Mario Clock: Difference between revisions

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{{italic title}}
{{italic title}}
{{Infobox
{{game infobox
|image=[[File:Marioclock.jpg|272px]]
|image=[[File:Marioclock.jpg|272px]]
|developer=[[Nintendo Software Technology Corporation]]
|developer=[[Nintendo Software Technology Corporation]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Nintendo DSi ([[DSiWare]]):'''<br>{{released|Japan|April 1, 2009|USA|June 15, 2009|Europe|July 3, 2009|Australia|July 3, 2009|China|January 21, 2010}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{released|Japan|June 6, 2011|USA|June 6, 2011|Europe|June 6, 2011|Australia|June 6, 2011}}
|release='''Nintendo DSi ([[DSiWare]]):'''<br>{{release|Japan|April 1, 2009|USA|June 15, 2009|Europe|July 3, 2009|Australia|July 3, 2009|China|January 21, 2010}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{release|Japan|June 6, 2011|USA|June 6, 2011|Europe|June 6, 2011|Australia|June 6, 2011}}
|languages={{languages|en_us=y|en_gb=y|jp=y|de=y|fr=y|it=y|es=y|zh_simp=y}}
|genre=Educational
|genre=Educational
|modes=Single player
|modes=Single player
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|platforms=[[Nintendo DSi]], [[Nintendo 3DS]]
|platforms=[[Nintendo DSi]], [[Nintendo 3DS]]
|media={{media|dsidl=1|3dsdl=1}}
|media={{media|dsidl=1|3dsdl=1}}
|input={{input|nds=1|stylus=1|3ds=1}}
|input={{input|ds=1|stylus=1|3ds=1|3dsstylus=1}}
}}
}}
'''''Mario Clock''''' is a [[DSiWare]] alarm clock application styled after ''[[Super Mario Bros.]]'', released in 2009 for 200 DSi Points. It is also available on the [[Nintendo 3DS]] [[Nintendo eShop#Nintendo 3DS|eShop]] for $1.99 (USD). Up to three alarms can be set to play ''[[Mario (franchise)|Mario]]''-related [[#List of alarm music|music]]<ref>http://ds.ign.com/articles/994/994889p1.html</ref>. For each alarm, the player can set its volume, overriding the system volume, and whether to snooze, automatically cycling between one minute of alarm and four minutes of silence for an hour. Alarms will only work while ''Mario Clock'' is open, but they can play while the system is placed into sleep mode.
'''''Mario Clock''''' is a [[DSiWare]] alarm clock application styled after ''[[Super Mario Bros.]]'', released in 2009 for 200 DSi Points. It was also available on the [[Nintendo 3DS]] [[Nintendo eShop#Nintendo 3DS|eShop]] for $1.99 (USD).


The clock can be set to analog, 12-hour digital, and 24-hour digital display modes. The application also shows the current date, day of the week, and battery charge; when the system is on low power, the graphics tint red<ref name="gamefaqs">[//gamefaqs.gamespot.com/ds/959150-mario-clock/faqs/76890/basics]</ref>.
Up to three alarms can be set to play ''[[Super Mario (franchise)|Super Mario]]''-themed [[#List of alarm music|music]]. For each alarm, the player can set its volume, which overrides the system volume, and whether to snooze, automatically cycling between one minute of alarm and four minutes of silence for an hour. Alarms will only work while ''Mario Clock'' is open, but they can play while the system is flipped close or otherwise placed into sleep mode. Alarms can be set for up to 23 hours 59 minutes ahead. If an alarm is set to for example 16:22 while the clock shows 16:22:15, the alarm sounds immediately.


==Nintendo DSi Shop description==
The clock can be set to analog, 12-hour digital, and 24-hour digital display modes, all of which also show seconds. The default time is taken from the system settings. The application also shows the current date, day of the week, and battery charge; when the system is on very low power (blinking red LED on Nintendo 3DS), the graphics tint red.
===American===
''Turn back time and enjoy a bit of classic game play based on the original Super Mario Bros. with Mario Clock. Help Mario and Luigi collect more coins than ever (POW block anyone?) while they run through a variety of stages. Gather enough coins and you'll be treated to another scene bound to bring back fond memories for many. Mario Clock includes both analog and digital clocks that use the system's internal clock or allow you to offset the time however you like. Program up to three alarms (with snooze functionality for those that need it) and assign them a Mario-related sound or use one created in the Nintendo DSi™ Sound application. You'll find yourself thinking "Just a few more coins..." in no time!''


===European===
The bottom screen will go dark after 30 seconds of no input, while the upper screen will also go dark after either five minutes, one hour, or never, depending on the "Energy Saving" setting in Settings. Both screens will resume displaying after touching the touch screen or pressing any buttons.
''With Mario Clock, you'll always have the time wherever you go! Wake up with classic Mario music, or simply use the Nintendo DSi system as a desktop clock complete with a Super Mario Bros. background. You can even make Mario jump, bash blocks and collect coins!''


