World 0 (Mario Party: Star Rush): Difference between revisions

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==Differences==
==Differences==
These boards are designed as an intro to [[Toad Scramble]], and as such have the following features distinct from other worlds:
These boards are designed as an intro to [[Toad Scramble]], and as such have the following features distinct from other worlds:
*Each stage has one fewer boss battle than would be expected
*Each stage has one fewer boss battle than would be expected.
*All boss spawning locations are fixed
*All boss spawning locations are fixed.
*Bosses do not randomize; the order and pattern is always the same
*[[Big Dry Bones|Mega Dry Bones]], [[Kamek]], and [[Bowser Jr.]] do not appear in this world.
*Ally-specific items are not present
*Bosses do not randomize; the order and pattern are always the same.
*Ally spawns are fewer (Note: This is also present in [[World 2 (Mario Party: Star Rush)|World 2]])
*Ally-specific items are not present.
*Bonus Coins are not awarded at the end of the game
*Ally spawns are fewer. This trait is also shared with [[World 2 (Mario Party: Star Rush)|World 2]].
*Bonus Coins are not awarded at the end of the game.


{{MPSR Levels}}
{{MPSR Levels}}
{{MPSR}}
{{MPSR}}
[[Category:Mario Party: Star Rush worlds]]
[[Category:Mario Party: Star Rush worlds]]

Revision as of 06:27, December 2, 2021

Template:Worldbox

World 0 is the first set of boards in the Toad Scramble mode of Mario Party: Star Rush. They are unlocked by default and include tutorial messages to introduce the game mechanics of Toad Scramble. World 0 features a cliffside grassland theme.

Board information

Board Preview Description Boss battles
World 0-1 World 0-1 from Mario Party: Star Rush "A simple plain that's perfect for practice." 2
World 0-2 World 0-2 from Mario Party: Star Rush "A walkway of ? Blocks and items galore!" 3
World 0-3 World 0-3 from Mario Party: Star Rush "Beaucoup balloons amid grass and flowers." 4

Differences

These boards are designed as an intro to Toad Scramble, and as such have the following features distinct from other worlds:

  • Each stage has one fewer boss battle than would be expected.
  • All boss spawning locations are fixed.
  • Mega Dry Bones, Kamek, and Bowser Jr. do not appear in this world.
  • Bosses do not randomize; the order and pattern are always the same.
  • Ally-specific items are not present.
  • Ally spawns are fewer. This trait is also shared with World 2.
  • Bonus Coins are not awarded at the end of the game.

Template:MPSR Levels