385,148
edits
BBQ Turtle (talk | contribs) (→Gameplay: Those are Spinners, not Flappers.) |
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=") |
||
(12 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{M&S event infobox | ||
|image=[[File:MASATLOG Dream Sprint.png|250px]] | |image=[[File:MASATLOG Dream Sprint.png|250px]] | ||
| | |appears_in=[[Mario & Sonic at the London 2012 Olympic Games (Wii)|''Mario & Sonic at the London 2012 Olympic Games'' (Wii)]] | ||
|type=[[Dream Event]] | |type=[[Dream Event]] | ||
|info=In this event, players race Air Balls to get to the finish line in the '''fastest time'''. | |info=In this event, players race Air Balls to get to the finish line in the '''fastest time'''. | ||
Line 7: | Line 7: | ||
}} | }} | ||
'''Dream Sprint''' is a [[Dream Event]] that appears exclusively in ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. It is set on Bingo Highway from ''Sonic Heroes''. The starting Olympic record is held by [[ | '''Dream Sprint''' is a [[Dream Event]] that appears exclusively in ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. It is set on Bingo Highway from ''Sonic Heroes''. The starting Olympic record is held by [[Silver]] at 1 minute 10.289 seconds | ||
During [[London Party]] mode, when the player faces off against [[King Boo]], they compete in this event. | During [[London Party]] mode, when the player faces off against [[King Boo]], they compete in this event. | ||
==Gameplay== | ==Gameplay== | ||
This events starts with each of the players' characters being announced, before showing them on the starting line. Before the race starts, the player is able to hold {{button|Wii|1}} to charge up and get a short boost. When the word "Go" appears on screen, the player must swing forward the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. Players control a ball with their character in it by tilting the Wii Remote with forward for going straight and left and right for turning left/right. Players Jump with {{button|wii|2}} and Jump Dash with {{button|wii|2}} after a Jump. If the players try to go the wrong way, a yellow sign with turn around sign appears and a buzzing play. Along the way, player can run into [[Bumper (Mario Kart series)|bumpers]] which causes players to bounce away from them and [[Spinner ( | This events starts with each of the players' characters being announced, before showing them on the starting line. Before the race starts, the player is able to hold {{button|Wii|1}} to charge up and get a short boost. When the word "Go" appears on screen, the player must swing forward the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. Players control a ball with their character in it by tilting the Wii Remote with forward for going straight and left and right for turning left/right. Players Jump with {{button|wii|2}} and Jump Dash with {{button|wii|2}} after a Jump. If the players try to go the wrong way, a yellow sign with turn around sign appears and a buzzing play. Along the way, player can run into [[Bumper (Mario Kart series)|bumpers]] which causes players to bounce away from them and [[Spinner (enemy)|Spinners]] which causes the players to lose their balls for a short time. | ||
==Course layout== | ==Course layout== | ||
Line 33: | Line 33: | ||
*Press {{button|wii|2}} while jumping for a '''Jump Dash'''! Try usng this to clear obstacles. | *Press {{button|wii|2}} while jumping for a '''Jump Dash'''! Try usng this to clear obstacles. | ||
*'''Double rails''' are '''shortcuts''', so use them when you can, if your ball is too small, you'll fall through. | *'''Double rails''' are '''shortcuts''', so use them when you can, if your ball is too small, you'll fall through. | ||
*Press {{button|wii|2}} 3 times before holding it and releasing at just the right moment for a '''super starting dash'''. | |||
==Challenges== | ==Challenges== | ||
Line 45: | Line 46: | ||
|JapR=Dorīmu Bōru Rēsu | |JapR=Dorīmu Bōru Rēsu | ||
|JapM=Dream Ball Race | |JapM=Dream Ball Race | ||
|Ger=Sprint (Traum) | |||
|GerM=Sprint (Dream) | |||
|Fre=Vitesse Rêve | |||
|FreM=Dream Speed | |||
|Spa=Sprint Fantasía | |||
|SpaM=Fantasy Sprint | |||
|Ita=Sprint Sogno | |||
|ItaM=Dream Sprint | |||
|Dut=Droomsprint | |||
|DutM=Dream Sprint | |||
}} | }} | ||
{{M&SATLOG}} | {{M&SATLOG}} | ||
[[Category:Dream Events]] | [[Category:Dream Events]] | ||
[[Category:Mario & Sonic at the London 2012 Olympic Games | [[Category:Mario & Sonic at the London 2012 Olympic Games events]] |