Bat (Mario vs. Donkey Kong): Difference between revisions

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m (Text replacement - "(\[\[Category:[^\]\|\n]+) Enemies(\]|\|)" to "$1 enemies$2")
(Swoop only appears in one of the Mario vs. Donkey Kong sequels, and its flight pattern is closer to the Game Boy enemy.)
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|image=[[File:KOMORI MVDK.PNG]]<br>Kōmori from ''[[Mario vs. Donkey Kong]]''
|image=[[File:KOMORI MVDK.PNG]]<br>Kōmori from ''[[Mario vs. Donkey Kong]]''
|first_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
|first_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
|related=[[Dorakyū]]
|related=[[Dorakyū]]}}
|expand=}}
[[File:MvsDK Bat.png|thumb|left]]
[[File:MvsDK Bat.png|thumb|left]]
'''Kōmori''' are bat enemies that appear in ''[[Mario vs. Donkey Kong]]''. They fly horizontally and across the level's room, making a small descent and changing direction whenever they encounter one of the room's margins. They can usually be seen travelling past [[rope]]s, and they spawn from small roosts.
'''Kōmori''' are bat enemies that appear in ''[[Mario vs. Donkey Kong]]''. They fly in a straight horizontal line across the screen from a small roost, making a minor descent and changing direction whenever they pass one of the level's margins, usually traveling past [[rope]]s.


Whenever Kōmori fly into [[Mario]], they hang onto and throttle him, causing Mario to fall off the rope he is currently climbing. Mario can either survive crashing onto the ground or lose a life, depending on the height reached where the bat enemies intercepted him.
Whenever Kōmori fly into [[Mario]], they hang onto and throttle him, causing Mario to fall off the rope he is currently climbing. Mario can either survive crashing onto the ground or lose a life, depending on the height reached where the bat enemies intercepted him.
They did not reappear in the sequels, having been replaced by [[Swoop]]s.


==Names in other languages==
==Names in other languages==
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==Reference==
==Reference==
<references/>
<references/>
{{MVDK}}
{{MVDK}}
[[Category:Bats]]
[[Category:Bats]]
[[Category:Mario vs. Donkey Kong enemies]]
[[Category:Mario vs. Donkey Kong enemies]]
[[it:Kōmori]]
[[it:Kōmori]]

Revision as of 10:16, December 9, 2021

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

This article is about the enemies in Mario vs. Donkey Kong. For other uses, see Bat.

Template:Species-infobox

Bat

Kōmori are bat enemies that appear in Mario vs. Donkey Kong. They fly in a straight horizontal line across the screen from a small roost, making a minor descent and changing direction whenever they pass one of the level's margins, usually traveling past ropes.

Whenever Kōmori fly into Mario, they hang onto and throttle him, causing Mario to fall off the rope he is currently climbing. Mario can either survive crashing onto the ground or lose a life, depending on the height reached where the bat enemies intercepted him.

Names in other languages

Language Name Meaning
Japanese こうもり[1]
Kōmori
Bat

Reference