Ottō: Difference between revisions

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{{another language}}
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{{Distinguish|Otto}}
{{Distinguish|Otto}}
{{Species-infobox
{{species infobox
|image=[[File:DKGB Otto Artwork.png]]
|image=[[File:DKGB Otto Artwork.png]]
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])

Revision as of 22:04, April 20, 2022

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Not to be confused with Otto.
Ottō
DKGB Otto Artwork.png
First appearance Donkey Kong (Game Boy) (1994)
Ottō

Ottō is an enemy in Donkey Kong for the Game Boy. It makes its appearance in the Iceberg world, specifically Stage 7-2. Found underwater, it grabs Mario with its arms and latches on to his head. This inhibits Mario's ability to swim, enabling him only to walk and jump, and prevents him from pulling switches until Ottō releases him.

Names in other languages

Language Name Meaning
Japanese オットー[1]
Ottō
Pun on「おっと」(otto, the Japanese exclamation meaning "oops") and possibly "octopus"; shared with a character from Super Paper Mario

Reference

  1. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51