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{{italic title}}
{{italic title}}
{{FA}}
{{FA}}
{{redirect|Barrel Blast|the [[Jungle Jam Tournament]] event in [[DK: King of Swing]]|[[Barrel Blast (event)]]}}
{{redirect|Barrel Blast|the [[Jungle Jam]] event in [[DK: King of Swing]]|[[Barrel Blast (event)]]|the {{wp|Adobe Flash}} game from [[Camp Hyrule]]|[[Mario Sports Complex: Barrel Blast]]}}
{{Infobox
{{game infobox
|image=[[File:Cover DKBB.jpg|250px]]<br>'''North American box art'''
|image=[[File:Cover DKBB.jpg|250px]]<br>'''North American box art'''
|developer=[[Paon]]<br>[[Nintendo SPD Group No.4]]
|developer=[[Paon]]<br>[[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{released|Japan|June 28, 2007|USA|October 8, 2007|Europe|January 25, 2008|Australia|February 7, 2008|ROC|July 12, 2008}}
|release={{release|Japan|June 28, 2007|USA|October 8, 2007|Mexico|October 8, 2007<ref>[http://latam.wii.com/soft_dkbb.jsp El Sitio de la Experiencia Wii Global en Español]. ''Wii.com (in Spanish)''. Retrieved November 07, 2022.</ref>|Europe|January 25, 2008|Australia|February 7, 2008|ROC|July 12, 2008}}
|genre=[[Genre#Racing|Racing]]
|genre=[[Genre#Racing|Racing]]
|modes=Single-player, Multiplayer
|modes=Single-player, Multiplayer
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6}}
|platforms=[[Wii]]
|platforms=[[Wii]]
|media={{media|wii=1}}
|media={{media|wii=1}}
|input={{input|nunchuk=1}}
|input={{input|nunchuk=1}}
}}
}}
'''''Donkey Kong Barrel Blast''''' (known as '''''Donkey Kong Jet Race''''' in Europe and Australia) is a [[Genre#Racing|racing]] game in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. Initially announced for release on the [[Nintendo GameCube]] with support for the [[Nintendo GameCube#DK Bongos|bongo]] controller, it was released for the [[Wii]] in mid-late 2007 in Japan and North America and early 2008 in Europe and Australia. The game was developed by [[Paon]], who previously developed ''[[DK: King of Swing]]'' and its sequel ''[[DK: Jungle Climber]]''.
'''''Donkey Kong Barrel Blast''''' (known as '''''Donkey Kong Jet Race''''' in European languages) is a [[Genre#Racing|racing]] game in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. Initially announced for release on the [[Nintendo GameCube]] with support for the [[Nintendo GameCube#DK Bongos|bongo]] controller, it was released for the [[Wii]] in mid-late 2007 in Japan and North America and early 2008 in Europe and Australia. The game was developed by [[Paon]], who previously developed ''[[DK: King of Swing]]'' and its sequel ''[[DK: Jungle Climber]]''.


This racing game, unlike most other racing games, takes place in the sky, where three dimensions of navigation are used rather than two. Players race around courses using rocket-powered bongos, and during a race, players are able to use items, [[Wild Move]]s and shortcuts in an attempt to reach first place. The items are used to give players advantages over their competitors, similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though the game has various other elements unique to it, such as using Wild Moves to gain a speed boost or riding on [[Animal Friends]] to smash through obstacles. The game makes heavy use of motion control during the race, where players are required to use the [[Wii#Wii Remote|Wii Remote]] and Nunchuk accordingly to perform various moves, such as accelerating or jumping. The game supports up to four players, but only in the Jungle Grand Prix and Single Race modes; the other game modes are for only one player. Jungle Grand Prix, the main mode of the game, features eight racers in a multi-lap race to the finish line on a given race track.
This racing game, unlike most other racing games, takes place in the sky, where three dimensions of navigation are used rather than two. Players race around courses using rocket-powered bongos, and during a race, players are able to use items, [[Wild Move]]s and shortcuts in an attempt to reach first place. The items are used to give players advantages over their competitors, similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though the game has various other elements unique to it, such as using Wild Moves to gain a speed boost or riding on [[Animal Friends]] to smash through obstacles. The game makes heavy use of motion control during the race, where players are required to use the [[Wii#Wii Remote|Wii Remote]] and Nunchuk accordingly to perform various moves, such as accelerating or jumping. The game supports up to four players, but only in the Jungle Grand Prix and Single Race modes; the other game modes are for only one player. Jungle Grand Prix, the main mode of the game, features eight racers in a multi-lap race to the finish line on a given race track.


This game requires twenty-two blocks on the player's Wii system to save game data, and the game data can also be copied and moved to an [[Memory Card|SD card]] or transferred to another Wii.
This game requires twenty-two blocks on the player's Wii system to save game data, and the game data can also be copied and moved to an [[Memory Card|SD card]] or transferred to another Wii.
==Gameplay==
==Gameplay==
[[File:Dynamite.PNG|thumb|upright=1.1|left|[[Donkey Kong]] racing on [[Mt Dynamite]].]]
[[File:Dynamite.PNG|thumb|upright=1.1|left|[[Donkey Kong]] racing on [[Mt. Dynamite]].]]
The vehicular form of transportation in ''Donkey Kong Barrel Blast'' are rocket-powered bongos; due to their aerial nature, the racers are unaffected by the course's grounded terrain, but they move slower underwater and automatically reach their top speed inside a wormhole and when entering a Launcher Barrel. As with all racing games, players pick a character with varying stats, strengths and weaknesses, and race around an obstacle filled course in an attempt to finish in first place out of eight competing racers. During a race, players can obtain [[list of items|items]] from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s and use them to interfere their rivals progress, which draws inspiration from that of the general [[Mario Kart (series)|''Mario Kart'' series]]. Additionally, also drawing inspiration from the ''Mario Kart'' series, more powerful items are awarded to racers who are further behind; players in first place are likely to get either the weaker [[Banana Bunch]]es or [[Backward Barrel]]s items, while those near last place may get a [[Crystal Coconut]], [[Mega TNT Barrel]] or [[Quawks]]. When a race is completed, players receive a certain amount of points depending on which position they finished a race in. The player with the most amount of points at the end of the set of races is the winner.
The vehicular form of transportation in ''Donkey Kong Barrel Blast'' are rocket-powered bongos; due to their aerial nature, the racers are unaffected by the course's grounded terrain, but they move slower underwater and automatically reach their top speed inside a wormhole and when entering a Launcher Barrel. As with all racing games, players pick a character with varying stats, strengths and weaknesses, and race around an obstacle filled course in an attempt to finish in first place out of eight competing racers. During a race, players can obtain [[list of items|items]] from [[Balloon (Donkey Kong Barrel Blast)|balloon]]s and use them to interfere their rivals progress, which draws inspiration from that of the general [[Mario Kart (series)|''Mario Kart'' series]]. Additionally, also drawing inspiration from the ''Mario Kart'' series, more powerful items are awarded to racers who are further behind; players in first place are likely to get either the weaker [[Banana Bunch]]es or [[Backward Barrel]]s items, while those near last place may get a [[Crystal Coconut]], [[Mega TNT Barrel]] or [[Quawks]]. When a race is completed, players receive a certain amount of points depending on which position they finished a race in. The player with the most amount of points at the end of the set of races is the winner.


