Jumpy Jungle (Mario vs. Donkey Kong: Mini-Land Mayhem!): Difference between revisions
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7feetunder (talk | contribs) (→Levels: realized that the number of starting inventory items is redundant since it's always zero except for boss fights) |
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!width="1%"|Preview | !width="1%"|Preview | ||
!width="3%"|Mini count | !width="3%"|Mini count | ||
!width="6%"| | !width="6%"|Inventory | ||
!width="30%"|Description | !width="30%"|Description | ||
!width="10%"|Enemies and obstacles encountered | !width="10%"|Enemies and obstacles encountered | ||
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|[[File:MvsDK2-1.png]] | |[[File:MvsDK2-1.png]] | ||
|2 | |2 | ||
| | |[[Trampoline|Long Spring]]s | ||
|This level introduces [[Trampoline|Long Springs]]. | |This level introduces [[Trampoline|Long Springs]]. | ||
|[[Spike Trap|Spikes]] | |[[Spike Trap|Spikes]] | ||
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|[[File:MvsDK2-2.png]] | |[[File:MvsDK2-2.png]] | ||
|2 | |2 | ||
| | |[[Red Girder]]s, Long Springs | ||
|This level features [[Red Girder]]s and more Long Springs. | |This level features [[Red Girder]]s and more Long Springs. | ||
|None | |None | ||
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|[[File:MvsDK2-3.png]] | |[[File:MvsDK2-3.png]] | ||
|2 | |2 | ||
| | |Red Girders, [[Trampoline|High Springs]] | ||
|This level introduces [[Trampoline|High Springs]]. | |This level introduces [[Trampoline|High Springs]]. | ||
|Spikes | |Spikes | ||
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|[[File:MvsDK2-4.png]] | |[[File:MvsDK2-4.png]] | ||
|2 | |2 | ||
| | |Red Girders, Long Springs | ||
|This level features more Long Springs and a [[Mini Mario (toy)|Mini Mario]] and [[Mini Toad]]. | |This level features more Long Springs and a [[Mini Mario (toy)|Mini Mario]] and [[Mini Toad]]. | ||
|Spikes | |Spikes | ||
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|[[File:MvsDK2-5.png]] | |[[File:MvsDK2-5.png]] | ||
|3 | |3 | ||
| | |Red Girders, High Springs | ||
|This level features three Mini Marios and some more High Springs. | |This level features three Mini Marios and some more High Springs. | ||
|Spikes | |Spikes | ||
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|[[File:MvsDK2-6.png]] | |[[File:MvsDK2-6.png]] | ||
|2 | |2 | ||
| | |Long Springs | ||
|This level features some [[Warp Pipe]]s and two Mini Marios. | |This level features some [[Warp Pipe]]s and two Mini Marios. | ||
|Spikes | |Spikes | ||
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|[[File:MvsDK2-7.png]] | |[[File:MvsDK2-7.png]] | ||
|3 | |3 | ||
| | |Red Girders, Long Springs | ||
|This level features some [[Hammer]]s and Circus Kongs. | |This level features some [[Hammer]]s and Circus Kongs. | ||
|Spikes, [[Circus Kong]]s. | |Spikes, [[Circus Kong]]s. | ||
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|[[File:MvsDK2-8.png]] | |[[File:MvsDK2-8.png]] | ||
|2 | |2 | ||
| | |Red Girders, Long Springs | ||
|This level features a [[key]] and a locked [[Goal Door (Mario vs. Donkey Kong)|door]]. | |This level features a [[key]] and a locked [[Goal Door (Mario vs. Donkey Kong)|door]]. | ||
|Spikes | |Spikes | ||
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|[[File:MvsDK2-DK.png]] | |[[File:MvsDK2-DK.png]] | ||
|6 | |6 | ||
| | |Red Girders, High Springs | ||
|The second boss fight against Donkey Kong. | |The second boss fight against Donkey Kong. | ||
|[[Donkey Kong]] | |[[Donkey Kong]] |
Revision as of 19:15, July 1, 2022
Jumpy Jungle | |
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Game | Mario vs. Donkey Kong: Mini-Land Mayhem |
<< List of worlds >> |
Jumpy Jungle is the second attraction in Mario vs. Donkey Kong: Mini-Land Mayhem!. Several trees, plants and vines can be seen in this level's background. Enemies here include Shy Guys and Circus Kongs. This level introduces new objects, which are Springs. The Mini Marios can use those to reach higher areas.
In their second encounter with Donkey Kong, the Mini Marios must avoid the totem heads thrown by him and reach a pebble near him, take it and throw it at him. After doing this three times, the player defeats Donkey Kong, who then takes Pauline and flee to the third attraction.
Levels
Level | Preview | Mini count | Inventory | Description | Enemies and obstacles encountered |
---|---|---|---|---|---|
Area 2-1 | 2 | Long Springs | This level introduces Long Springs. | Spikes | |
Area 2-2 | 2 | Red Girders, Long Springs | This level features Red Girders and more Long Springs. | None | |
Area 2-3 | 2 | Red Girders, High Springs | This level introduces High Springs. | Spikes | |
Area 2-4 | 2 | Red Girders, Long Springs | This level features more Long Springs and a Mini Mario and Mini Toad. | Spikes | |
Area 2-5 | 3 | Red Girders, High Springs | This level features three Mini Marios and some more High Springs. | Spikes | |
Area 2-6 | 2 | Long Springs | This level features some Warp Pipes and two Mini Marios. | Spikes | |
Area 2-7 | 3 | Red Girders, Long Springs | This level features some Hammers and Circus Kongs. | Spikes, Circus Kongs. | |
Area 2-8 | 2 | Red Girders, Long Springs | This level features a key and a locked door. | Spikes | |
Area 2-DK | 6 | Red Girders, High Springs | The second boss fight against Donkey Kong. | Donkey Kong |
Media
First music | File info |
Second music | File info |
Third music | File info |
Introductive cutscene music | File info |
Stage select music | File info |
Boss music | File info |
Defeated boss | File info |
Names in other languages
Language | Name | Meaning |
---|---|---|
German | Dschungelhopserei |
Hopping jungle |
Italian | Giungla salterina |
|
Spanish (NOA) | Selva saltarina |
Jumping jungle |
Spanish (NOE) | Jungla Trompicón |
Stumbling jungle |