Empty Block: Difference between revisions

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{{Rewrite-expand|February 8, 2020|reason=be more specific for the Paper Mario, Mario & Luigi, and Mario Kart series sections}}
{{Rewrite-expand|Be more specific for the Paper Mario and Mario & Luigi series sections|February 8, 2020}}
{{Item-infobox
{{about|the recurring object also referred to as "Brown Block" in Super Mario World|the object from [[Wario Land 4]]|[[brown block]]}}
|title=Empty Block
{{item infobox
|image=[[File:Used Block Artwork - Super Mario 3D World.png|200px]]
|image=[[File:Used Block Artwork - Super Mario 3D World.png|200px]]
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
}}
}}
An '''Empty Block'''<ref>[[:File:BrickEmptyBlockMSS.png|Screenshot from ''Mario Sports Superstars'' describing the difference between a Brick Block and an Empty Block.]]</ref> (sometimes referred to as a '''Steel Block'''<ref>Walsh, Doug, and Joe Epstein (2017). ''Super Mario Odyssey'' [[Prima Games|Prima]] Collector's Edition. Page 22.</ref> or simply as a '''Block'''<ref>''Super Mario Galaxy'' manual. Page 18.</ref>) is a type of [[block]] in the [[Mario (franchise)|''Mario'' franchise]] that usually replaces a [[? Block]], an item-holding [[Brick Block]], or a [[Coin Block]] when the player strikes it, though it sometimes is naturally already in an "empty" state. Empty Blocks tend to be visually based on ? Blocks from their respective games, only brownish and lacking their mark.
An '''Empty Block'''<ref>[[:File:BrickEmptyBlockMSS.png|Screenshot from ''Mario Sports Superstars'' describing the difference between a Brick Block and an Empty Block.]]</ref> (sometimes referred to as a '''Steel Block'''<ref>Walsh, Doug, and Epstein, Joe (2017). ''Super Mario Odyssey'' [[Prima Games|Prima]] Collector's Edition. Page 22.</ref> or simply as a '''Block'''<ref>''Super Mario Galaxy'' instruction booklet. Page 18.</ref><ref>Alt text for the Empty Block decoration in the [https://play.nintendo.com/activities/play/nintendo-online-calendar-creator/ ''Mushroom Kingdom 2023 Calendar Creator''] application. ''[[Play Nintendo]]''. Retrieved May 21, 2023. ([https://web.archive.org/web/20230129035619/https://play.nintendo.com/activities/play/nintendo-online-calendar-creator/ Archived] January 29, 2023, 03:56:19 UTC via Wayback Machine.)</ref>) is a type of [[block]] in the [[Super Mario (franchise)|''Super Mario'' franchise]] that usually replaces a [[? Block]], an item-holding [[Brick Block]], or a [[Coin Block]] when the player strikes it, though it sometimes is naturally already in an "empty" state. Empty Blocks tend to be visually based on ? Blocks from their respective games, only brownish and lacking their mark.


==History==
==History==
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====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'', Empty Blocks have small, closed, angry eyes in their sides' centers, rather than their usual holes. If the player hits a blue [[P Switch|Switch Block]], all Empty Blocks turn into coins and vice versa for a short time.
In ''[[Super Mario World]]'', '''Brown Blocks'''<ref>''Nintendo Power'' Volume 28. Page 12.</ref> have small, closed, angry eyes in their sides' centers, rather than their usual holes. If the player hits a blue [[P Switch|Switch Block]], all Brown Blocks turn into coins and vice versa for a short time.


====''Super Mario Land 2: Six Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
In ''[[Super Mario Land 2: Six Golden Coins]]'', Empty Blocks, looking like they do in ''Super Mario World'', appear in the same capacity as in prior games.
In ''[[Super Mario Land 2: 6 Golden Coins]]'', Empty Blocks, looking like they do in ''Super Mario World'', appear in the same capacity as in prior games.


