List of Donkey Kong Country 3: Dixie Kong's Double Trouble! glitches: Difference between revisions

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===Bear Coin Fireball===
===Bear Coin Fireball===
[[File:Bear Coin Fire Ball Glitch.PNG|200px|thumb|right|Performing the glitch after the checkpoint in Fire-Ball Frenzy]]
[[File:Bear Coin Fire Ball Glitch.PNG|200px|thumb|Performing the glitch after the checkpoint in Fire-Ball Frenzy]]
In the level [[Fire-Ball Frenzy]], the player must be after the checkpoint where a [[bear coin]] is on a platform with a [[Karbine]] blasting fireballs is at. The player has to jump at a precise moment to collect the coin where the Karbine blasts a fireball from its cannon at the same time. If done correctly, the fireball hits the ceiling of the level and the sound effect of a fireball hitting a platform occurs, then it falls out of the scene. This can only be done in the SNES version and once per visit to the level.<ref>https://www.youtube.com/watch?v=ZNnIGR4wNNgthe</ref>
In the level [[Fire-Ball Frenzy]], the player must be after the checkpoint where a [[bear coin]] is on a platform with a [[Karbine]] blasting fireballs is at. The player has to jump at a precise moment to collect the coin where the Karbine blasts a fireball from its cannon at the same time. If done correctly, the fireball hits the ceiling of the level and the sound effect of a fireball hitting a platform occurs, then it falls out of the scene. This can only be done in the SNES version and once per visit to the level.<ref>https://www.youtube.com/watch?v=ZNnIGR4wNNgthe</ref>


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===Ellie riding a barrel===
===Ellie riding a barrel===
[[File:DKC3 Ellie Riding a Barrel.png|thumb|right|Performing it on [[Murky Mill]].]]
[[File:DKC3 Ellie Riding a Barrel.png|thumb|Performing it on [[Murky Mill]].]]
In any level where a Steel Barrel is a throwable item and where Ellie is available, the player should use Ellie to throw a keg against a wall and jump onto it. She'll be hopping on it to keep her on the barrel, the player should press {{button|snes|L}} or {{button|snes|R}} and Ellie should be seen standing on the keg while it's rolling, like how the Kongs can do so.
In any level where a Steel Barrel is a throwable item and where Ellie is available, the player should use Ellie to throw a keg against a wall and jump onto it. She'll be hopping on it to keep her on the barrel, the player should press {{button|snes|L}} or {{button|snes|R}} and Ellie should be seen standing on the keg while it's rolling, like how the Kongs can do so.
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===Kastle Kaos Glitch===
===Kastle Kaos Glitch===
[[File:Kastle KAOS Glitch.png|200px|thumb|right]]
[[File:Kastle KAOS Glitch.png|200px|thumb]]
This glitch can only be done in level [[Kastle Kaos]].
This glitch can only be done in level [[Kastle Kaos]].
To do this glitch, the player has to wait until the right moment after beating KAOS but before [[King K. Rool|Baron K. Roolenstein]] comes out and use the Team up throw. The timing is very tight. If done correctly, K.Rool can't hurt the player even if he's waving his hands spastic after getting hit and electricity can't hurt the player either until they use the team up throw on the platform then Dk Barrel stays but the boss fight continues as normal.<ref>https://www.youtube.com/watch?v=IAVvJqHlRIU</ref>
To do this glitch, the player has to wait until the right moment after beating KAOS but before [[King K. Rool|Baron K. Roolenstein]] comes out and use the Team up throw. The timing is very tight. If done correctly, K.Rool can't hurt the player even if he's waving his hands spastic after getting hit and electricity can't hurt the player either until they use the team up throw on the platform then Dk Barrel stays but the boss fight continues as normal.<ref>https://www.youtube.com/watch?v=IAVvJqHlRIU</ref>
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===Knocka feels sick glitch===
===Knocka feels sick glitch===
[[File:Knocka feels sick.png|thumb|left]]
[[File:Knocka feels sick.png|thumb|left]]
[[File:Knocka gets sick glitch 2.png|thumb|right]]
[[File:Knocka gets sick glitch 2.png|thumb]]
This glitch only appears in certain levels like Tidal Trouble, Konveyor Rope Klash, or Creepy Caverns. To do this glitch, the player needs to have two [[Knocka]] barrel enemies side by side, close to each other, where one slightly overlaps the other and try to pick one up. If done correctly the Knocka is defeated and the other one should still remain but its color is slightly a bit darker green than usual and his painted mouth on his barrel should be light green instead or red with white painted teeth. Another way to do the glitch is to be on the animal buddy [[Squitter]] and shoot webs at a Knocka while it's stationary it should take at least two web shots.
This glitch only appears in certain levels like Tidal Trouble, Konveyor Rope Klash, or Creepy Caverns. To do this glitch, the player needs to have two [[Knocka]] barrel enemies side by side, close to each other, where one slightly overlaps the other and try to pick one up. If done correctly the Knocka is defeated and the other one should still remain but its color is slightly a bit darker green than usual and his painted mouth on his barrel should be light green instead or red with white painted teeth. Another way to do the glitch is to be on the animal buddy [[Squitter]] and shoot webs at a Knocka while it's stationary it should take at least two web shots.