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A unique feature in this game is the ability to ride a [[Toboggan]], a [[Minecart]], as well as [[Animal Friends]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Iron Barrel]]s significantly slows down a player who bumps into them while [[Barrel Cannon|Launcher Barrel]]s can be used as shortcuts. Players also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they summon a wide variety of items after being touched. Some examples are [[Golden Banana]]s, barrels, and Launcher Barrels. Three difficulty levels not only control the difficultly of CU players during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest.
A unique feature in this game is the ability to ride a [[Toboggan]], a [[Minecart]], as well as [[Animal Friends]]. The former two pits the player in a small bonus game were they can obtain more bananas and use the bonus area as a shortcut, while the latter allows a player to break through obstacles. Several types of barrels are also present, each with a different purpose. Normal barrels are weak obstacles that are essential to Wild Move combos, [[Iron Barrel]]s significantly slows down a player who bumps into them while [[Barrel Cannon|Launcher Barrel]]s can be used as shortcuts. Players also encounter some wooden panels with a red '''!'''-mark on them. These are known as Surprise Panels, and they summon a wide variety of items after being touched. Some examples are [[Golden Banana]]s, barrels, and Launcher Barrels. Three difficulty levels not only control the difficultly of CU players during a race, but how fast a player will move once they reach their top speed, with Rookie being the slowest, Pro being medium and Expert being the fastest.


Point spreads works identically to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''. If two or more human players are playing, only four racers are present but the point spread remains the same.  
Point spreads works identically to ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''. In multiplayer mode, only four racers are present but the point spread remains the same.
{|style="text-align:center; margin:auto; width:40em; max-width:100%" class="wikitable"
{|style="text-align:center; margin:auto; width:40em; max-width:100%"class="wikitable"
|-
|-
!colspan=9 style="background:#d0d0d0;text-align:center" width=84%|Point Spread
!colspan=9 style="background:#d0d0d0;text-align:center"width=84%|Point Spread
|-
|-
!width=4%|1st!!width=4%|2nd!!width=4%|3rd!!width=4%|4th!!width=4%|5th!!width=4%|6th!!width=4%|7th!!width=4%|8th
!width=4%|1st!!width=4%|2nd!!width=4%|3rd!!width=4%|4th!!width=4%|5th!!width=4%|6th!!width=4%|7th!!width=4%|8th
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==Jungle Grand Prix==
==Jungle Grand Prix==
[[File:DKBB JungleGrandPrix.png|thumb|upright=1.4|The cup selection screen.]]
[[File:DKBB JungleGrandPrix.png|thumb|upright=1.4|The cup selection screen.]]
Jungle Grand Prix is the main mode in the game; it manages similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though some cups have fewer tracks to race on depending on their difficulty level. Also, like ''[[Mario Kart Arcade GP]]'', more than one track takes place in a certain area. Three are from the DK Jungle course, three are from the Seaside course, three are from the Mt. Dynamite course, two are from the Desert course, two are from the Snowy Mountain course and two are from the Sky Temple course. Only one racetrack is in a course of its own, which is in [[Outer Space|outer space]]. Difficulty selection ranges from Rookie (Beginner in Europe and Australia), to Pro, to Expert, the latter two which must be unlocked before the player can use them. To unlock Pro Difficulty, the player needs to win the [[Sapphire Cup]] on Rookie difficulty. To unlock Expert difficulty, the player needs to win the [[Platinum Cup]] on Pro difficulty.
Jungle Grand Prix is the main mode in the game; it manages similarly to the ''[[Mario Kart (series)|Mario Kart]]'' series, though some cups have fewer tracks to race on depending on their difficulty level. Also, like ''[[Mario Kart Arcade GP]]'', more than one track takes place in a certain area. Three are from the DK Jungle course, three are from the Seaside course, three are from the Mt. Dynamite course, two are from the Desert course, two are from the Snowy Mountain course and two are from the Sky Temple course. Only one racetrack is in a course of its own, which is in outer space. Difficulty selection ranges from Rookie (Beginner in Europe and Australia), to Pro, to Expert, the latter two which must be unlocked before the player can use them. To unlock Pro Difficulty, the player needs to win the [[Sapphire Cup]] on Rookie difficulty. To unlock Expert difficulty, the player needs to win the [[Platinum Cup]] on Pro difficulty.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable dk"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background-color: gold;"
|-
!colspan=3|[[Topaz Cup]]
!colspan=3 style="background-color: gold;"|{{color-link|Topaz Cup|black}}
|-
|width=33%|[[File:DKJungleBB.png|200px]]
|width=33%|[[File:DKBB SaltySea.png|200px]]
|width=33%|[[File:Dynamite.PNG|200px]]
|-
|[[File:DKBB DKJ icon.png|link=DK Jungle (Donkey Kong Barrel Blast)]]
|[[File:DKBB SS icon.png|link=Salty Sea (race course)]]
|[[File:DKBB MD icon.png|link=Mt. Dynamite]]
|-
|-
|[[File:DKJungleBB.png|200px]]
|Jungle
|[[File:DKBB SaltySea.png|200px]]
|Seaside
|[[File:Dynamite.PNG|200px]]
|Volcano
|-
|-
|[[File:DKBB DKJ icon.png|link=DK Jungle (Donkey Kong Barrel Blast)]]<br>(DK Jungle course)
|[[File:DKBB DKJ map.png]]
|[[File:DKBB SS icon.png|link=Salty Sea (race course)]]<br>(Seaside course)
|[[File:DKBB SS map.png]]
|[[File:DKBB MD icon.png|link=Mt. Dynamite]]<br>(Mt. Dynamite course)
|[[File:DKBB MD map.png]]
|}
|}
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable dk"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background-color: #3399ff;"
|-
!colspan=4|[[Sapphire Cup]]
!colspan=4 style="background-color: #3399ff;"|{{color-link|Sapphire Cup|white}}
|-
|width=25%|[[File:Scorching Canyon.png|200px]]
|width=25%|[[File:DKBB DKJungleFalls 2.png|200px]]
|width=25%|[[File:DKBB Shimmeringsea.png|200px]]
|width=25%|[[File:DKBB MG.png|200px]]
|-
|[[File:DKBB SC icon.png|link=Scorching Canyon]]
|[[File:DKBB DKJF icon.png|link=DK Jungle Falls]]
|[[File:DKBB SS2 icon.png|link=Shimmering Sea]]
|[[File:DKBB MG icon.png|link=Mammoth Glacier]]
|-
|-
|[[File:Scorching Canyon.png|200px]]
|Desert
|[[File:DKBB DKJungleFalls 2.png|200px]]
|Jungle
|[[File:DKBB Shimmeringsea.png|200px]]
|Seaside
|[[File:DKBB MG.png|200px]]
|Snow
|-
|-
|[[File:DKBB SC icon.png|link=Scorching Canyon]]<br>(Desert course)
|[[File:DKBB SC map.png]]
|[[File:DKBB DKJF icon.png|link=DK Jungle Falls]]<br>(DK Jungle course)
|[[File:DKBB DKJF map.png]]
|[[File:DKBB SS2 icon.png|link=Shimmering Sea]]<br>(Seaside course)
|[[File:DKBB SS2 map.png]]
|[[File:DKBB MG icon.png|link=Mammoth Glacier]]<br>(Snowy Mountains course)
|[[File:DKBB MG map.png]]
|}
|}
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable dk"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background-color: #e6e6e6;"
|-
!colspan=4|[[Diamond Cup]]
!colspan=4 style="background-color: #e6e6e6;"|{{color-link|Diamond Cup|black}}
|-
|width=25%|[[File:DKBB OO.png|200px]]
|width=25%|[[File:MtDynamiteRemix.png|200px]]
|width=25%|[[File:ParchedPalace DKBB.png|200px]]
|width=25%|[[File:CrankyTemple DKBB.png|200px]]
|-
|[[File:DKBB OO icon.png|link=Open Ocean]]
|[[File:DKBB MDR icon.png|link=Mt. Dynamite Remix]]
|[[File:DKBB PP icon.png|link=Parched Palace]]
|[[File:DKBB CT icon.png|link=Cranky's Temple]]
|-
|-
|[[File:DKBB OO.png|200px]]
|Seaside
|[[File:MtDynamiteRemix.png|200px]]
|Volcano
|[[File:ParchedPalace DKBB.png|200px]]
|Desert
|[[File:CrankyTemple DKBB.png|200px]]
|Temple
|-
|-
|[[File:DKBB OO icon.png|link=Open Ocean]]<br>(Seaside course)
|[[File:DKBB SS2 map.png]]
|[[File:DKBB MDR icon.png|link=Mt. Dynamite Remix]]<br>(Mt. Dynamite course)
|[[File:DKBB MDR map.png]]
|[[File:DKBB PP icon.png|link=Parched Palace]]<br>(Desert course)
|[[File:DKBB PP map.png]]
|[[File:DKBB CT icon.png|link=Cranky's Temple]]<br>(Sky Temple course)
|[[File:DKBB CT map.png]]
|}
|}
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable dk"; style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1"
|-style="background-color: silver;"
|-
!colspan=5|[[Platinum Cup]]
!colspan=5 style="background-color: silver;"|{{color-link|Platinum Cup|white}}
|-
|width=20%|[[File:DynamiteRun DKBB.png|200px]]
|width=20%|[[File:DKJungleSunset DKBB.png|200px]]
|width=20%|[[File:AlpinePeak DKBB.png|200px]]
|width=20%|[[File:TempleHeights DKBB.png|200px]]
|width=20%|[[File:Cosmic Highway.png|200px]]
|-
|[[File:DKBB DR icon.png|link=Dynamite Run]]
|[[File:DKBB DKJS icon.png|link=DK Jungle Sunset]]
|[[File:DKBB AP icon.png|link=Alpine Peak]]
|[[File:DKBB TH icon.png|link=Temple Heights]]
|[[File:DKBB CH icon.png|link=Cosmic Highway]]
|-
|-
|[[File:DynamiteRun DKBB.png|200px]]
|Volcano
|[[File:DKJungleSunset DKBB.png|200px]]
|Jungle
|[[File:AlpinePeak DKBB.png|200px]]
|Snow
|[[File:TempleHeights DKBB.png|200px]]
|Temple
|[[File:Cosmic Highway.png|200px]]
|Space
|-
|-
|[[File:DKBB DR icon.png|link=Dynamite Run]]<br>(Mt.Dynamite course)
|[[File:DKBB MDR map.png]]
|[[File:DKBB DKJS icon.png|link=DK Jungle Sunset]]<br>(DK Jungle course)
|[[File:DKBB DKJF map.png]]
|[[File:DKBB AP icon.png|link=Alpine Peak]]<br>(Snowy Mountain course)
|[[File:DKBB AP map.png]]
|[[File:DKBB TH icon.png|link=Temple Heights]]<br>(Sky Temple course)
|[[File:DKBB TH map.png]]
|[[File:DKBB CH icon.png|link=Cosmic Highway]]<br>(Outer Space course)
|[[File:DKBB CH map.png]]
|}
|}


