Roof (Mario vs. Donkey Kong 2: March of the Minis): Difference between revisions

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m (Changed header name; the name of the only level on the Roof is "Final Boss", as shown by the message displayed before the level begins)
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The '''Roof''' is the final level in the main adventure of ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where [[Mario]] and the [[Mini Mario (toy)|Mini Mario]]s engage in a battle against [[Donkey Kong]] on the rooftop, referred to as the '''Final Boss'''. The level is automatically entered after completing [[Boss Game 8]] for the first time. The level is also indicated by a button labeled "R" on the floor selection screen. Tapping the "R" button with the {{button|ds|Stylus}} stylus immediately enters the level. Completing the level reveals the Ending movie and the staff credits. Returning to a save file that has just completed the Roof reveals the hidden floor [[DK's Hideout]].
The '''Roof''' is the final floor in the main adventure of ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where [[Mario]] and the [[Mini Mario (toy)|Mini Mario]]s engage in a battle against [[Donkey Kong]] on the rooftop, in a level referred to as '''Final Boss'''. The level is automatically entered after completing [[Boss Game 8]] for the first time. The level is also indicated by a button labeled "R" on the floor selection screen. Tapping the "R" button with the {{button|ds|Stylus}} stylus immediately enters the level. Completing the level reveals the Ending movie and the staff credits. Returning to a save file that has just completed Final Boss reveals the hidden floor [[DK's Hideout]].


==Final Boss==
==Final Boss==
In this level, the Mini Marios must reach Mario at the top of the girder structure (similar to that of [[25m]] in the original ''[[Donkey Kong (game)|Donkey Kong]]''). At the beginning of the level, a Mini Mario appears from the door labeled "M" at the bottom of the screen. Afterwards, additional Mini Marios will occasionally appear from the door. Donkey Kong attacks by throwing [[barrel]]s, which either roll across the girder structure or drop into the [[Oil drum|oil can]] on the right side of the screen, spawning a [[Fireball (Donkey Kong)|Fireball]]. If a Mini Mario comes in contact with one of these obstacles, it breaks. If 6 Mini Marios are destroyed, the [[Game Over|game is over]]. However, if a Mini Mario successfully avoids these obstacles and reaches Mario, he throws the Mini Mario at Donkey Kong, damaging him. After Donkey Kong is hit by 6 Mini Marios, he is defeated.
In this battle, the Mini Marios must reach Mario at the top of the girder structure (similar to that of [[25m]] in the original ''[[Donkey Kong (game)|Donkey Kong]]''). At the beginning of the level, a Mini Mario appears from the door labeled "M" at the bottom of the screen. Afterwards, additional Mini Marios will occasionally appear from the door. Donkey Kong attacks by throwing [[barrel]]s, which either roll across the girder structure or drop into the [[Oil drum|oil can]] on the right side of the screen, spawning a [[Fireball (Donkey Kong)|Fireball]]. If a Mini Mario comes in contact with one of these obstacles, it breaks. If 6 Mini Marios are destroyed, the [[Game Over|game is over]]. However, if a Mini Mario successfully avoids these obstacles and reaches Mario, he throws the Mini Mario at Donkey Kong, damaging him. After Donkey Kong is hit by 6 Mini Marios, he is defeated.


The music for this level is an arrangement of the 25m theme from ''Donkey Kong'' and "[[DK Island Swing]]" from ''[[Donkey Kong Country]]''.
The music for this level is an arrangement of the 25m theme from ''Donkey Kong'' and "[[DK Island Swing]]" from ''[[Donkey Kong Country]]''.
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==Gallery==
==Gallery==
<gallery>
<gallery>
MvDK2 Roof Intro.png|Intro screen shown before the final battle
MvDK2 Roof Intro.png|Intro screen shown before Final Boss
MvDK2 Roof Intro (Gallery).png|Intro screen shown before the final battle (from the in-game Gallery)
MvDK2 Roof Intro (Gallery).png|Intro screen shown before Final Boss (from the in-game Gallery)
</gallery>
</gallery>



Revision as of 16:59, July 17, 2022

Roof
A screenshot of the final battle against Donkey Kong on the Roof from Mario vs. Donkey Kong 2: March of the Minis.
Game Mario vs. Donkey Kong 2: March of the Minis
Level(s) 1
<< List of worlds >>

The Roof is the final floor in the main adventure of Mario vs. Donkey Kong 2: March of the Minis, where Mario and the Mini Marios engage in a battle against Donkey Kong on the rooftop, in a level referred to as Final Boss. The level is automatically entered after completing Boss Game 8 for the first time. The level is also indicated by a button labeled "R" on the floor selection screen. Tapping the "R" button with the Stylus stylus immediately enters the level. Completing the level reveals the Ending movie and the staff credits. Returning to a save file that has just completed Final Boss reveals the hidden floor DK's Hideout.

Final Boss

In this battle, the Mini Marios must reach Mario at the top of the girder structure (similar to that of 25m in the original Donkey Kong). At the beginning of the level, a Mini Mario appears from the door labeled "M" at the bottom of the screen. Afterwards, additional Mini Marios will occasionally appear from the door. Donkey Kong attacks by throwing barrels, which either roll across the girder structure or drop into the oil can on the right side of the screen, spawning a Fireball. If a Mini Mario comes in contact with one of these obstacles, it breaks. If 6 Mini Marios are destroyed, the game is over. However, if a Mini Mario successfully avoids these obstacles and reaches Mario, he throws the Mini Mario at Donkey Kong, damaging him. After Donkey Kong is hit by 6 Mini Marios, he is defeated.

The music for this level is an arrangement of the 25m theme from Donkey Kong and "DK Island Swing" from Donkey Kong Country.

Enemies

Gallery

Names in other languages

Language Name Meaning
Italian Attico (A)
Literally Attic, but can also translate roof