Mega Rabbid Kong: Difference between revisions

→‎Mario + Rabbids Kingdom Battle: The name is shown in the tacticam
(→‎Gallery: The final boss in Donkey Kong Adventure)
Tags: Mobile edit Advanced mobile edit
(→‎Mario + Rabbids Kingdom Battle: The name is shown in the tacticam)
Tags: Mobile edit Advanced mobile edit
Line 13: Line 13:
In ''Mario + Rabbids Kingdom Battle'', Mega Rabbid Kong fights [[Donkey Kong]] and his allies twice. He is first fought at the end of the [[Jungle (Mario + Rabbids Kingdom Battle)|Jungle]]. When the group first sees him, Donkey Kong attempts to rapidly punch him, only to be knocked away. [[Rabbid Peach]] then teases Mega Rabbid Kong by petting Donkey Kong, enraging Mega Rabbid Kong. His introductory tagline for this battle is a reference to a line in the [[DK Rap]]. (''"He's bigger, faster and stronger too!"'')
In ''Mario + Rabbids Kingdom Battle'', Mega Rabbid Kong fights [[Donkey Kong]] and his allies twice. He is first fought at the end of the [[Jungle (Mario + Rabbids Kingdom Battle)|Jungle]]. When the group first sees him, Donkey Kong attempts to rapidly punch him, only to be knocked away. [[Rabbid Peach]] then teases Mega Rabbid Kong by petting Donkey Kong, enraging Mega Rabbid Kong. His introductory tagline for this battle is a reference to a line in the [[DK Rap]]. (''"He's bigger, faster and stronger too!"'')


In his first battle, Mega Rabbid Kong is initially immune to all attacks due to him draining a literal health pool to recover. He attacks by moving a few cells to the closest character, then launches an uppercut which can [[Bounce]] the character caught in the attack. If the character is too far from Rabbid Kong, he will instead attack by throwing a [[List of weapons in Mario + Rabbids Kingdom Battle#Bwananarang|Bwananarang]]. In order to attack Mega Rabbid Kong, Donkey Kong and co. must attack him directly, or the health pool, or both so that the health pool is drained either way. This can be done a variety of ways, one of which involves Donkey Kong throwing a [[TNT Barrel]] at a target.
In his first battle, Mega Rabbid Kong is initially immune to all attacks due to him draining a literal health pool known as the Megabug Pool to recover. He attacks by moving a few cells to the closest character, then launches an uppercut which can [[Bounce]] the character caught in the attack. If the character is too far from Rabbid Kong, he will instead attack by throwing a [[List of weapons in Mario + Rabbids Kingdom Battle#Bwananarang|Bwananarang]]. In order to attack Mega Rabbid Kong, Donkey Kong and co. must attack him directly, or the Megabug Pool, or both so that the Megabug Pool is drained either way. This can be done a variety of ways, one of which involves Donkey Kong throwing a [[TNT Barrel]] at a target.


Once the health pool is completely drained, Mega Rabbid Kong escapes as the health pool explodes, collapsing Donkey Kong and co. into the [[Dungeon (world)|Dungeon]] before they can escape as well.
Once the Megabug Pool is completely drained, Mega Rabbid Kong escapes as the health pool explodes, collapsing Donkey Kong and co. into the [[Dungeon (world)|Dungeon]] before they can escape as well.


Mega Rabbid Kong is encountered again at the end of the Dungeon. When he sees Donkey Kong and co., he fuses his remaining [[Bad Banana]]s together into a two-sided hammer, which he uses to create a whirlwind before eventually slamming into the ground.
Mega Rabbid Kong is encountered again at the end of the Dungeon. When he sees Donkey Kong and co., he fuses his remaining [[Bad Banana]]s together into a two-sided hammer, which he uses to create a whirlwind before eventually slamming into the ground.