''Customise the clock to your liking: choose from analog or digital displays, 12-hour or 24-hour modes, and set up to three separate alarms with different NES-style Mario tunes or use your own saved sounds from the Nintendo DSi Sound application.''
The application requires 24 [[Memory Card|blocks]] (3.0 MB) to be installed.


==Gameplay==
==Gameplay==
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For every 100 coins collected, [[Mario]] swaps out for [[Luigi]], or vice versa, and their sprite appears over the numbers on the clock. When 1,200 coins are collected, they will arrive at [[World 8-4 (Super Mario Bros.)|World 8-4]], and [[Princess Peach]] will thank the player and introduce them to another quest.
For every 100 coins collected, [[Mario]] swaps out for [[Luigi]], or vice versa, and their sprite appears over the numbers on the clock. When 1,200 coins are collected, they will arrive at [[World 8-4 (Super Mario Bros.)|World 8-4]], and [[Princess Peach]] will thank the player and introduce them to another quest.


If the player doesn't press anything for a set amount of time, the application goes into an Energy Saving mode, turning off the Touch Screen, and the player character will stop to look around.
If the player does not press anything for a set amount of time, the application goes into an Energy Saving mode, turning off the Touch Screen, and the player character will stop to look around.


Upon exiting to the system menu, the game shows totals of coins collected in the current game and across all games.<ref name="gamefaqs" />
Upon exiting to the system menu, the game shows totals of coins collected in the current game and across all games.


===Controls===
===Controls===
The player uses {{button|ds|A}} to jump, {{button|ds|B}} to dash, and the {{button|ds|Stylus}} to make selections on the Touch Screen. For an alarm in snooze mode, they must hold {{button|ds|A}} to cancel snoozing.
The player uses {{button|ds|A}} to jump, {{button|ds|B}} to dash, and the {{button|ds|Stylus}} to make selections on the Touch Screen. For an alarm in snooze mode, they must hold {{button|ds|A}} to cancel snoozing.


==Stage themes==
===Stage themes===
The stage theme changes for every 15 minutes that pass in real time. A [[Fortress]] appears on every hour.
The stage theme changes for every 15 minutes that pass in real time. A [[Fortress]] appears on every hour, and will play a level finish theme unless the system volume has been turned off.


*Ground: A normal ground stage, based on [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''Super Mario Bros.''.
*Ground: A normal ground stage, based on [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''Super Mario Bros.''
*Ground (Night)
*Ground (Night)
*Snow
*Snow
*Snow (Night): A snow stage with a dark background, based on [[World 3-1 (Super Mario Bros.)|World 3-1]] of ''Super Mario Bros.''.
*Snow (Night): A snow stage with a dark background, based on [[World 3-1 (Super Mario Bros.)|World 3-1]] of ''Super Mario Bros.''
*[[Coin Heaven]]: A Coin Heaven with many coins in it.
*[[Coin Heaven]]: A Coin Heaven with many coins in it.
*Coin Heaven (Night)
*Coin Heaven (Night)
*Underground: A dark underground stage, based on [[World 1-2 (Super Mario Bros.)|World 1-2]] of ''Super Mario Bros.''.
*Underground: A dark underground stage, based on [[World 1-2 (Super Mario Bros.)|World 1-2]] of ''Super Mario Bros.''
*Bridge: A stage with many bridges and a ground made of [[Hard Block]]s.
*Bridge: A stage with many bridges and a ground made of [[Hard Block]]s.
*[[Castle]]: A [[castle]] with Bowser bridges and many coins.
*[[Castle]]: A [[castle]] with Bowser bridges and many coins.
*[[Princess Peach]]'s stage: Based on World 8-4 of ''Super Mario Bros.''. Only appears upon collecting 1,200 coins in one game.
*[[Princess Peach]]'s stage: Based on World 8-4 of ''Super Mario Bros.'' Only appears upon collecting 1,200 coins in one game.


==Characters==
==Characters==
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*[[Buzzy Beetle]]
*[[Buzzy Beetle]]
*[[Goomba]]
*[[Goomba]]
*[[Hammer Bro.]]
*[[Hammer Bro|Hammer Bro.]]
*[[Lakitu]]
*[[Lakitu]]
*[[Red Koopa Paratroopa]]
*[[Koopa Paratroopa|Red Koopa Paratroopa]]
*[[Toad]]
*[[Toad]]


==Items==
==Items==
{| border=1 cellpadding=3 style=border-collapse:collapse;width:100%
{| class=wikitable style=width:100%
|-style=background:#ccc
!width=10%|Item
!width=10%|Item
!Description
!Description
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*[[Mario]]: [[Ground Theme (Super Mario Bros.)|Ground Theme]]
*[[Mario]]: [[Ground Theme (Super Mario Bros.)|Ground Theme]]
*[[Super Star|Starman]]: [[Super Star (theme)|Starman theme]]
*[[Super Star|Starman]]: [[Super Star (theme)|Starman theme]]
*[[Cheep Cheep|Cheep-Cheep]]: [[Underwater Theme (Super Mario Bros.)|Underwater Theme]]
*[[Cheep Cheep|Cheep-Cheep]]: [[Underwater Theme]]
*Sounds saved to Nintendo DSi Sound
*Sounds saved to Nintendo DSi Sound or Nintendo 3DS Sound
 
