DS Yoshi Falls: Difference between revisions

984 bytes added ,  19 days ago
Tag: Mobile edit
(40 intermediate revisions by 21 users not shown)
Line 5: Line 5:
|appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|cups=[[Mushroom Cup]] (''DS'')<br>[[Shell Cup]] (''Wii'')
|cups=[[Mushroom Cup]] (''DS'')<br>[[Shell Cup]] (''Wii'')
|ghost= 0:57:677 by Ninten★まっは (''DS'')<br><small>([[Yoshi]] in the [[Egg 1]])</small><br>1:16:461 by Nin★DoTak (''Wii'')<br><small>([[Yoshi]] on the [[Zip Zip]])</small>
|online_play=No longer available ([[Nintendo DS|DS]], [[Wii]])
|expert_ghost= 1:09:175 by Nin★FJ (''Wii'')<br><small>([[Yoshi]] in the [[Super Blooper (kart)|Super Blooper]])</small>
|sample=''Mario Kart DS / Mario Kart Wii''<br>[[File:MKDS-Music-YoshiFalls.oga]]  
|wifi=No longer available ([[Nintendo DS|DS]], [[Wii]])
|sample=''Mario Kart DS''[[File:MKDS-Music-YoshiFalls.oga]]  
|map=''Mario Kart DS''<br>[[File:MKDS Yoshi Falls Map.png|140px]][[File:MKDS Yoshi Falls layout.png]]
|map=''Mario Kart DS''<br>[[File:MKDS Yoshi Falls Map.png|140px]][[File:MKDS Yoshi Falls layout.png]]
''Mario Kart Wii''<br>[[File:MKWDSYoshiFallsMiniMap.png|140px]]
''Mario Kart Wii''<br>[[File:MKWDSYoshiFallsMiniMap.png|140px]]
|ghost={{ghost|DS|Ninten★まっは|0:57:677|[[File:Yoshi MKDS record icon.png|32px|link=Yoshi]][[File:MKDS Egg 1 Model.png|32px|link=Egg 1]]}}{{ghost|Wii|Nin★DoTak|1:16.461|[[File:MKW Yoshi Icon.png|32px|link=Yoshi]][[File:Zip Zip (Yoshi) Model.png|32px|link=Zip Zip]]}}{{ghost|Wii <small>Expert</small>|Nin★FJ|1:09.75|[[File:MKW Yoshi Icon.png|32px|link=Yoshi]][[File:Super Blooper (Yoshi) Model.png|32px|link=Super Blooper (kart)|Super Blooper]]}}
}}
}}
'''Yoshi Falls''' is a race course in ''[[Mario Kart DS]]'', serving as the second track of the [[Mushroom Cup]]. The track is located in a crater-like valley, circling a lake with three waterfalls connected to the body of water, crossing the track. A large [[Yoshi Egg]] is found in the center of the lake. Numerous [[Dash Panel]]s are located at some places along the course. Bridges do provide a safer way to pass, as opposed to going through the waterfall rapids, which is a risk due to being able to be pushed off the edge. Yoshi Falls returns in ''[[Mario Kart Wii]]'' as a retro course, and it is the second course of the [[Shell Cup]].
'''Yoshi Falls''' is the second course of the [[Mushroom Cup]] in ''[[Mario Kart DS]]''. The track is located in a crater-like valley, circling a lake with three waterfalls connected to the body of water, crossing the track. A large [[Yoshi Egg]] is found in the center of the lake. Numerous [[Dash Panel]]s are located at some places along the course. Bridges do provide a safer way to pass, as opposed to going through the waterfall rapids, which is a risk due to being able to be pushed off the edge. Yoshi Falls is one of the shortest courses in ''Mario Kart DS'', being the shortest nitro course in the game. It is the only Yoshi course in the series to not appear in ''[[Mario Kart Tour]]'', and it remained the last Yoshi course to appear as a [[new course]] in a ''Mario Kart'' game for eighteen years until the introduction of [[Yoshi's Island (race course)|Yoshi's Island]] in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]''.


Yoshi Falls is one of the shortest courses in ''Mario Kart DS'', along with other quite short tracks such as {{classic-link|GCN|Baby Park}}, {{classic-link|N64|Moo Moo Farm}}, {{classic-link|GBA|Peach Circuit}} and {{classic-link|SNES|Mario Circuit 1}}. It is the shortest nitro course in the game. In ''Mario Kart DS'', Yoshi Falls was one of the available courses via [[Nintendo Wi-Fi Connection]] before the service ended in May 2014. The course's layout is similar to [[Luigi Circuit (Mario Kart Wii)|Luigi Circuit]] from ''Mario Kart Wii''.
In ''Mario Kart DS'', Yoshi Falls was one of the available courses via [[Nintendo Wi-Fi Connection]] before the service ended on May 20, 2014. The course's layout is similar to [[Luigi Circuit (Mario Kart Wii)|Luigi Circuit]] from ''Mario Kart Wii''.


