Stage 2-5: Difference between revisions

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==Layout==
==Layout==
[[Mario]] starts off near the [[Key Door|door]] outside of water but there's nothing he can do outside the water so he must jump in. In the water Mario must swim around while avoiding [[Bukubuku]]s which once in their sight charge at him. Mario can swim to the left for a [[1 UP Heart]] but the main stuff to do is at the right. Mario must swim right while avoiding a Bukubuku then swim up to the [[road]] to activate it then connect it to the platform with the [[key]] so he can jump onto it. Mario must get onto a single platform quickly grab the key and run to the door before the road ends. Once at the door with the key, the level is completed.
[[Mario]] starts off near the [[Key Door|door]] outside of water but there's nothing he can do outside the water so he must jump in. In the water Mario must swim around while avoiding [[Bukubuku]] which once in their sight charge at him. Mario can swim to the left for a [[1 UP Heart]] but the main stuff to do is at the right. Mario must swim right while avoiding a Bukubuku then swim up to the [[road]] to activate it then connect it to the platform with the [[key]] so he can jump onto it. Mario must get onto a single platform quickly grab the key and run to the door before the road ends. Once at the door with the key, the level is completed.


==Enemies==
==Enemies==

Revision as of 21:16, May 24, 2020

Not to be confused with World 2-5, Level 2-5, or Area 2-5.

Template:Levelbox Stage 2-5 is the fifth level of the Forest in the Game Boy version of Donkey Kong. It is the first water level in the game.

Layout

Mario starts off near the door outside of water but there's nothing he can do outside the water so he must jump in. In the water Mario must swim around while avoiding Bukubuku which once in their sight charge at him. Mario can swim to the left for a 1 UP Heart but the main stuff to do is at the right. Mario must swim right while avoiding a Bukubuku then swim up to the road to activate it then connect it to the platform with the key so he can jump onto it. Mario must get onto a single platform quickly grab the key and run to the door before the road ends. Once at the door with the key, the level is completed.

Enemies

Pauline's lost items

Within this stage, Pauline's lost items can be found in the following order and in the following places:

  • Hat: Above the Spikes.
  • Parasol: In the little pocket without water.
  • Bag: On the right next to the Key.