==Staff==
*Megumi Kurata
*Yoshinori Katsuki
*Masaaki Sugino
*Taiju Suzuki
*Tetsuya Sasaki
 
==Nintendo DSi Shop description==
===American English===
''Turn back time and enjoy a bit of classic game play based on the original Super Mario Bros. with Mario Clock. Help Mario and Luigi collect more coins than ever (POW block anyone?) while they run through a variety of stages. Gather enough coins and you'll be treated to another scene bound to bring back fond memories for many. Mario Clock includes both analog and digital clocks that use the system's internal clock or allow you to offset the time however you like. Program up to three alarms (with snooze functionality for those that need it) and assign them a Mario-related sound or use one created in the Nintendo DSi™ Sound application. You'll find yourself thinking "Just a few more coins..." in no time!''
 
===British English===
''With Mario Clock, you'll always have the time wherever you go! Wake up with classic Mario music, or simply use the Nintendo DSi system as a desktop clock complete with a Super Mario Bros. background. You can even make Mario jump, bash blocks and collect coins!''
 
''Customise the clock to your liking: choose from analog or digital displays, 12-hour or 24-hour modes, and set up to three separate alarms with different NES-style Mario tunes or use your own saved sounds from the Nintendo DSi Sound application.''


==Reception==
==Reception==
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Craig Harris of IGN was extremely critical of ''Mario Clock'', saying it is "not worth even the budget 200 points." He mainly criticized the application's uselessness in comparison to ''[[Mario Calculator]]'', and stated that "to have these two as individual 200 point downloads instead of combining them into one is just flat-out greedy." Harris called the gameplay "mostly stupid, pointless, and completely unnecessary, but at the very least it's sort of funny to see the numbers on the clock scatter when you hit a POW block."<ref>[https://www.ign.com/articles/2009/06/15/mario-clock-review]</ref>
Craig Harris of IGN was extremely critical of ''Mario Clock'', saying it is "not worth even the budget 200 points." He mainly criticized the application's uselessness in comparison to ''[[Mario Calculator]]'', and stated that "to have these two as individual 200 point downloads instead of combining them into one is just flat-out greedy." Harris called the gameplay "mostly stupid, pointless, and completely unnecessary, but at the very least it's sort of funny to see the numbers on the clock scatter when you hit a POW block."<ref>[https://www.ign.com/articles/2009/06/15/mario-clock-review]</ref>


{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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|colspan=2|[https://www.gamerankings.com/ds/959150-mario-clock/index.html 35.00%]
|colspan=2|[https://www.gamerankings.com/ds/959150-mario-clock/index.html 35.00%]
|}
|}
==Gallery==
<gallery>
DSiMenuLogoMarioClock.png|The game's icon in the DSi system menu
</gallery>


==Media==
==Media==
{{more media|section=yes}}
{{Media table
 
|file1=SMB Overworld Theme.oga
==Staff==
|title1=Ground Theme
*Megumi Kurata
|description1=Used for the [[Mario]] alarm
*Yoshinori Katsuki
|file2=Invincibility SMB.oga
*Masaaki Sugino
|title2=Starman Theme
*Taiju Suzuki
|description2=Used for the [[Starman]] alarm
*Tetsuya Sasaki
|file3=Under Water Theme SMB.oga
|title3=Underwater Theme
|description3=Used for the [[Cheep Cheep]] alarm
}}


==Names in other languages==
==Names in other languages==
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|JapR=Nintendō DSi Tokei Famikon Mario Taipu
|JapR=Nintendō DSi Tokei Famikon Mario Taipu
|JapM=Nintendo DSi Clock [[Family Computer Disk System|Famicom]] Mario Type
|JapM=Nintendo DSi Clock [[Family Computer Disk System|Famicom]] Mario Type
|Fra=Horloge Mario
|Fre=Horloge Mario
|FraM=Mario Clock
|FreM=Mario Clock
|Ger=Mario-Uhr
|Ger=Mario-Uhr
|GerM=Mario Clock
|GerM=Mario Clock
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[[Category:DSiWare]]
[[Category:DSiWare]]
[[Category:Games]]
[[Category:Games]]
[[Category:Nintendo DS games]]
[[Category:2009 games]]
[[Category:2009 games]]
[[Category:Mario games]]
[[Category:Super Mario games]]
[[Category:Educational games]]
[[Category:Educational games]]
[[it:Orologio di Mario]]
[[it:Orologio di Mario]]
[[de:Mario-Uhr]]
[[de:Mario-Uhr]]
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