Kaibādo: Difference between revisions

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m (99.9% of the game isn't a remake, and the part that is has an entirely different feel due to Mario's new moveset and flexibility; it'd be like calling Kirby Super Star a remake of Kirby's Dream Land just because Spring Breeze is an abridged version of it.)
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[[File:DKGB Bluejay.png|frame|left]]
[[File:DKGB Bluejay.png|frame|left]]
'''Kaibādo''' ('''カイバード'''<ref>Mario character book, [http://imgur.com/a/UvABP#24 page 51]</ref><ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>, lit. "Kaibird") are avian creatures fulfilling the role of enemies in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear as chubby birds and bear a strong resemblance to real world [[wikipedia:Jay|jays]].
'''Kaibādo''' ('''カイバード'''<ref>''Perfect Ban Mario Character Daijiten''. [http://imgur.com/a/UvABP#25 Page 51.]</ref><ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>, lit. "Kaibird") are avian creatures fulfilling the role of enemies in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear as chubby birds and bear a strong resemblance to real world [[wikipedia:Jay|jays]].


Kaibādo inhabit the [[Jungle (Donkey Kong)|Jungle]] of the said game; specifically, [[Stage 4-1]]. Each of these stages contains a nest that spawns an indefinite amount of Kaibādo, one at a time. After prevailing from within their nests, Kaibādo birds fly in a horizontal path across the screen, descending a short distance and sharply steering in the opposite direction after they encounter one of the screen's limits. Before they make their way outside the stage's boundaries and despawn, Kaibādo perform three complete flights across the screen. Sometimes, they briefly stop mid-air and attempt to drop an egg on [[Mario]] after the hero walks beneath them. Mario should either dodge or deflect the egg with a [[handstand]], otherwise he gets hit and loses a life. Kaibādo are also dangerous when coming in contact with Mario, but can be downed with falling [[fruit]] or an improvised, carriable projectile, such as a [[key]].
Kaibādo inhabit the [[Jungle (Donkey Kong)|Jungle]] of the said game; specifically, [[Stage 4-1]]. Each of these stages contains a nest that spawns an indefinite amount of Kaibādo, one at a time. After prevailing from within their nests, Kaibādo birds fly in a horizontal path across the screen, descending a short distance and sharply steering in the opposite direction after they encounter one of the screen's limits. Before they make their way outside the stage's boundaries and despawn, Kaibādo perform three complete flights across the screen. Sometimes, they briefly stop mid-air and attempt to drop an egg on [[Mario]] below. Should the egg hit Mario, he loses a life; on the other hand, it can be deflected and neutralized with a [[handstand]]. Kaibādo are also dangerous when coming in contact with Mario, but can be downed with falling [[fruit]] or an improvised, carriable projectile, such as a [[key]].


A noteworthy mention regarding a Kaibādo's behavior is that it is largely inspired from that of [[Nitpicker]]s, enemies debuting in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' for the arcade, otherwise completely absent from the Game Boy ''Donkey Kong''.
Kaibādo are identical in behavior to [[Hawks]] and [[Kuro]]. All three types of birds are successors of [[Nitpicker]]s, avian enemies from the ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' arcade game.


==Gallery==
==Gallery==

Revision as of 16:48, December 24, 2019

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Template:Species-infobox

Sprite of a Kaibādo from the Game Boy Donkey Kong.

Kaibādo (カイバード[1][2], lit. "Kaibird") are avian creatures fulfilling the role of enemies in Donkey Kong for the Game Boy. They appear as chubby birds and bear a strong resemblance to real world jays.

Kaibādo inhabit the Jungle of the said game; specifically, Stage 4-1. Each of these stages contains a nest that spawns an indefinite amount of Kaibādo, one at a time. After prevailing from within their nests, Kaibādo birds fly in a horizontal path across the screen, descending a short distance and sharply steering in the opposite direction after they encounter one of the screen's limits. Before they make their way outside the stage's boundaries and despawn, Kaibādo perform three complete flights across the screen. Sometimes, they briefly stop mid-air and attempt to drop an egg on Mario below. Should the egg hit Mario, he loses a life; on the other hand, it can be deflected and neutralized with a handstand. Kaibādo are also dangerous when coming in contact with Mario, but can be downed with falling fruit or an improvised, carriable projectile, such as a key.

Kaibādo are identical in behavior to Hawks and Kuro. All three types of birds are successors of Nitpickers, avian enemies from the Donkey Kong Jr. arcade game.

Gallery

References

  1. ^ Perfect Ban Mario Character Daijiten. Page 51.
  2. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51