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===Cup unlocking criteria===
===Cup unlocking criteria===
{|class="wikitable"style="margin:auto"
{|class="wikitable dk"style="margin:auto"
|-
|-
!style="background:#d0d0d0;width:13.5em"|Cup
!style="width:13.5em"|Cup
!style="background:#d0d0d0"|Criteria
!Criteria
|-
|-
!Sapphire Cup
!Sapphire Cup
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|}
|}


There is also the [[Training Course]], which is not used in any of the cups, but it is used in Cranky's Flight School, some of Candy's Challenges and during the credits upon winning the Platinum Cup.
There is also the [[Training Course (Donkey Kong Barrel Blast)|Training Course]], which is not used in any of the cups, but it is used in Cranky's Flight School, some of Candy's Challenges and during the credits upon winning the Platinum Cup.


==Other modes==
==Other modes==
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==Playable characters==
==Playable characters==
[[File:DKBB characterselection.png|thumb|upright=1.4|The character select screen.]]
[[File:DKBB characterselection.png|thumb|upright=1.4|The character select screen.]]
Including [[Ultra Barrel DK]] as a separate character from [[Donkey Kong]], ''Donkey Kong Barrel Blast'' features a total of 17 playable characters (consisting of 9 Kong characters and 8 Kremling characters). 6 characters are available from the start and 11 are unlockable. [[Kip]], [[Kass]], [[Kalypso]], and [[Kludge]] make their first appearances in this game. The game also marks the first game appearance of [[Lanky Kong]] (excluding [[Donkey Kong Country 3: Dixie Kong's Double Trouble!|remakes]]) since his [[Donkey Kong 64|debut]], which was released 8 years prior. Unlockable characters can appear during races, but [[Wrinkly Kong]], [[Cranky Kong]], and [[King K. Rool]] need to be unlocked before they can appear as CPU opponents. Ultra Barrel DK never appears as a CPU opponent even after being unlocked, as he can only be used by human players.  
Including [[Ultra Barrel DK]] as a separate character from [[Donkey Kong]], ''Donkey Kong Barrel Blast'' features a total of 17 playable characters (consisting of 9 Kong characters and 8 Kremling characters). 6 characters are available from the start and 11 are unlockable. [[Kip]], [[Kass]], [[Kopter]], [[Kalypso]], [[Kludge]], and [[Klump]] make their playable debuts, with Kip, Kass, Kalypso, and Kludge also making their first appearances in any game. The game also marks the first game appearance of [[Lanky Kong]] (excluding [[Donkey Kong Country 3: Dixie Kong's Double Trouble!|remakes]]) since his [[Donkey Kong 64|debut]], which was released 8 years prior. Unlockable characters can appear during races, but [[Wrinkly Kong]], [[Cranky Kong]], and [[King K. Rool]] need to be unlocked before they can appear as CPU opponents. Ultra Barrel DK never appears as a CPU opponent even after being unlocked, as he can only be used by human players.  