====''New Super Mario Bros.'' series====
====''New Super Mario Bros.'' series====
Empty Blocks return in the ''New Super Mario Bros.'' games, working as they did previously; they are color-coded according to their environment, as in ''Super Mario Bros.'' They can now be broken by [[Mega Mario]]  (in ''[[New Super Mario Bros.]]'' and ''[[New Super Mario Bros. 2]]'') or stronger enemies, such as [[Broozer]]s (in all games), [[King Bill]]s (in ''[[New Super Mario Bros. Wii]]'' and ''[[New Super Mario Bros. U]]''), and [[Super Bowser]] (in ''New Super Mario Bros. Wii'').
Empty Blocks return in the ''New Super Mario Bros.'' games, working as they did previously; in the first three of these games, they are color-coded according to their environment, as in ''Super Mario Bros.'' They can now be broken by [[Mega Mario]]  (in ''[[New Super Mario Bros.]]'' and ''[[New Super Mario Bros. 2]]'') or stronger enemies, such as [[Broozer]]s (in all games), [[King Bill]]s (in ''[[New Super Mario Bros. Wii]]'' and ''[[New Super Mario Bros. U]]''), and [[Super Bowser]] (in ''New Super Mario Bros. Wii'').


Big Empty Blocks also return in red and orange [[Toad House]]s in ''New Super Mario Bros.'' (as a result of hitting their [[Roulette Block|respective]] [[Mega ? Block|blocks]]), [[World 6-5 (New Super Mario Bros. Wii)|World 6-5]] in ''New Super Mario Bros. Wii'', and [[Soda Jungle]] in ''New Super Mario Bros. U''; Long Empty Blocks return in ''New Super Mario Bros. 2''.
Big Empty Blocks also return in red and orange [[Toad House]]s in ''New Super Mario Bros.'' (as a result of hitting their respective blocks, either [[Roulette Block]]s or [[Mega ? Block]]s), [[World 6-5 (New Super Mario Bros. Wii)|World 6-5]] in ''New Super Mario Bros. Wii'', and [[Soda Jungle]] in ''New Super Mario Bros. U''; Long Empty Blocks return in ''New Super Mario Bros. 2''.


====''Super Mario Galaxy'' / ''Super Mario Galaxy 2''====
====''Super Mario Galaxy'' / ''Super Mario Galaxy 2''====
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Empty Blocks also appear on ''Mario''-themed stages in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
Empty Blocks also appear on ''Super Mario''-themed stages in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].


====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
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====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
In [[3D Land]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and [[Super Mario Maker (stage)|Super Mario Maker]] in both the Nintendo 3DS and [[Super Smash Bros. for Wii U|Wii U]] versions, they act the same as in ''Brawl'' but have their respective appearances; Empty Blocks are instead refilled after a while on the latter stage.
In [[3D Land]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and [[Super Mario Maker (stage)|Super Mario Maker]] in both the Nintendo 3DS and [[Super Smash Bros. for Wii U|Wii U]] versions, they act the same as in ''Brawl'' but have their respective appearances; Empty Blocks are instead refilled after a while on the latter stage. An Empty Block also serves as the base for the [[Fire Bar]] item in this game.


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
''[[Super Smash Bros. Ultimate]]'' brings back not only the aforementioned stages, but also the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom stage]] from ''[[Super Smash Bros.]]''; in this version of the stage, the [[Semisolid Platform|pass-through platforms]] are made of Empty Blocks, rather than [[Hard Block]]s like in the original version. Empty Blocks are also embedded into the brick wall at the left side of the stage, and they are also used as the paths and ledges fighters walk and grab on.
''[[Super Smash Bros. Ultimate]]'' brings back not only the aforementioned stages, but also the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom stage]] from ''[[Super Smash Bros.]]''; in this version of the stage, the [[Semisolid Platform|pass-through platforms]] are made of Empty Blocks, rather than [[Hard Block]]s like in the original version. Empty Blocks are also embedded into the brick wall at the left side of the stage, and they are also used as the paths and ledges fighters walk and grab on. The hazardless versions of the stages with ? Blocks also have all of them naturally empty.


