Bonus Coin (Donkey Kong franchise): Difference between revisions

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{{item-infobox
{{italic title|Bonus Coin (''Donkey Kong'' franchise)}}
|name=Bonus Coin
{{item infobox
|image=[[File:BonusCoin_DKC3.png|150px|A '''Bonus Coin'''.]]
|image=[[File:Bonus Coin DKC3 artwork.jpg|200px]]
|description= A large gold [[coin]] with the letter "B" displayed on it.
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[Super Nintendo Entertainment System|SNES]]) ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Differences in the Game Boy Advance version|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|effect=Unlocks levels when given to [[Boomer (bear)|Boomer]].
|effect=Unlocks levels when given to [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]]<br>Unlocks the [[cards]] game when given to a [[Bear (Donkey Kong Land III)|Bear]]
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]'' ([[List of games by date#2005|2005]])
}}
}}
'''Bonus Coins''' are golden coins that appeared in the games ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. Bonus Coins can be earned by completing [[Bonus Level]]s (which are accessible via the hidden [[Bonus Barrel]]s scattered across the [[Northern Kremisphere]]). Only one Bonus Coin can be earned per bonus level; the [[Kong]]s cannot earn another coin for completing the same Bonus Level twice. Bonus Coins can be given to [[Boomer (bear)|Boomer]], one of the [[Brothers Bear]], allowing the demolitions expert to destroy the boulders that block access to the various levels of [[Krematoa]]. The same symbol on the Bonus Barrel is printed on the Bonus Coin.
'''Bonus Coins''' (also formatted as '''Bonus coins''')<ref>''Nintendo Official Magazine'' (UK) issue 54, page 45.</ref><ref>''Nintendo Magazine System'' (UK) issue 51, page 16.</ref> are golden [[coin]]s that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to [[Kremkoin]]s from each game's predecessor, ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. [[Dixie Kong|Dixie]] and [[Kiddy Kong]] can obtain a Bonus Coin by completing a [[bonus room|Bonus Area]]. Once they have obtained it, the [[Kong]]s cannot obtain another by completing the challenge again, as the Bonus Coin is checked out. The symbol on the Bonus Coin is identical to the one on every [[Bonus Barrel]].
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', there are a total of 85 Bonus Coins. Most levels have two of them to collect, but a few levels in [[Krematoa]] have three Bonus Coins, and Rocket Rush has none. Later bosses also relinquish a Bonus Coin upon defeat, instead of a required part for [[Funky Kong|Funky]] to build one of his vehicles. Furthermore, in Krematoa, each level on the map is obstructed by a boulder, which can only be destroyed if the [[Kong]]s pay 15 Bonus Coins to [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]] so that he can demolish the boulder obstructing that level on the map. (This concept is somewhat similar to how the Kongs pay a Kremkoin toll to [[Klubba]] per accessing a [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] level each). For the final level, [[Rocket Rush (level)|Rocket Rush]], Boomer instead charged 25 Bonus Coins to destroy the boulder blocking the path to it.


Each level has two Bonus Coins, but there are a few levels in [[Krematoa]] that have three Bonus Barrels. Also, some bosses have a Bonus Coin in their possession.
In the [[Game Boy Advance]] [[Donkey Kong Country 3 (Game Boy Advance)|version]], 13 more Bonus Coins were added, increasing the total to 98 Bonus Coins. The extra Bonus Coins are obtained from completing Bonus Areas within levels of [[Pacifica]] and defeating [[Kroctopus]] in [[Razor Ridge]]. With the addition of more Bonus Coins, Boomer now charges 18 Bonus Coins of each of the first four boulders and 26 for the last boulder blocking the path to Rocket Rush.


Bonus Coins are similar to the [[Kremkoin]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Both are earned for completing Bonus Levels and both are needed to access the [[Lost World]] of their respective regions.
There is a way to obtain every Bonus Coin without completing every Bonus Area:
*In the SNES version, at the Select Game menu, the player must highlight a saved game and press {{button|snes|L}} {{button|snes|R}} {{button|snes|R}} {{button|snes|L}} {{button|snes|R}} {{button|snes|R}} {{button|snes|L}} {{button|snes|R}} {{button|snes|L}} {{button|snes|R}}, then enter WATER. The player must enter the save file. In it, the Kongs must swim into a waterfall located to the left of [[Bazaar's General Store]], and enter its [[secret cave]]. By completing the challenge, the Kongs receive every Bonus Coin that they did not have previously. If they fail at this challenge, Dixie and Kiddy cannot re-enter the secret cave to retry it.
*In the GBA version, the player must go to the "Cheat" menu and input "AQUA". The cheat only works if the player starts a new game, where the Kongs start out with every Bonus Coin.


