1 UP Heart: Difference between revisions

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{{distinguish|Life-Up Heart}}
{{distinguish|Life-Up Heart}}
[[File:SML2 Artwork - 1 Up Heart.png|thumb|130px|right|Artwork of a 1-Up Heart from ''[[Super Mario Land 2: 6 Golden Coins]]'']]
{{item-infobox
'''1 UP Hearts'''<ref>''Game Boy Donkey Kong'' English instruction booklet, page 16.</ref> (alternatively '''1UP hearts''',<ref>''Super Mario Land'' English instruction booklet, page 8.</ref> '''1-Up Hearts''',<ref>[[Nintendo Power]] Volume 43, page 44.</ref> or simply '''Hearts'''<ref>The ''Super Game Boy'' Player's Guide, page 21.</ref>) basically perform the same function as [[1-Up Mushroom]]s, granting one [[extra life]] to the player in ''[[Super Mario Land]]'', ''[[Super Mario Land 2: 6 Golden Coins]]'', and ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. The most likely reason that 1 UP Hearts are used in these games rather than 1-Up Mushrooms is that the black-and-white palette of the original Game Boy would make it impossible to distinguish between 1-Up Mushrooms and [[Super Mushroom]]s.
|image=[[File:SML2 Artwork - 1 Up Heart.png]]<br>Artwork of a 1-Up Heart from in ''Super Mario Land 2: 6 Golden Coins''
|description=A heart that gives an [[Extra life|extra lives]].
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|latest_appearance=''[[Game & Watch Gallery 4]]'' ([[List of games by date#2002|2002]])
|effect=Gives an [[Extra life]].
}}


Unlike most [[Mushroom]]s, in ''Super Mario Land'', a 1UP Heart will remain in one place until [[Mario]] grabs it. However, in ''Super Mario Land 2: 6 Golden Coins'', the 1-Up Heart moves like the 1-Up Mushroom and slides right unless Mario can quickly catch it. Also in ''Super Mario Land 2'', the 1-Up Hearts can be caught by a [[Keipu]], who then runs away with them. In bonus games that occur if Mario rings the [[Bell (Super Mario Land 2: 6 Golden Coins)|bell]] placed hanging in the air at the end of a stage, 1-Up Hearts become available prizes; in the game with crane and conveyor belt, [[3UP Heart]]s also appear and give three extra lives. In both games, the hearts can be found in [[minigame]]s.
'''1 UP Hearts'''<ref>''Game Boy Donkey Kong'' English instruction booklet, page 16.</ref> (alternatively '''1UP hearts''',<ref>''Super Mario Land'' English instruction booklet, page 8.</ref> '''1-Up Hearts''',<ref>[[Nintendo Power]] Volume 43, page 44.</ref> or simply '''Hearts'''<ref>The ''Super Game Boy'' Player's Guide, page 21.</ref>) basically perform the same function as [[1-Up Mushroom]]s, granting one [[extra life]] to the player in ''[[Super Mario Land]]'', ''[[Super Mario Land 2: 6 Golden Coins]]'', ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], and the ''[[Game & Watch Gallery (series)|Game & Watch Gallery]]'' series. The most likely reason that 1 UP Hearts are used in these games rather than 1-Up Mushrooms is that the monochrome palette of the original Game Boy would make it impossible to distinguish between 1-Up Mushrooms and [[Super Mushroom]]s.


In ''Donkey Kong'' on the Game Boy, 1 UP Hearts float in midair at spots that are hard to reach without special moves. They reappear if the player loses a life and revisits the level.
==History==
===''Super Mario'' series===
====''Super Mario Land''====
1 UP Hearts make their first appearance in ''Super Mario Land'', when a 1 UP Heart is released from jumping under a [[? Block|Mystery Block]] or [[Brick Block]], it will pop out by falling straight down and remain in one place, unlike the [[Super Mushroom]]s, they will fall through the ground until [[Mario]] grabs it in time before disappearing.


Similar items appear in "Modern" versions of [[Game & Watch]] games in ''[[Game & Watch Gallery]]'' and its sequels. These hearts replenish a life that was lost and only appear when a player reaches 200, 500, and 700 points in most games; if a player does not have any misses when they pass these points, a heart does not appear. In this game, they are pink and have a two-toned color scheme similar to the one suggested by the white and gray pattern of the original hearts in ''Super Mario Land''.
====''Super Mario Land 2: 6 Golden Coins''====
In ''[[Super Mario Land 2: 6 Golden Coins]]'', the 1-UP Heart moves like the Super Mushrooms, unless it touches a wall that will make it go the other way and vice versa until Mario catches it. The 1-Up Hearts can also be caught by a [[Keipu]], who then runs away with them. In [[Goal (Super Mario Land 2: 6 Golden Coins)|bonus game]]s that occur if Mario rings the [[Bell (Super Mario Land 2: 6 Golden Coins)|bell]] placed hanging in the air at the end of a stage, 1-Up Hearts become available prizes; in the Crane Game and Ladder Game, [[3UP Heart]]s exclusively appear in the Crane Game and give three extra lives. Stand-alone 1 UP Hearts can be found in some levels.
 