It is also not possible for one player to use Ultra Barrel DK while another player uses Donkey Kong or vice versa, due to them sharing the same character slot. If a character has not been unlocked yet, a black silhouette of Donkey Kong takes its place on their character slot, except for Ultra Barrel DK. Once he is unlocked, the player sees a small speech bubble when hovering over DK's character slot that explains the buttons that needs to be pressed in order to select him. In order to select Ultra Barrel DK on the character select screen, the player needs to highlight Donkey Kong, hold {{button|wii|Z}} and press {{button|wii|A}}.
It is also not possible for one player to use Ultra Barrel DK while another player uses Donkey Kong or vice versa, due to them sharing the same character slot. If a character has not been unlocked yet, a black silhouette of Donkey Kong takes its place on their character slot, except for Ultra Barrel DK. Once he is unlocked, the player sees a small speech bubble when hovering over DK's character slot that explains the buttons that needs to be pressed in order to select him. In order to select Ultra Barrel DK on the character select screen, the player needs to highlight Donkey Kong, hold {{button|wii|Z}} and press {{button|wii|A}}.
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===[[Kong]]s===
===[[Kong]]s===
{|align=center width=100% cellspacing=0 border=1 cellpadding=6 style="border-collapse:collapse; font-family:Arial"
{| class="wikitable dk autoresize" style="text-align:center"
!colspan=6 style="background:saddlebrown;color:white"align=center|'''Kongs'''
|-
!width=16.5%|
!width=16.5%|
!width=16.5%|
!width=16.5%|
!width=16.5%|
!width=16.5%|
|-
!colspan=6 style="color:white"align=center|'''Default'''
|-
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBDonkeyKongIcon.png]]<br><big>{{color-link|Donkey Kong|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Donkey Kong DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''The most balanced Kong.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|3/5
|-
!style="background:burlywood"|Speed:
|3/5
|-
!style="background:burlywood"|Agility:
|3/5
|-
!style="background:burlywood"|Rival:
|[[Kritter]]
|}
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBDiddyKongIcon.png]]<br><big>{{color-link|Diddy Kong|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Diddy Kong DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Sacrifices speed for greater agility.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|3/5
|-
!style="background:burlywood"|Speed:
|2/5
|-
!style="background:burlywood"|Agility:
|4/5
|-
!style="background:burlywood"|Rival:
|[[Kip]]
|}
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBDixieKongIcon.png]]<br><big>{{color-link|Dixie Kong|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Normal dixie.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Minimal speed, but high agility and maxed out boost.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|5/5
|-
!style="background:burlywood"|Speed:
|1/5
|-
!style="background:burlywood"|Agility:
|4/5
|-
!style="background:burlywood"|Rival:
|[[Kass]]
|}
 
|-
!colspan=6 style="color:white"align=center|'''Unlockable'''
|-
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBB Lanky Kong Icon.png]]<br><big>{{color-link|Lanky Kong|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Lankyblast.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Very high speed, but low boost and poor agility.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|2/5
|-
!style="background:burlywood"|Speed:
|4.5/5
|-
!style="background:burlywood"|Agility:
|1/5
|-
!style="background:burlywood"|Rival:
|[[Klump]]
|-
!colspan=2 style="background:burlywood"|To unlock:
|-
|colspan=2 height=100%|Win the [[Topaz Cup]] with a Kong.
|}
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBTinyKongIcon.png]]<br><big>{{color-link|Tiny Kong|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Tiny Kong DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Maxed out boost and high speed, but low agility.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|5/5
|-
!style="background:burlywood"|Speed:
|4/5
|-
!style="background:burlywood"|Agility:
|2/5
|-
!style="background:burlywood"|Rival:
|[[Kalypso]]
|-
!colspan=2 style="background:burlywood"|To unlock:
|-
|colspan=2 height=100%|Win the [[Sapphire Cup]] with a Kong.
|}
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBFunkyKongIcon.png]]<br><big>{{color-link|Funky Kong|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Funky Kong DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Maxed out speed, but poor agility and boost.''"
|-
|-
!width=120px|Character
!width=50% style="background:burlywood"|Boost:
!|Name
|width=50%|1/5
!|Attributes
!|Unlock method
!|Rival
!colspan=2|Stats
|-
|-
|rowspan=3|[[File:Normal_donkeykong.jpg|130px]]
!style="background:burlywood"|Speed:
!rowspan=3|[[Donkey Kong]]
|5/5
|rowspan=3|''The most balanced Kong.''
|rowspan=3|Available by default.
|rowspan=3|Kritter
|Boost||3/5
|-
|-
|Speed||3/5
!style="background:burlywood"|Agility:
|1/5
|-
|-
|Agility||3/5
!style="background:burlywood"|Rival:
|[[Kludge]]
|-
|-
|rowspan=3|[[File:Normal diddy.jpg|120px]]
!colspan=2 style="background:burlywood"|To unlock:
!rowspan=3|[[Diddy Kong]]
|rowspan=3|''Sacrifices speed for greater agility.''
|rowspan=3|Available by default.
|rowspan=3|Kip
|Boost||3/5
|-
|-
|Speed||2/5
|colspan=2 height=100%|Win the [[Diamond Cup]] with a Kong.
|}
 
|-
|-
|Agility||4/5
!colspan=6|
|-
|-
|rowspan=3|[[File:Normal dixie.jpg|100px|center]]
 
!rowspan=3|[[Dixie Kong]]
|colspan=3|
|rowspan=3|''Minimal speed, but high agility and maxed out boost.''
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|rowspan=3|Available by default.
|rowspan=3|Kass
|Boost||5/5
|-
|-
|Speed||1/5
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBWrinklyKongIcon.png]]<br><big>{{color-link|Wrinkly Kong|white}}</big>
|-
|-
|Agility||4/5
!colspan=2 style="background:white; height:250px" align="center"|[[File:Wrinkly Kong DKBB artwork.jpg|300x250px]]
|-
|-
|rowspan=3|[[File:Lankyblast.jpg|130px]]
!colspan=2 style="background:burlywood"|Description:
!rowspan=3|[[Lanky Kong]]
|rowspan=3|''Very high speed, but low boost and poor agility.''
|rowspan=3|Win the [[Topaz Cup]] with a Kong.
|rowspan=3|Klump
|Boost||2/5
|-
|-
|Speed||4.5/5
|colspan=2 height=100%|"''Average boost and speed with maxed out agility.''"
|-
|-
|Agility||1/5
!width=50% style="background:burlywood"|Boost:
|width=50%|3/5
|-
|-
|rowspan=3|[[File:Tiny Kong DKBB artwork.jpg|120px]]
!style="background:burlywood"|Speed:
!rowspan=3|[[Tiny Kong]]
|3/5
|rowspan=3|''Maxed out boost and high speed, but low agility.''
|rowspan=3|Win the [[Sapphire Cup]] with a Kong.
|rowspan=3|Kalypso
|Boost||5/5
|-
|-
|Speed||4/5
!style="background:burlywood"|Agility:
|5/5
|-
|-
|Agility||2/5
!style="background:burlywood"|Rival:
|[[Kopter]]
|-
|-
|rowspan=3|[[File:Funky.jpg|120px]]
!colspan=2 style="background:burlywood"|To unlock:
!rowspan=3|[[Funky Kong]]
|rowspan=3|''Maxed out speed, but poor agility and boost.''
|rowspan=3|Win the [[Diamond Cup]] with a Kong.
|rowspan=3|Kludge
|Boost||1/5
|-
|-
|Speed||5/5
|colspan=2 height=100%|Win [[Candy's Challenges|Candy's Challenge]] 26: Let Wrinkly Kong win!
|}
 
