Bomp: Difference between revisions

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[[File:Pushy wall 64.png|thumb|left|100px|A Moving Bar as seen in Whomp's Fortress in ''Super Mario 64'']]
[[File:Pushy wall 64.png|thumb|left|100px|A Moving Bar as seen in Whomp's Fortress in ''Super Mario 64'']]
[[File:Timedjumps65.png|thumb|120px|Square, faceless Moving Bars in Tick Tock Clock]]
[[File:Timedjumps65.png|thumb|120px|Square, faceless Moving Bars in Tick Tock Clock]]
Bomps made their first appearance in ''Super Mario 64'' and its [[Nintendo DS]] remake, ''[[Super Mario 64 DS]]''; herein, they are known as '''Moving Bars'''.<ref>[[Timed Jumps on Moving Bars]]</ref> The first type, also known as '''Pushy Walls''',<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Page 25.</ref> appears in the course [[Whomp's Fortress]]. At the beginning of the course, they go through a pattern of pushing, trying to shove [[Mario]] off a cliff, and subsequently making him fall down the course's [[pit]]. The beginning and end Moving Bars are thinner and faster than the center one. Their eyes have a blue outline with blue pupils, and a thick black outline along the tops. An eyeless, mechanical type of Moving Bar appears in [[Tick Tock Clock]]. They have a spring-like recoil unlike the previous ones. Like the other pieces of the clock, they are affected by how Mario enters the clock and are used as platforms as well as obstacles. Objects similar to Moving Bars also appear as platforms in [[Bowser in the Dark World]] and [[Bowser in the Sky]], although they again have slightly different sliding behavior.
Bomps made their first appearance in ''Super Mario 64'' and its [[Nintendo DS]] remake, ''[[Super Mario 64 DS]]''; herein, they are known as '''Moving Bars'''.<ref>[[Timed Jumps on Moving Bars]]</ref> The first type, also known as '''Pushy Walls''',<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Page 25.</ref> appears in the course [[Whomp's Fortress]]. At the beginning of the course, they go through a pattern of pushing, trying to shove [[Mario]] off a cliff, and subsequently making him fall down the course's [[pit]]. The beginning and end Moving Bars are thinner and faster than the center one. Their eyes have blue irises with black pupils, and a thick black outline along the tops. An eyeless, mechanical type of Moving Bar appears in [[Tick Tock Clock]]. They have a spring-like recoil unlike the previous ones. Like the other pieces of the clock, they are affected by how Mario enters the clock and are used as platforms as well as obstacles. Objects similar to Moving Bars also appear as platforms in [[Bowser in the Dark World]] and [[Bowser in the Sky]], although they again have slightly different sliding behavior.


In ''Super Mario 64 DS'', no Moving Bars have eyes, and their moving patterns have been altered to appear more in unison. The Moving Bars in Whomp's Fortress can also be destroyed if hit by a character powered up by a [[Super Mushroom|mushroom]].
In ''Super Mario 64 DS'', no Moving Bars have eyes, and their moving patterns have been altered to appear more in unison. The Moving Bars in Whomp's Fortress can also be destroyed if hit by a character powered up by a [[Super Mushroom|mushroom]].
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