Super Mario Maker (stage): Difference between revisions

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{{upcoming|downloadable stage}}
[[File:SSB4 WiiU SuperMarioMaker.jpg|thumb|300px|Super Mario Maker in ''[[Super Smash Bros. for Wii U]]'']]
[[File:SSB4 WiiU SuperMarioMaker.jpg|thumb|300px|'''Super Mario Maker''']]
'''Super Mario Maker''' is a stage available as downloadable content for both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. As the name implies, it is based on ''[[Super Mario Maker]]'' for the [[Wii U]]. It was released on September 30, 2015, and can be purchased for US$2.49 for either the [[Nintendo 3DS]] or Wii U version alone, or US$3.49 in a bundle. This stage reappears as a default stage in ''[[Super Smash Bros. Ultimate]]''.
'''Super Mario Maker''' is a stage available as downloadable content for both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. As the name implies, it is based on ''[[Super Mario Maker]]'' for [[Wii U]]. It will be released on September 30, 2015, and can be purchased for US$2.49 for either the [[Nintendo 3DS]] or [[Wii U]] version alone, or US$3.49 in a bundle.


[[File:SSB4 3DS SuperMarioMaker.jpg|thumb|250px|left|Super Mario Maker as it appears in ''Super Smash Bros. for Nintendo 3DS''.]]
[[File:SSB4 3DS SuperMarioMaker.jpg|thumb|250px|left|Super Mario Maker as it appears in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
The stage is randomly generated similar to [[Tortimer Island]] from the 3DS version (although to a greater extent), and switches between the different themes present in ''Super Mario Maker'': ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', and ''[[New Super Mario Bros. U]]''. At the start of the match, players start off on the pink blocks that appear in the original game when [[Mario]] is positioned above a hazard before testing a level, and a hand will also appear to set the layout of the stage. Many objects from ''Super Mario Maker'', including [[? Block]]s, [[Brick Block]]s and [[Warp Pipe]]s, serve as platforms in the stage, and the stage itself appears to take place in the Ground setting. If any Brick Blocks are broken during a match, the hand will appear to replace the blocks. Enemies such as [[Bullet Bill]]s can also be seen flying in the background.
The stage is randomly generated similar to [[Tortimer Island]] (although to a greater extent), and over time, switches between the different game themes present in ''Super Mario Maker'': ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', and ''[[New Super Mario Bros. U]]''. At the start of the match, players start off on the [[starting blocks]] that appear in the original game when [[Mario]] is positioned above a hazard before testing a level, while the hand seen on the television screen when placing elements sets the layout of the stage. Many objects from ''Super Mario Maker'', including [[? Block]]s, [[Brick Block]]s and [[Warp Pipe]]s, serve as platforms in the stage, and the stage itself appears to take place in the Ground setting. Hazards such as [[Lift]]s, [[Ice Block]]s, [[Donut Block]]s, and [[lava]] can also be placed, and behave identically to their ''Super Mario'' counterparts (with the exception of lava, which instead deals fire damage and knockback). If any Brick Blocks are broken during a match, the hand appears to replace the blocks. At random points, enemies such as Bullet Bills, a [[Lakitu]] and a [[Koopa Troopa]] and [[Hammer Bro]] on [[Lakitu's Cloud|Lakitu Clouds]], and a [[Goomba]] in a [[Koopa Clown Car]] fly by in the background.


While the stage is heavily based on ''Super Mario Maker'', there are some elements in the stage that are not possible in the original game, such as the ability to include sloped surfaces, [[lava]] to a Ground setting and lava that doesn't cover the whole length of the stage.
While the stage is heavily based on ''Super Mario Maker'', there are some elements in the stage that are not possible to recreate in the original game, such as the ability to include sloped surfaces (though this would go on to be incorporated into ''[[Super Mario Maker 2]]''), lava to a Ground setting, and lava that doesn't cover the whole length of the stage.
 
Similar to [[Dream Land GB|Dream Land]] in ''Super Smash Bros. for Nintendo 3DS'', if the "Style Switch: Ground Theme" song choice is selected, the music changes to reflect the current style of the stage. For example, if the stage is currently in the ''Super Mario World'' style, the Ground Theme from that game will play.
 
