Stop & Go Barrel: Difference between revisions
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{{multiframe|[[File:Stop Barrel.png]][[File:Go Barrel.png]]}} | |||
{{multiframe|[[File:Stop Barrel.png]][[File:Go Barrel.png]] | |||
{{Quote2|Found on Stop & Go Station, one touch of these barrels will stop a Rock Kroc in its tracks.|''Donkey Kong Country'' (GBA) instruction booklet, page 17}} | {{Quote2|Found on Stop & Go Station, one touch of these barrels will stop a Rock Kroc in its tracks.|''Donkey Kong Country'' (GBA) instruction booklet, page 17}} | ||
'''Stop & Go Barrels'''<ref>M. Arakawa. ''Donkey Kong Country'' Player's Guide. Pages 14 and 48.</ref> are a type of [[barrel]] that appears in ''[[Donkey Kong Country]]'', | '''Stop & Go Barrels''',<ref>M. Arakawa. ''Donkey Kong Country'' Player's Guide. Pages 14 and 48.</ref> also named '''GO barrels''',<ref>''Nintendo Magazine System'' (UK) issue 26 (NMS Special), page 27.</ref> are a type of [[barrel]] that appears in ''[[Donkey Kong Country]]'', where they are exclusive to the level [[Stop & Go Station]]. They are each a dark barrel reading either "Stop" or "Go" on it, respectively in red and green text, and are similar to [[ON/OFF Switch]]es. The stage lighting corresponds to the Stop & Go Barrels' current setting (red for "Stop" and green for "Go"). | ||
In Stop & Go Station, most of the paths are occupied by the invulnerable [[Rock Kroc]]s, whose movements can | In Stop & Go Station, most of the paths are occupied by the invulnerable [[Rock Kroc]]s, whose movements can be manipulated from the numerous Stop & Go Barrels appearing throughout the [[level]]. By default, each Stop & Go Barrel is set to "Go," permitting the Rock Krocs to move around. If [[Donkey Kong]] and [[Diddy Kong]] [[jump]] at a Stop & Go Barrel, it and the other barrels of its type temporarily read "Stop," causing the Rock Krocs to curl into a ball and cease movement. This allows the [[Kong]]s to safely pass the Rock Krocs. After a while, the Stop & Go Barrels revert to "Go," and the Rock Krocs resume movement. The duration in which the barrels are set to "Stop" is based on the distance from that Stop & Go Barrel to the next one. | ||
The level [[Loopy Lights]] features its own series of barrels with a similar functionality, [[ | The level [[Loopy Lights]] features its own series of barrels with a similar functionality, [[On & Off Barrel]]s, which temporarily turn on the lights throughout the stage. | ||
==Names in other languages== | |||
{{foreign names | |||
|Ita=Barile semaforo<ref>''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (GBA); European booklet, pag. 103</ref> | |||
|ItaM=Traffic light barrel | |||
}} | |||
==References== | ==References== | ||
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{{DKC}} | {{DKC}} | ||
[[Category:Barrels]] | [[Category:Barrels]] | ||
[[Category:Donkey Kong Country | [[Category:Donkey Kong Country objects]] | ||
[[de:Stop- & Go-Fässer]] | [[de:Stop- & Go-Fässer]] |
Revision as of 15:48, January 1, 2024
Template:Quote2 Stop & Go Barrels,[1] also named GO barrels,[2] are a type of barrel that appears in Donkey Kong Country, where they are exclusive to the level Stop & Go Station. They are each a dark barrel reading either "Stop" or "Go" on it, respectively in red and green text, and are similar to ON/OFF Switches. The stage lighting corresponds to the Stop & Go Barrels' current setting (red for "Stop" and green for "Go").
In Stop & Go Station, most of the paths are occupied by the invulnerable Rock Krocs, whose movements can be manipulated from the numerous Stop & Go Barrels appearing throughout the level. By default, each Stop & Go Barrel is set to "Go," permitting the Rock Krocs to move around. If Donkey Kong and Diddy Kong jump at a Stop & Go Barrel, it and the other barrels of its type temporarily read "Stop," causing the Rock Krocs to curl into a ball and cease movement. This allows the Kongs to safely pass the Rock Krocs. After a while, the Stop & Go Barrels revert to "Go," and the Rock Krocs resume movement. The duration in which the barrels are set to "Stop" is based on the distance from that Stop & Go Barrel to the next one.
The level Loopy Lights features its own series of barrels with a similar functionality, On & Off Barrels, which temporarily turn on the lights throughout the stage.
Names in other languages
Language | Name | Meaning |
---|---|---|
Italian | Barile semaforo[3] |
Traffic light barrel |
References
- ^ M. Arakawa. Donkey Kong Country Player's Guide. Pages 14 and 48.
- ^ Nintendo Magazine System (UK) issue 26 (NMS Special), page 27.
- ^ Donkey Kong Country (GBA); European booklet, pag. 103