|colspan=3|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
|-
|Agility||1/5
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBCrankyKongIcon.png]]<br><big>{{color-link|Cranky Kong|white}}</big>
|-
|-
|rowspan=3|[[File:WrinklyJet.jpg|110px]]
!colspan=2 style="background:white; height:250px" align="center"|[[File:Cranky Kong DKBB artwork.jpg|300x250px]]
!rowspan=3|[[Wrinkly Kong]]  
|rowspan=3|''Average boost and speed with maxed out agility.''
|rowspan=3| Win Candy's Challenge 26: Let Wrinkly Kong win!.
|rowspan=3|Kopter
|Boost||3/5
|-
|-
|Speed||3/5
!colspan=2 style="background:burlywood"|Description:
|-
|-
|Agility||5/5
|colspan=2 height=100%|"''High boost, speed, and agility.''"
|-
|-
|rowspan=3|[[File:CrankyJet.jpg|120px]]
!width=50% style="background:burlywood"|Boost:
!rowspan=3|[[Cranky Kong]]
|width=50%|4/5
|rowspan=3|''High boost, speed, and agility.''
|rowspan=3|Win Candy's Challenge 24: Challenge Cranky!.
|rowspan=3|King K.Rool
|Boost||4/5
|-
|-
|Speed||4/5
!style="background:burlywood"|Speed:
|4/5
|-
|-
|Agility||4/5
!style="background:burlywood"|Agility:
|4/5
|-
|-
|rowspan=3|[[File:Ultra Barrel DK artwork.png|120px]]
!style="background:burlywood"|Rival:
!rowspan=3|[[Ultra Barrel DK]]
|[[King K. Rool]]
|rowspan=3|''All stats are maxed out.''
|rowspan=3|Complete all 32 of [[Candy's Challenges]].
|rowspan=3|None
|Boost||5/5
|-
|-
|Speed||5/5
!colspan=2 style="background:burlywood"|To unlock:
|-
|-
|Agility||5/5
|colspan=2 height=100%|Win [[Candy's Challenges|Candy's Challenge]] 24: Challenge Cranky!
|}
 
|}
|}
{{br|right}}


===[[Kremling]]s===
===[[Kremling]]s===
{|align=center width=100% cellspacing=0 border=1 cellpadding=6 style="border-collapse:collapse; font-family:Arial"
{| class="wikitable dk autoresize" style="text-align:center"
!colspan=6 style="background:saddlebrown;color:white"align=center|'''Kremlings'''
|-
!width=16.5%|
!width=16.5%|
!width=16.5%|
!width=16.5%|
!width=16.5%|
!width=16.5%|
|-
!colspan=6 style="color:white"align=center|'''Default'''
|-
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKritterIcon.png]]<br><big>{{color-link|Kritter|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:KritterBongo.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''The most balanced Kremling.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|3/5
|-
!style="background:burlywood"|Speed:
|3/5
|-
!style="background:burlywood"|Agility:
|3/5
|-
!style="background:burlywood"|Rival:
|[[Donkey Kong]]
|}
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKipIcon.png]]<br><big>{{color-link|Kip|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kip DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''High agility and average boost with low speed.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|3/5
|-
!style="background:burlywood"|Speed:
|2/5
|-
!style="background:burlywood"|Agility:
|4/5
|-
!style="background:burlywood"|Rival:
|[[Diddy Kong]]
|}
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKassIcon.png]]<br><big>{{color-link|Kass|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kass DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Maxed out boost and high agility, but minimal speed.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|5/5
|-
!style="background:burlywood"|Speed:
|1/5
|-
!style="background:burlywood"|Agility:
|4/5
|-
!style="background:burlywood"|Rival:
|[[Dixie Kong]]
|}
 
|-
!colspan=12 style="color:white"align=center|'''Unlockable'''
|-
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKopterIcon.png]]<br><big>{{color-link|Kopter|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kopter DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Maxed out agility with average boost and speed.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|3/5
|-
!style="background:burlywood"|Speed:
|3/5
|-
!style="background:burlywood"|Agility:
|5/5
|-
!style="background:burlywood"|Rival:
|[[Wrinkly Kong]]
|-
!colspan=2 style="background:burlywood"|To unlock:
|-
|colspan=2 height=100%|Win the [[Topaz Cup]] with a Kremling.
|}
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKalypsoIcon.png]]<br><big>{{color-link|Kalypso|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kalypso DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Low agility, but maxed out boost and high speed.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|5/5
|-
!style="background:burlywood"|Speed:
|4/5
|-
!style="background:burlywood"|Agility:
|2/5
|-
!style="background:burlywood"|Rival:
|[[Tiny Kong]]
|-
!colspan=2 style="background:burlywood"|To unlock:
|-
|colspan=2 height=100%|Win the [[Sapphire Cup]] with a Kremling.
|}
 
|colspan=2|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKludgeIcon.png]]<br><big>{{color-link|Kludge|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Kludge DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Maxed out speed, but poor boost and agility.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|1/5
|-
!style="background:burlywood"|Speed:
|5/5
|-
!style="background:burlywood"|Agility:
|1/5
|-
!style="background:burlywood"|Rival:
|[[Funky Kong]]
|-
!colspan=2 style="background:burlywood"|To unlock:
|-
|colspan=2 height=100%|Win the [[Diamond Cup]] with a Kremling.
|}
 
|-
!colspan=6|
|-
 
|colspan=3|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKlumpIcon.png]]<br><big>{{color-link|Klump|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Klump DKBB artwork.jpg|300x250px]]
|-
!colspan=2 style="background:burlywood"|Description:
|-
|colspan=2 height=100%|"''Very high speed, but poor agility and low boost.''"
|-
!width=50% style="background:burlywood"|Boost:
|width=50%|2/5
|-
!style="background:burlywood"|Speed:
|4.5/5
|-
|-
!width=120px|Character
!style="background:burlywood"|Agility:
!|Name
|1/5
!|Attributes
!|Unlock method
!|Rival
!colspan=2|Stats
|-
|-
|rowspan=3|[[File:KritterBongo.jpg|120px]]
!style="background:burlywood"|Rival:
!rowspan=3|[[Kritter]]  
|[[Lanky Kong]]
|rowspan=3|''The most balanced Kremling.''
|rowspan=3|Available by default.
|rowspan=3|Donkey Kong
|Boost||3/5
|-
|-
|Speed||3/5
!colspan=2 style="background:burlywood"|To unlock:
|-
|-
|Agility||3/5
|colspan=2 height=100%|Win [[Candy's Challenges|Candy's Challenge]] 16: Beat Klump!
|}
 
|colspan=3|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
|-
|rowspan=3|[[File:KipBlast.jpg|86px|center]]
!colspan=2 style="background:burlywood" align="center"|[[File:DKBBKingK.RoolIcon.png]]<br><big>{{color-link|King K. Rool|white}}</big>
!rowspan=3|[[Kip]]  
|rowspan=3|''High agility and average boost with low speed.''
|rowspan=3|Available by default.
|rowspan=3|Diddy Kong
|Boost||3/5
|-
|-
|Speed||2/5
!colspan=2 style="background:white; height:250px" align="center"|[[File:King K. Rool DKBB artwork.jpg|300x250px]]
|-
|-
|Agility||4/5
!colspan=2 style="background:burlywood"|Description:
|-
|-
|rowspan=3|[[File:KassBongo.jpg|88px|center]]
|colspan=2 height=100%|"''High boost, speed, and agility.''"
!rowspan=3|[[Kass]]
|rowspan=3|''Maxed out boost and high agility, but minimal speed.''
|rowspan=3|Available by default.
|rowspan=3|Dixie Kong
|Boost||5/5
|-
|-
|Speed||1/5
!width=50% style="background:burlywood"|Boost:
|width=50%|4/5
|-
|-
|Agility||4/5
!style="background:burlywood"|Speed:
|4/5
|-
|-
|rowspan=3|[[File:KlumpJet.jpg|120px]]
!style="background:burlywood"|Agility:
!rowspan=3|[[Klump]]
|4/5
|rowspan=3|''Very high speed, but poor agility and low boost.''
|rowspan=3|Win Candy's Challenge 16: Beat Klump!.
|rowspan=3|Lanky Kong
|Boost||2/5
|-
|-
|Speed||4.5/5
!style="background:burlywood"|Rival:
|[[Cranky Kong]]
|-
|-
|Agility||1/5
!colspan=2 style="background:burlywood"|To unlock:
|-
|-
|rowspan=3|[[File:Kalypso DKBB artwork.jpg|110px]]
|colspan=2 height=100%|Win [[Candy's Challenges|Candy's Challenge]] 31: Showdown vs. King K. Rool.
!rowspan=3|[[Kalypso]]
|}
|rowspan=3|''Low agility, but maxed out boost and high speed.''
 
