m farther with each supporting Mii. While up to 32 Miis can be in the queue at once, there is a maximum of 3 Miis that can support the player in each stretch. In case of this, the newer Miis take priority.
By tagging people via StreetPass, player's [[Mii]]s can become supporters, in which the player can travel a maximum of 50m farther with each supporting Mii. While up to 32 Miis can be in the queue at once, there is a maximum of 3 Miis that can support the player in each stretch. In case of this, the newer Miis take priority.
==Achievements==
The game includes a challenge mode similar to the [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] and ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''.<ref name="Gameplay of Japanese version" /> Each challenge has three steps to complete the challenge fully with progressing difficulty.
Clearing the Level 3 challenges for 10, 20, 30, 40 and all 48 of them unlocks content for the player.
{|cellspacing=6 cellpadding=6 border=1 align=center width=60% style="text-align: center; border-collapse: collapse;"
|-
!Picture panel
!Achievement
!Level 1
!Level 2
!Level 3
|-
|#1
|Finished the 100m Freestyle Swimming event in (*) seconds or less!
|50.000
|47.050
|46.910
|-
|#2
|Finished the 100m event in (*) seconds or less!
|12.000
|9.690
|9.580
|-
|#3
|Finished the 110m Hurdles event in (*) seconds or less!
|13.500
|13.000
|12.500
|-
|#4
|Threw (*)m or greater in the Javelin event!
|85.000
|90.000
|98.500
|-
|#5
|Jumped (*)m or greater in the Long Jump event!
|8.000
|8.500
|8.900
|-
|#6
|Scored (*) points or more in the Archery event!
|45
|60
|80
|-
|#7
|Won the Boxing event in (*) seconds or less!
|300
|240
|
|-
|#8
|Won the Table Tennis event while giving up (*) points or fewer!
|5
|3
|0
|-
|#9
|Finished the BMX event in (*) seconds or less!
|55
|48
|42
|-
|#10
|Finished the Equestrian event in (*) seconds or less!
|120
|90
|82
|-
|#11
|Won the Football event with a lead of (*) goals or more!
|2
|4
|8
|-
|#12
|Holed out with a score of (*) in the Golf event!
|Birdie
|Eagle
|Hole-in-One
|-
|#13
|Obtained a score of (*) or more in the Rhythmic Gymnastics event!
|12
|15
|18
|-
|#14
|Won the Beach Volleyball event while giving up (*) or fewer points!
|5
|3
|0
|-
|#15
|Got (*) or more PERFECTs and finished 1st in Swimming Plus!
|2
|3
|4
|-
|#16
|Took the number (*) spot in 100m Plus without using the Super Dash!
|3
|2
|1
|-
|#17
|Performed (*) perfect jumps in a row in 110m Hurdles Plus!
|2
|4
|6
|-
|#18
|Threw (*) javelins at once in Javelin Plus!
|5
|9
|14
|-
|#19
|Jumped a total of (*)m in the Long Jump Plus event!
|57.000
|66.000
|71.400
|-
|#20
|Hit the target (*) times in the Archery Plus event!
|10
|15
|20
|-
|#21
|Won Boxing Plus with (*) or fewer punches!
|50
|40
|30
|-
|#22
|Won a (*)-hit rally in Table Tennis Plus!
|5
|10
|15
|-
|#23
|Finished BMX Plus while holding (*) rings!
|10
|20
|30
|-
|#24
|Finished 1st in Equestrian Plus with (*) consecutive Perfects!
|3
|6
|
|-
|#25
|Won a match in Football Plus by scoring (*) goals or more!
|3
|6
|9
|-
|#26
|Obtained (*) Star Coins in a single Golf Plus match!
|3
|5
|7
|-
|#27
|Finished a performance with a Max Combo of (*) in Gymnastics Plus!
|30
|80
|120
|-
|#28
|Scored (*) or more points with one bingo in Beach Volleyball Plus!
|7
|13
|16
|-
|#29
|Total events Mario got a gold medal in: (*)
|1
|4
|7
|-
|#30
|Total events Sonic got a gold medal in: (*)
|1
|4
|7
|-
|#31
|Completed Day (*) of the Mario Route!
|1
|4
|7
|-
|#32
|Completed Day (*) of the Sonic Route!
|1
|4
|7
|-
|#33
|Found all but (*)% of the secrets!
|50
|
|
|-
|#34
|Successfully completed (*) type(s) of training!
