List of Mario Kart: Double Dash!! pre-release and unused content: Difference between revisions

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<gallery>
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MKDD ReverseCupLogo.png|The icon for the Reverse Cup.
MKDD ReverseCupLogo.png|The icon for the Reverse Cup
MKDD ReverseTrophyModel.png|The model for the reverse cup trophy.
MKDD ReverseTrophyModel.png|The model for the reverse cup trophy
MKDD Unused Character Icons.png|The early character icons, depicting Donkey Kong Jr. rather than Diddy Kong.
MKDD Unused Character Icons.png|The early character icons, depicting Donkey Kong Jr. rather than Diddy Kong
MKDD Demo Baby Part Icon.jpg|An early preview icon for [[Baby Park]]
Nossie_lake1.png|Purple Nossie
Nossie_lake1.png|Purple Nossie
Nossie_lake2.png|Cyan Nossie
Nossie_lake2.png|Cyan Nossie
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MKDD dekoboko course.png|The early track model.
MKDD dekoboko course.png|The early track model
MKDD_snowrock1.png|An early version of Freezie.
MKDD_snowrock1.png|An early version of Freezie
MKDD Unused Sign.png|An unused sign.
MKDD Unused Sign.png|An unused sign
MKDDUnusedIceTrack.png|[[Toad]] and [[Koopa Paratroopa|Paratroopa]] racing on the unused track.
MKDDUnusedIceTrack.png|[[Toad]] and [[Koopa Paratroopa|Paratroopa]] racing on the unused track
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</gallery>



Revision as of 15:48, December 2, 2020

This is a list of pre-release and unused content for the game Mario Kart: Double Dash!!

Early iteration

The models of the characters are from Super Smash Bros. Melee, and Mario and Luigi are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue kart. It was originally called Mario Kart for Nintendo GameCube, and it is likely that this early build of Mario Kart: Double Dash!! was overhauled for the final game, as it resembles nothing like it.

Early builds

Several screenshots released during the development of the actual Double Dash!! build shows different textures, tracks, speedometer HUD, and racer mugshots.

Time trial code

Leftover contest code for Time Trials in Mario Kart: Double Dash!!
An example of the code

Pressing L Button R Button L Button R Button X Button Y Button X Button Y Button Z Button at the end of a trial mode race (where save ghost and replay are) will bring up a series of numbers and letters, a code that stores the race time, lap time, characters used, kart used and course I.D. This was used for a Japanese contest.[1]

Unused data

Some unused data has exists in a Double Dash!! demo from Interactive Multi-Game Demo Disc Version 13.

An icon and trophies for a Reverse Cup have been found, which possibly could mean that a cup where the racers drive the tracks backwards was planned.[2] In addition, early character icons have been found featuring Donkey Kong Jr. instead of Diddy Kong.[3]

The swimming Nossie from the Dino Dino Jungle track has textures for four color variants. Only the yellow and red textures are used, possibly because the first two are not as visually distinct enough from the blue, four-legged Nossie.

Early Sherbet Land Course

Hidden in the European Demo Disc 10 demo is an early version of Sherbet Land. The name of the course is Dekoboko. Inside the objects folder includes a Wiggler Wagon, a Mario tree, an early version of Freezie, and a sign.

External links

References