|rowspan=3|Win the Sapphire Cup with a Kremling.
|}
|rowspan=3|Tiny Kong
 
|Boost||5/5
===Powered-up character===
{| class="wikitable dk" style="text-align:center"
!colspan=2 style="background:saddlebrown;color:white"align=center|'''Powered up character'''
|-
|-
|Speed||4/5
!width=100%|
|-
|-
|Agility||2/5
!width=100%|
|-
|-
|rowspan=3|[[File:KludgeJet.jpg|120px]]
|
!rowspan=3|[[Kludge]]
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|rowspan=3|''Maxed out speed, but poor boost and agility.''
|rowspan=3|Win the Diamond Cup with a Kremling.
|rowspan=3|Funky Kong
|Boost||1/5
|-
|-
|Speed||5/5
!colspan=2 width=32% style="background:burlywood"|[[File:DKBBDonkeyKongIcon.png]]<br><big>[[Ultra Barrel DK]]</big>
|-
|-
|Agility||1/5
|colspan=2 style="background:white"|[[File:Ultra Barrel DK artwork.png|300x250px]]
|-
|-
|rowspan=3|[[File:KopterJet.jpg|120px]]
!colspan=2 style="background:burlywood"|Description
!rowspan=3|[[Kopter]]
|rowspan=3|''Maxed out agility with average boost and speed.''
|rowspan=3|Win the Topaz Cup with a Kremling.
|rowspan=3|Wrinkly Kong
|Boost||3/5
|-
|-
|Speed||3/5
|colspan=2|"''All stats are maxed out.''"
|-
|-
|Agility||5/5
!width=50% style="background:burlywood"|Boost
|width=50%|5/5
|-
|-
|rowspan=3|[[File:KroolJet.jpg|120px]]
!style="background:burlywood"|Speed
!rowspan=3|[[King K. Rool]]
|5/5
|rowspan=3|''High boost, speed, and agility.''
|rowspan=3| Win Candy's Challenge 31: Showdown vs. King K. Rool.
|rowspan=3|Cranky Kong
|Boost||4/5
|-
|-
|Speed||4/5
!style="background:burlywood"|Agility
|5/5
|-
|-
|Agility||4/5
!colspan=2 style="background:burlywood"|To unlock
|-
|-
|colspan=2|Complete all 32 of [[Candy's Challenges]].
|}
|}
|}


==Enemies==
==Enemies==
These characters act as obstacles and tries to attack racers. Racers slow down when struck by their attack or by colliding with them directly. A defeated enemy rewards a racer with ten bananas. Defeated enemies respawn after a while.
These characters act as obstacles and tries to attack racers. Racers slow down when struck by their attack or by colliding with them directly. A defeated enemy rewards a racer with ten bananas. Defeated enemies respawn after a while.
 
{|border="1"cellpadding="3"class="wikitable dk"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
{|border="1"cellpadding="3"style="background:#f5f5f5;text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;"align=center
|-
|-
!colspan="3" bgcolor="#9c9c9c" align=center|Enemies
!colspan="3" style="background:#9c9c9c" align=center|Enemies
|-
|-
!width="15%"bgcolor="#dedede"align=center|Enemy
!width="15%"style="background:#dedede"align=center|Enemy
!width="20%"bgcolor="#dedede"align=center|Location
!width="20%"style="background:#dedede"align=center|Location
!width="65%"bgcolor="#dedede"align=center|Description
!width="65%"style="background:#dedede"align=center|Description
|-
|-
|align=center|[[File:Flipflap DKBB.png|120px]]<br>[[Flipflap]]
|align=center|[[File:Flipflap DKBB.png|120px]]<br>[[Flipflap]]
Line 483: Line 816:


===Red balloon items===
===Red balloon items===
{|class="wikitable"
{|class="wikitable dk"
|-
|-
!Image
!Image
Line 519: Line 852:


===Blue balloon items===
===Blue balloon items===
{|class="wikitable"
{|class="wikitable dk"
|-
|-
!Image
!Image
Line 555: Line 888:


===Both===
===Both===
{|class="wikitable"
{|class="wikitable dk"
|-
|-
!Image
!Image
Line 568: Line 901:
===Bananas===
===Bananas===
The key to winning is collecting bananas to fill the Wild Move gauge. It takes 50 bananas to fill it and obtain a Wild Move. Collected bananas respawn on the racetrack after a while.
The key to winning is collecting bananas to fill the Wild Move gauge. It takes 50 bananas to fill it and obtain a Wild Move. Collected bananas respawn on the racetrack after a while.
{|class="wikitable"
{|class="wikitable dk"
|-
|-
!Image
!Image
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===[[Animal Friend]]s===
===[[Animal Friend]]s===
{|class="wikitable"
{|class="wikitable dk""
|-
|-
!Image
!Image
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==Barrels==
==Barrels==
''Donkey Kong Barrel Blast'' features a variety of Barrels. Some of them can be spawned by touching a Surprise Panel.
''Donkey Kong Barrel Blast'' features a variety of Barrels. Some of them can be spawned by touching a Surprise Panel.
{|class="wikitable"
{|class="wikitable dk"
|-
|-
!Image
!Image
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|[[File:DKlauncherbarrel.png|120px]]
|[[File:DKlauncherbarrel.png|120px]]
|align="center"|[[Barrel Cannon|DK Launcher Barrel]]
|align="center"|[[Barrel Cannon|DK Launcher Barrel]]
|A special Launcher Barrel with the DK logo on it that is found exclusively on [[Mt. Dynamite]]. When a player enters it, the barrel aligns its firing position before allowing the player to shoot themselves out by moving the {{button|wii|Wiimote}} and {{button|wii|Nunchuk}} upwards simultaneously. If the barrel is pointing straight ahead and the player fires, they are successfully launched at a high speed to a Spinning Launcher Barrel that shoots the player to the very bottom of the downhill path. If the player instead fires while the barrel was pointing upwards, they are blasted to a dangerous area of the racetrack filled with many [[Spiked Ball]]s, Iron Barrels and Blazing Bananas. When exiting this area, the player ends up near the finish line.
|A special Launcher Barrel with the DK logo on it that is found exclusively on [[Mt. Dynamite]]. When a player enters it, the barrel aligns its firing position before allowing the player to shoot themselves out by moving the {{button|wii|Wiimote}} and {{button|wii|Nunchuk}} upwards simultaneously. If the barrel is pointing straight ahead and the player fires, they are successfully launched at a high speed to a Spinning Launcher Barrel that shoots the player to the very bottom of the downhill path. If the player instead fires while the barrel was pointing upwards, they are blasted to a dangerous area of the racetrack filled with many [[Spike Ball|Spiked Ball]]s, Iron Barrels and Blazing Bananas. When exiting this area, the player ends up near the finish line.
|}
|}
==Gallery==
{{main-gallery|Donkey Kong Barrel Blast}}
<gallery>
DKBB Logo.png|The game's logo
DKBBTitleScreen.png|The title screen
DKBB group artwork.jpg|Group artwork
BongoSize.jpg|Donkey Kong, Diddy, Dixie, Lanky, Tiny, Funky, a Kritter, Kip, Kass, a Kopter, Kalypso, and Kludge on a size comparison chart.
</gallery>


