Mine: Difference between revisions

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{{merge from|proximity mine}}
{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}}
{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}}
{{species infobox
{{species infobox
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|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Mine (fruit)]]<br>[[Proximity mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]
|comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Mine (fruit)]]<br>[[Proximity mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]<br>[[Spiny (Dance Dance Revolution: Mario Mix)|Spiny (''Dance Dance Revolution: Mario Mix'')]]
}}
}}
'''Mines''' (either capitalized<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 58 and 137.</ref> or lowercase)<ref>"''Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!''" &mdash; '''Hints''', ''Mario's Time Machine'', 1994</ref> are [[Spike Ball]]-like [[bomb]]s that first appear in ''[[Super Mario World]]''. Despite their name, they are not always shown to be explosive.
'''Mines''' (either capitalized<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 58 and 137.</ref> or lowercase<ref>"''Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!''" &mdash; '''Hints''', ''Mario's Time Machine'', 1994</ref>) are [[Spike Ball]]-like [[bomb]]s that first appear in ''[[Super Mario World]]''. Despite their name, they are not always shown to be explosive.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 2''====
====''Mario Party 2''====
In ''[[Mario Party 2]]'', mines appear in the minigame [[Deep Sea Salvage]], where they are thrown in an arc among [[Coin]]s and [[coin bag|Coin Bag]]s by a [[Hammer Bro]] on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.
In ''[[Mario Party 2]]'', mines appear in the minigame [[Deep Sea Salvage]], where they are thrown in an arc among [[Coin]]s and [[coin bag]]s by a [[Hammer Bro]] on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.


====''Mario Party 3''====
====''Mario Party 3''====
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===''Luigi's Mansion 3''===
===''Luigi's Mansion 3''===
Several types of mines appear in ''[[Luigi's Mansion 3]]''. In the [[Boilerworks]], mines remain still and flash red when approached, exploding after a seconds. In the [[ScreamPark]] minigame Coin Floating, two types of mines appear. There is a normal type resembling a [[Spike Ball]], and a homing type that acts as a [[bomb]]. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. Their explosion can pop Luigi's inflatable duck boat and make him drown, losing 20 [[Heart Point|HP]]. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player.
Several types of mines appear in ''[[Luigi's Mansion 3]]''. In the [[Boilerworks]], mines remain still and flash red when approached, exploding after a seconds. In the [[ScreamPark]] minigame Coin Floating, two types of mines appear. There is a normal type resembling a [[Spike Ball]], and a homing type that acts as a [[bomb]]. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player. They can pop Luigi's inflatable duck boat and make him drown, losing 20 [[Heart Point|HP]].


==Gallery==
==Gallery==
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|Ger=Stachel Floating Mine
|Ger=Stachel Floating Mine
|GerM=Spike Floating Mine
|GerM=Spike Floating Mine
|Ita=Mina vagante<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 61. ''Super Mario World'' section.</ref>
|ItaM=Wandering mine
|Ita2=Bomba<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 91. ''Super Mario 64'' section</ref>
|Ita2M=Bomb
|Ita3=Mina <small>(''Mario Party 2'')</small>
|Ita3M=Mine
|Spa=Mina Flotante
|Spa=Mina Flotante
|SpaM=Floating Mine
|SpaM=Floating Mine
|Ita=Mina
|ItaM=Mine
}}
}}


==References==
==References==
{{NIWA|Ukikipedia=Bowser Bomb}}
<references/>
<references/>


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[[Category:Hazardous objects]]
[[Category:Hazardous objects]]
[[Category:Projectiles]]
[[Category:Projectiles]]
[[Category:Explosives]]
[[Category:Explosives]]
[[Category:Koopa Troop weapons]]
[[Category:Donkey Kong objects]]
[[Category:DK: Jungle Climber]]
[[Category:DK: Jungle Climber]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]]
[[Category:Donkey Kong Country 3 (Game Boy Advance)]]
[[Category:Mario's Time Machine]]
[[Category:Mario's Time Machine]]
[[Category:Super Mario 64 objects]]
[[Category:Super Mario 64 objects]]
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