The Omega form of the stage is set on a flat platform with no other course elements and a slanted edge before the ledge. While the stage still changes game themes over time, the stage itself retains the same layout.
 
==Songs==
===''Super Smash Bros. for Nintendo 3DS''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse; width:70%"
! width=40% | Name
!Source
!Credits
|-
|align=center|Ground Theme (Super Mario Bros.)<br>Ground Theme (Super Mario Bros. 3)<br>Ground Theme (Super Mario World)<br>Ground Theme (New Super Mario Bros. U)
|align=center|''Super Mario Bros.''<br>''Super Mario Bros. 3''<br>''Super Mario World''<br>''New Super Mario Bros. U''
|Original
|-
|align=center|Title (Super Mario Maker)
|align=center|''Super Mario Maker''
|Arrangement Supervisor: Saki Kasuga<br>Composition: Nintendo<br>Arrangement: BANDAI NAMCO Studios Inc.
|}
 
===''Super Smash Bros. for Wii U''===
A majority of the songs for this stage are reused from other ''Super Mario'' stages in the game.
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse; width:70%"
! width=25% | Name
! width=35% | Source
!Credits
|-
|align=center|Style Switch: Ground Theme
|align=center|''Super Mario Bros.'' / ''Super Mario Bros. 3'' / ''Super Mario World'' / ''New Super Mario Bros. U''
|Original
|-
|align=center|Title (Super Mario Maker)
|align=center|''Super Mario Maker''
|Arrangement Supervisor: Saki Kasuga<br>Composition: Nintendo<br>Arrangement: BANDAI NAMCO Studios Inc.
|-
|align=center|Mario Bros.
|align=center|''[[Super Smash Bros. Brawl]]''<br>(''[[Mario Bros. (game)|Mario Bros.]]'')
|Arrangement Supervisor: Shogo Sakai<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Super Mario Bros. Medley
|align=center|''Super Mario Bros.''
|Arrangement Supervisor: [[Koji Kondo]]<br>Composition: Nintendo<br>Arrangement: Nintendo
|-
|align=center|Ground Theme / Underground Theme
|align=center|''[[Super Mario Bros.]]''
|Arrangement Supervisor: Tetsuya Shibata<br>Composition: Nintendo<br>Arrangement: Unique Note Co., Ltd.
|-
|align=center|Ground Theme (Super Mario Bros.)
|align=center|''Super Smash Bros. Brawl''<br>(''Super Mario Bros.'')
|Arrangement Supervisor: Koji Kondo<br>Composition: Nintendo<br>Arrangement: Nintendo
|-
|align=center|Underwater Theme (Super Mario Bros.)
|align=center|''Super Smash Bros. Brawl''<br>(''Super Mario Bros.'')
|Arrangement Supervisor: Shogo Sakai<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Princess Peach's Castle
|align=center|''[[Super Smash Bros. Melee]]''<br>(''Super Mario Bros.'')
|Arrangement Supervisor: Shogo Sakai<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Super Mario Bros.: The Lost Levels Medley
|align=center|''[[Super Mario Bros.: The Lost Levels]]''
|Arrangement Supervisor: Katsuro Tajima<br>Composition: Nintendo<br>Arrangement: BANDAI NAMCO Studios Inc.
|-
|align=center|Super Mario Bros. 3 Medley
|align=center|''Super Mario Bros. 3''
|Arrangement Supervisor: Shota Kageyama<br>Composition: Nintendo<br>Arrangement: [[Game Freak|GAME FREAK]] inc.
|-
|align=center|Ground Theme (Super Mario Bros. 3)
|align=center|''Super Smash Bros. Melee''<br>(''Super Mario Bros. 3'')
|Arrangement Supervisor: Shogo Sakai<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Airship Theme (Super Mario Bros. 3)
|align=center|''Super Smash Bros. Brawl''<br>(''Super Mario Bros. 3'')
|Arrangement: [[Motoi Sakuraba]]<br>Composition: Nintendo
|-
|align=center|Underground Theme (Super Mario Land)
|align=center|''Super Smash Bros. Brawl''<br>(''[[Super Mario Land]]'')
|Arrangement: Koji Hayama<br>Composition: Nintendo
|-
|align=center|Super Mario World Medley
|align=center|''Super Mario World''
|Arrangement Supervisor: Hiroshi Okubo<br>Composition: Nintendo<br>Arrangement: BANDAI NAMCO Studios Inc.
|-
|align=center|Yoshi's Island (Melee)
|align=center|''Super Smash Bros. Melee''<br>(''Super Mario World'')
|Arrangement Supervisor: Shogo Sakai<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Fortress Boss (Super Mario World)
|align=center|''Super Mario World''
|Arrangement: ACE (TOMOri Kudo / CHiCO)<br>Composition: Nintendo
|-
|align=center|Castle / Boss Fortress (Super Mario World/SMB 3)
|align=center|''Super Smash Bros. Brawl''<br>(''Super Mario World'' / ''Super Mario Bros. 3'')
|Arrangement Supervisor: Yusuke Takahama<br>Composition: Nintendo<br>Arrangement: TARGET ENTERTAINMENT INC.
|-
|align=center|Title / Ending (Super Mario World)
|align=center|''Super Smash Bros. Brawl''<br>(''Super Mario World'')
|Arrangement Supervisor: Shota Kageyama<br>Composition: Nintendo<br>Arrangement: PROCYON STUDIO CO., LTD.
|-
|align=center|Main Theme (New Super Mario Bros.)
|align=center|''Super Smash Bros. Brawl''<br>(''New Super Mario Bros.'')
|Arrangement Supervisor: Shogo Sakai<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Athletic Theme / Ground Theme
|align=center|''[[New Super Mario Bros. 2]]''
|Arrangement Supervisor: Yusuke Takahama<br>Composition: Nintendo<br>Arrangement: TARGET ENTERTAINMENT INC.
|-
|align=center|Ground Theme (New Super Mario Bros. 2)
|align=center|''New Super Mario Bros. 2''
|Original
|-
|align=center|Ground Theme (New Super Mario Bros. U)
|align=center|''New Super Mario Bros. U''
|Original
|-
|align=center|Peach's Castle Stage
|align=center|''[[Super Smash Bros.]]''<br>(''Super Mario Bros.'')
|Arrangement Supervisor: Hirokazu Ando<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Ground Theme (Super Mario Bros. 3)
|align=center|''Super Mario Bros. 3''
|Original
|-
|align=center|Ground Theme (Super Mario Bros. 2)
|align=center|''Super Mario Bros. 2''
|Original
|-
|align=center|Ground Theme (Super Mario Bros.)
|align=center|''Super Mario Bros.''
|Original
|-
|align=center|Ground Theme (Super Mario World)
|align=center|''Super Mario World''
|Original
|}
 
