Dream Platform: Difference between revisions

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→‎Gameplay: Updating link.
m (→‎Gameplay: Updating link.)
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==Gameplay==
==Gameplay==
In this event, the characters begin the dive automatically, and the event begins once the character begins falling. The player can adjust their speed by tilting the Wii Remote, and can tilt it forwards to speed up and backwards to decelerate. The player can also move their character around using the directions of the control stick on the Nunchuk. The player should aim to avoid the stationary [[Brick Block|blocks]] and moving [[Flapper (Sonic the Hedgehog)|Flappers]] on their way down, as these will cause the player to lose 500 points and speed when hit. The player can gain points by reaching checkpoints and performing tricks after falling through rings. When the player passes through a ring, a series of commands will appear onscreen consisting of {{button|wii|A}} and {{button|wii|B}} presses and tilting the Wii Remote, and the player will earn points depending on the number of commands that they correctly input, with more being awarded for better performances, as well as bonus points for all of the commands being entered successfully. The smaller the ring that the player passes through, the more commands there will be and thus more points can be earned. The rings are also different colors, with the largest ones being red, the smaller ones being yellow and the smallest being green. The player can also pick up [[Item Box]]es during their dive, which contain various items that the player can use by pressing {{button|wii|A}}. The items found are:
In this event, the characters begin the dive automatically, and the event begins once the character begins falling. The player can adjust their speed by tilting the Wii Remote, and can tilt it forwards to speed up and backwards to decelerate. The player can also move their character around using the directions of the control stick on the Nunchuk. The player should aim to avoid the stationary [[Brick Block|blocks]] and moving [[Flapper (Sonic the Hedgehog)|Flappers]] on their way down, as these will cause the player to lose 500 points and speed when hit. The player can gain points by reaching checkpoints and performing tricks after falling through rings. When the player passes through a ring, a series of commands will appear onscreen consisting of {{button|wii|A}} and {{button|wii|B}} presses and tilting the Wii Remote, and the player will earn points depending on the number of commands that they correctly input, with more being awarded for better performances, as well as bonus points for all of the commands being entered successfully. The smaller the ring that the player passes through, the more commands there will be and thus more points can be earned. The rings are also different colors, with the largest ones being red, the smaller ones being yellow and the smallest being green. The player can also pick up [[Item Box]]es during their dive, which contain various items that the player can use by pressing {{button|wii|A}}. The items found are:
*[[Mushroom|Dash Mushroom]]: Gives the character a speed boost for five seconds.
*[[Dash Mushroom]]: Gives the character a speed boost for five seconds.
*[[Barrier (Sonic the Hedgehog)|Barrier]]: Grants the player invincibility from blocks, Flappers and Red Shells for five seconds.
*[[Barrier (Sonic the Hedgehog)|Barrier]]: Grants the player invincibility from blocks, Flappers and Red Shells for five seconds.
*[[Bomb (object)|Explosion]]: Destroys several blocks immediately underneath the player when used.
*[[Bomb (object)|Explosion]]: Destroys several blocks immediately underneath the player when used.