Hawks: Difference between revisions

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m (99.9% of the game isn't a remake, and the part that is has an entirely different feel due to Mario's new moveset and flexibility; it'd be like calling Kirby Super Star a remake of Kirby's Dream Land just because Spring Breeze is an abridged version of it.)
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|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
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'''Hawks''' (ホークス<ref>Mario character book, [http://imgur.com/a/UvABP#101 page 204]</ref><ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>, ''Hōkusu'') are avian enemies that can be found in the [[Donkey Kong (Game Boy)|Game Boy ''Donkey Kong'']]. They are stubby and display broad crests that cover their heads. They seem to draw inspiration from [[wikipedia:Bird of prey|birds of prey]], as they have a raptorial beak, sharp talons, and pointed feathers.
'''Hawks''' (ホークス<ref>''Perfect Ban Mario Character Daijiten''. [http://imgur.com/a/UvABP#102 Page 204.]</ref><ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>, ''Hōkusu'') are avian enemies that can be found in the [[Donkey Kong (Game Boy)|Game Boy ''Donkey Kong'']]. They are stubby and display broad crests that cover their heads. They seem to draw inspiration from [[wikipedia:Bird of prey|birds of prey]], as they have a raptorial beak, sharp talons, and pointed feathers.


Hawks reside in a nest found in [[Stage 2-9]] of the [[Forest (Donkey Kong)|Forest]]. It lies on a platform next to [[Elevator]]s, primarily accessible by riding the elevator on the left up to the nest. The nest spawns an indefinite amount of Hawks, which, upon slowly rising up from their small cottages, begin to fly in a straight line. They make a short descent and turn in the opposite direction whenever they encounter the screen's margins, continuing their usual flight afterwards. The aforementioned nest spawns one Hawks at a time, and each bird leaves the stage's area permanently after turning twice, subsequently allocating room to another Hawks. Whenever Hawks spot [[Mario]] beneath them during their flight, they briefly stop to drop an egg. Should the egg hit Mario, he loses a life; on the other hand, it can be deflected and neutralized with a [[handstand]]. The birds themselves are also dangerous to touch from any side, but can be defeated by simply throwing an object, such as a [[key]], at them.
Hawks first appear in [[Stage 2-9]] of the [[Forest (Donkey Kong)|Forest]]. Their nest lies on a platform next to [[elevator]]s, primarily accessible by riding the elevator on the left up to the nest. The nest spawns an indefinite amount of Hawks, which, upon slowly rising up from their small cottages, begin to fly in a straight line. They make a short descent and turn in the opposite direction whenever they encounter the screen's margins, continuing their usual flight afterwards. The aforementioned nest spawns one Hawks at a time, and each bird leaves the stage's area permanently after turning twice, subsequently allocating room to another Hawks. Whenever Hawks spot [[Mario]] beneath them during their flight, they briefly stop to drop an egg. Should the egg hit Mario, he loses a life; on the other hand, it can be deflected and neutralized with a [[handstand]]. The birds themselves are also dangerous to touch from any side, but can be defeated by simply throwing an object, such as a [[key]], at them. They reappear in [[Stage 8-3]] and [[Stage 8-16]] of [[Rocky-Valley]].


These enemies are identical in behavior to [[Kaibādo]], bird foes encountered by Mario prior to exploring Rocky-Valley. Both Hawks and Kaibādo are successors of [[Nitpicker]]s, avian enemies from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' for the arcade.
Hawks are identical in behavior to [[Kaibādo]] and [[Kuro]]. All three types of birds are successors of [[Nitpicker]]s, avian enemies from the ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' arcade game.


==Gallery==
==Gallery==

Revision as of 16:48, December 24, 2019

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Template:Species-infobox Hawks (ホークス[1][2], Hōkusu) are avian enemies that can be found in the Game Boy Donkey Kong. They are stubby and display broad crests that cover their heads. They seem to draw inspiration from birds of prey, as they have a raptorial beak, sharp talons, and pointed feathers.

Hawks first appear in Stage 2-9 of the Forest. Their nest lies on a platform next to elevators, primarily accessible by riding the elevator on the left up to the nest. The nest spawns an indefinite amount of Hawks, which, upon slowly rising up from their small cottages, begin to fly in a straight line. They make a short descent and turn in the opposite direction whenever they encounter the screen's margins, continuing their usual flight afterwards. The aforementioned nest spawns one Hawks at a time, and each bird leaves the stage's area permanently after turning twice, subsequently allocating room to another Hawks. Whenever Hawks spot Mario beneath them during their flight, they briefly stop to drop an egg. Should the egg hit Mario, he loses a life; on the other hand, it can be deflected and neutralized with a handstand. The birds themselves are also dangerous to touch from any side, but can be defeated by simply throwing an object, such as a key, at them. They reappear in Stage 8-3 and Stage 8-16 of Rocky-Valley.

Hawks are identical in behavior to Kaibādo and Kuro. All three types of birds are successors of Nitpickers, avian enemies from the Donkey Kong Jr. arcade game.

Gallery

References

  1. ^ Perfect Ban Mario Character Daijiten. Page 204.
  2. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51