==Trivia==
===''Donkey Kong Land III''===
*There is a way to get all 85 Bonus Coins without going through bonus levels. At the Select Game menu, the player should highlight a saved game and press {{button|L}} {{button|R}} {{button|R}} {{button|L}} {{button|R}} {{button|R}} {{button|L}} {{button|R}} {{button|L}} {{button|R}}, then enter WATER. The player then needs to go up to the waterfalls left of [[Bazaar's General Store]], and enter the [[Banana Bird Cave]]. The player will receive 85 Bonus Coins if they succeed.
Bonus Coins have a different role in ''Donkey Kong Land III'', which features 78 of them in total, and collecting all of them unlocks the [[Donkey Kong Land III#Time Attack mode|Time Attack]] mode. Bonus Coins can be used to play the [[cards]] game from a [[Bear (Donkey Kong Land III)|Bear]]'s [[Sheepy Shop]] in each world, though the Bonus Coin fee differs between each of the worlds. Any of the paid Bonus Coins are not subtracted from the total number.


{{NIWA|DKWiki=1}}
==Gallery==
<gallery>
Bonus Coin.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' sprite
Bonus Coin DKL3C Sprite.png|''Donkey Kong GB: Dinky Kong & Dixie Kong'' sprite
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ボーナスコイン
|JapR=Bōnasu Koin
|JapM=Bonus Coin
|Ita=Moneta Bonus<ref>''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' Spanish-Italian booklet, pag. 50</ref><ref>''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' European manual, pag. 120</ref><br>Moneta di bonus<ref>''[[Donkey Kong Land III]]'' Spanish-Italian manual, pag. 46</ref>
|ItaM=Bonus Coin<br>Coin of bonus
|Fre=Pièce Bonus
|FreM=Bonus Coin
}}
 
==References==
<references/>
 
{{Coins}}
{{DKC3}}
{{DKC3}}
{{DKL3}}
{{DKL3}}
[[Category:Coins]]
[[Category:Coins]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Items]]
[[Category:Collectibles]]
[[Category:Donkey Kong Land III]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! items]]
[[Category:Donkey Kong Land III items]]
[[de:Bonusmünze]]

Latest revision as of 21:07, January 2, 2024

Bonus Coin
Artwork of a Bonus Coin from Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) (1996)
Latest appearance Donkey Kong Country 3 (GBA) (2005)
Effect Unlocks levels when given to Boomer
Unlocks the cards game when given to a Bear

Bonus Coins (also formatted as Bonus coins)[1][2] are golden coins that appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. They are the successor to Kremkoins from each game's predecessor, Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Dixie and Kiddy Kong can obtain a Bonus Coin by completing a Bonus Area. Once they have obtained it, the Kongs cannot obtain another by completing the challenge again, as the Bonus Coin is checked out. The symbol on the Bonus Coin is identical to the one on every Bonus Barrel.

History[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, there are a total of 85 Bonus Coins. Most levels have two of them to collect, but a few levels in Krematoa have three Bonus Coins, and Rocket Rush has none. Later bosses also relinquish a Bonus Coin upon defeat, instead of a required part for Funky to build one of his vehicles. Furthermore, in Krematoa, each level on the map is obstructed by a boulder, which can only be destroyed if the Kongs pay 15 Bonus Coins to Boomer so that he can demolish the boulder obstructing that level on the map. (This concept is somewhat similar to how the Kongs pay a Kremkoin toll to Klubba per accessing a Lost World level each). For the final level, Rocket Rush, Boomer instead charged 25 Bonus Coins to destroy the boulder blocking the path to it.

In the Game Boy Advance version, 13 more Bonus Coins were added, increasing the total to 98 Bonus Coins. The extra Bonus Coins are obtained from completing Bonus Areas within levels of Pacifica and defeating Kroctopus in Razor Ridge. With the addition of more Bonus Coins, Boomer now charges 18 Bonus Coins of each of the first four boulders and 26 for the last boulder blocking the path to Rocket Rush.

There is a way to obtain every Bonus Coin without completing every Bonus Area:

  • In the SNES version, at the Select Game menu, the player must highlight a saved game and press L Button R Button R Button L Button R Button R Button L Button R Button L Button R Button, then enter WATER. The player must enter the save file. In it, the Kongs must swim into a waterfall located to the left of Bazaar's General Store, and enter its secret cave. By completing the challenge, the Kongs receive every Bonus Coin that they did not have previously. If they fail at this challenge, Dixie and Kiddy cannot re-enter the secret cave to retry it.
  • In the GBA version, the player must go to the "Cheat" menu and input "AQUA". The cheat only works if the player starts a new game, where the Kongs start out with every Bonus Coin.

Donkey Kong Land III[edit]

Bonus Coins have a different role in Donkey Kong Land III, which features 78 of them in total, and collecting all of them unlocks the Time Attack mode. Bonus Coins can be used to play the cards game from a Bear's Sheepy Shop in each world, though the Bonus Coin fee differs between each of the worlds. Any of the paid Bonus Coins are not subtracted from the total number.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ボーナスコイン
Bōnasu Koin
Bonus Coin

French Pièce Bonus
Bonus Coin
Italian Moneta Bonus[3][4]
Moneta di bonus[5]
Bonus Coin
Coin of bonus

References[edit]

  1. ^ Nintendo Official Magazine (UK) issue 54, page 45.
  2. ^ Nintendo Magazine System (UK) issue 51, page 16.
  3. ^ Donkey Kong Country 3: Dixie Kong's Double Trouble! Spanish-Italian booklet, pag. 50
  4. ^ Donkey Kong Country 3 European manual, pag. 120
  5. ^ Donkey Kong Land III Spanish-Italian manual, pag. 46