==Course layout==
Yoshi Falls reappears as a [[classic course]] in ''[[Mario Kart Wii]]'' as the second race of the [[Shell Cup]].
[[File:Yoshi Falls MKWii.png|thumb|250px|left|Panoramic of Yoshi Falls in ''Mario Kart Wii'']]
Racers start far from the edge of the cliff and are protected by a wooden bar. As they go forward, they can take either the upper half of the track or the lower half, taking advantage of the faster path but also being vulnerable to falling off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy [[Item Box]]es. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it is more likely that racers will fall off crossing it. Certain items, such as a [[Super Star|Star]], mitigate the effects of the rapids. Briefly, past the second bridge, characters can run over Dash Panels in the upper half, while the lower half has none of these speed boosters. Some Item Boxes appear down the third bridge, unlike the upper stretch, which does not have any. Once racers have passed the third bridge, there are more Dash Panels on the upper half of the course appearing before the track ends at the finish line (with [[Lakitu]] shown on the left side of the player, holding the lap count signs to start another lap).


In ''Mario Kart Wii'', the player can perform a trick on the ramp of the third bridge. Like in ''Mario Kart DS'', when the player crosses the finish line to begin a new lap, Lakitu is shown on the left side of the player, holding the lap count signs.
==''Mario Kart DS''==
{{br}}
===Course layout===
Racers start far from the edge of the cliff and are protected by a wooden bar. As they go forward, they can take either the upper half of the track or the lower half, taking advantage of the faster path but also being vulnerable to falling off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy [[Item Box]]es. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it is more likely that racers will fall off crossing it. Certain items, such as a [[Super Star|Star]], mitigate the effects of the rapids. Briefly, past the second bridge, characters can run over Dash Panels in the upper half, while the lower half has none of these speed boosters. Some Item Boxes appear down the third bridge, unlike the upper stretch, which does not have any. Once racers have passed the third bridge, there are more Dash Panels on the upper half of the course appearing before the track ends at the finish line.  


==Missions==
===Missions===
There are two [[Mario Kart DS#Missions|missions]] that take place on Yoshi Falls:
There are two [[Mario Kart DS#Missions|missions]] that take place on Yoshi Falls:
*'''Mission 1-3''': The player controls [[Yoshi]], who must hit 10 [[Item Box]]es within 45 seconds. Each Item Box contains a [[Mushroom]].
*'''Mission 3-4''': The player controls [[Princess Peach|Peach]], who must beat Yoshi in a single-lap race. During this mission, barriers block off the first two bridges as well as the third waterfall. Each Item Box contains a Star, Mushroom, or Triple Mushrooms.


*'''1-3''': The player controls Yoshi, who must drive into ten [[Item Box|item box]]es within 45 seconds.
==''Mario Kart Wii''==
*'''3-4''': The player controls [[Princess Peach|Peach]], who must beat Yoshi in a single-lap race around Yoshi Falls.
[[File:Yoshi Falls MKWii.png|thumb|250px|Panoramic of Yoshi Falls in ''Mario Kart Wii'']]
Yoshi Falls makes its classic course debut in ''[[Mario Kart Wii]]'' as the second course of the [[Shell Cup]]. The layout mostly remains identical as the one seen in ''[[Mario Kart DS]]'', albeit with updated graphics. The most noticeable change in the course is the addition of a ramp on the third bridge, which the player can perform a trick on.
 
===Tournaments===
[[File:2009-TournamentJuly2.jpg|thumb|left|Preview of the July 2009 tournament race]]
[[List of tournaments in Mario Kart Wii#July 2009 Tournament 2|July 2009's second tournament]] required players to complete a GP race on a version of Yoshi Falls with a modified layout: Some [[Mushroom Trampoline|mushroom trampolines]] from [[Wii Mushroom Gorge|Mushroom Gorge]] are now present on the side of the track, and sets of barriers direct racers onto them instead of the main route. The control scheme was restricted to Wii Wheel users.
{{br}}


==Tournament==
===Glitches===
[[File:2009-TournamentJuly2.jpg|thumb|right|Preview of the July 2009 tournament race]]
If the player tries to turn around as they normally would, but uses three mushrooms to move behind the fence and the water falls, when they turn around, Lakitu will not follow them. When the player approaches the goal in reverse order, it will be counted as one lap, even though the player went backwards.{{ref needed}}
A [[List of tournaments in Mario Kart Wii|tournament]] in ''Mario Kart Wii'' took place on this course as the [[List of tournaments in Mario Kart Wii#July 2009 Tournament 2|July 2009 second tournament]]. It was a Wii Wheel only GP race, and [[Mushroom Trampoline]]s were added as a shortcut for racers to get around.


==Profiles==
==Profiles==
Line 83: Line 88:
|Spa=Cataratas de Yoshi
|Spa=Cataratas de Yoshi
|SpaM=Yoshi's Waterfalls
|SpaM=Yoshi's Waterfalls
|Fra=Cascades Yoshi
|Fre=Cascades Yoshi
|FraM=Yoshi Waterfalls
|FreM=Yoshi Waterfalls
|Ger=Yoshi-Kaskaden
|Ger=Yoshi-Kaskaden
|GerM=Yoshi Waterfalls
|GerM=Yoshi Waterfalls
Anonymous user