==Pre-release and unused content==
==Pre-release and unused content==
{{main|List of Donkey Kong Barrel Blast pre-release and unused content}}
{{main|List of Donkey Kong Barrel Blast pre-release and unused content}}
The game was originally planned for the [[Nintendo GameCube]] for use with the [[DK Bongo Controller]]. The [[Balloon (Donkey Kong Barrel Blast)|red balloon]]s originally had the DK logo on them, before being changed into question marks in the final version. Some of the character sprites, such as Donkey Kong, Funky Kong and Kritter were originally artwork reused from ''[[DK: King of Swing]]''. ''Donkey Kong Barrel Blast'' had gone through many working titles, such as "''DK Bongo Blast''" (when it was going to be a GameCube title), "''Donkey Jet''", and "''Donkey Kong Jet''".{{ref needed}}
The game was originally planned for the [[Nintendo GameCube]] for use with the [[DK Bongo Controller]]. The [[Balloon (Donkey Kong Barrel Blast)|red balloon]]s originally had the DK logo on them, before being changed into question marks in the final version. Some of the character sprites, such as Donkey Kong, Funky Kong and Kritter were originally artwork reused from ''[[DK: King of Swing]]''. ''Donkey Kong Barrel Blast'' had gone through some working titles, such as "''DK Bongo Blast''" (when it was going to be a GameCube title) and "''Donkey Jet''".<ref>Anthony Dickens. (October 5, 2007). [https://www.nintendolife.com/news/2007/10/donkey_kong_barrel_blast_details Donkey Kong Barrel Blast Details]. ''Nintendo Life''. Retrieved April 23, 2022.</ref>
 
==Development==
[[File:DKBB Kremlings Concept Artwork.jpg|thumb|200px|Concept art for the game, depicting an unused small Kremling named Karry (キャリー), an unused female Kremling named Kressa (クレッサ), and [[Krusha]].]]
Following the completion of ''[[DK: King of Swing]]'', producer Toshiharu Izuno and the Paon development team wanted to follow it up with a home console game that could be enjoyed by the whole family together in front of the TV Screen. Initially, ''Barrel Blast'' was developed as a more traditional racing game<ref name="N.O.M">[https://www.nintendo.co.jp/nom/0707/p2/index.html ドンキーコングを使ったレースのゲームを作ろうとしたキッカケを教えてください。]. ''Nintendo Online Magazine''. Retrieved August 26, 2022</ref> as the developers had difficulty letting go of certain genre conventions, but when the prototype of this version of the game was demoed inside Nintendo, there were multiple feedbacks expressing that the game needed a bigger sense of fun and be more intuitive to make sense as a Wii title. The developers experimented with having all controls done through the Wii Remote.<ref name="N.O.M"></ref> Tuning the game's controls was a difficult balancing act: assistant producer Ryunosuke Suzuki described an instance where, after playtest feedbacks complained the timing for making jumps was too strict, the revised version had the opposite issue of having jumps be too easy to trigger by accident.<ref name="N.O.M"></ref>
 
Speaking of the game's use of the ''Donkey Kong'' theming, Izuno explained that Nintendo did not want Paon to feel constrained in making the game, asking them to first design an interesting racetrack before considering how well it fits the ''Donkey Kong'' world.<ref name="N.O.M 2>[https://www.nintendo.co.jp/nom/0707/p2/page2.html ドンキーコングの世界観はどのように生かしているんですか?]. ''Nintendo Online Magazine''. Retrieved August 26, 2022</ref> Paon suggested the idea of new [[Kremling]]s characters, prompting Nintendo's internal character design team to design the new character.<ref name="N.O.M 2></ref> The development team approached ''Barrel Blast'' as a "racing action game", wanting to emphazize features such as avoiding obstacles, triggering course features and jumping over or destroying objects.<ref name="N.O.M 2></ref> As Paon knew the game would be one of the first 4-player racing title on the console, it was deliberately designed to be simple and accessible.<ref name="N.O.M 2></ref>


==Staff==
==Staff==
{{main|List of Donkey Kong Barrel Blast staff}}
{{main|List of Donkey Kong Barrel Blast staff}}
The game director is Kenichi Imaeda, and supervising is done by [[Shigeru Miyamoto]] and [[Takashi Tezuka]]. Paon's president Rikiya Nakagawa is one of the three producers of the game, Eiji Akahori is the lead programmer and Takashi Kouga composed the game's music.
The game director is Kenichi Imaeda, and supervising is done by [[Shigeru Miyamoto]] and [[Takashi Tezuka]]. Paon's president Rikiya Nakagawa is one of the three producers of the game, Eiji Akahori is the lead programmer and Takashi Kouga composed the game's music.
==Media==
{{more media|section=yes}}
{{media table
|file1=DKBB Title Screen.oga
|title1=''Donkey Kong Barrel Blast''
|description1=Press {{button|wii|A}} and {{button|wii|B}} screen theme.
|length1=0:24
|file2=DKBB Menu.oga
|title2=''Donkey Kong Barrel Blast''
|description2=Main menu theme.
|length2=0:30
|file3=DKBB DKJungleFalls.ogv
|title3=DK Jungle Falls
|description3=DK Jungle Falls playthrough.
|length3=1:33
|file4=DKBB Review.ogv
|title4=''Donkey Kong Barrel Blast''
|description4=Japanese review of the game.
|length4=1:48
}}
==References to other games==
*''[[Donkey Kong (game)|Donkey Kong]]'': Parts of [[Cranky's Flight School]] and [[Cosmic Highway]] is a remix of this game's opening.
*''[[Donkey Kong Country]]'': Several enemies from this game return. The theme that plays in Cranky's Flight School is a remix of the music that plays in [[Cranky's Cabin]]. When Kritter rides in a [[Minecart|minecart]], he resembles a [[Krash]]. The music that plays during a lesson in Cranky's Flight School or during one of Candy's Challenges is a remix of "[[DK Island Swing]]", the music that plays in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]].
*''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': Lockjaw returns as an enemy.
*''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': Quawks returns and is named for the first time. Kopter also returns. Many [[Rocket Barrel]]s are seen in the background of Cosmic Highway.
*''[[Donkey Kong 64]]'': [[Lanky Kong]] and [[Tiny Kong]] return. [[Chunky Kong]]'s [[Pineapple Launcher]], [[Banana Fairy|Banana Fairies]], [[Golden Banana]]s, and [[Crystal Coconut]]s return as items. [[Flipflap]]s return as enemies.
*''[[Diddy Kong Racing DS]]'': Tiny appears in her older teenage redesign which originated from this game.
==References in later games==
*''[[Super Smash Bros. Brawl]]'': Artwork of [[Kalypso]] and a [[Banana Bunch]] appear as [[sticker (Super Smash Bros. Brawl)|sticker]]s. [[Kip]], [[Kass]], Kalypso and [[Kludge]] also appear as [[Trophy (Super Smash Bros. series)|trophies]]. Additionally, the trophies of [[Funky Kong]], [[Candy Kong]], [[Lanky Kong]], [[Tiny Kong]], [[Cranky Kong]], and [[Kritter]] mention this game. The theme that plays on the [[DK Jungle (Donkey Kong Barrel Blast)|DK Jungle]] course is available as a music track on [[Rumble Falls (stage)|Rumble Falls]].
*''[[Mario Kart Wii]]'': Some of Donkey Kong, Diddy Kong, and Funky Kong's voice clips from ''Donkey Kong Barrel Blast'' are reused for this game.
*''[[Super Smash Bros. for Wii U]]'': Kritter's trophy description in the North American version mentions his appearance as a playable character in this game.
*''[[Super Smash Bros. Ultimate]]'': Kip, Kalypso, and a Kritter appear as [[spirit (Super Smash Bros. Ultimate)|spirit]]s, using their artwork from ''Donkey Kong Barrel Blast''.