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===Koin's Burst Balloon===
===Koin's Burst Balloon===
[[File:Odd Balloon.png|thumb|right]]
[[File:Odd Balloon.png|thumb]]
In the level [[Bobbing Barrel Brawl]], [[Ellie]] should grab a [[TNT Barrel]] near two red Buzzes. The player needs to guide Ellie up to the Koin of the level. Ellie must drop the TNT Barrel in the Koin, who will reveal a black and white [[Extra Life Balloon|3-Up Balloon]]. Normally, this balloon is hidden in a sensitive area of the ground, below the Koin, and will be in the correct palette if Ellie drops the TNT Barrel without the Koin.  
In the level [[Bobbing Barrel Brawl]], [[Ellie]] should grab a [[TNT Barrel]] near two red Buzzes. The player needs to guide Ellie up to the Koin of the level. Ellie must drop the TNT Barrel in the Koin, who will reveal a black and white [[Extra Life Balloon|3-Up Balloon]]. Normally, this balloon is hidden in a sensitive area of the ground, below the Koin, and will be in the correct palette if Ellie drops the TNT Barrel without the Koin.  
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===Lose a Life and Continue===
===Lose a Life and Continue===
[[File:Make the Life Glitch.png|thumb|right]]
[[File:Make the Life Glitch.png|thumb]]
The Kongs should go to [[Koindozer Klamber]]. They need to stay at the right of the [[Bazuka]] near the Koin. Kiddy must throw Dixie above the Bazuka's cannon, making her hop and fall in the abyss. The player can move Dixie and after this, Kiddy will appear.
The Kongs should go to [[Koindozer Klamber]]. They need to stay at the right of the [[Bazuka]] near the Koin. Kiddy must throw Dixie above the Bazuka's cannon, making her hop and fall in the abyss. The player can move Dixie and after this, Kiddy will appear.
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===Miscolored Buzzes===
===Miscolored Buzzes===
[[File:Miscolored Buzz.png|thumb|left]]
[[File:Miscolored Buzz.png|thumb|left]]
[[File:Miscolored Buzz sprite.png|thumb|right|Unobscured sprite corruption.]]
[[File:Miscolored Buzz sprite.png|thumb|Unobscured sprite corruption.]]
The Kongs must go to [[Rocket Barrel Ride]]. Near the G Letter are two Buzzes and a [[Rocket Barrel]]. The Kongs need to use it and then, fall in the hole. When they approach the Buzzes again, they will be red and yellow.
The Kongs must go to [[Rocket Barrel Ride]]. Near the G Letter are two Buzzes and a [[Rocket Barrel]]. The Kongs need to use it and then, fall in the hole. When they approach the Buzzes again, they will be red and yellow.
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===Pass With No Toboggan===
===Pass With No Toboggan===
[[File:Tobogganless Trick.png|thumb|right]]
[[File:Tobogganless Trick.png|thumb]]
In [[Tearaway Toboggan]], the player needs both Dixie and Kiddy. With Kiddy, the player should roll down to the Buzz and jump to be hurt by it. Dixie will become playable and should head in the direction of the toboggan, taking care to not enter the [[Blast Barrel|Auto-Fire Barrel]] above it. Dixie does not need to walk in the toboggan and can pass through the level normally. Additionally in [[Demolition Drain-Pipe]] if playing as Dixie, it is possible for the player to avoid the hidden Auto-Fire Barrel and slightly fly away from the toboggan to be able to land onto the ground.<ref>https://www.youtube.com/watch?v=totJu7OUpmE&t=12s</ref>[[File:Demolition Drain-Pipe No Toboggan.png|200px|thumb|left|Performing the glitch on the gba]]
In [[Tearaway Toboggan]], the player needs both Dixie and Kiddy. With Kiddy, the player should roll down to the Buzz and jump to be hurt by it. Dixie will become playable and should head in the direction of the toboggan, taking care to not enter the [[Blast Barrel|Auto-Fire Barrel]] above it. Dixie does not need to walk in the toboggan and can pass through the level normally. Additionally in [[Demolition Drain-Pipe]] if playing as Dixie, it is possible for the player to avoid the hidden Auto-Fire Barrel and slightly fly away from the toboggan to be able to land onto the ground.<ref>https://www.youtube.com/watch?v=totJu7OUpmE&t=12s</ref>[[File:Demolition Drain-Pipe No Toboggan.png|200px|thumb|left|Performing the glitch on the gba]]
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===Rickety Koin===
===Rickety Koin===
[[File:Making Koin Glitch.png|thumb|right]]
[[File:Making Koin Glitch.png|thumb]]
In many levels, it is possible to attack Koin even with the DK Coin in front it. The player must grab a Steel Barrel and take it to a place where Koin isn't visible in the screen and throw it in the Kremling's direction. The player needs to go after the Steel Barrel out of sight. The barrel is seen defeating Koin. This can also be done in the Game Boy Advance version.
In many levels, it is possible to attack Koin even with the DK Coin in front it. The player must grab a Steel Barrel and take it to a place where Koin isn't visible in the screen and throw it in the Kremling's direction. The player needs to go after the Steel Barrel out of sight. The barrel is seen defeating Koin. This can also be done in the Game Boy Advance version.