Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!): Difference between revisions

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{{italic title|Jumpy Jungle (''Mario vs. Donkey Kong: Mini-Land Mayhem!'')}}
{{italic title|id=yes}}
{{worldbox
{{world infobox
|title=Jumpy Jungle
|image=[[File:MvsDKJumpyJungle.png|256px]]
|image=[[File:MvsDKJumpyJungle.png|256px]]
|app=''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]
|game=''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]
|before=[[Coaster Hills|<<]]
|before=[[Coaster Hills|<<]]
|after=[[Teatime Twirl|>>]]
|after=[[Teatime Twirl|>>]]
}}
}}
'''Jumpy Jungle''' is the second attraction in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. Several trees, plants and vines can be seen in this level's background. Enemies here include [[Shy Guy (toy)|Shy Guy]]s and [[Circus Kong]]s. This level introduces new objects, which are [[Spring]]s. The [[Mini Mario (toy)|Mini Mario]]s can use those to reach higher areas.
'''Jumpy Jungle''' is the second attraction in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. Several trees, plants and vines can be seen in this level's background. Enemies here include [[Shy Guy]]s and [[Circus Kong]]s. This level introduces new objects, which are [[Spring]]s. The [[Mini Mario (toy)|Mini Mario]]s can use those to reach higher areas.
 
In their second encounter with [[Donkey Kong]], the Mini Marios must avoid the totem heads thrown by the ape and reach a pebble near him, take it and throw it at him. If the player repeats this operation three times, he or she will defeat Donkey Kong who will take [[Pauline]] and flee to the [[Teatime Twirl|third attraction]].


In their second encounter with [[Donkey Kong]], the Mini Marios must avoid the totem heads thrown by him and reach a pebble near him, take it and throw it at him. After doing this three times, the player defeats Donkey Kong, who then takes [[Pauline]] and flee to the [[Teatime Twirl|third attraction]].
==Levels==
==Levels==
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align:center;margin:0 auto;border-collapse:collapse;font-family:Arial;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #ABC;"
|-style="background:#ABC;"
!width="5%"|Level
!width="5%"|Level
!width="1%"|Preview
!width="1%"|Preview
!width="10%"|Description
!width="3%"|Mini count
!width="6%"|Inventory
!width="30%"|Description
!width="10%"|Enemies and obstacles encountered
!width="10%"|Enemies and obstacles encountered
|-
|-
|[[Area 2-1]]
|[[Area 2-1]]
|[[File:MvsDK2-1.png|150px]]
|[[File:MvsDK2-1.png]]
|This level introduces [[Trampoline|Long Springs]].
|2
|[[Long Spring]]s
|This level introduces [[Long Spring]]s.
|[[Spike Trap|Spikes]]
|[[Spike Trap|Spikes]]
|-
|-
|[[Area 2-2]]
|[[Area 2-2]]
|[[File:MvsDK2-2.png|150px]]
|[[File:MvsDK2-2.png]]
|2
|[[Red Girder]]s, Long Springs
|This level features [[Red Girder]]s and more Long Springs.
|This level features [[Red Girder]]s and more Long Springs.
|None
|None
|-
|-
|[[Area 2-3]]
|[[Area 2-3]]
|[[File:MvsDK2-3.png|150px]]
|[[File:MvsDK2-3.png]]
|This level introduces [[Trampoline|High Springs]].
|2
|Red Girders, [[High Spring]]s
|This level introduces [[High Spring]]s.
|Spikes
|Spikes
|-
|-
|[[Area 2-4]]
|[[Area 2-4]]
|[[File:MvsDK2-4.png|150px]]
|[[File:MvsDK2-4.png]]
|2
|Red Girders, Long Springs
|This level features more Long Springs and a [[Mini Mario (toy)|Mini Mario]] and [[Mini Toad]].
|This level features more Long Springs and a [[Mini Mario (toy)|Mini Mario]] and [[Mini Toad]].
|Spikes
|Spikes
|-
|-
|[[Area 2-5]]
|[[Area 2-5]]
|[[File:MvsDK2-5.png|150px]]
|[[File:MvsDK2-5.png]]
|3
|Red Girders, High Springs
|This level features three Mini Marios and some more High Springs.
|This level features three Mini Marios and some more High Springs.
|Spikes
|Spikes
|-
|-
|[[Area 2-6]]
|[[Area 2-6]]
|[[File:MvsDK2-6.png|150px]]
|[[File:MvsDK2-6.png]]
|2
|Long Springs
|This level features some [[Warp Pipe]]s and two Mini Marios.
|This level features some [[Warp Pipe]]s and two Mini Marios.
|Spikes
|Spikes
|-
|-
|[[Area 2-7]]
|[[Area 2-7]]
|[[File:MvsDK2-7.png|150px]]
|[[File:MvsDK2-7.png]]
|3
|Red Girders, Long Springs
|This level features some [[Hammer]]s and Circus Kongs.
|This level features some [[Hammer]]s and Circus Kongs.
|Spikes, [[Circus Kong]]s.
|Spikes, [[Circus Kong]]s.
|-
|-
|[[Area 2-8]]
|[[Area 2-8]]
|[[File:MvsDK2-8.png|150px]]
|[[File:MvsDK2-8.png]]
|2
|Red Girders, Long Springs
|This level features a [[key]] and a locked [[Goal Door (Mario vs. Donkey Kong)|door]].
|This level features a [[key]] and a locked [[Goal Door (Mario vs. Donkey Kong)|door]].
|Spikes
|Spikes
|-
|-
|[[Area 2-DK]]
|[[Area 2-DK]]
|[[File:MvsDK2-DK.png|150px]]
|[[File:MvsDK2-DK.png]]
|6
|Red Girders, High Springs
|The second boss fight against Donkey Kong.
|The second boss fight against Donkey Kong.
|[[Donkey Kong]]
|[[Donkey Kong]]
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==Media==
==Media==
{{media table
{{media table
|type1=audio
|file1=MvDKMLM JumpyJungleA.oga
|file1=MvDKMLM JumpyJungleA.oga
|pipe1=First music
|title1=First music
|type2=audio
|file2=MvDKMLM JumpyJungleB.oga
|file2=MvDKMLM JumpyJungleB.oga
|pipe2=Second music
|title2=Second music
|type3=audio
|file3=MvDKMLM JumpyJungleC.oga
|file3=MvDKMLM JumpyJungleC.oga
|pipe3=Third music
|title3=Third music
|type4=audio
|file4=MvDKMLM JumpyJunglePreview.oga
|file4=MvDKMLM JumpyJungleIntro.oga
|title4=Preview
|pipe4=Introductive cutscene music
|file5=MvDKMLM JumpyJungleLose.oga
|type5=audio
|title5=Losing
|file5=MvDKMLM JumpyJungleMenu.oga
|file6=MvDKMLM JumpyJungleWin.oga
|pipe5=Stage select music
|title6=Winning
|type6=audio
|file7=MvDKMLM JumpyJungleIntro.oga
|file6=MvDKMLM JumpyJungleBoss.oga
|title7=Introductory cutscene music
|pipe6=Boss music
|file8=MvDKMLM JumpyJungleMenu.oga
|type7=audio
|title8=Stage select music
|file7=MvDKMLM JumpyJungleBossVictory.oga
|file9=MvDKMLM JumpyJungleBossHereWeGo.oga
|pipe7=Defeated boss
|title9=HERE WE GO!
|file10=MvDKMLM JumpyJungleBossIntro.oga
|title10=Countdown before boss
|file11=MvDKMLM JumpyJungleBoss.oga
|title11=Boss music
|file12=MvDKMLM JumpyJungleBossLose.oga
|title12=Lost against boss
|file13=MvDKMLM JumpyJungleBossVictory.oga
|title13=Defeated boss
}}
}}


