Mario Circuit (Mario Kart Wii): Difference between revisions

→‎History: No reason to mention the shortcut as an alternate route, plus a few other minor adjustments
m (Text replacement - "{{MK Race Courses}}" to "{{MK race courses}}")
(→‎History: No reason to mention the shortcut as an alternate route, plus a few other minor adjustments)
Tag: Mobile edit
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====Course layout====
====Course layout====
[[File:MKW Mario Circuit Item Boxes.png|thumb|left|The main town area]]
[[File:MKW Mario Circuit Item Boxes.png|thumb|left|The main town area]]
Competitors start out the race in the town, going downhill through a straight stretch. On the straight stretch is the first set of [[Item Box]]es, laid out straight just like the other courses. Audience members, such as Shy Guys and Hammer Bros. can be seen on the left and right side of the straightaway, waving at the racers. On the first curve to the left, there are a few [[Goomba]]s who waddle on the road, spinning out any players who come in contact with them. After some Goombas is a little twist in the roads and another set of item boxes.
Competitors start out the race in the town, going downhill through a straight stretch. On the straight stretch is the first set of [[Item Box]]es. Audience members, such as Shy Guys and Hammer Bros. can be seen on the left and right side of the straightaway, waving at the racers. On the first curve to the left, there are a few [[Goomba]]s who waddle on the road, spinning out any players who come in contact with them. After some Goombas is a little twist in the road and another set of Item Boxes.


Up ahead, the players can see two paths to take. One is on the ramp with a [[Dash Panel]] on it, on the right side of the Chain Chomp off-road. Another path is around the left of the Chain Chomp, which is the main path of the course. The right lane is dangerous to go in; the Chain Chomp's attacks will reach as far as this lane. After the curve around the Chain Chomp is an overhang, crossing the lane above where the race started previously.
Up ahead, the route approaches a Chain Chomp. The right lane is dangerous to go in; the Chain Chomp's attacks will reach as far as this lane. After the curve around the Chain Chomp is an overhang, crossing the lane above where the race started previously.


On the left turn after the overhang are a few Item Boxes moving from left and right, unlike the stationary item boxes seen earlier. The path is very straight until a curve left, which has some more Goombas waddling around as seen in the very first stretch of the course. After the curve and the Goombas is another straight road, and if the players continue driving straight, they can reach the finish line.
On the left turn after the overhang are a few Item Boxes moving from left and right, unlike the stationary item boxes seen earlier. The path is very straight until a curve left, which has some more Goombas waddling around as seen in the very first stretch of the course. After the curve and the Goombas is another straight road, and if the players continue driving straight, they can reach the finish line.


=====Shortcuts=====
=====Shortcuts=====
Towards the middle-end of the track, there is a boost ramp that will allow the driver to fly over the dirt and behind the Chain Chomp. This provides a significant boost, but it requires a Mushroom, Mega Mushroom, Golden Mushroom, or a Star to access it without losing time. Recently, a way has been discovered to do this without a Mushroom by releasing a mini-turbo right before the curb. The player can also use said powerups to drive on the grass without losing speed, which can save several seconds.
Towards the middle of the track, there is a boost ramp that will allow the driver to fly over the dirt and behind the Chain Chomp. This provides a significant boost, but it requires a Mushroom, Mega Mushroom, Golden Mushroom, or a Star to access it without losing time unless the player releases a mini-turbo right before the curb. The player can also use said powerups to drive on the grass without losing speed, which can save several seconds.


At the very end of the track, there is a tree to the left of the track that the player can, if they use a correctly timed Mushroom, clip off of and land on the track below. This shortcut cuts off more than half of the lap.
At the very end of the track, there is a tree to the left of the track that the player can, if they use a correctly timed Mushroom, clip off of and land on the track below. This shortcut cuts off more than half of the lap.
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