List of Super Smash Bros. Brawl pre-release and unused content: Difference between revisions

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Tag: Rollback
 
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Nintendogs were considered to be playable characters, but were ultimately not included because Sakurai felt that Nintendogs were not "well suited for battle",<ref name=list/> similar to the Villager. Nintendogs were instead implemented as [[Assist Trophy#Nintendog|Assist Trophies]].
Nintendogs were considered to be playable characters, but were ultimately not included because Sakurai felt that Nintendogs were not "well suited for battle",<ref name=list/> similar to the Villager. Nintendogs were instead implemented as [[Assist Trophy#Nintendog|Assist Trophies]].


[[Ridley]] was heavily considered for ''Brawl''{{'}}s roster, but was decided against because he would have been too big and slow for a playable fighter. He was again considered for ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' before being rejected once again and finally being playable in ''Ultimate''.<ref name=list/>
When asked in a ''Nintendo Power'' interview if [[Ridley]] was ever considered as a playable character in ''Brawl'', Sakurai answered the question saying that making Ridley playable would have been impossible without putting his best efforts into it, and also felt that Ridley would have been "too slow" for a character. Ridley was later considered as a playable character for ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' before being dropped once again and eventually being playable in ''Ultimate''.<ref name=list/>


For the [[Pokémon Trainer]], [[Pokémon#Blastoise|Blastoise]] was considered as being one of the Pokémon in his moveset, but [[Squirtle]] was used instead as it was felt that it could be better established as a character and to balance the size and evolutionary stages of the Pokémon.<ref name="list"/>
For the [[Pokémon Trainer]], [[Pokémon#Blastoise|Blastoise]] was considered as being one of the Pokémon in his moveset, but [[Squirtle]] was used instead as it was felt that it could be better established as a character and to balance the size and evolutionary stages of the Pokémon.<ref name="list"/>


[[Dixie Kong]] was also meant to be playable as a tag-team character with [[Diddy Kong]], similar to their role in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', but was scrapped since this was too difficult to implement<ref name="list"/>, and only Diddy Kong appears in the final game. However, one of Diddy Kong's alternate outfits resembles Dixie's clothes.
According to [[Masahiro Sakurai]], [[Dixie Kong]] was going to fight alongside [[Diddy Kong]], similar to their role in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', but the idea was later scrapped since this was too difficult to implement<ref name="list"/>, and only Diddy Kong appears in the final game. However, one of Diddy Kong's alternate outfits resembles Dixie's clothes.


[[Toon Link]], [[Wolf O'Donnell|Wolf]], and [[Jigglypuff]] were nearly cut from the game due to time constraints, but in the end are all present in the final game. The uncertainty over their inclusion is why the three are not a part of The Subspace Emissary's main storyline, instead being post-game bonuses<ref>[http://www.sourcegaming.info/2015/08/17/sakuraibrawlquestions/ Sakurai answers some (old) questions– about Brawl!]. Source Gaming (August 17, 2015). Retrieved September 27, 2015.</ref>.
[[Toon Link]], [[Wolf O'Donnell|Wolf]], and [[Jigglypuff]] were nearly cut from the game due to time constraints, but in the end are all present in the final game. The uncertainty over their inclusion is why the three are not a part of The Subspace Emissary's main storyline, instead being post-game bonuses<ref>[http://www.sourcegaming.info/2015/08/17/sakuraibrawlquestions/ Sakurai answers some (old) questions– about Brawl!]. Source Gaming (August 17, 2015). Retrieved September 27, 2015.</ref>.
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[[Wario Bike]], [[Drill Rush]], [[Trophy Stand]], [[Summit]], [[Halberd]], [[Rainbow Cruise]], and "The Flowers That Bloom in the Echoes" were originally called Wario Chopper, Triple Dash, Trophy Base, The Summit, Battle Ship Halberd, Rainbow Ride, and, "Flowers Bloom on the notes" respectively. It's unknown why they changed these names; however, they likely changed Rainbow Ride because it was a ''Melee'' stage, in which it was misnamed Rainbow Cruise (although it remains Rainbow Ride in the PAL regions because it was called Rainbow Ride on the PAL version of ''Melee'').  
[[Wario Bike]], [[Drill Rush]], [[Trophy Stand]], [[Summit]], [[Halberd]], [[Rainbow Cruise]], and "The Flowers That Bloom in the Echoes" were originally called Wario Chopper, Triple Dash, Trophy Base, The Summit, Battle Ship Halberd, Rainbow Ride, and, "Flowers Bloom on the notes" respectively. It's unknown why they changed these names; however, they likely changed Rainbow Ride because it was a ''Melee'' stage, in which it was misnamed Rainbow Cruise (although it remains Rainbow Ride in the PAL regions because it was called Rainbow Ride on the PAL version of ''Melee'').  


The Triforce Slash was shown to have a different animation. Also, [[Link]] was meant to have longer hair. [[Fox McCloud]] had a different animation, which was him holding a gun, instead of his drinking-tea-like movement in the final release. [[Solid Snake]] was meant to be more muscular and was to have a gray suit rather than blue. The original Snake was less modernized and his down smash was going to be a more realistic bomb.
The Triforce Slash was shown to have a different animation. Also, [[Link]] was meant to have longer hair. [[Fox|Fox McCloud]] had a different animation, which was him holding a gun, instead of his drinking-tea-like movement in the final release. [[Solid Snake]] was meant to be more muscular and was to have a gray suit rather than blue. The original Snake was less modernized and his down smash was going to be a more realistic bomb.


Also, there were scenes taking place before the events of [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]] where the Subspace Army takes over the Halberd and [[King Dedede]] unintentionally stalls [[Meta Knight]] from preventing it from happening. [[Masahiro Sakurai]] confirmed that he decided to cut this out and an update was made to confirm this together with how various events and characters in The Subspace Emissary come together.
Also, there were scenes taking place before the events of [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]] where the Subspace Army takes over the Halberd and [[King Dedede]] unintentionally stalls [[Meta Knight]] from preventing it from happening. [[Masahiro Sakurai]] confirmed that he decided to cut this out and an update was made to confirm this together with how various events and characters in The Subspace Emissary come together.
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A set of trophies exist for various characters depicting them with alternate poses, like with the previous and next games. In addition, other trophies exist for Donkey Kong and Diddy Kong with their standard appearances, the [[Donkey Kong Jr.]] and [[Samurai Goroh]] trophies from ''Super Smash Bros. Melee'', and [[Dread Kong]] and a [[Helper Monkey]] from ''Donkey Kong Jungle Beat'' using alternate poses from their actual in-game trophies.
A set of trophies exist for various characters depicting them with alternate poses, like with the previous and next games. In addition, other trophies exist for Donkey Kong and Diddy Kong with their standard appearances, the [[Donkey Kong Jr.]] and [[Samurai Goroh]] trophies from ''Super Smash Bros. Melee'', and [[Dread Kong]] and a [[Helper Monkey]] from ''Donkey Kong Jungle Beat'' using alternate poses from their actual in-game trophies.
<gallery>
Dread Kong Brawl unused trophy.png|Dread Kong unused trophy
SSBBHelperMonkeyBeta.png|Helper Monkey unused trophy
</gallery>


===Textures===
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[[Category:Pre-release and unused content|Super Smash Bros. Brawl]]
[[Category:Pre-release and unused content|Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl|*]]
[[Category:Super Smash Bros. Brawl|*]]
[[it:Sviluppo ed elementi scartati di Super Smash Bros. Brawl]]