==Names in other languages==
==Names in other languages==
{{foreign names|
{{foreign names|
|Jap=ジャングルトレジャー
|JapR=Janguru Torejā
|JapM=Jungle Treasure
|SpaA=Selva saltarina
|SpaA=Selva saltarina
|SpaAM=Jumping jungle
|SpaAM=Jumping jungle
Line 97: Line 123:
|SpaEM=Stumbling jungle
|SpaEM=Stumbling jungle
|Ita=Giungla salterina
|Ita=Giungla salterina
|ItaM=
|ItaM=Jumpy jungle
|FraE=Jungle des jongleurs
|FreE=Jungle des jongleurs
|FraEM=
|FreEM=
|Ger=Dschungelhopserei
|Ger=Dschungelhopserei
|GerM=Hopping jungle}}
|GerM=Hopping jungle
}}
{{MVDKMLM}}
{{MVDKMLM}}
[[Category:Forests and Jungles]]
[[Category:Jungles]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! Worlds]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! worlds]]

Latest revision as of 13:11, March 8, 2024

Jumpy Jungle
MvsDKJumpyJungle.png
Game Mario vs. Donkey Kong: Mini-Land Mayhem
<< List of worlds >>

Jumpy Jungle is the second attraction in Mario vs. Donkey Kong: Mini-Land Mayhem!. Several trees, plants and vines can be seen in this level's background. Enemies here include Shy Guys and Circus Kongs. This level introduces new objects, which are Springs. The Mini Marios can use those to reach higher areas.

In their second encounter with Donkey Kong, the Mini Marios must avoid the totem heads thrown by him and reach a pebble near him, take it and throw it at him. After doing this three times, the player defeats Donkey Kong, who then takes Pauline and flee to the third attraction.

Levels[edit]

Level Preview Mini count Inventory Description Enemies and obstacles encountered
Area 2-1 MvsDK2-1.png 2 Long Springs This level introduces Long Springs. Spikes
Area 2-2 MvsDK2-2.png 2 Red Girders, Long Springs This level features Red Girders and more Long Springs. None
Area 2-3 MvsDK2-3.png 2 Red Girders, High Springs This level introduces High Springs. Spikes
Area 2-4 MvsDK2-4.png 2 Red Girders, Long Springs This level features more Long Springs and a Mini Mario and Mini Toad. Spikes
Area 2-5 MvsDK2-5.png 3 Red Girders, High Springs This level features three Mini Marios and some more High Springs. Spikes
Area 2-6 MvsDK2-6.png 2 Long Springs This level features some Warp Pipes and two Mini Marios. Spikes
Area 2-7 MvsDK2-7.png 3 Red Girders, Long Springs This level features some Hammers and Circus Kongs. Spikes, Circus Kongs.
Area 2-8 MvsDK2-8.png 2 Red Girders, Long Springs This level features a key and a locked door. Spikes
Area 2-DK MvsDK2-DK.png 6 Red Girders, High Springs The second boss fight against Donkey Kong. Donkey Kong

Media[edit]

Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning
Japanese ジャングルトレジャー
Janguru Torejā
Jungle Treasure

French (NOE) Jungle des jongleurs
 
German Dschungelhopserei
Hopping jungle
Italian Giungla salterina
Jumpy jungle
Spanish (NOA) Selva saltarina
Jumping jungle
Spanish (NOE) Jungla Trompicón
Stumbling jungle