Crazy Eight: Difference between revisions

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[[File:Crazy Eight MK8 Mario.png|thumb|200px|The Crazy Eight in action|left]]
[[File:Crazy Eight MK8 Mario.png|thumb|200px|The Crazy Eight in action|left]]
The '''Crazy Eight''', also written as '''Crazy 8''',<ref>Musa, Alexander. ''Mario Kart 8'' PRIMA Official Game Guide. Page 13.</ref><ref>[[Play Nintendo]] (June 25, 2022). [https://youtu.be/OgoMjdXAuO8?t=36 EPIC Mario Kart Takedowns Compilation 🙌💥 <nowiki>|</nowiki> @Play Nintendo]. ''YouTube''. Retrieved September 18, 2022. ({{media link|YT Play Nintendo 2022-06-25 Crazy 8.png|Screen capture}}.)</ref> is an [[item]] introduced in ''[[Mario Kart 8]]''. Very much like its predecessor from ''[[Mario Kart 7]]'', the [[Lucky Seven]], the Crazy Eight gives the player eight items to use at once, circling around the vehicle where other racers can feel their effects if they run into one. The only functional difference between the Lucky Seven and Crazy Eight is that the Crazy Eight contains a [[coin]] item as well as the other items the Lucky Seven has. In [[Hyrule Circuit]] and [[Animal Crossing]], the [[Coin]] in the Crazy Eight is replaced with a [[Rupee]] or a [[Bell (Animal Crossing)|Bell]] respectively. The Crazy Eight does not appear in [[Battle Mode]]. It is named after the shedding-type {{wp|Crazy Eights|card game}}, and its visual representation in item slots is the "8" from the game's logo, having a design based on the {{wp|Möbius strip}}.
The '''Crazy Eight''', also written as '''Crazy 8''',<ref>Musa, Alexander. ''Mario Kart 8'' PRIMA Official Game Guide. Page 13.</ref><ref>[[Play Nintendo]] (June 25, 2022). [https://youtu.be/OgoMjdXAuO8?t=36 EPIC Mario Kart Takedowns Compilation 🙌💥 <nowiki>|</nowiki> @Play Nintendo]. ''YouTube''. Retrieved September 18, 2022. ({{media link|YT Play Nintendo 2022-06-25 Crazy 8.png|Screen capture}}.)</ref> is an [[item]] introduced in ''[[Mario Kart 8]]''. Very much like its predecessor from ''[[Mario Kart 7]]'', the [[Lucky Seven]], the Crazy Eight gives the player eight items to use at once, circling around the vehicle where other racers can feel their effects if they run into one, while also being obtainable only by human players and unavailable to COM players. The only functional difference between the Lucky Seven and Crazy Eight is that the Crazy Eight contains a [[coin]] item as well as the other items the Lucky Seven has. In [[Hyrule Circuit]] and [[Animal Crossing]], the [[Coin]] in the Crazy Eight is replaced with a [[Rupee]] or a [[Bell (Animal Crossing)|Bell]] respectively. The Crazy Eight does not appear in type-specific item settings or [[Battle Mode]]. It is named after the shedding-type {{wp|Crazy Eights|card game}}, and its visual representation in item slots is the "8" from the game's logo, having a design based on the {{wp|Möbius strip}}.


The Crazy Eight returns in the [[Nintendo Switch]] port of ''Mario Kart 8'', ''[[Mario Kart 8 Deluxe]]'', where it keeps its original function, although the "8" now has a gradient pattern, with half turquoise and half magenta, like the game's logo, and it is also much less common. When Custom Items are turned on in VS or online mode, the items turned off are removed and replaced with duplicates of an item; if none of the eight available items for Crazy Eight are turned on, and Crazy Eight is turned on, the Mushroom is automatically turned on.
The Crazy Eight returns in the [[Nintendo Switch]] port of ''Mario Kart 8'', ''[[Mario Kart 8 Deluxe]]'', where it keeps its original function, although the "8" now has a gradient pattern, with half turquoise and half magenta, like the game's logo, and it is also much less common. When the item settings are set to Custom Items, the items turned off are removed and replaced with duplicates of other items; if none of the eight available items for Crazy Eight are turned on and the Crazy Eight is turned on, the Mushroom is automatically turned on.
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