==Names in other languages==
{{foreign names
|Jap=スーパーマリオメーカー
|JapR=Sūpā Mario Mēkā
|JapM=Super Mario Maker
|Chi=Super Mario Maker
|Dut=Super Mario Maker
|Fre=Super Mario Maker
|Ger=Super Mario Maker
|Ita=Super Mario Maker
|Kor=슈퍼 마리오 메이커
|KorR=Syupeo Mario Meikeo
|KorM=Super Mario Maker
|Por=Super Mario Maker
|Rus=Стройка Супермарио
|RusR=Stroika Supermario
|RusM=Super Mario Construction
|Spa=Super Mario Maker
}}
 
==Trivia==
[[File:SSBWiiU SMM World1-1.jpeg|thumb|250px|The World 1-1 block structure]]
*One of the randomly generated stage layouts has the iconic block structure seen at the beginning of [[World 1-1 (Super Mario Bros.)|World 1-1]] in ''Super Mario Bros.''
*It is stated in the game that items from the ''Super Mario'' series come out of the ? Blocks more often than other items.


==External links==
==External links==
*[https://www.youtube.com/watch?v=IOdhFajSdj8 Reveal trailer]
*[https://www.youtube.com/watch?v=IOdhFajSdj8 Reveal trailer]


{{NIWA|title=Super Mario Maker|SmashWiki-p=Super Mario Maker}}
{{NIWA|SmashWiki=Super Mario Maker}}
{{BoxTop}}
{{SSB4}}
{{SSB4}}
[[Category:Stages]]
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[[Category:Crossover Areas]]
[[Category:Downloadable content]]
[[Category:Downloadable content]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
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[[Category:Super Smash Bros. Places]]
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[[it:Super Mario Maker (scenario)]]