Going Bananas: Difference between revisions

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{{quote|Not only that, but [[Donkey Kong|you]] won't take any damage! It's called Going Bananas!|Cranky Kong|DK: King of Swing}}
{{quote|Not only that, but [[Donkey Kong|you]] won't take any damage! It's called Going Bananas!|Cranky Kong|DK: King of Swing}}
[[File:GoingBananas65.png|thumb|240px|Donkey Kong uses his '''Going Bananas''' power.]]
[[File:GoingBananas.png|thumb|240px|Donkey Kong uses his Going Bananas power]]
'''Going Bananas''' is a move in ''[[DK: King of Swing]]'' that is learned in [[Cranky's Lectures]]. This move can be activated by pressing the {{button|gba|A}} button when the player has twenty [[Banana|bananas]]. When activated, [[Donkey Kong]] becomes invincible, but only for a short amount of time. When in use, Going Bananas can help Donkey Kong break through multiple [[Barrel|barrels]] at one time. It also makes Donkey Kong faster and quicker.
'''Going Bananas''' is a move in ''[[DK: King of Swing]]'' that is learned in [[Cranky's Lectures]]. This move can be activated by pressing the {{button|gba|A}} button when the player has twenty [[banana]]s. When activated, [[Donkey Kong]] becomes invincible, but only for a short amount of time. When in use, Going Bananas can help Donkey Kong break through multiple [[barrel]]s at one time. It also makes Donkey Kong faster and quicker.


In ''[[DK: Jungle Climber]]'', Donkey Kong can perform a very similar move if the player taps a [[Crystal Star (DK: Jungle Climber)|Crystal Star]] on the bottom screen. The theme that plays is also similar to the Going Bananas theme.
==Names in other languages==
{{foreign names
|Jap=バナナモード
|JapR=Banana Mōdo
|JapM=Banana Mode
|Ita=Bananasprint
|ItaM=-
|Spa= Fiebre platanera
|SpaM= Banana Fever
}}
{{DKKOS}}
{{DKKOS}}
[[Category:Donkey Kong Moves]]
[[Category:Donkey Kong moves]]
[[Category:DK: King of Swing]]
[[Category:DK: King of Swing]]

Latest revision as of 06:46, January 10, 2024

“Not only that, but you won't take any damage! It's called Going Bananas!”
Cranky Kong, DK: King of Swing
Going Bananas
Donkey Kong uses his Going Bananas power

Going Bananas is a move in DK: King of Swing that is learned in Cranky's Lectures. This move can be activated by pressing the A Button button when the player has twenty bananas. When activated, Donkey Kong becomes invincible, but only for a short amount of time. When in use, Going Bananas can help Donkey Kong break through multiple barrels at one time. It also makes Donkey Kong faster and quicker.

In DK: Jungle Climber, Donkey Kong can perform a very similar move if the player taps a Crystal Star on the bottom screen. The theme that plays is also similar to the Going Bananas theme.

Names in other languages[edit]

Language Name Meaning
Japanese バナナモード
Banana Mōdo
Banana Mode

Italian Bananasprint
-
Spanish Fiebre platanera
Banana Fever