The hazardless versions of the stages also have all ? Blocks naturally empty.
The Fire Bar returns as an item, retaining its Empty Block base from the previous game.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
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===''Mario Kart'' series===
===''Mario Kart'' series===
Empty Blocks also appear in the [[Mario Kart (series)|''Mario Kart'' series]], usually as part of a track's walls, boundaries or background. They are usually found in circuit courses.
====''Mario Kart 7''====
In ''[[Mario Kart 7]]'', Empty Blocks appear as parts of platforms that can be driven on in [[3DS Piranha Plant Slide|Piranha Plant Slide]], which is based on the underground courses in ''Super Mario Bros.''


====''Mario Kart 7''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
In ''[[Mario Kart 7]]'', they appear as parts of platforms that can be driven on in [[Piranha Plant Slide]].
Empty Blocks return in {{classic|3DS|Piranha Plant Slide}} in ''[[Mario Kart 8]]'' and its [[Nintendo Switch]] [[Mario Kart 8 Deluxe|port]]. They also appear in {{classic-link|SNES|Mario Circuit 3}} in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' in the latter version.


====''Mario Kart Tour''====
====''Mario Kart Tour''====
In ''[[Mario Kart Tour]]'', they appear as platforms on [[3DS Mario Circuit]] and [[RMX Mario Circuit 1]].
[[File:MKT Icon RMX Mario Circuit 1.png|thumb|left|Empty Blocks and ? Blocks in RMX Mario Circuit 1]]
In ''[[Mario Kart Tour]]'', Empty Blocks appear as platforms on [[3DS Mario Circuit|3DS Mario Circuit T]], [[RMX Mario Circuit 1]] and Piranha Plant Slide. In RMX Mario Circuit 1, they are always paired with [[? Block]]s. The player can perform a [[Jump Boost]] by driving off them. Empty Blocks also appear in the T variants of [[GBA Sky Garden]] and [[RMX Rainbow Road 2]], where they are used as platforms for a [[Piranha Plant]].


===''Mario Party 9''===
===''Mario Party 9''===
In the ''[[Mario Party 9]]'' minigame [[Fungi Frenzy]], [[? Panel]]s turn into panels resembling Empty Blocks after they are ground-pounded.
In the ''[[Mario Party 9]]'' minigame [[Fungi Frenzy]], [[? Panel]]s turn into panels resembling Empty Blocks after they are ground-pounded.
{{br|left}}


===''Minecraft''===
===''Minecraft''===
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===''Dr. Mario World''===
===''Dr. Mario World''===
In ''[[Dr. Mario World]]'', Empty Blocks appear as stage objects. If a Brick Block contains coins, it will become an Empty Block after all three coins are removed from it. [[Morton Koopa Jr.|Dr. Morton]]'s skill in stage mode can also transform any [[Ice Fan|ice fans]] or [[Bubble Machine|bubble machines]] into Empty Blocks, effectively disabling them. Empty Blocks act as walls for any projectiles such as [[Shell|shells]] and cannonballs from [[Pop cannon|pop cannons]], and will block them. If a capsule match is made next to an Empty Block, the skill meter will be filled by one extra point for each Empty Block in contact with the match. In versus mode, a variation of Empty Blocks appear where it is grey instead of brown, where after a period of time has passed in which neither player has won yet, these blocks appear in rows and will push the objects down by one row at intervals, effectively shrinking the play area for both players.
In ''[[Dr. Mario World]]'', Empty Blocks appear as stage objects. If a Brick Block contains coins, it will become an Empty Block after all three coins are removed from it. [[Morton Koopa Jr.|Dr. Morton]]'s skill in stage mode can also transform any [[Ice Fan|ice fans]] or [[Bubble Machine|bubble machines]] into Empty Blocks, effectively disabling them. Empty Blocks act as walls for any projectiles such as [[Shell|shells]] and cannonballs from [[Pop cannon|pop cannons]], and will block them. If a capsule match is made next to an Empty Block, the skill meter will be filled by one extra point for each Empty Block in contact with the match. In versus mode, a variation of Empty Blocks appear where it is grey instead of brown, where after a period of time has passed in which neither player has won yet, these blocks appear in rows and will push the objects down by one row at intervals, effectively shrinking the play area for both players.
===''The Super Mario Bros. Movie''===
In ''[[The Super Mario Bros. Movie]]'', yellow Empty Blocks can be seen scattered around the [[Training Course (The Super Mario Bros. Movie)|Training Course]]. Some have [[Spike Trap]]s attached to them. Empty Blocks also appear among [[Brick Block]]s and [[? Block]]s in the [[Great Ring of Kong]].