|1
|30
|60
|-
|#35
|Won against (*) special character(s)!
|1
|6
|13
|-
|#36
|Obtained a gold medal in (*) event(s) in Road to Rio!
|1
|6
|13
|-
|#37
|Opened (*) treasure chest(s) in Road to Rio!
|1
|5
|10
|-
|#38
|Obtained (*) pieces of fruit!
|100
|1000
|5000
|-
|#39
|Walked a total of (*) steps in the Pocket Marathon!
|3000
|10000
|70000
|-
|#40
|Passed (*) runner(s) at once in the Pocket Marathon!
|100
|500
|2000
|-
|#41
|Ran (*)m in one stretch in the Pocket Marathon!
|500
|5000
|
|-
|#42
|Completed (*) bonus challenge(s) in the Pocket Marathon!
|1
|5
|
|-
|#43
|You got (*) Daily Stamp(s) in the Pocket Marathon!
|1
|3
|7
|-
|#44
|Obtained (*) piece(s) of headwear!
|1
|55
|
|-
|#45
|Obtained (*) piece(s) of clothing!
|1
|50
|
|-
|#46
|Obtained (*) suit(s)!
|1
|30
|
|-
|#47
|Finished 1st (*) time(s) in Versus Mode Single Match!
|1
|5
|
|-
|#48
|Finished 1st (*) time(s) in Versus Mode Random Medley!
|1
|5
|
|}
===Milestone rewards===
{|class="wikitable"cellpadding="0" style="text-align: center; width: 25%; margin: 0 auto;"
|-
!style="background:#e0e0e0"|Broken number of panels
!style="background:#e0e0e0"|Reward
|-
|10
|Spring Arrow
|-
|20
|Fire Flower Paddle
|-
|30
|
|-
|40
|
|-
|All (48)
|
|}


==Reception==
==Reception==
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|align="left"|"''Mario & Sonic at the Rio 2016 Olympics for the 3DS is not exactly a bad game - especially if you liked previous entries in the franchise - but it could be so much more. This is the fifth iteration of the series and by this stage the team should have nailed down what makes a game click and what doesn't. Sadly this effort just doesn't come together in the way it should do, and feels just like another sloppy effort to cash-in on a lucrative license. Bring out the pewter medals for this one.''"
|align="left"|"''Mario & Sonic at the Rio 2016 Olympics for the 3DS is not exactly a bad game - especially if you liked previous entries in the franchise - but it could be so much more. This is the fifth iteration of the series and by this stage the team should have nailed down what makes a game click and what doesn't. Sadly this effort just doesn't come together in the way it should do, and feels just like another sloppy effort to cash-in on a lucrative license. Bring out the pewter medals for this one.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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|Spa=Mario & Sonic en los Juegos Olímpicos - Río 2016
|Spa=Mario & Sonic en los Juegos Olímpicos - Río 2016
|SpaM=Mario & Sonic at the Olympic Games - Rio 2016
|SpaM=Mario & Sonic at the Olympic Games - Rio 2016
|Fra=Mario & Sonic aux Jeux Olympiques de Rio 2016
|Fre=Mario & Sonic aux Jeux Olympiques de Rio 2016
|FraM=Mario & Sonic at the Rio 2016 Olympic Games
|FreM=Mario & Sonic at the Rio 2016 Olympic Games
|Ita=Mario & Sonic ai Giochi Olimpici di Rio 2016
|Ita=Mario & Sonic ai Giochi Olimpici di Rio 2016
|ItaM=Mario & Sonic at the Rio 2016 Olympic Games
|ItaM=Mario & Sonic at the Rio 2016 Olympic Games
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*[https://www.nintendo.co.jp/3ds/bgxj/index.html Official Japanese website]
*[https://www.nintendo.co.jp/3ds/bgxj/index.html Official Japanese website]
*[http://www.olympicvideogames.com/en_US/index.html Official International Website]
*[http://www.olympicvideogames.com/en_US/index.html Official International Website]
{{M&SATROG}}
{{M&SATROG}}
{{Super Mario games}}
{{Super Mario games}}
{{3DS}}
{{3DS}}
[[Category:Mario & Sonic at the Rio 2016 Olympic Games|*]]
[[Category:Mario & Sonic at the Rio 2016 Olympic Games|*]]
[[Category:Games]]
[[Category:Games]]
3,538

edits