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'''Lurchins''' are sea urchin-like enemies that appear in the underwater [[level]]s of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'', along with some riverside and boardwalk levels. Lurchins have two yellow-spiked, green outer shells, on the top and bottom respectively, and a thin, squishy pink segment connecting both shells. Lurchins face is on the squishy segment, and they have large eyes with bulging, red veins. | '''Lurchins''' are sea urchin-like enemies that appear in the underwater [[level]]s of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'', along with some riverside and boardwalk levels. Lurchins have two yellow-spiked, green outer shells, on the top and bottom respectively, and a thin, squishy pink segment connecting both shells. Lurchins face is on the squishy segment, and they have large eyes with bulging, red veins. | ||
In both games, [[Enguarde the Swordfish|Enguarde]] fights a large Lurchin boss known as [[Barbos]] | In both games, [[Enguarde the Swordfish|Enguarde]] fights a large Lurchin boss known as [[Barbos]]. | ||
== History == | == History == | ||
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===''Donkey Kong Land III''=== | ===''Donkey Kong Land III''=== | ||
In ''Donkey Kong Land III'', Lurchins retain their behavior from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''. Lurchins act different in the boss level, [[Barbos Bastion]], than in other parts of the game. In the boss level, [[Barbos]]'s battle strategy involves | In ''Donkey Kong Land III'', Lurchins retain their behavior from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''. Lurchins act different in the boss level, [[Barbos Bastion]], than in other parts of the game. In the boss level, [[Barbos]]'s battle strategy involves it sending a few Lurchins after Enguarde; one of the Lurchins moves slowly before stopping, and once the Lurchin opens its shell, Enguarde must stab the Lurchin back into Barbos. The Lurchin can even bounce off the walls. | ||
==Levels== | ==Levels== |
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