Stage 5-1: Difference between revisions

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'''Stage 5-1''' is the first level of the [[Desert]] in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. This level introduces [[Super Hammer]]s which will respawn after being used for awhile and [[Brick]]s which block paths and can be smashed by Super Hammers. This level also lacks enemies.
'''Stage 5-1''' is the first level of the [[Desert]], the fifth world of the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. This level introduces [[Super Hammer]]s which will respawn after being used for awhile and [[Brick Block|brick]]s which block paths and can be smashed by Super Hammers. This level also lacks enemies.


==Layout==
==Layout==
[[Mario]] starts out near the locked [[Door]]. He must go right and grab a Super Hammer to break the bricks in his way then get to the [[Ladder]]. Then he must throw his Super Hammer up to the next floor then quickly climb the ladder to the next floor to get the Super Hammer back again to break the bricks on his way to the left, he must also break some brick blocks near the ladder so he has a way back down. He must then throw his Super Hammer and climb the second ladder up to the next platform to break some more brick blocks which leads to another Super Hammer which can be used if Mario loses the first Super Hammer or it runs out, then he must head over to the ladder then throw the Super Hammer up to the next platform then climb up the ladder to get it back. There are Sand Blocks on the right side that fall that leads back down but Mario must go left with the Super Hammer to break even more brick blocks that lead to the [[Key]] and break some more that lead to more sand blocks, after the Super Hammer is done Mario must grab the key and head either to the left or right over to the sand blocks to get back down then he must go to the opening where the brick blocks were that leads to the door, he must go through to get to the door to end the level.
[[Mario]] starts out near the [[Key Door|locked door]]. He must go right and grab a Super Hammer to break the bricks in his way then get to the [[ladder]]. Then he must throw his Super Hammer up to the next floor then quickly climb the ladder to the next floor to get the Super Hammer back again to break the bricks on his way to the left, he must also break some bricks near the ladder so he has a way back down. He must then throw his Super Hammer and climb the second ladder up to the next platform to break some more bricks which leads to another Super Hammer which can be used if Mario loses the first Super Hammer or it runs out, then he must head over to the ladder then throw the Super Hammer up to the next platform then climb up the ladder to get it back. There are Sand Blocks on the right side that fall that leads back down but Mario must go left with the Super Hammer to break even more bricks that lead to the [[Key]] and break some more that lead to more sand blocks, after the Super Hammer is done Mario must grab the key and head either to the left or right over to the sand blocks to get back down then he must go to the opening where the bricks were that leads to the door, he must go through to get to the door to end the level.
 
==Pauline's lost items==
Within this stage, [[Pauline's lost items]] can be found in the following order and in the following places:
*'''Hat''': On the left of the third floor.
*'''Bag''': Very close to the ladder. If Mario climbs up the ladder he will touch it regardless.
*'''Parasol''': To the left on the second floor.


{{DK}}
{{DK}}
[[Category:Donkey Kong (Game Boy) Levels]]
[[Category:Deserts]]
[[Category:Donkey Kong (Game Boy) levels]]

Latest revision as of 00:44, October 20, 2022

Not to be confused with World 5-1.
Level
Stage 5-1
Stage 5-1 of Donkey Kong for the Game Boy
Level code 5-1
World Desert
Game Donkey Kong
Time limit 100 seconds
<< Directory of levels >>

Stage 5-1 is the first level of the Desert, the fifth world of the Game Boy version of Donkey Kong. This level introduces Super Hammers which will respawn after being used for awhile and bricks which block paths and can be smashed by Super Hammers. This level also lacks enemies.

Layout[edit]

Mario starts out near the locked door. He must go right and grab a Super Hammer to break the bricks in his way then get to the ladder. Then he must throw his Super Hammer up to the next floor then quickly climb the ladder to the next floor to get the Super Hammer back again to break the bricks on his way to the left, he must also break some bricks near the ladder so he has a way back down. He must then throw his Super Hammer and climb the second ladder up to the next platform to break some more bricks which leads to another Super Hammer which can be used if Mario loses the first Super Hammer or it runs out, then he must head over to the ladder then throw the Super Hammer up to the next platform then climb up the ladder to get it back. There are Sand Blocks on the right side that fall that leads back down but Mario must go left with the Super Hammer to break even more bricks that lead to the Key and break some more that lead to more sand blocks, after the Super Hammer is done Mario must grab the key and head either to the left or right over to the sand blocks to get back down then he must go to the opening where the bricks were that leads to the door, he must go through to get to the door to end the level.

Pauline's lost items[edit]

Within this stage, Pauline's lost items can be found in the following order and in the following places:

  • Hat: On the left of the third floor.
  • Bag: Very close to the ladder. If Mario climbs up the ladder he will touch it regardless.
  • Parasol: To the left on the second floor.