Orange: Difference between revisions

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(→‎References: Oranges are considered to be a type of modified berry, botanically speaking.)
 
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{{Item-infobox
{{item infobox
|image=[[File:Orange.png|200px]]
|image=[[File:Orange.png|120px]]
|description=Artwork of an Orange.
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|first_appearance=''[[Donkey Kong 64]]'' ([[1999]])
|latest_appearance=''[[Poochy & Yoshi's Woolly World]]'' ([[List of games by date#2017|2017]])
}}
}}
[[File:DK64 Orange Grenade.gif|frame|left|Sprite.]]
{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks|Donkey Kong 64}}
'''Oranges''' are collectible weapons that appear in every world of ''[[Donkey Kong 64]]'', and their purpose is to be used as grenades. Appearance-wise, Oranges look identical to normal oranges but with a grenade pin on top. The active [[Kong]] can throw Oranges if the player presses {{button|n64|Cright}} while holding {{button|n64|Z}}. Oranges can also be thrown in mid-air. They can defeat most enemies and are sometimes used in puzzles. [[Klump]]s and [[Mechanical Zinger]]s attack with green oranges. Klumps are sometimes seen eating them from afar and belching.
[[File:DK64 Orange Grenade.gif|frame|left]]
An '''orange''', also known as an '''Orange Grenade''',<ref>Bogenn, Tim, and Ken Schmidt. ''Donkey Kong 64'' Official Strategy Guide. Page 4.</ref> is an explosive [[fruit]] and collectible weapon that appears in every [[level]] of ''[[Donkey Kong 64]]''. It looks like a regular orange but has a grenade pin on top. The active [[Kong]] can throw oranges if the player presses {{button|n64|Cright}} while holding {{button|n64|Z}}, including while in midair. Oranges first appear in one of the [[Training Barrel]]s, to teach the player on how to throw oranges. By default, the Kongs can carry up to only 20 oranges, but by purchasing ammo belt upgrades at [[Funky's Store]], the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences.


Oranges first appear in one of [[Cranky Kong]]'s [[Training Barrel]]s. By default, the Kongs can only carry a maximum of 20 Oranges. They can purchase ammo belt upgrades from [[Funky Kong]] to slightly increase the limit to 25, and later 30.
[[Klump]]s, [[Mechanical Zinger]]s, and some [[Zinger]]s attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing an orange, the Klump belches. The Kong can defeat Klumps and [[Robokremling]]s only by throwing an orange at them.


Oranges' explosions cause the game to lag, which is compensated from speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby. This is ineffective in the Wii U's Virtual Console release, which has a more consistent framerate.
Oranges also appear as a weapon in the Multiplayer mode, where they create an identical shockwave attack to that of a [[Kasplat]]'s. [[Krusha]] also uses oranges as ammo for his [[orange grenade launcher]].


Oranges are also used in Multiplayer mode, where they create an identical shockwave attack to that of a [[Kasplat]]'s. [[Krusha]] also uses Oranges for ammo for his [[orange grenade launcher]].
==Other appearances==
In ''[[Donkey Konga 3 JP]]'', the ''Donkey Kong 64'' artwork of an orange makes a cameo in Freestyle Zone as one of the images that appears onscreen as the player freely drums on the [[DK Bongos]].
 
[[File:Orange Honeycomb Havoc MP2.png|frame|left]]
In ''[[Mario Party 2]]'', oranges appear on the tree in the [[minigame]] [[Honeycomb Havoc]].
 
In ''[[DK: Jungle Climber]]'', oranges appear in the minigame [[Orange Picker]], where the objective is for [[Donkey Kong]] to climb from oranges to earn [[point]]s.
 
In ''[[Mario Party 4]]'', oranges appear in the [[Bowser]] minigame [[Fruits of Doom]] as one of the potential fruits on Bowser's list.
 
[[File:YWW BonusGame.jpg|200px|thumb]]
In ''[[Yoshi's Woolly World]]'', orange slices appear in [[Bonus Game (Yoshi's Woolly World)|Bonus Games]].
 
In ''[[Yoshi's Crafted World]]'', five orange papier-mâché [[List of crafts in Yoshi's Crafted World|crafts]] appear on the flip side of [[Jungle Tour Challenge]]. They are one of the souvenir hunt requests from the [[Rumble Jungle]] [[Blockafeller]].
{{br}}
 
==Names in other languages==
{{foreign names
|Fre=Orange
}}
 
==Trivia==
*The explosion from oranges causes the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the [[Angry Aztec]] lobby. This is ineffective in the [[Wii U]]'s [[Virtual Console]] release, which has a more consistent frame rate.
 
==References==
<references/>


{{DK64}}
{{DK64}}
[[Category:Fruit]]
[[Category:Berries]]
[[Category:Explosives]]
[[Category:Explosives]]
[[Category:Projectiles]]
[[Category:Projectiles]]
[[Category:Tools/Equipment]]
[[Category:Equipment]]
[[Category:Donkey Kong 64 Items]]
[[Category:Collectibles]]
[[Category:Donkey Kong 64 items]]
[[de:Orangengranate]]
[[de:Orangengranate]]

Latest revision as of 13:46, February 17, 2024

Orange
An Orange in Donkey Kong 64.
First appearance Donkey Kong 64 (1999)
Latest appearance Poochy & Yoshi's Woolly World (2017)
“Squawk! Pick up the oranges and hold Z Button, then press Right C Button to throw them.”
Squawks, Donkey Kong 64
An Orange in Donkey Kong 64.

An orange, also known as an Orange Grenade,[1] is an explosive fruit and collectible weapon that appears in every level of Donkey Kong 64. It looks like a regular orange but has a grenade pin on top. The active Kong can throw oranges if the player presses Right C Button while holding Z Button, including while in midair. Oranges first appear in one of the Training Barrels, to teach the player on how to throw oranges. By default, the Kongs can carry up to only 20 oranges, but by purchasing ammo belt upgrades at Funky's Store, the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences.

Klumps, Mechanical Zingers, and some Zingers attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing an orange, the Klump belches. The Kong can defeat Klumps and Robokremlings only by throwing an orange at them.

Oranges also appear as a weapon in the Multiplayer mode, where they create an identical shockwave attack to that of a Kasplat's. Krusha also uses oranges as ammo for his orange grenade launcher.

Other appearances[edit]

In Donkey Konga 3 JP, the Donkey Kong 64 artwork of an orange makes a cameo in Freestyle Zone as one of the images that appears onscreen as the player freely drums on the DK Bongos.

Orange Honeycomb Havoc MP2.png

In Mario Party 2, oranges appear on the tree in the minigame Honeycomb Havoc.

In DK: Jungle Climber, oranges appear in the minigame Orange Picker, where the objective is for Donkey Kong to climb from oranges to earn points.

In Mario Party 4, oranges appear in the Bowser minigame Fruits of Doom as one of the potential fruits on Bowser's list.

A Bonus Game stage from Yoshi's Woolly World.

In Yoshi's Woolly World, orange slices appear in Bonus Games.

In Yoshi's Crafted World, five orange papier-mâché crafts appear on the flip side of Jungle Tour Challenge. They are one of the souvenir hunt requests from the Rumble Jungle Blockafeller.

Names in other languages[edit]

Language Name Meaning
French Orange
-

Trivia[edit]

  • The explosion from oranges causes the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby. This is ineffective in the Wii U's Virtual Console release, which has a more consistent frame rate.

References[edit]

  1. ^ Bogenn, Tim, and Ken Schmidt. Donkey Kong 64 Official Strategy Guide. Page 4.