Ottō: Difference between revisions

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|Jap=オットー<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>
|Jap=オットー<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>
|JapR=Ottō
|JapR=Ottō
|JapM=Pun on「おっと」(''otto'', the Japanese exclamation meaning "ouch") and possibly "octopus"
|JapM=Pun on「おっと」(''otto'', the Japanese exclamation meaning "oops") and possibly "octopus"
}}
}}



Revision as of 22:39, October 21, 2021

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Not to be confused with Otto.

Template:Species-infobox

Ottō

Ottō is an enemy in Donkey Kong for the Game Boy. It makes its appearance in the Iceberg world, specifically Stage 7-2. Found underwater, it grabs Mario with its arms and latches on to his head. This inhibits Mario's ability to swim, enabling him only to walk and jump, and prevents him from pulling switches until Ottō releases him.

Names in other languages

Language Name Meaning
Japanese オットー[1]
Ottō
Pun on「おっと」(otto, the Japanese exclamation meaning "oops") and possibly "octopus"

Reference

  1. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51