==Critical reception==
==Critical reception==
''Donkey Kong Barrel Blast'' was met with mostly negative reviews for its slow racing, imprecise controls, a lack of online mode, and that the Bongo Controllers were left out of the game even though GameCube controllers are completely compatible with the Wii. It has an average score of 43.94% from 32 reviews on GameRankings and an average of 46 based on 34 reviews on Metacritic.
''Donkey Kong Barrel Blast'' was met with mostly negative reviews for its slow racing, imprecise controls, a lack of online mode, and that the Bongo Controllers were left out of the game even though GameCube controllers are completely compatible with the Wii. It has an average score of 43.94% from 32 reviews on GameRankings and an average of 46 based on 34 reviews on Metacritic.
{|class="wikitable review_template"cellpadding="4"style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
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|colspan=2|[https://web.archive.org/web/20191209015129/http://www.gamerankings.com/wii/933035-donkey-kong-barrel-blast/index.html 43.94%]
|colspan=2|[https://web.archive.org/web/20191209015129/http://www.gamerankings.com/wii/933035-donkey-kong-barrel-blast/index.html 43.94%]
|}
|}
{{br}}


===Sales===
===Sales===
According to Famitsu sales data, ''Donkey Kong Barrel Blast'' sold 79,201 copies in Japan by the end of 2007<ref>Geimin.net [https://web.archive.org/web/20090127020427/http://geimin.net/da/db/2007_ne_fa/index.php 2007年テレビゲームソフト売り上げTOP500(ファミ通版)]. 2007 (Retrieved July 9, 2016)</ref>.
According to Famitsu sales data, ''Donkey Kong Barrel Blast'' sold 79,201 copies in Japan by the end of 2007.<ref>Geimin.net [https://web.archive.org/web/20090127020427/http://geimin.net/da/db/2007_ne_fa/index.php 2007年テレビゲームソフト売り上げTOP500(ファミ通版)]. 2007 (Retrieved July 9, 2016)</ref>
 
==Trivia==
*In ''Super Smash Bros. Brawl'', the trophies for the characters originating from ''Donkey Kong: Barrel Blast'' were completely rewritten for the NTSC release, focusing on the characters' performance rather than details about the characters themselves. The PAL and Korean releases of ''Super Smash Bros. Brawl'' retains the information from the Japanese version.
 
==Gallery==
{{main-gallery|Donkey Kong Barrel Blast}}
<gallery>
DKBB Logo.png|The game's logo
DKBBTitleScreen.png|The title screen
DKBB group artwork.jpg|Group artwork
BongoSize.jpg|Donkey Kong, Diddy, Dixie, Lanky, Tiny, Funky, a Kritter, Kip, Kass, a Kopter, Kalypso, and Kludge on a size comparison chart.
</gallery>
 
==Media==
{{Main-media}}
{{media table
|file1=DKBB Title Screen.oga
|title1=''Donkey Kong Barrel Blast''
|description1=Title screen theme.
|length1=0:24
|file2=DKBB Menu.oga
|title2=''Donkey Kong Barrel Blast''
|description2=Main menu theme.
|length2=0:30
|file3=DKBB DKJungleFalls.ogv
|title3=DK Jungle Falls
|description3=DK Jungle Falls playthrough.
|length3=1:33
|file4=DKBB Review.ogv
|title4=''Donkey Kong Barrel Blast''
|description4=Japanese commercial of the game.
|length4=1:48
}}
 
==References to other games==
*''[[Donkey Kong (game)|Donkey Kong]]'': Parts of [[Cranky's Flight School]] and [[Cosmic Highway]]'s music originate from this game's opening.
*''[[Donkey Kong Country]]'': Several enemies from this game return. The theme that plays in Cranky's Flight School is a remix of the music that plays in [[Cranky's Cabin]]. When Kritter rides in a [[minecart]], he resembles a [[Krash]]. The music that plays during a lesson in Cranky's Flight School or during one of Candy's Challenges is a rearrangement of "[[DK Island Swing]]", the music that plays in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]].
*''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': Lockjaw returns as an enemy.
*''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': Quawks returns and is named for the first time. Kopter also returns. Many [[Rocket Barrel]]s are seen in the background of Cosmic Highway.
*''[[Donkey Kong 64]]'': [[Lanky Kong]] and [[Tiny Kong]] return. [[Chunky Kong]]'s [[Pineapple Launcher]], [[Banana Fairy|Banana Fairies]], [[Golden Banana]]s, and [[Crystal Coconut]]s return as items. [[Flipflap]]s return as enemies.
*''[[Diddy Kong Racing DS]]'': Tiny appears in her older teenage redesign which originated from this game.
 
==References in later games==
*''[[Super Smash Bros. Brawl]]'': Artwork of [[Kalypso]] and a [[Banana Bunch]] appear as [[sticker (Super Smash Bros. Brawl)|sticker]]s. [[Kip]], [[Kass]], Kalypso and [[Kludge]] also appear as [[Trophy (Super Smash Bros. series)|trophies]]. Additionally, the trophies of [[Funky Kong]], [[Candy Kong]], [[Lanky Kong]], [[Tiny Kong]], [[Cranky Kong]], and [[Kritter]] mention this game. The theme that plays on the [[DK Jungle (Donkey Kong Barrel Blast)|DK Jungle]] course is available as a music track on [[Rumble Falls (stage)|Rumble Falls]].
*''[[Mario Kart Wii]]'': Some of Donkey Kong, Diddy Kong, and Funky Kong's voice clips from ''Donkey Kong Barrel Blast'' are reused for this game.
*''[[Super Smash Bros. for Wii U]]'': Kritter's trophy description in the North American version mentions his appearance as a playable character in this game.
*''[[Super Smash Bros. Ultimate]]'': Kip, Kalypso, and a Kritter appear as [[spirit (Super Smash Bros. Ultimate)|spirit]]s, using their artwork from ''Donkey Kong Barrel Blast''.


==Names in other languages==
==Names in other languages==
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*[https://www.nintendo.co.jp/wii/rdkj/index2.html Official Japanese website]
*[https://www.nintendo.co.jp/wii/rdkj/index2.html Official Japanese website]
*[https://web.archive.org/web/20130507053633/http://www.nintendo.com/sites/dkbb/ Official North American website] (archived)
*[https://web.archive.org/web/20130507053633/http://www.nintendo.com/sites/dkbb/ Official North American website] (archived)
*[https://www.nintendo.com/consumer/gameslist/manuals/Wii_DK_Barrel_Blast.pdf North American manual (EN/FR/ES)]


{{DKBB}}
{{DKBB}}
{{DKGames}}
{{Donkey Kong games}}
{{Wii}}
{{Wii}}
[[Category:Wii games]]
[[Category:Wii games]]
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