Krash: Difference between revisions

16 bytes added ,  6 months ago
→‎Donkey Kong 64: speaking of which, this should have been here to begin with so readers know which game the name is conjectural for
(article should not be dehistorized, especially since it has a part conjecture template)
(→‎Donkey Kong 64: speaking of which, this should have been here to begin with so readers know which game the name is conjectural for)
Line 20: Line 20:
===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:DK64 Diddy Mine Cart Race.png|thumb|A Krash in ''Donkey Kong 64'']]
[[File:DK64 Diddy Mine Cart Race.png|thumb|A Krash in ''Donkey Kong 64'']]
In ''[[Donkey Kong 64]]'', Krashes appear in the [[Mine Cart Ride]]s where they ride on a track adjacent to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage. If the Kongs are hit, they lose three [[DK Coin]]s.
In ''[[Donkey Kong 64]]'', {{conjectural|Krashes}} appear in the [[Mine Cart Ride]]s where they ride on a track adjacent to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage. If the Kongs are hit, they lose three [[DK Coin]]s.


Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.
Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.
12,672

edits