Kaos Kore: Difference between revisions

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==Levels==
==Levels==
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Kaos Kore has two jungle levels, one cave level, one riverbank level, and one pipe level.
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{|class="dktable-brown"
!Level
!Level
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|style="text-align:center"|[[File:Konveyor Rope Klash.png]]<br>[[Konveyor Rope Klash]]
|style="text-align:center"|[[File:Konveyor Rope Klash.png]]<br>[[Konveyor Rope Klash]]
|Konveyor Rope Klash is the first jungle level. Dixie and Kiddy encounter rolling [[Bristles]] and must move from moving conveyor belt ropes to progress.
|The first jungle level. As the name suggests, it makes use of several Konveyor Ropes, which act as [[Conveyor Belt]]s and function similar to tightropes.
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|-
|style="text-align:center"|[[File:Creepy Caverns.png]]<br>[[Creepy Caverns]]
|style="text-align:center"|[[File:Creepy Caverns.png]]<br>[[Creepy Caverns]]
|A cave level featuring [[Boo Barrel]]s, a type of barrel that only appear in the world.
|A cave level featuring [[Boo Barrel]]s, a type of [[Barrel]] exclusive to this level in this game.
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|-
|style="text-align:center"|[[File:Lightning Lookout.png]]<br>[[Lightning Lookout]]
|style="text-align:center"|[[File:Lightning Lookout.png]]<br>[[Lightning Lookout]]
|The level takes place at the riverside at night during a thunderstorm. The duo must evade lightning strikes and be wary of swimming in lakes that lightning will impact. Yellow flightless Knik-Knaks from Belcha's Barn will appear in this level, and they can be picked up to shield the Kongs from being hit by lightning.
|This level takes place at the riverside at night during a thunderstorm. Lightning must be avoided along with the lakes it may strike. There are several methods for dodging or avoiding lightning strikes, including standing below Buzzes and [[Booty Bird]]s, picking up barrels or yellow [[Knik-Knak]]s, and avoiding it altogether.
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|-
|style="text-align:center"|[[File:Koindozer Klamber DKC3 Koindozers.png]]<br>[[Koindozer Klamber]]
|style="text-align:center"|[[File:Koindozer Klamber DKC3 Koindozers.png]]<br>[[Koindozer Klamber]]
|The only level to have [[Koindozer]]s, a similar enemy to [[Koin]] who attempts to shove Dixie and Kiddy into nearby pits. Their shields can be utilized as platforms to reach to higher ground or [[Bonus Level]]s.
|Another jungle level. [[Koindozer]]s appear exclusively in this level, with the purpose of attempting to shove Dixie and Kiddy into nearby pits.
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|-
|style="text-align:center"|[[File:Poisonous Pipeline.png]]<br>[[Poisonous Pipeline]]
|style="text-align:center"|[[File:Poisonous Pipeline.png]]<br>[[Poisonous Pipeline]]
|Takes place within a polluted drainpipe. The pollution gives the water a purple hue, and afflicts Dixie and Kiddy by reversing the controls on the control pad.
|This level takes place within a polluted drainpipe. The pollution gives the water a purple hue, and affects Dixie and Kiddy by reversing the controls on the control pad.
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|-
|style="text-align:center"|[[File:Kastle KAOS first battle.png]]<br>'''Boss level:''' [[Kastle Kaos]]
|style="text-align:center"|[[File:Kastle KAOS first battle.png]]<br>'''Boss level:''' [[Kastle Kaos]]
|The boss level starts with the Kongs fighting KAOS before fighting Baron K. Roolenstein.
|In this level, the Kongs must fight both [[KAOS]] and [[King K. Rool|Baron K. Roolenstein]], the penultimate and final boss in the game, respectively.
|}
|}



Revision as of 13:38, February 7, 2021

Template:WorldboxDKC3GBA

Kaos Kore in the Game Boy Advance version of Donkey Kong Country 3
World map in the Game Boy Advance version

Template:Quote2 Kaos Kore is the seventh (eighth in the GBA version) and final world (aside from Krematoa) in Donkey Kong Country 3: Dixie Kong's Double Trouble!

The world is both serene and ominous, with forests surrounding the area and a large lake in the center. One of the forests has conveyor belt-like vines. A network of underground caves is located under the area. The water of the area is polluted due to a network of chemical-transporting pipes in the area. Kastle Kaos is at the northernmost tip of the area, and it is where Dixie Kong and Kiddy Kong fight the two bosses of the world, KAOS and his creator, Baron K. Roolenstein.

Baffle is the Brothers Bear of Kaos Kore, and he appears in his own code room. Kaos Kore's secret cave is Sewer Stockpile, which is located in a caged-off pipe. The Kongs can open it by swimming in a figure 8 pattern around the two rocks south of it.

At Bazaar's General Store, Bazaar mentioned that he explored the area, but fled when he read a sign saying, "Keep right off our land!"

Levels

Level Description
Konveyor Rope Klash.png
Konveyor Rope Klash
The first jungle level. As the name suggests, it makes use of several Konveyor Ropes, which act as Conveyor Belts and function similar to tightropes.
Creepy Caverns
Creepy Caverns
A cave level featuring Boo Barrels, a type of Barrel exclusive to this level in this game.
Lightning Lookout.png
Lightning Lookout
This level takes place at the riverside at night during a thunderstorm. Lightning must be avoided along with the lakes it may strike. There are several methods for dodging or avoiding lightning strikes, including standing below Buzzes and Booty Birds, picking up barrels or yellow Knik-Knaks, and avoiding it altogether.
Koindozer Klamber
Koindozer Klamber
Another jungle level. Koindozers appear exclusively in this level, with the purpose of attempting to shove Dixie and Kiddy into nearby pits.
Poisonous Pipeline.png
Poisonous Pipeline
This level takes place within a polluted drainpipe. The pollution gives the water a purple hue, and affects Dixie and Kiddy by reversing the controls on the control pad.
Dixie Kong in the boss fight with KAOS at Kastle Kaos in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Boss level: Kastle Kaos
In this level, the Kongs must fight both KAOS and Baron K. Roolenstein, the penultimate and final boss in the game, respectively.

Names in other languages

Language Name Meaning
Japanese カオスの隠れ家
Kaosu no kakurega
KAOS Hideout

Italian Kuor di Kaos
KAOS Kore
Spanish Núkleo Kaos
KAOS Kore