Mario's Hideout: Difference between revisions

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(I don't think this has an official name in any version of the game (the game numbers its loops); the closest would be the Atari 8-bt version, where it's "The Chain Scene" in the manual.)
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Revision as of 10:51, October 27, 2021

Template:Rename

Template:Levelbox Stage 3 is the third level of the game Donkey Kong Jr.. It is the first level to take place in a manmade setting, unlike previous levels where Mario was in the jungle.

Gameplay

Mario has finally pushed Donkey Kong to the city and now, instead of vines and chains as seen in previous levels, there are poles which Donkey Kong Jr. has to climb. The enemies in this stage are Sparks instead of the other enemies in other stages. Sparks attempt to destroy Donkey Kong Jr.. Donkey Kong Jr. has to make his way up the platforms in a "Z" shape to get the key and then push the key to the cage, forcing Mario to push Donkey Kong's cage (and Donkey Kong) even further, to the very final stage of the game.

The layout of this level is very different in the Coleco Adam port. In this version, Junior has to contend with dangerous green water drops.