Bonus 2: Difference between revisions

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{{worldbox
{{world infobox
|title=Bonus 2
|title=Bonus 2
|image=[[File:Bonus2WiiU.jpg|250px]]
|image=[[File:Bonus2WiiU.jpg|250px]]
|app=''[[Mario vs. Donkey Kong: Tipping Stars]]''
|game=''[[Mario vs. Donkey Kong: Tipping Stars]]''
|before=[[Bonus 1|<<]]
|before=[[Bonus 1|<<]]
|after=[[Bonus 3|>>]]
|after=[[Bonus 3|>>]]
}}
}}
'''Bonus 2''' is the second set of [[Bonus Levels|bonus levels]] in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', designed to be more intricate and challenging than the main levels. Whereas levels in the [[Bonus 1]] set are based on the first main worlds of the game, the levels in Bonus 2 take place in the last three worlds ([[Dashing Desert]], [[Twilight Valley]] and [[Orbiting Observatory]]) and the [[Mario vs. Donkey Kong: Tipping Stars#Workshop and online features|Workshop]]-exclusive Winding Ravine.
'''Bonus 2''' is the second set of [[Bonus Levels]] in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', designed to be more intricate and challenging than the main levels. Whereas levels in the [[Bonus 1]] set are based on the first main worlds of the game, the levels in Bonus 2 take place in the last three worlds ([[Dashing Desert]], [[Twilight Valley]] and [[Orbiting Observatory]]) and the [[Mario vs. Donkey Kong: Tipping Stars#Workshop and online features|Workshop]]-exclusive Winding Ravine.
{{br}}
{{br}}
==Levels==
==Levels==
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align:center;margin:0 auto;border-collapse:collapse;font-family:Arial;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #ABC;"
|-style="background:#ABC;"
!width="5%"|Level
!width="5%"|Level
|width="1%"|Preview
!width="10%"|Description
!width="10%"|Description
!width="10%"|Enemies and obstacles encountered
!width="10%"|Enemies and obstacles encountered
!width="10%"|Unlocked by
!width="10%"|Unlocked by
|-
|-
|[[File:MvDKTSB-9 3DS.png|250px]]<br>[[Level B-9]]
|[[Level B-9]]
|[[File:MvDKTSB-9 3DS.png|250px]]
|A level that has the Minis sneak past some Pokeys using [[Blue Lift]]s and [[Girder]]s.
|A level that has the Minis sneak past some Pokeys using [[Blue Lift]]s and [[Girder]]s.
|[[Spike (obstacle)|Spikes]], [[Pokey (toy)|Pokeys]]
|[[Spike Trap|Spike]]s, [[Pokey]]s
|Collecting 36 trophies
|Collecting 36 trophies
|-
|-
|[[File:MvDKTSB-10 3DS.png|250px]]<br>[[Level B-10]]
|[[Level B-10]]
|[[File:MvDKTSB-10 3DS.png|250px]]
|A level composed of an array of [[Blue Lift]]s and [[Springboard#Mario vs. Donkey Kong series|Long Springs]]. The ground presents numerous denivelations.
|A level composed of an array of [[Blue Lift]]s and [[Springboard#Mario vs. Donkey Kong series|Long Springs]]. The ground presents numerous denivelations.
|Spikes
|Spikes
|Collecting 40 trophies
|Collecting 40 trophies
|-
|-
|[[File:MvDKTSB-11 3DS.png|250px]]<br>[[Level B-11]]
|[[Level B-11]]
|[[File:MvDKTSB-11 3DS.png|250px]]
|A puzzle that involves many passages scattered with [[Pink Block]]s, [[Cannon#Mario vs. Donkey Kong: Tipping Stars|Cannons]] and Fire Piranha Plants.
|A puzzle that involves many passages scattered with [[Pink Block]]s, [[Cannon#Mario vs. Donkey Kong: Tipping Stars|Cannons]] and Fire Piranha Plants.
|Spikes, [[Fire Piranha Plant]]s
|Spikes, [[Fire Piranha Plant]]s
|Collecting 44 trophies
|Collecting 44 trophies
|-
|-
|[[File:MvDKTSB-12 3DS.png|250px]]<br>[[Level B-12]]
|[[Level B-12]]
|A Multi-Door course where the player has to build bridges out of Pink Blocks in order to guide each Mini to their exit [[door]]. [[Movable Pipe]]s are likewise present to aid them.
|[[File:MvDKTSB-12 3DS.png|250px]]
|A Multi-Door course where the player has to build bridges out of Pink Blocks in order to guide each Mini to their [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]]. [[Movable Pipe]]s are likewise present to aid them.
|Spikes
|Spikes
|Collecting 48 trophies
|Collecting 48 trophies
|-
|-
|[[File:MvDKTSB-13 3DS.png|250px]]<br>[[Level B-13]]
|[[Level B-13]]
|A stage that has contains several [[Magnet]] pathways and High Springs to reach them. There are also [[Purple Conveyor]]s.
|[[File:MvDKTSB-13 3DS.png|250px]]
|Spikes, [[Shy Guy (toy)|Shy Guys]]
|A stage that has contains several [[Magnet Ground]] pathways and High Springs to reach them. There are also [[Purple Conveyor]]s.
|Spikes, [[Shy Guy]]s
|Collecting 52 trophies
|Collecting 52 trophies
|-
|-
|[[File:MvDKTSB-14 3DS.png|250px]]<br>[[Level B-14]]
|[[Level B-14]]
|An expansive level where the Minis have to find their way through an entire block of Magnets and Pink Blocks. A Cursed Mini Mario is also present at the base of the level.
|[[File:MvDKTSB-14 3DS.png|250px]]
|An expansive level where the Minis have to find their way through an entire block of Magnet Grounds and Pink Blocks. A Cursed Mini Mario is also present at the base of the level.
|Spikes, [[Thwomp]], [[Cursed Mini Mario]]
|Spikes, [[Thwomp]], [[Cursed Mini Mario]]
|Collecting 56 trophies
|Collecting 56 trophies
|-
|-
|[[File:MvDKTSB-15 3DS.png|250px]]<br>[[Level B-15]]
|[[Level B-15]]
|[[File:MvDKTSB-15 3DS.png|250px]]
|A [[Rock]]-filled puzzle with an erratic layout. Long Springs and layers of Pink Blocks help the Minis progress.
|A [[Rock]]-filled puzzle with an erratic layout. Long Springs and layers of Pink Blocks help the Minis progress.
|Spikes
|Spikes
|Collecting 60 trophies
|Collecting 60 trophies
|-
|-
|[[File:MvDKTSB-16 3DS.png|250px]]<br>[[Level B-16]]
|[[Level B-16]]
|[[File:MvDKTSB-16 3DS.png|250px]]
|A wide area abounding in Kongs and Warp Pipes. A Capture Kong takes hold of Key Mini Mario, who is crucial in opening the locked exit.
|A wide area abounding in Kongs and Warp Pipes. A Capture Kong takes hold of Key Mini Mario, who is crucial in opening the locked exit.
|Spikes, [[Cannon Kong]]s, [[Capture Kong]]s
|Spikes, [[Cannon Kong]]s, [[Capture Kong]]s
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Bonus2 MariovsDonkey KongTippingStars.png
Bonus2 MariovsDonkey KongTippingStars.png
</gallery>
</gallery>
===Level maps===
===Level maps===
<gallery>
<gallery>
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</gallery>
</gallery>
{{MVDKTS}}
{{MVDKTS}}
{{MVDKTS Levels}}
{{MVDKTS levels}}
[[Category:Mario vs. Donkey Kong: Tipping Stars Worlds]]
[[Category:Mario vs. Donkey Kong: Tipping Stars worlds]]

