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{{italic title|Ghost (''DK'' series)}}
{{italic title|Ghost (''DK'' series)}}
{{Species-infobox
{{species infobox
|title=Ghost
|image=[[File:Ghost DKJC.png]]<br>''DK Jungle Climber'' sprite
|image=[[File:Ghost DKJC.png]]
|first_appearance=''[[DK: King of Swing]]'' ([[List of games by date#2005|2005]])
|first_appearance=''[[DK: King of Swing]]'' ([[List of games by date#2005|2005]])
|latest_appearance=''[[DK: Jungle Climber]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[DK: Jungle Climber]]'' ([[List of games by date#2007|2007]])
}}
}}
'''Ghosts'''<ref>''DK: Jungle Climber'', [[Cranky Kong]]'s dialogue in [[Spooky Woods]]: ''"Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still."''</ref> are enemies that appear in both games of the ''[[DK (series)|DK]]'' series. As their name implies, they resemble generic ghosts, with their faces consisting of two big empty eyes and a tiny mouth, followed by a chubby body overall, short hands, and a regular phantom tail; they also have a pointy top on their heads.
'''Ghosts'''<ref>''DK: Jungle Climber'', [[Cranky Kong]]'s dialogue in [[Spooky Woods]]: "''Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still.''"</ref> are enemies that appear in both games of the ''[[DK (series)|DK]]'' series.
 
==History==
==History==
===''DK: King of Swing''===
===''DK: King of Swing''===
Ghosts debut in ''[[DK: King of Swing]]'', appearing in the level [[Ship of Souls]]. They float around a set area until they detect [[Donkey Kong]], at which point they will start approaching him, fading back in and damaging DK once they are on top of him. However, they also go invisible before attacking Donkey Kong, allowing him to pass through the ghost without damaging himself. Ghosts are also vulnerable in their visible state, and can be defeated with a charge.
[[File:Ghost DKKoS.png|frame]]
Ghosts debut in ''[[DK: King of Swing]]'', appearing in the level [[Ship of Souls]]. They float around a set area until they spot [[Donkey Kong]] or [[Diddy Kong]], at which point they will start approaching them, fading in and out. In their opaque statue, ghosts can damage the [[Kong]]s upon contact, but can also be defeated with a charge. When translucent, they can be safely passed through.


===''DK: Jungle Climber''===
===''DK: Jungle Climber''===
Ghosts return in ''[[DK: Jungle Climber]]'', appearing in the level [[Spooky Woods]]. They are now visible only when Donkey Kong is moving, and stay invisible in every other circumstance. If Donkey Kong gets too close to one, it will scare him away without damaging him.
Ghosts return in ''[[DK: Jungle Climber]]'', appearing in the level [[Spooky Woods]]. They are now visible only when Donkey Kong is moving, and stay invisible in every other circumstance. If Donkey Kong is too close to one, it will scare him away without damaging him. If he is motionless, they pass through him.
 
==Gallery==
<gallery>
Ghost DKKoS.png|''DK: King of Swing''
Ghost DKJC.png|''DK: Jungle Climber''
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ポワン<ref>http://www.nintendo.co.jp/n08/bbkj/teki/index.html</ref>
|Jap=ポワン<ref>[https://www.nintendo.co.jp/n08/bbkj/teki/index.html ''DK: King of Swing'' Japanese website, enemies section]. Retrieved July 18, 2015.</ref><br>''Powan''<br>オバケ<br>''{{wp|Obake}}''
|JapR=Powan
|JapM=The French name "Point" <small>(''DK: King of Swing'')</small><br><br>Ghost <small>(''DK: Jungle Climber'')</small>
|JapM=Point}}
|Ita=Spettro malefico
|ItaM=Malefic spectre}}


==References==
==References==
<references/>
<references/>
{{DKKOS}}
{{DKKOS}}
{{DKJC}}
{{DKJC}}
[[Category:Undead]]
[[Category:Ghosts]]
[[Category:DK: Jungle Climber Enemies]]
[[Category:DK: Jungle Climber enemies]]
[[Category:DK: King of Swing Enemies]]
[[Category:DK: King of Swing enemies]]

Latest revision as of 05:58, August 7, 2022

Ghost
Ghost in DK: Jungle Climber.
DK Jungle Climber sprite
First appearance DK: King of Swing (2005)
Latest appearance DK: Jungle Climber (2007)

Ghosts[1] are enemies that appear in both games of the DK series.

History[edit]

DK: King of Swing[edit]

Ghost

Ghosts debut in DK: King of Swing, appearing in the level Ship of Souls. They float around a set area until they spot Donkey Kong or Diddy Kong, at which point they will start approaching them, fading in and out. In their opaque statue, ghosts can damage the Kongs upon contact, but can also be defeated with a charge. When translucent, they can be safely passed through.

DK: Jungle Climber[edit]

Ghosts return in DK: Jungle Climber, appearing in the level Spooky Woods. They are now visible only when Donkey Kong is moving, and stay invisible in every other circumstance. If Donkey Kong is too close to one, it will scare him away without damaging him. If he is motionless, they pass through him.

Names in other languages[edit]

Language Name Meaning
Japanese ポワン[2]
Powan
オバケ
Obake

The French name "Point" (DK: King of Swing)

Ghost (DK: Jungle Climber)

Italian Spettro malefico
Malefic spectre

References[edit]

  1. ^ DK: Jungle Climber, Cranky Kong's dialogue in Spooky Woods: "Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still."
  2. ^ DK: King of Swing Japanese website, enemies section. Retrieved July 18, 2015.