Vine Scene: Difference between revisions

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{{level
{{level infobox
|title=Stage 1
|code=Round 1
|code=Stage 1
|image=[[File:DKJ Arcade Stage 1 Screenshot.png]]
|image=[[Image:Stage1.png|200px]]<br>'''Stage 1''' in the NES version.
|game=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
|game=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
|difficulty=
|before=<<
|notes=The first level
|after=[[Jump Board Scene|>>]]
|before= <<
|after= [[Stage 2|>>]]
}}
}}
'''Stage 1''' is the first [[level]] of the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''. It takes place in the jungle.
The '''Vine Scene''',<ref>''Donkey Kong Junior'' Atari computer version manual</ref> also called '''the vines'''<ref name=int>''Donkey Kong Junior'' Atari computer version manual (International)</ref> or '''Round 1''',<ref>Rocha, Garitt, and Nick von Esmarch. ''Playing With Power: Nintendo NES Classics''. Page 45.</ref> is the first [[level]] of the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' It takes place in the jungle. In the [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', [[Stage 2-4]] of the [[Forest (Donkey Kong)|Forest]] resembles it.


==Gameplay==
==Layout==
The level has [[Donkey Kong Jr.]] climbing to the top of the area using the various vines and platforms strewn around to get to the top and free [[Donkey Kong|Cranky Kong]] from the grasp of [[Mario]]. However, Mario throws [[Snapjaw]]s at him which can climb vines to get him. There is also water at the bottom of the stage, which is an instant death if Donkey Kong Jr. falls into it. Donkey Kong Jr. will also die if he falls off a ledge too far above the ground. After Donkey Kong Jr. arrives at the top of the stage, he has to get the [[key]] and push it into the keyhole, forcing Mario to push the cage further away.
The level has [[Donkey Kong Jr.]] climbing to the top of the area using the various vines and platforms strewn around to get to the top and free [[Donkey Kong]] from the grasp of [[Mario]]. However, Mario throws [[Snapjaw]]s at him, which can climb vines to get him. There is also water at the bottom of the round, which is an instant death if Donkey Kong Jr. falls into it. Donkey Kong Jr. also dies if he falls off a ledge too far above the ground. After Donkey Kong Jr. arrives at the top of the round, he has to get the [[key]] and push it into the keyhole, forcing Mario to push the cage further away.
In the [[Game Boy]] version of [[Donkey Kong (Game Boy)|Donkey Kong]], the level 2-4 resembles Stage 1.
 
==Names in other languages==
{{foreign names
|Fre=les vignes<ref name=int/>
|FreM=the vines
|Ger=die Lianen<ref name=int/>
|GerM=the vines
|Ita=le liane<ref name=int/>
|ItaM=the vines
|Spa=las parras<ref name=int/>
|SpaM=the vines
}}
 
==References==
<references/>


{{BoxTop}}
{{DKJR}}
{{DKJR}}
[[Category:Levels]]
[[Category:Donkey Kong Jr. levels]]
[[Category:Donkey Kong Levels]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Jr.]]
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