Latest revision as of 14:55, March 7, 2024

Bonus 2
Menu of Bonus 2
Game Mario vs. Donkey Kong: Tipping Stars
<< List of worlds >>

Bonus 2 is the second set of Bonus Levels in Mario vs. Donkey Kong: Tipping Stars, designed to be more intricate and challenging than the main levels. Whereas levels in the Bonus 1 set are based on the first main worlds of the game, the levels in Bonus 2 take place in the last three worlds (Dashing Desert, Twilight Valley and Orbiting Observatory) and the Workshop-exclusive Winding Ravine.

Levels[edit]

Level Preview Description Enemies and obstacles encountered Unlocked by
Level B-9 MvDKTSB-9 3DS.png A level that has the Minis sneak past some Pokeys using Blue Lifts and Girders. Spikes, Pokeys Collecting 36 trophies
Level B-10 MvDKTSB-10 3DS.png A level composed of an array of Blue Lifts and Long Springs. The ground presents numerous denivelations. Spikes Collecting 40 trophies
Level B-11 MvDKTSB-11 3DS.png A puzzle that involves many passages scattered with Pink Blocks, Cannons and Fire Piranha Plants. Spikes, Fire Piranha Plants Collecting 44 trophies
Level B-12 MvDKTSB-12 3DS.png A Multi-Door course where the player has to build bridges out of Pink Blocks in order to guide each Mini to their Goal Door. Movable Pipes are likewise present to aid them. Spikes Collecting 48 trophies
Level B-13 MvDKTSB-13 3DS.png A stage that has contains several Magnet Ground pathways and High Springs to reach them. There are also Purple Conveyors. Spikes, Shy Guys Collecting 52 trophies
Level B-14 MvDKTSB-14 3DS.png An expansive level where the Minis have to find their way through an entire block of Magnet Grounds and Pink Blocks. A Cursed Mini Mario is also present at the base of the level. Spikes, Thwomp, Cursed Mini Mario Collecting 56 trophies
Level B-15 MvDKTSB-15 3DS.png A Rock-filled puzzle with an erratic layout. Long Springs and layers of Pink Blocks help the Minis progress. Spikes Collecting 60 trophies
Level B-16 MvDKTSB-16 3DS.png A wide area abounding in Kongs and Warp Pipes. A Capture Kong takes hold of Key Mini Mario, who is crucial in opening the locked exit. Spikes, Cannon Kongs, Capture Kongs Collecting 64 trophies

Gallery[edit]

Level maps[edit]