==Gallery==
==Gallery==
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UsedblockSMG.jpg|''[[Super Mario Galaxy]]''
UsedblockSMG.jpg|''[[Super Mario Galaxy]]''
NSMBW Empty Block Artwork.png|''[[New Super Mario Bros. Wii]]''
NSMBW Empty Block Artwork.png|''[[New Super Mario Bros. Wii]]''
PN Block.png|[[Play Nintendo]]
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=カラブロック<br>''Karaburokku''<br>プンプンブロック <small>(''Super Mario World'')</small><br>''Punpunburokku''
|Jap=カラブロック<br>''Kara Burokku''<br>プンプンブロック <small>(''Super Mario World'')</small><br>''Punpun Burokku''
|JapM=Empty Block<br><br>Angry Block
|JapM=Empty Block<br><br>Angry Block
|ChiT=金剛磚塊<ref>Official Chinese manual for ''Super Mario Galaxy 2'', page 26.</ref>
|ChiTR=Jīn'gāng Zhuānkuài
|ChiTM=Adamant Block
|Ger=Benutzter Block
|Ger=Benutzter Block
|GerM=Used Block
|GerM=Used Block
|Ita=Blocco Resistente
|Ita=Blocco Resistente<ref>''Super Mario Galaxy'' Italian manual, page 21</ref>
|ItaM=Resistant Block
|ItaM=Resistant Block
|Spa=Bloque vacío <small>(''Super Mario 3D Land'')</small><br>Bloque <small>(''Super Mario Galaxy'')</small>
|Spa=Bloque vacío <small>(''Super Mario 3D Land'')</small><br>Bloque <small>(''Super Mario Galaxy'')</small>
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<references/>
<references/>


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[[Category:Blocks]]
[[Category:Blocks]]
[[Category:Bowser's Fury objects]]
[[Category:Bowser's Fury objects]]
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[[Category:Paper Mario: The Origami King objects]]
[[Category:Paper Mario: The Origami King objects]]
[[Category:Paper Mario: The Thousand-Year Door objects]]
[[Category:Paper Mario: The Thousand-Year Door objects]]
[[Category:Paper Mario: Color Splash objects]]
[[Category:Super Mario 3D Land objects]]
[[Category:Super Mario 3D Land objects]]
[[Category:Super Mario 3D World objects]]
[[Category:Super Mario 3D World objects]]
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[[Category:Super Mario Bros. Special]]
[[Category:Super Mario Bros. Special]]
[[Category:Super Mario Bros.: The Lost Levels objects]]
[[Category:Super Mario Bros.: The Lost Levels objects]]
[[Category:Super Mario Bros. Wonder objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy 2 objects]]
[[Category:Super Mario Galaxy 2 objects]]
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[[Category:Super Mario World objects]]
[[Category:Super Mario World objects]]
[[Category:Super Paper Mario objects]]
[[Category:Super Paper Mario objects]]
[[Category:The Super Mario Bros. Movie objects]]
[[de:Benutzter Block]]
[[de:Benutzter Block]]
[[it:Blocco Resistente]]
[[it:Blocco Resistente]]