List of Mario Party pre-release and unused content: Difference between revisions

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{{italic title|List of ''Mario Party'' pre-release and unused content}}
{{italic title|List of ''Mario Party'' pre-release and unused content}}
{{construction}}
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{{more images}}
This is a list of pre-release and unused content for the game ''[[Mario Party]]''.
This is a list of pre-release and unused content for the game ''[[Mario Party]]''.
==Debug Mode==
==Debug Mode==
{{rewrite-expand|include more information|section=yes}}
[[File:MarioPartyDebugMenu.png|thumb|320px|Debug Menu]]
[[File:MarioPartyDebugMenu.png|thumb|right|320px|Debug Menu]]
The debug mode consists of [[List of Mario Party minigames|minigames]] and a crude character select. It should be worth noting that the pages contain inaccessible entries, labeled in {{color|green|#00FF00}}. Accessible entries are in {{color|cyan|#00FFFF}}.
The debug mode consists of [[List of Mario Party minigames|minigames]] and a crude character select. It should be worth noting that the pages contain inaccessible entries, labeled in {{color|green|#00FF00}}. Accessible entries are in {{color|cyan|#00FFFF}}.
*{{button|n64|a}} - Select a minigame, confirm a character, etc.
*{{button|n64|a}} - Select a minigame, confirm a character, etc.
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|{{color|24|#00FFFF}}
|{{color|24|#00FFFF}}
|Koopa Fusen
|Koopa Fusen
|[[Balloon Burst]]
|[[Balloon Burst (4-Player)|Balloon Burst]]
|-
|-
|{{color|25|#00FFFF}}
|{{color|25|#00FFFF}}
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==Unused data==
==Unused data==
{{rewrite-expand|section=yes}}
 
In addition to the 50 minigames that appear in the final product, ''Mario Party'' was also planned to feature a number of other games that ended up being discarded. The character mugshots for all characters initially looked different, bearing resemblance to the style of their mugshots on the character selection screen of ''[[Mario Kart 64]]''. [[Donkey Kong]]'s initial mugshot showed just a silhouette of the character with a question mark, presumably because Nintendo had yet to finish constructing his in-game model at this point. The early character mugshots can be seen in the game's debug menu.<ref name="tcrf">[[tcrf:Mario_Party|''Mario Party'' at The Cutting Room Floor]]</ref>
In addition to the 50 minigames that appear in the final product, ''Mario Party'' was also planned to feature a number of other games that ended up being discarded. The character mugshots for all characters initially looked different, bearing resemblance to the style of their mugshots on the character selection screen of ''[[Mario Kart 64]]''. [[Donkey Kong]]'s initial mugshot showed just a silhouette of the character with a question mark, presumably because Nintendo had yet to finish constructing his in-game model at this point. The early character mugshots can be seen in the game's debug menu.<ref name="tcrf">[[tcrf:Mario_Party|''Mario Party'' at The Cutting Room Floor]]</ref>


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*'''Tour de Mario''' (ツールドマリオ), possibly planned to be a cycling game.
*'''Tour de Mario''' (ツールドマリオ), possibly planned to be a cycling game.
*'''Bungee Jump''' (バンジージャンプ)
*'''Bungee Jump''' (バンジージャンプ)
*'''SameGame''' (さめがめ), a ''Mario''-themed take on the [[:wikipedia:SameGame|tile-matching puzzle game]] of the same name. The player must Ground Pound the tiles underneath their character to remove sections. If the character can clear all of the tiles, they can grab the treasure chest underneath; otherwise, they must go through one of the doors, which will only give them 1 coin.
*'''SameGame''' (さめがめ), a ''Super Mario''-themed take on the [[:wikipedia:SameGame|tile-matching puzzle game]] of the same name. The player must Ground Pound the tiles underneath their character to remove sections. If the character can clear all of the tiles, they can grab the treasure chest underneath; otherwise, they must go through one of the doors, which will only give them 1 coin.
*'''Yoshi's Tongue Meeting''' (ヨッシーのしたあわせ ''Yosshī no Shita Awase''), in which characters sit atop a [[Yoshi (species)|Yoshi]] on the left side of a river (except for [[Yoshi]] himself, who just stands in the same pose without a rider). The Yoshis have baby [[Wiggler]]s on their tongues, which extend to the Wigglers' mothers, and they must reunite the children with their parents. The reunion can only happen if the A Button is pressed at the right moment; if it comes too late, the baby will kick its mother into the bush. If it comes too far, both the Wiggler and its baby will just cry.
*'''Yoshi's Tongue Meeting''' (ヨッシーのしたあわせ ''Yosshī no Shita Awase''), in which characters sit atop a [[Yoshi (species)|Yoshi]] on the left side of a river (except for [[Yoshi]] himself, who just stands in the same pose without a rider). The Yoshis have baby [[Wiggler]]s on their tongues, which extend to the Wigglers' mothers, and they must reunite the children with their parents. The reunion can only happen if the A Button is pressed at the right moment; if it comes too late, the baby will kick its mother into the bush. If it comes too far, both the Wiggler and its baby will just cry.
The game was once planned to feature a "Random Play Mode", in which random minigames are played one after another. There would be no board, no explanation screens, and no results screen. The positions of characters were to be determined at random, displayed on the screen using "MAIN" and "SUB". It is possible this mode was merely a debug test of the minigame randomization feature used at the end of each turn.<ref name="tcrf"/>
The game was once planned to feature a "Random Play Mode", in which random minigames are played one after another. There would be no board, no explanation screens, and no results screen. The positions of characters were to be determined at random, displayed on the screen using "MAIN" and "SUB". It is possible this mode was merely a debug test of the minigame randomization feature used at the end of each turn.<ref name="tcrf"/>
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==Unused graphics==
==Unused graphics==
Unused graphics existing in the game include:
Unused graphics existing in the game include:
*Another set of early character mugshots in low quality, which are rips of official artworks that had been created for ''[[Mario Kart 64]]''. Donkey Kong's mugshot is a covered image with a question mark.
*Another set of early character mugshots in low quality, which are rips of official artworks that had been created for ''[[Mario Kart 64]]''. Donkey Kong's mugshot is a covered image with a question mark. They also remain unused in ''Mario Party 2'' and ''Mario Party 3'' and appear in the debug menu in all three games.
*An assortment of graphics grouped together, which may have been prototype versions of the HUD graphics that appear fancier than those in the final.
*An assortment of graphics grouped together, which may have been prototype versions of the HUD graphics that appear fancier than those in the final.
*"Too Bad...", "Nothing...", and "Nice Going!" banners, possibly planned for minigames.
*"Too Bad...", "Nothing...", and "Nice Going!" banners, possibly planned for minigames.