===''Donkey Kong''===
In ''Donkey Kong'' on the Game Boy, 1 UP Hearts float in midair at spots that are hard to reach without special moves. They reappear if the player loses a life and revisits the level. They appear slightly larger and has the "1 UP" logo on them.
 
===''Game & Watch Gallery'' series===
1 UP Hearts appear in "Modern" versions of [[Game & Watch]] games in ''Game & Watch Gallery'' and its sequels. These hearts replenish a life that was lost and only appear when a player reaches 200, 500, and 700 points in most games; if a player does not have any misses when they pass these points, a heart does not appear. In this game, they are either, red, pink and have a two-toned color scheme similar to the one suggested by the white and gray pattern of the original hearts in ''Super Mario Land''. Despite being monochrome friendly items, 1 UP Hearts still appear in ''Game & Watch Gallery 2'' for the Game Boy Color (excluding Japan which released for the original Game Boy) and its sequels for unknown reasons.


==Game appearances==
==Game appearances==
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[[Category:Super Mario Land 2: 6 Golden Coins Items]]
[[Category:Super Mario Land 2: 6 Golden Coins Items]]
[[it:Cuore 1-Up]]
[[it:Cuore 1-Up]]
Apples with Chocolate Hummus

Revision as of 03:20, March 7, 2020

Not to be confused with Life-Up Heart.

Template:Item-infobox

1 UP Hearts[1] (alternatively 1UP hearts,[2] 1-Up Hearts,[3] or simply Hearts[4]) basically perform the same function as 1-Up Mushrooms, granting one extra life to the player in Super Mario Land, Super Mario Land 2: 6 Golden Coins, Donkey Kong on the Game Boy, and the Game & Watch Gallery series. The most likely reason that 1 UP Hearts are used in these games rather than 1-Up Mushrooms is that the monochrome palette of the original Game Boy would make it impossible to distinguish between 1-Up Mushrooms and Super Mushrooms.

History

Super Mario series

Super Mario Land

1 UP Hearts make their first appearance in Super Mario Land, when a 1 UP Heart is released from jumping under a Mystery Block or Brick Block, it will pop out by falling straight down and remain in one place, unlike the Super Mushrooms, they will fall through the ground until Mario grabs it in time before disappearing.

Super Mario Land 2: 6 Golden Coins

In Super Mario Land 2: 6 Golden Coins, the 1-UP Heart moves like the Super Mushrooms, unless it touches a wall that will make it go the other way and vice versa until Mario catches it. The 1-Up Hearts can also be caught by a Keipu, who then runs away with them. In bonus games that occur if Mario rings the bell placed hanging in the air at the end of a stage, 1-Up Hearts become available prizes; in the Crane Game and Ladder Game, 3UP Hearts exclusively appear in the Crane Game and give three extra lives. Stand-alone 1 UP Hearts can be found in some levels.

Donkey Kong

In Donkey Kong on the Game Boy, 1 UP Hearts float in midair at spots that are hard to reach without special moves. They reappear if the player loses a life and revisits the level. They appear slightly larger and has the "1 UP" logo on them.

Game & Watch Gallery series

1 UP Hearts appear in "Modern" versions of Game & Watch games in Game & Watch Gallery and its sequels. These hearts replenish a life that was lost and only appear when a player reaches 200, 500, and 700 points in most games; if a player does not have any misses when they pass these points, a heart does not appear. In this game, they are either, red, pink and have a two-toned color scheme similar to the one suggested by the white and gray pattern of the original hearts in Super Mario Land. Despite being monochrome friendly items, 1 UP Hearts still appear in Game & Watch Gallery 2 for the Game Boy Color (excluding Japan which released for the original Game Boy) and its sequels for unknown reasons.

Game appearances

Title Description Release date System/format
Super Mario Land Item 1989 Game Boy
Super Mario Land 2: 6 Golden Coins Item 1992 Game Boy
Donkey Kong (Game Boy) Item 1994 Game Boy
Game & Watch Gallery Item 1997 Game Boy
Game & Watch Gallery 2 Item 1997 (Japan-only) Game Boy
Game & Watch Gallery 2 Item 1998 Game Boy Color
Game & Watch Gallery 3 Item 1999 Game Boy Color
Game & Watch Gallery 4 Item 2002 Game Boy Advance

Gallery

Names in other languages

Language Name Meaning
Japanese 1UPハート[5]
1UP hāto
1UPのハート[6]
1UP no hāto

1UP Heart

Dutch 1-Up-hart[8]
1-Up-heart
Spanish Corazón
Vida extra[7]
Heart
Extra life

References

  1. ^ Game Boy Donkey Kong English instruction booklet, page 16.
  2. ^ Super Mario Land English instruction booklet, page 8.
  3. ^ Nintendo Power Volume 43, page 44.
  4. ^ The Super Game Boy Player's Guide, page 21.
  5. ^ Super Mario Land Japanese instruction booklet, page 6.
  6. ^ Game Boy Donkey Kong Japanese instruction booklet, page 14.
  7. ^ Game Boy Donkey Kong Spanish Nintendo 3DS Virtual Console digital manual, tab 13: "Objetos".
  8. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 13: "Voorwerpen".


Apples with Chocolate Hummus